2007-05-04 21:22:02 +00:00
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/////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Olaf Krzikalla 2004-2006.
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2007-05-12 12:54:15 +00:00
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// (C) Copyright Ion Gaztanaga 2006-2007
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2007-05-04 21:22:02 +00:00
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//
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/intrusive for documentation.
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//
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/////////////////////////////////////////////////////////////////////////////
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#ifndef BOOST_INTRUSIVE_LIST_HPP
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#define BOOST_INTRUSIVE_LIST_HPP
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#include <boost/intrusive/detail/config_begin.hpp>
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#include <boost/utility.hpp>
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#include <boost/assert.hpp>
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#include <boost/intrusive/intrusive_fwd.hpp>
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#include <boost/intrusive/list_hook.hpp>
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#include <boost/intrusive/circular_list_algorithms.hpp>
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#include <boost/intrusive/detail/pointer_to_other.hpp>
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#include <boost/intrusive/linking_policy.hpp>
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#include <boost/static_assert.hpp>
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#include <iterator>
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#include <algorithm>
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#include <functional>
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#include <cstddef>
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#include <iterator>
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namespace boost {
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namespace intrusive {
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//! The class template list is an intrusive container that mimics most of the
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//! interface of std::list as described in the C++ standard.
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//!
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//! The template parameter ValueTraits is called "value traits". It stores
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//! information and operations about the type to be stored in the container.
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//!
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//! If the user specifies ConstantTimeSize as "true", a member of type SizeType
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//! will be embedded in the class, that will keep track of the number of stored objects.
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//! This will allow constant-time O(1) size() member, instead of default O(N) size.
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template< class ValueTraits
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, bool ConstantTimeSize //= true
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, class SizeType //= std::size_t
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>
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class list
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: private detail::size_holder<ConstantTimeSize, SizeType>
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, private ValueTraits::node_traits::node
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{
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/// @cond
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private:
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typedef list<ValueTraits, ConstantTimeSize, SizeType> this_type;
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typedef typename ValueTraits::node_traits node_traits;
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typedef detail::size_holder<ConstantTimeSize, SizeType> size_traits;
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//! This class is
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//! non-copyable
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list (const list&);
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//! This class is
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//! non-assignable
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list &operator =(const list&);
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/// @endcond
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//Public typedefs
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public:
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typedef ValueTraits value_traits;
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typedef typename ValueTraits::value_type value_type;
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typedef typename ValueTraits::pointer pointer;
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typedef typename ValueTraits::const_pointer const_pointer;
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typedef typename std::iterator_traits<pointer>::reference reference;
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typedef typename std::iterator_traits<const_pointer>::reference const_reference;
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typedef typename std::iterator_traits<pointer>::difference_type difference_type;
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typedef SizeType size_type;
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typedef detail::list_iterator<value_type, ValueTraits> iterator;
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typedef detail::list_iterator<const value_type, ValueTraits> const_iterator;
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typedef std::reverse_iterator<iterator> reverse_iterator;
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typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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/// @cond
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private:
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typedef typename node_traits::node node;
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typedef typename node_traits::node_ptr node_ptr;
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typedef typename node_traits::const_node_ptr const_node_ptr;
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typedef circular_list_algorithms<node_traits> node_algorithms;
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enum { safemode_or_autounlink =
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(int)ValueTraits::linking_policy == (int)auto_unlink ||
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(int)ValueTraits::linking_policy == (int)safe_link };
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//Constant-time size is incompatible with auto-unlink hooks!
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BOOST_STATIC_ASSERT(!(ConstantTimeSize && ((int)ValueTraits::linking_policy == (int)auto_unlink)));
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//Const cast emulation for smart pointers
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static node_ptr uncast(const_node_ptr ptr)
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{
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2007-05-12 12:54:15 +00:00
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//return node_ptr(detail::get_pointer(ptr)));
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return const_cast<node*>(detail::get_pointer(ptr));
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2007-05-04 21:22:02 +00:00
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}
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node_ptr get_root_node()
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{ return node_ptr(&static_cast<node&>(*this)); }
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const_node_ptr get_root_node() const
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{ return const_node_ptr(&static_cast<const node&>(*this)); }
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/// @endcond
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public:
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//! <b>Effects</b>: constructs an empty list.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: If value_traits::node_traits::node
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//! constructor throws (this does not happen with predefined Boost.Intrusive hooks).
