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boost_fusion/include/boost/fusion/support/segmented_fold_until.hpp

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/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_SEGMENTED_FOLD_UNTIL_HPP_INCLUDED)
#define BOOST_FUSION_SEGMENTED_FOLD_UNTIL_HPP_INCLUDED
#include <boost/mpl/bool.hpp>
#include <boost/mpl/eval_if.hpp>
#include <boost/mpl/identity.hpp>
#include <boost/utility/result_of.hpp>
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#include <boost/type_traits/add_const.hpp>
#include <boost/type_traits/remove_reference.hpp>
#include <boost/fusion/support/void.hpp>
#include <boost/fusion/container/list/cons.hpp>
#include <boost/fusion/container/generation/make_cons.hpp>
#include <boost/fusion/view/iterator_range.hpp>
#include <boost/fusion/sequence/intrinsic/begin.hpp>
#include <boost/fusion/sequence/intrinsic/empty.hpp>
#include <boost/fusion/sequence/intrinsic/end.hpp>
#include <boost/fusion/iterator/value_of.hpp>
#include <boost/fusion/iterator/equal_to.hpp>
#include <boost/fusion/iterator/next.hpp>
#include <boost/fusion/support/is_segmented.hpp>
#include <boost/fusion/sequence/intrinsic/segments.hpp>
// fun(rng, state, context)
// rng: a non-segmented range
// state: the state of the fold so far
// context: the path to the current range
//
// returns: (state', fcontinue)
namespace boost { namespace fusion
{
template<typename Context>
struct segmented_iterator;
namespace result_of
{
template<typename Cur, typename Context>
struct make_segmented_iterator
{
typedef
iterator_range<
Cur,
typename result_of::end<
typename remove_reference<
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typename add_const<
typename result_of::deref<
typename Context::car_type::begin_type
>::type
>::type
>::type
>::type
>
range_type;
typedef
segmented_iterator<cons<range_type, Context> >
type;
};
}
template<typename Cur, typename Context>
typename result_of::make_segmented_iterator<Cur, Context>::type
make_segmented_iterator(Cur const& cur, Context const& context)
{
typedef result_of::make_segmented_iterator<Cur, Context> impl_type;
typedef typename impl_type::type type;
typedef typename impl_type::range_type range_type;
return type(fusion::make_cons(range_type(cur, fusion::end(*context.car.first)), context));
}
typedef mpl::true_ continue_;
typedef mpl::false_ break_;
template<typename Value, typename Continue>
struct result
{
typedef Value value_type;
typedef Continue continue_type;
result(Value const& val)
: value(val)
{}
value_type value;
};
template<typename Continue>
struct result<void, Continue>
{
typedef void_ value_type;
typedef Continue continue_type;
result(void_ const&)
{}
value_type value;
};
template<typename Value>
result<Value, continue_> make_result_continue(Value const& val)
{
return result<Value, continue_>(val);
}
template<typename Value>
result<Value, break_> make_result_break(Value const& val)
{
return result<Value, break_>(val);
}
namespace detail
{
template<
typename Begin,
typename End,
typename State,
typename Context,
typename Fun,
bool IsEmpty = result_of::empty<
typename result_of::value_of<Begin>::type
>::type::value>
struct segmented_fold_until_iterate_skip_empty;
template<
typename Begin,
typename End,
typename State,
typename Context,
typename Fun,
bool IsDone = result_of::equal_to<Begin, End>::type::value>
struct segmented_fold_until_iterate;
template<
typename Range,
typename State,
typename Context,
typename Fun,
bool IsSegmented = traits::is_segmented<Range>::type::value>
struct segmented_fold_until_impl;
template<typename Segments, typename State, typename Context, typename Fun>
struct segmented_fold_until_on_segments;
//auto push_context(cur, end, context)
//{
// return push_back(context, segment_sequence(iterator_range(cur, end)));
//}
template<typename Cur, typename End, typename Context>
struct push_context
{
typedef iterator_range<Cur, End> range_type;
typedef cons<range_type, Context> type;
static type call(Cur const& cur, End const& end, Context const& context)
{
return fusion::make_cons(range_type(cur, end), context);
}
};
//auto make_segmented_iterator(cur, end, context)
//{
// return segmented_iterator(push_context(cur, end, context));
//}
//
//auto segmented_fold_until_impl(rng, state, context, fun)
//{
// if (is_segmented(rng))
// {
// segmented_fold_until_on_segments(segments(rng), state, context, fun);
// }
// else
// {
// return fun(rng, state, context);
// }
//}
template<
typename Range,
typename State,
typename Context,
typename Fun,
bool IsSegmented>
struct segmented_fold_until_impl
{
typedef
segmented_fold_until_on_segments<
typename remove_reference<
typename add_const<
typename result_of::segments<Range>::type
>::type
>::type,
State,
Context,
Fun
>
impl;
typedef typename impl::type type;
static type call(Range& rng, State const& state, Context const& context, Fun const& fun)
{
return impl::call(fusion::segments(rng), state, context, fun);
}
};
template<
typename Range,
typename State,
typename Context,
typename Fun>
