Likewise.

This commit is contained in:
Kohei Takahashi
2015-06-17 01:40:45 +09:00
parent 78afb4d3fc
commit ddcd3cdf93
89 changed files with 879 additions and 440 deletions

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@ -0,0 +1,19 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_AS_VECTOR_11052014_1801
#define FUSION_AS_VECTOR_11052014_1801
#include <boost/fusion/support/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/as_vector.hpp>
#endif

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@ -49,7 +49,7 @@ BOOST_FUSION_BARRIER_END
}}}
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/as_vector.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/as_vector" FUSION_MAX_VECTOR_SIZE_STR ".hpp")
@ -84,7 +84,7 @@ BOOST_FUSION_BARRIER_BEGIN
typedef typename fusion::result_of::value_of<BOOST_PP_CAT(I, n)>::type \
BOOST_PP_CAT(T, n);
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/as_vector.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/as_vector.hpp>
#define BOOST_PP_ITERATION_LIMITS (1, FUSION_MAX_VECTOR_SIZE)
#include BOOST_PP_ITERATE()

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@ -8,15 +8,15 @@
==============================================================================*/
#if FUSION_MAX_VECTOR_SIZE <= 10
#include <boost/fusion/container/vector/detail/preprocessed/as_vector10.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector10.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 20
#include <boost/fusion/container/vector/detail/preprocessed/as_vector20.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector20.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 30
#include <boost/fusion/container/vector/detail/preprocessed/as_vector30.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector30.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 40
#include <boost/fusion/container/vector/detail/preprocessed/as_vector40.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector40.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 50
#include <boost/fusion/container/vector/detail/preprocessed/as_vector50.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector50.hpp>
#else
#error "FUSION_MAX_VECTOR_SIZE out of bounds for preprocessed headers"
#endif

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@ -8,15 +8,15 @@
==============================================================================*/
#if FUSION_MAX_VECTOR_SIZE <= 10
#include <boost/fusion/container/vector/detail/preprocessed/vvector10.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector10.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 20
#include <boost/fusion/container/vector/detail/preprocessed/vvector20.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector20.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 30
#include <boost/fusion/container/vector/detail/preprocessed/vvector30.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector30.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 40
#include <boost/fusion/container/vector/detail/preprocessed/vvector40.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector40.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 50
#include <boost/fusion/container/vector/detail/preprocessed/vvector50.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector50.hpp>
#else
#error "FUSION_MAX_VECTOR_SIZE out of bounds for preprocessed headers"
#endif

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@ -7,15 +7,15 @@
This is an auto-generated file. Do not edit!
==============================================================================*/
#if FUSION_MAX_VECTOR_SIZE <= 10
#include <boost/fusion/container/vector/detail/preprocessed/vector_chooser10.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector_chooser10.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 20
#include <boost/fusion/container/vector/detail/preprocessed/vector_chooser20.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector_chooser20.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 30
#include <boost/fusion/container/vector/detail/preprocessed/vector_chooser30.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector_chooser30.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 40
#include <boost/fusion/container/vector/detail/preprocessed/vector_chooser40.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector_chooser40.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 50
#include <boost/fusion/container/vector/detail/preprocessed/vector_chooser50.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector_chooser50.hpp>
#else
#error "FUSION_MAX_VECTOR_SIZE out of bounds for preprocessed headers"
#endif

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@ -8,15 +8,15 @@
==============================================================================*/
#if FUSION_MAX_VECTOR_SIZE <= 10
#include <boost/fusion/container/vector/detail/preprocessed/vvector10_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector10_fwd.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 20
#include <boost/fusion/container/vector/detail/preprocessed/vvector20_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector20_fwd.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 30
#include <boost/fusion/container/vector/detail/preprocessed/vvector30_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector30_fwd.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 40
#include <boost/fusion/container/vector/detail/preprocessed/vvector40_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector40_fwd.hpp>
#elif FUSION_MAX_VECTOR_SIZE <= 50
#include <boost/fusion/container/vector/detail/preprocessed/vvector50_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vvector50_fwd.hpp>
#else
#error "FUSION_MAX_VECTOR_SIZE out of bounds for preprocessed headers"
#endif

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@ -1,7 +1,7 @@
/*=============================================================================
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(FUSION_VALUE_AT_IMPL_05052005_0232)