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list()
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{
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size_traits::set_size(size_type(0));
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node_algorithms::init(get_root_node());
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}
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//! <b>Requires</b>: Dereferencing iterator must yield an lvalue of type value_type.
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//!
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//! <b>Effects</b>: Constructs a list equal to the range [first,last).
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//!
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//! <b>Complexity</b>: Linear in std::distance(b, e). No copy constructors are called.
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//!
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//! <b>Throws</b>: If value_traits::node_traits::node
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//! constructor throws (this does not happen with predefined Boost.Intrusive hooks).
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template<class Iterator>
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list(Iterator b, Iterator e)
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{
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size_traits::set_size(size_type(0));
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node_algorithms::init(get_root_node());
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this->insert(this->end(), b, e);
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}
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//! <b>Effects</b>: If it's not a safe-mode or an auto-unlink value_type
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//! the destructor does nothing
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//! (ie. no code is generated). Otherwise it detaches all elements from this.
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//! In this case the objects in the list are not deleted (i.e. no destructors
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//! are called), but the hooks according to the ValueTraits template parameter
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//! are set to their default value.
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//!
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//! <b>Complexity</b>: Linear to the number of elements in the list, if
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//! it's a safe-mode or auto-unlink value . Otherwise constant.
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~list()
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{
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if(safemode_or_autounlink){
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this->clear();
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}
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}
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//! <b>Requires</b>: value must be an lvalue.
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//!
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//! <b>Effects</b>: Inserts the value in the back of the list.
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//! No copy constructors are called.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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//!
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//! <b>Note</b>: Does not affect the validity of iterators and references.
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void push_back(reference value)
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{
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node_ptr to_insert = ValueTraits::to_node_ptr(value);
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if(safemode_or_autounlink)
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BOOST_ASSERT(node_algorithms::unique(to_insert));
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node_algorithms::link_before(get_root_node(), to_insert);
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size_traits::increment();
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}
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//! <b>Requires</b>: value must be an lvalue.
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//!
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//! <b>Effects</b>: Inserts the value in the front of the list.
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//! No copy constructors are called.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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//!
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//! <b>Note</b>: Does not affect the validity of iterators and references.
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void push_front(reference value)
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{
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node_ptr to_insert = ValueTraits::to_node_ptr(value);
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if(safemode_or_autounlink)
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BOOST_ASSERT(node_algorithms::unique(to_insert));
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node_algorithms::link_before(node_traits::get_next(get_root_node()), to_insert);
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size_traits::increment();
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}
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//! <b>Effects</b>: Erases the last element of the list.
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//! No destructors are called.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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//!
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//! <b>Note</b>: Invalidates the iterators (but not the references) to the erased element.
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void pop_back()
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{
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node_ptr to_erase = node_traits::get_previous(get_root_node());
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node_algorithms::unlink(to_erase);
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size_traits::decrement();
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if(safemode_or_autounlink)
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node_algorithms::init(to_erase);
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}
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//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
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//!
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//! <b>Effects</b>: Erases the last element of the list.
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//! No destructors are called.
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//! Destroyer::operator()(pointer) is called for the removed element.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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//!
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//! <b>Note</b>: Invalidates the iterators to the erased element.
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template<class Destroyer>
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void pop_back_and_destroy(Destroyer destroyer)
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{
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node_ptr to_erase = node_traits::get_previous(get_root_node());
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node_algorithms::unlink(to_erase);
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size_traits::decrement();
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if(safemode_or_autounlink)
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node_algorithms::init(to_erase);
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destroyer(ValueTraits::to_value_ptr(to_erase));
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}
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//! <b>Effects</b>: Erases the first element of the list.