struct segmented_fold_until_impl<Range, State, Context, Fun, false>
{
typedef
typename boost::result_of<Fun(
Range&,
typename add_reference<typename add_const<typename State::value_type>::type>::type,
Context const&
)>::type
type;
static type call(Range& rng, State const& state, Context const& context, Fun const& fun)
{
return fun(rng, state.value, context);
}
};
//auto segmented_fold_until_on_segments(segs, state, context, fun)
//{
// auto cur = begin(segs), end = end(segs);
// for (; cur != end; ++cur)
// {
// if (empty(*cur))
// continue;
// auto context` = push_context(cur, end, context);
// state = segmented_fold_until_impl(*cur, state, context`, fun);
// if (!second(state))
// return state;
// }
//}
template<typename Begin,typename End,typename State,typename Context,typename Fun,bool IsEmpty>
struct segmented_fold_until_iterate_skip_empty
{
// begin != end and !empty(*begin)
typedef
push_context<Begin, End, Context>
push_context_impl;
typedef
typename push_context_impl::type
next_context_type;
typedef
segmented_fold_until_impl<
typename remove_reference<
typename add_const<
typename result_of::deref<Begin>::type
>::type
>::type,
State,
next_context_type,
Fun
>
fold_recurse_impl;
typedef
typename fold_recurse_impl::type
next_state_type;
typedef
segmented_fold_until_iterate<
typename result_of::next<Begin>::type,
End,
next_state_type,
Context,
Fun
>
next_iteration_impl;
typedef
typename mpl::eval_if<
typename next_state_type::continue_type,
next_iteration_impl,
mpl::identity<next_state_type>
>::type
type;
static type call(Begin const& beg, End const& end, State const& state,
Context const& context, Fun const& fun)
{
return call(beg, end, state, context, fun, typename next_state_type::continue_type());
}
static type call(Begin const& beg, End const& end, State const& state,
Context const& context, Fun const& fun, mpl::true_) // continue
{
return next_iteration_impl::call(
fusion::next(beg),
end,
fold_recurse_impl::call(
*beg,
state,
push_context_impl::call(beg, end, context),
fun),
context,
fun);
}
static type call(Begin const& beg, End const& end, State const& state,
Context const& context, Fun const& fun, mpl::false_) // break
{
return fold_recurse_impl::call(
*beg,
state,
push_context_impl::call(beg, end, context),
fun);
}
};
template<typename Begin, typename End, typename State, typename Context, typename Fun>
struct segmented_fold_until_iterate_skip_empty<Begin, End, State, Context, Fun, true>
{
typedef
segmented_fold_until_iterate<
typename result_of::next<Begin>::type,
End,
State,
Context,
Fun
>
impl;
typedef typename impl::type type;
static type call(Begin const& beg, End const& end, State const& state,
Context const& context, Fun const& fun)
{
return impl::call(fusion::next(beg), end, state, context, fun);
}
};
template<typename Begin, typename End, typename State, typename Context, typename Fun, bool IsDone>
struct segmented_fold_until_iterate
{
typedef
segmented_fold_until_iterate_skip_empty<Begin, End, State, Context, Fun>
impl;
typedef typename impl::type type;
static type call(Begin const& beg, End const& end, State const& state,
Context const& context, Fun const& fun)
{
return impl::call(beg, end, state, context, fun);
}
};
template<typename Begin, typename End, typename State, typename Context, typename Fun>
struct segmented_fold_until_iterate<Begin, End, State, Context, Fun, true>
{
typedef State type;
static type call(Begin const&, End const&, State const& state,
Context const&, Fun const&)
{
return state;
}
};
template<typename Segments, typename State, typename Context, typename Fun>
struct segmented_fold_until_on_segments
{
typedef
segmented_fold_until_iterate<
typename result_of::begin<Segments>::type,
typename result_of::end<Segments>::type,
State,
Context,
Fun
>
impl;
typedef typename impl::type type;
static type call(Segments& segs, State const& state, Context const& context, Fun const& fun)
{
return impl::call(fusion::begin(segs), fusion::end(segs), state, context, fun);
}
};
}
//auto segmented_fold_until(rng, state, fun)
//{
// return first(segmented_fold_until_impl(rng, state, nil, fun));
//}
namespace result_of
{
template<typename Range, typename State, typename Fun>
struct segmented_fold_until
{
typedef
detail::segmented_fold_until_impl<
Range,
result<State, continue_>,
fusion::nil,
Fun
>
impl;
typedef
typename impl::type::value_type
type;
};
}
template<typename Range, typename State, typename Fun>
typename result_of::segmented_fold_until<Range, State, Fun>::type
segmented_fold_until(Range& rng, State const& state, Fun const& fun)
{
typedef typename result_of::segmented_fold_until<Range, State, Fun>::impl impl;
return impl::call(rng, state, fusion::nil(), fun).value;
}
template<typename Range, typename State, typename Fun>
typename result_of::segmented_fold_until<Range const, State, Fun>::type
segmented_fold_until(Range const& rng, State const& state, Fun const& fun)
{
typedef typename result_of::segmented_fold_until<Range const, State, Fun>::impl impl;
return impl::call(rng, state, fusion::nil(), fun).value;
}
}}
#endif