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@ -13,7 +13,7 @@
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/container/vector/vector_fwd.hpp>
#include <boost/fusion/container/vector/detail/vector_n_chooser.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector_n_chooser.hpp>
#include <boost/fusion/sequence/intrinsic/begin.hpp>
#include <boost/mpl/at.hpp>
#include <boost/mpl/bool.hpp>
@ -56,10 +56,10 @@
#endif
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vvector" FUSION_MAX_VECTOR_SIZE_STR ".hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vvector" FUSION_MAX_VECTOR_SIZE_STR ".hpp")
#endif
/*=============================================================================
@ -128,7 +128,7 @@ namespace boost { namespace fusion
// typename detail::call_param<T0>::type arg0
// , typename detail::call_param<T1>::type arg1)
// : vec(arg0, arg1) {}
#include <boost/fusion/container/vector/detail/vector_forward_ctor.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector_forward_ctor.hpp>
template <BOOST_PP_ENUM_PARAMS(FUSION_MAX_VECTOR_SIZE, typename U)>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED

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@ -8,7 +8,7 @@
#define FUSION_VECTOR10_05042005_0257
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/vector10_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector10_fwd.hpp>
#include <boost/fusion/support/sequence_base.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/support/detail/access.hpp>
@ -63,10 +63,10 @@ namespace boost { namespace fusion
}}
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector10.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector10.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector10.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector10.hpp")
#endif
/*=============================================================================
@ -90,7 +90,7 @@ namespace boost { namespace fusion
#define FUSION_HASH #
// expand vector1 to vector10
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/vector_n.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
#define BOOST_PP_ITERATION_LIMITS (1, 10)
#include BOOST_PP_ITERATE()
#undef FUSION_HASH

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@ -21,10 +21,10 @@ namespace boost { namespace fusion
}}
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector10_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector10_fwd.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector10_fwd.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector10_fwd.hpp")
#endif
/*=============================================================================
@ -43,7 +43,7 @@ namespace boost { namespace fusion
namespace boost { namespace fusion
{
// expand vector1 to vector10
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/vector10_fwd.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector10_fwd.hpp>
#define BOOST_PP_ITERATION_LIMITS (1, 10)
#include BOOST_PP_ITERATE()
}}

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@ -9,7 +9,7 @@
#define FUSION_VECTOR20_05052005_0205
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/vector20_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector20_fwd.hpp>
#include <boost/fusion/support/sequence_base.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/support/detail/access.hpp>
@ -38,10 +38,10 @@
#include <boost/preprocessor/repetition/repeat_from_to.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector20.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector20.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector20.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector20.hpp")
#endif
/*=============================================================================
@ -65,7 +65,7 @@ namespace boost { namespace fusion
#define FUSION_HASH #
// expand vector11 to vector20
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/vector_n.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
#define BOOST_PP_ITERATION_LIMITS (11, 20)
#include BOOST_PP_ITERATE()
#undef FUSION_HASH

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@ -15,10 +15,10 @@
#include <boost/preprocessor/repetition/enum_params.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector20_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector20_fwd.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector20_fwd.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector20_fwd.hpp")
#endif
/*=============================================================================
@ -38,7 +38,7 @@
namespace boost { namespace fusion
{
// expand vector11 to vector20
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/vector20_fwd.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector20_fwd.hpp>
#define BOOST_PP_ITERATION_LIMITS (11, 20)
#include BOOST_PP_ITERATE()
}}

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@ -8,7 +8,7 @@
#define FUSION_VECTOR30_05052005_0206
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/vector30_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector30_fwd.hpp>
#include <boost/fusion/support/sequence_base.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/support/detail/access.hpp>
@ -37,10 +37,10 @@
#include <boost/preprocessor/repetition/repeat_from_to.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector30.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector30.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector30.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector30.hpp")
#endif
/*=============================================================================
@ -64,7 +64,7 @@ namespace boost { namespace fusion
#define FUSION_HASH #
// expand vector21 to vector30
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/vector_n.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
#define BOOST_PP_ITERATION_LIMITS (21, 30)
#include BOOST_PP_ITERATE()
#undef FUSION_HASH