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//! No destructors are called.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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//!
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//! <b>Note</b>: Invalidates the iterators (but not the references) to the erased element.
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void pop_front()
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{
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node_ptr to_erase = node_traits::get_next(get_root_node());
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node_algorithms::unlink(to_erase);
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size_traits::decrement();
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if(safemode_or_autounlink)
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node_algorithms::init(to_erase);
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}
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//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
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//!
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//! <b>Effects</b>: Erases the first element of the list.
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//! No destructors are called.
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//! Destroyer::operator()(pointer) is called for the removed element.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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//!
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//! <b>Note</b>: Invalidates the iterators to the erased element.
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template<class Destroyer>
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void pop_front_and_destroy(Destroyer destroyer)
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{
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node_ptr to_erase = node_traits::get_next(get_root_node());
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node_algorithms::unlink(to_erase);
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size_traits::decrement();
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if(safemode_or_autounlink)
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node_algorithms::init(to_erase);
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destroyer(ValueTraits::to_value_ptr(to_erase));
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}
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//! <b>Effects</b>: Returns a reference to the first element of the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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reference front()
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{ return *ValueTraits::to_value_ptr(node_traits::get_next(get_root_node())); }
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//! <b>Effects</b>: Returns a const_reference to the first element of the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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const_reference front() const
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{ return *ValueTraits::to_value_ptr(uncast(node_traits::get_next(get_root_node()))); }
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//! <b>Effects</b>: Returns a reference to the last element of the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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reference back()
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{ return *ValueTraits::to_value_ptr(node_traits::get_previous(get_root_node())); }
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//! <b>Effects</b>: Returns a const_reference to the last element of the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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const_reference back() const
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{ return *ValueTraits::to_value_ptr(uncast(node_traits::get_previous(get_root_node()))); }
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//! <b>Effects</b>: Returns an iterator to the first element contained in the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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iterator begin()
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{ return iterator(node_traits::get_next(get_root_node())); }
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//! <b>Effects</b>: Returns a const_iterator to the first element contained in the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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const_iterator begin() const
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{ return cbegin(); }
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//! <b>Effects</b>: Returns a const_iterator to the first element contained in the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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const_iterator cbegin() const
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{ return const_iterator(node_traits::get_next(get_root_node())); }
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//! <b>Effects</b>: Returns an iterator to the end of the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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iterator end()
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{ return iterator(get_root_node()); }
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//! <b>Effects</b>: Returns a const_iterator to the end of the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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const_iterator end() const
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{ return cend(); }
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//! <b>Effects</b>: Returns a constant iterator to the end of the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
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const_iterator cend() const
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{ return const_iterator(uncast(get_root_node())); }
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//! <b>Effects</b>: Returns a reverse_iterator pointing to the beginning
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//! of the reversed list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant.
|
|
|
|
reverse_iterator rbegin()
|
|
|
|
{ return reverse_iterator(end()); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Returns a const_reverse_iterator pointing to the beginning
|
|
|
|
//! of the reversed list.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
const_reverse_iterator rbegin() const
|
|
|
|
{ return crbegin(); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Returns a const_reverse_iterator pointing to the beginning
|
|
|
|
//! of the reversed list.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
const_reverse_iterator crbegin() const
|
|
|
|
{ return const_reverse_iterator(end()); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Returns a reverse_iterator pointing to the end
|
|
|
|
//! of the reversed list.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
reverse_iterator rend()
|
|
|
|
{ return reverse_iterator(begin()); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Returns a const_reverse_iterator pointing to the end
|
|
|
|
//! of the reversed list.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
const_reverse_iterator rend() const
|
|
|
|
{ return crend(); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Returns a const_reverse_iterator pointing to the end
|
|
|
|
//! of the reversed list.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
const_reverse_iterator crend() const
|
|
|
|
{ return const_reverse_iterator(begin()); }
|
|
|
|
|
|
|
|
//! <b>Precondition</b>: end_iterator must be a valid end iterator
|
|
|
|
//! of list.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Returns a const reference to the list associated to the end iterator
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
static list &container_from_end_iterator(iterator end_iterator)
|
|
|
|
{ return static_cast<list&>(*end_iterator.pointed_node()); }
|
|
|
|
|
|
|
|
//! <b>Precondition</b>: end_iterator must be a valid end const_iterator
|
|
|
|
//! of list.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Returns a const reference to the list associated to the end iterator
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
static const list &container_from_end_iterator(const_iterator end_iterator)
|
|
|
|
{ return static_cast<const list&>(*end_iterator.pointed_node()); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Returns the number of the elements contained in the list.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements contained in the list.
