Files
boost_fusion/include/boost/fusion/algorithm/iteration/fold_fwd.hpp
Kohei Takahashi 1df7fc1dca Revert "Remove unnecessary overloads, state should always be const."
This reverts commit 9b77c26a24.

As discussed on github, the original code was wrong.
2015-09-08 13:59:48 +09:00

57 lines
1.5 KiB
C++

/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_FOLD_FWD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_FOLD_FWD_HPP
namespace boost { namespace fusion
{
namespace result_of
{
template<typename Seq, typename State, typename F>
struct fold;
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq
, State const
, F
>::type
fold(Seq& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq const
, State const
, F
>::type
fold(Seq const& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq
, State const
, F
>::type
fold(Seq& seq, State& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq const
, State const
, F
>::type
fold(Seq const& seq, State& state, F f);
}}
#endif