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boost_fusion/include/boost/fusion/container/generation/make_vector.hpp

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/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_MAKE_VECTOR_11112014_2252
#define FUSION_MAKE_VECTOR_11112014_2252
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/vector.hpp>
#if !defined(BOOST_FUSION_HAS_VARIADIC_VECTOR)
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# include <boost/fusion/container/generation/detail/pp_make_vector.hpp>
#else
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///////////////////////////////////////////////////////////////////////////////
// C++11 variadic interface
///////////////////////////////////////////////////////////////////////////////
#include <boost/fusion/support/detail/as_fusion_element.hpp>
namespace boost { namespace fusion
{
namespace result_of
{
template <typename ...T>
struct make_vector
{
typedef vector<typename detail::as_fusion_element<T>::type...> type;
};
}
template <typename ...T>
BOOST_FUSION_GPU_ENABLED
inline vector<typename detail::as_fusion_element<T>::type...>
make_vector(T const&... arg)
{
return vector<typename detail::as_fusion_element<T>::type...>(arg...);
}
}}
#endif
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#endif