|
|
|
|
//! if ConstantTimeSize is false. Constant time otherwise.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Does not affect the validity of iterators and references.
|
|
|
|
size_type size() const
|
|
|
|
{
|
|
|
|
if(ConstantTimeSize)
|
|
|
|
return size_traits::get_size();
|
|
|
|
else
|
|
|
|
return node_algorithms::count(get_root_node()) - 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Returns true if the list contains no elements.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Does not affect the validity of iterators and references.
|
|
|
|
bool empty() const
|
|
|
|
{ return node_algorithms::unique(get_root_node()); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Swaps the elements of x and *this.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Does not affect the validity of iterators and references.
|
|
|
|
void swap(list& other)
|
|
|
|
{
|
|
|
|
node_algorithms::swap_nodes(get_root_node(), other.get_root_node());
|
|
|
|
if(ConstantTimeSize){
|
|
|
|
size_type backup = size_traits::get_size();
|
|
|
|
size_traits::set_size(other.get_size());
|
|
|
|
other.set_size(backup);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Moves backwards all the elements, so that the first
|
|
|
|
//! element becomes the second, the second becomes the third...
|
|
|
|
//! the last element becomes the first one.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of shifts.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Does not affect the validity of iterators and references.
|
|
|
|
void shift_backwards(size_type n = 1)
|
|
|
|
{
|
|
|
|
//Null shift, nothing to do
|
|
|
|
if(!n) return;
|
|
|
|
node_ptr root = get_root_node();
|
|
|
|
node_ptr last = node_traits::get_previous(root);
|
|
|
|
//size() == 0 or 1, nothing to do
|
|
|
|
if(last == node_traits::get_next(root)) return;
|
|
|
|
|
|
|
|
node_algorithms::unlink(root);
|
|
|
|
//Now get the new last node
|
|
|
|
while(n--){
|
|
|
|
last = node_traits::get_previous(last);
|
|
|
|
}
|
|
|
|
node_algorithms::link_after(last, root);
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Moves forward all the elements, so that the second
|
|
|
|
//! element becomes the first, the third becomes the second...
|
|
|
|
//! the first element becomes the last one.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of shifts.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Does not affect the validity of iterators and references.
|
|
|
|
void shift_forward(size_type n = 1)
|
|
|
|
{
|
|
|
|
//Null shift, nothing to do
|
|
|
|
if(!n) return;
|
|
|
|
node_ptr root = get_root_node();
|
|
|
|
node_ptr first = node_traits::get_next(root);
|
|
|
|
//size() == 0 or 1, nothing to do
|
|
|
|
if(first == node_traits::get_previous(root)) return;
|
|
|
|
node_algorithms::unlink(root);
|
|
|
|
//Now get the new first node
|
|
|
|
while(n--){
|
|
|
|
first = node_traits::get_next(first);
|
|
|
|
}
|
|
|
|
node_algorithms::link_before(first, root);
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Erases the element pointed by i of the list.
|
|
|
|
//! No destructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Returns</b>: the first element remaining beyond the removed element,
|
|
|
|
//! or end() if no such element exists.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Invalidates the iterators (but not the references) to the
|
|
|
|
//! erased element.