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@ -15,10 +15,10 @@
#include <boost/preprocessor/repetition/enum_params.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector30_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector30_fwd.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector30_fwd.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector30_fwd.hpp")
#endif
/*=============================================================================
@ -38,7 +38,7 @@
namespace boost { namespace fusion
{
// expand vector21 to vector30
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/vector30_fwd.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector30_fwd.hpp>
#define BOOST_PP_ITERATION_LIMITS (21, 30)
#include BOOST_PP_ITERATE()
}}

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@ -9,7 +9,7 @@
#define FUSION_VECTOR40_05052005_0208
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/vector40_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector40_fwd.hpp>
#include <boost/fusion/support/sequence_base.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/support/detail/access.hpp>
@ -38,10 +38,10 @@
#include <boost/preprocessor/repetition/repeat_from_to.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector40.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector40.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector40.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector40.hpp")
#endif
/*=============================================================================
@ -65,7 +65,7 @@ namespace boost { namespace fusion
#define FUSION_HASH #
// expand vector31 to vector40
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/vector_n.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
#define BOOST_PP_ITERATION_LIMITS (31, 40)
#include BOOST_PP_ITERATE()
#undef FUSION_HASH

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@ -15,10 +15,10 @@
#include <boost/preprocessor/repetition/enum_params.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector40_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector40_fwd.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector40_fwd.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector40_fwd.hpp")
#endif
/*=============================================================================
@ -38,7 +38,7 @@
namespace boost { namespace fusion
{
// expand vector31 to vector40
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/vector40_fwd.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector40_fwd.hpp>
#define BOOST_PP_ITERATION_LIMITS (31, 40)
#include BOOST_PP_ITERATE()
}}

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@ -8,7 +8,7 @@
#define FUSION_VECTOR50_05052005_0207
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/vector50_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector50_fwd.hpp>
#include <boost/fusion/support/sequence_base.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/support/detail/access.hpp>
@ -37,10 +37,10 @@
#include <boost/preprocessor/repetition/repeat_from_to.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector50.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector50.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector50.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector50.hpp")
#endif
/*=============================================================================
@ -64,7 +64,7 @@ namespace boost { namespace fusion
#define FUSION_HASH #
// expand vector41 to vector50
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/vector_n.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
#define BOOST_PP_ITERATION_LIMITS (41, 50)
#include BOOST_PP_ITERATE()
#undef FUSION_HASH

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@ -15,10 +15,10 @@
#include <boost/preprocessor/repetition/enum_params.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector50_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector50_fwd.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector50_fwd.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector50_fwd.hpp")
#endif
/*=============================================================================
@ -38,7 +38,7 @@
namespace boost { namespace fusion
{
// expand vector41 to vector50
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/vector50_fwd.hpp>
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector50_fwd.hpp>
#define BOOST_PP_ITERATION_LIMITS (41, 50)
#include BOOST_PP_ITERATE()
}}

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@ -11,7 +11,7 @@
#define FUSION_FORWARD_CTOR_FORWARD(z, n, _) BOOST_FUSION_FWD_ELEM(U##n, _##n)
#define BOOST_PP_FILENAME_1 \
<boost/fusion/container/vector/detail/vector_forward_ctor.hpp>
<boost/fusion/container/vector/detail/cpp03/vector_forward_ctor.hpp>
#define BOOST_PP_ITERATION_LIMITS (1, FUSION_MAX_VECTOR_SIZE)
#include BOOST_PP_ITERATE()

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@ -9,28 +9,28 @@
#define FUSION_VECTOR_FORWARD_07072005_0125
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/limits.hpp>
#include <boost/fusion/container/vector/detail/cpp03/limits.hpp>
#include <boost/preprocessor/repetition/enum_params_with_a_default.hpp>
#include <boost/fusion/container/vector/vector10.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector10.hpp>
#if (FUSION_MAX_VECTOR_SIZE > 10)
#include <boost/fusion/container/vector/vector20.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector20.hpp>
#endif
#if (FUSION_MAX_VECTOR_SIZE > 20)
#include <boost/fusion/container/vector/vector30.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector30.hpp>
#endif
#if (FUSION_MAX_VECTOR_SIZE > 30)
#include <boost/fusion/container/vector/vector40.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector40.hpp>
#endif
#if (FUSION_MAX_VECTOR_SIZE > 40)
#include <boost/fusion/container/vector/vector50.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector50.hpp>
#endif
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector_fwd.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector_fwd.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vvector" FUSION_MAX_VECTOR_SIZE_STR "_fwd.hpp")
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vvector" FUSION_MAX_VECTOR_SIZE_STR "_fwd.hpp")
#endif
/*=============================================================================

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@ -8,21 +8,21 @@
#if !defined(FUSION_VECTOR_N_CHOOSER_07072005_1248)
#define FUSION_VECTOR_N_CHOOSER_07072005_1248
#include <boost/fusion/container/vector/limits.hpp>
#include <boost/fusion/container/vector/detail/cpp03/limits.hpp>
// include vector0..N where N is FUSION_MAX_VECTOR_SIZE
#include <boost/fusion/container/vector/vector10.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector10.hpp>
#if (FUSION_MAX_VECTOR_SIZE > 10)
#include <boost/fusion/container/vector/vector20.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector20.hpp>
#endif
#if (FUSION_MAX_VECTOR_SIZE > 20)
#include <boost/fusion/container/vector/vector30.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector30.hpp>
#endif
#if (FUSION_MAX_VECTOR_SIZE > 30)
#include <boost/fusion/container/vector/vector40.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector40.hpp>
#endif
#if (FUSION_MAX_VECTOR_SIZE > 40)
#include <boost/fusion/container/vector/vector50.hpp>
#include <boost/fusion/container/vector/detail/cpp03/vector50.hpp>
#endif
#include <boost/preprocessor/cat.hpp>
@ -38,7 +38,7 @@ namespace boost { namespace fusion
}}
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector_chooser.hpp>
#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector_chooser.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector_chooser" FUSION_MAX_VECTOR_SIZE_STR ".hpp")
@ -72,7 +72,7 @@ namespace boost { namespace fusion { namespace detail
};
#define BOOST_PP_FILENAME_1 \
<boost/fusion/container/vector/detail/vector_n_chooser.hpp>
<boost/fusion/container/vector/detail/cpp03/vector_n_chooser.hpp>
#define BOOST_PP_ITERATION_LIMITS (1, BOOST_PP_DEC(FUSION_MAX_VECTOR_SIZE))
#include BOOST_PP_ITERATE()

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@ -0,0 +1,19 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_VALUE_AT_IMPL_16122014_1641
#define FUSION_VALUE_AT_IMPL_16122014_1641
#include <boost/config.hpp>
#include <boost/fusion/support/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/value_at_impl.hpp>
#endif

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@ -0,0 +1,20 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_VECTOR_11052014_1625
#define FUSION_VECTOR_11052014_1625
#include <boost/config.hpp>
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/vector_fwd.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/vector.hpp>
#endif

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@ -0,0 +1,19 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_VECTOR10_11052014_2316
#define FUSION_VECTOR10_11052014_2316
#include <boost/config.hpp>
#include <boost/fusion/support/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/vector10.hpp>
#endif

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@ -0,0 +1,19 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_VECTOR20_11052014_2316
#define FUSION_VECTOR20_11052014_2316
#include <boost/config.hpp>
#include <boost/fusion/support/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/vector20.hpp>
#endif

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@ -0,0 +1,19 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_VECTOR30_11052014_2316
#define FUSION_VECTOR30_11052014_2316
#include <boost/config.hpp>
#include <boost/fusion/support/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/vector30.hpp>
#endif

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@ -0,0 +1,19 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_VECTOR40_11052014_2316
#define FUSION_VECTOR40_11052014_2316
#include <boost/config.hpp>
#include <boost/fusion/support/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/vector40.hpp>
#endif

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@ -0,0 +1,19 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_VECTOR50_11052014_2316
#define FUSION_VECTOR50_11052014_2316
#include <boost/config.hpp>
#include <boost/fusion/support/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/vector50.hpp>
#endif

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@ -0,0 +1,19 @@
/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef FUSION_VECTOR_FORWARD_11052014_1626
#define FUSION_VECTOR_FORWARD_11052014_1626
#include <boost/config.hpp>
#include <boost/fusion/support/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// With no variadics, we will use the C++03 version
///////////////////////////////////////////////////////////////////////////////
# include <boost/fusion/container/vector/detail/cpp03/vector_fwd.hpp>
#endif