|
|
|
|
iterator erase(iterator i)
|
|
|
|
{
|
|
|
|
iterator erase = i;
|
|
|
|
++i;
|
|
|
|
node_ptr to_erase = erase.pointed_node();
|
|
|
|
node_algorithms::unlink(to_erase);
|
|
|
|
size_traits::decrement();
|
|
|
|
if(safemode_or_autounlink)
|
|
|
|
node_algorithms::init(to_erase);
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: first and last must be valid iterator to elements in *this.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Erases the element range pointed by b and e
|
|
|
|
//! No destructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Returns</b>: the first element remaining beyond the removed elements,
|
|
|
|
//! or end() if no such element exists.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements erased if it's a safe-mode
|
|
|
|
//! or auto-unlink value. Constant time otherwise.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Invalidates the iterators (but not the references) to the
|
|
|
|
//! erased elements.
|
|
|
|
iterator erase(iterator b, iterator e)
|
|
|
|
{
|
|
|
|
if(safemode_or_autounlink || ConstantTimeSize){
|
|
|
|
while(b != e){
|
|
|
|
b = this->erase(b);
|
|
|
|
}
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
else{
|
|
|
|
node_algorithms::unlink(b.pointed_node(), e.pointed_node());
|
|
|
|
return e;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Erases the element pointed by i of the list.
|
|
|
|
//! No destructors are called.
|
|
|
|
//! Destroyer::operator()(pointer) is called for the removed element.
|
|
|
|
//!
|
|
|
|
//! <b>Returns</b>: the first element remaining beyond the removed element,
|
|
|
|
//! or end() if no such element exists.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Invalidates the iterators to the erased element.
|
|
|
|
template <class Destroyer>
|
|
|
|
iterator erase_and_destroy(iterator i, Destroyer destroyer)
|
|
|
|
{
|
|
|
|
iterator erase = i;
|
|
|
|
++i;
|
|
|
|
node_ptr to_erase = erase.pointed_node();
|
|
|
|
node_algorithms::unlink(to_erase);
|
|
|
|
size_traits::decrement();
|
|
|
|
if(safemode_or_autounlink)
|
|
|
|
node_algorithms::init(to_erase);
|
|
|
|
destroyer(ValueTraits::to_value_ptr(to_erase));
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Erases the element range pointed by b and e
|
|
|
|
//! No destructors are called.
|
|
|
|
//! Destroyer::operator()(pointer) is called for the removed elements.
|
|
|
|
//!
|
|
|
|
//! <b>Returns</b>: the first element remaining beyond the removed elements,
|
|
|
|
//! or end() if no such element exists.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements erased.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Invalidates the iterators to the erased elements.
|
|
|
|
template <class Destroyer>
|
|
|
|
iterator erase_and_destroy(iterator b, iterator e, Destroyer destroyer)
|
|
|
|
{
|
|
|
|
while(b != e){
|
|
|
|
b = this->erase_and_destroy(b, destroyer);
|
|
|
|
}
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Erases all the elements of the container.
|
|
|
|
//! No destructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements of the list.
|
|
|
|
//! if it's a safe-mode or auto-unlink value_type. Constant time otherwise.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Invalidates the iterators (but not the references) to the erased elements.
|
|
|
|
void clear()
|
|
|
|
{
|
|
|
|
if(safemode_or_autounlink){
|
|
|
|
this->erase(this->begin(), this->end());
|
|
|
|
}
|
|
|
|
else{
|
|
|
|
node_algorithms::init(get_root_node());
|
|
|
|
size_traits::set_size(size_type(0));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Erases all the elements of the container.
|
|
|
|
//! No destructors are called.
|
|
|
|
//! Destroyer::operator()(pointer) is called for the removed elements.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements of the list.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Invalidates the iterators to the erased elements.
|
|
|
|
template <class Destroyer>
|
|
|
|
void clear_and_destroy(Destroyer destroyer)
|
|
|
|
{ this->erase_and_destroy(this->begin(), this->end(), destroyer); }
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Erases all the elements from *this
|
|
|
|
//! calling Destroyer::operator()(pointer), clones all the
|
|
|
|
//! elements from src calling Cloner::operator()(const_reference )
|
|
|
|
//! and inserts them on *this.
|
|
|
|
//!
|
|
|
|
//! If cloner throws, all cloned elements are unlinked and destroyed
|
|
|
|
//! calling Destroyer::operator()(pointer).
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to erased plus inserted elements.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If cloner throws. Basic guarantee.
|
|
|
|
template <class Cloner, class Destroyer>
|
|
|
|
void clone_from(const list &src, Cloner cloner, Destroyer destroyer)
|
|
|
|
{
|
|
|
|
this->clear_and_destroy(destroyer);
|
|
|
|
try{
|
|
|
|
const_iterator b(src.begin()), e(src.end());
|
|
|
|
for(; b != e; ++b){
|
|
|
|
this->push_back(*cloner(*b));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
catch(...){
|
|
|
|
clear_and_destroy(destroyer);
|
|
|
|
throw;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: value must be an lvalue and p must be a valid iterator of *this.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Inserts the value before the position pointed by p.
|
|
|
|
//!
|
|
|
|
//! <b>Returns</b>: An iterator to the inserted element.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant time. No copy constructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Does not affect the validity of iterators and references.
|
|
|
|
iterator insert(iterator p, reference value)
|
|
|
|
{
|
|
|
|
node_ptr to_insert = ValueTraits::to_node_ptr(value);
|
|
|
|
if(safemode_or_autounlink)
|
|
|
|
BOOST_ASSERT(node_algorithms::unique(to_insert));
|
|
|
|
node_algorithms::link_before(p.pointed_node(), to_insert);
|
|
|
|
size_traits::increment();
|
|
|
|
return iterator(to_insert);
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Dereferencing iterator must yield
|
|
|
|
//! an lvalue of type value_type and p must be a valid iterator of *this.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Inserts the range pointed by b and e before the position p.
|
|
|
|
//! No copy constructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements inserted.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Does not affect the validity of iterators and references.
|
|
|
|
template<class Iterator>
|
|
|
|
void insert(iterator p, Iterator b, Iterator e)
|
|
|
|
{
|
|
|
|
for (; b != e; ++b)
|
|
|
|
this->insert(p, *b);
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Dereferencing iterator must yield
|
|
|
|
//! an lvalue of type value_type.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Clears the list and inserts the range pointed by b and e.
|
|
|
|
//! No destructors or copy constructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements inserted plus
|
|
|
|
//! linear to the elements contained in the list if it's a safe-mode
|
|
|
|
//! or auto-unlink value.
|
|
|
|
//! Linear to the number of elements inserted in the list otherwise.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Invalidates the iterators (but not the references)
|
|
|
|
//! to the erased elements.
|
|
|
|
template<class Iterator>
|
|
|
|
void assign(Iterator b, Iterator e)
|
|
|
|
{
|
|
|
|
this->clear();
|
|
|
|
this->insert(this->end(), b, e);
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
|
|
|
|
//!
|
|
|
|
//! <b>Requires</b>: Dereferencing iterator must yield
|
|
|
|
//! an lvalue of type value_type.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Clears the list and inserts the range pointed by b and e.
|
|
|
|
//! No destructors or copy constructors are called.
|
|
|
|
//! Destroyer::operator()(pointer) is called for the removed elements.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements inserted plus
|
|
|
|
//! linear to the elements contained in the list.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Invalidates the iterators (but not the references)
|
|
|
|
//! to the erased elements.
|
|
|
|
template<class Iterator, class Destroyer>
|
|
|
|
void destroy_and_assign(Destroyer destroyer, Iterator b, Iterator e)
|
|
|
|
{
|
|
|
|
this->clear(destroyer);
|
|
|
|
this->insert(this->end(), b, e);
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: p must be a valid iterator of *this.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Transfers all the elements of list x to this list, before the
|
|
|
|
//! the element pointed by p. No destructors or copy constructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Iterators of values obtained from list x now point to elements of
|
|
|
|
//! this list. Iterators of this list and all the references are not invalidated.
|
|
|
|
void splice(iterator p, list& x)
|
|
|
|
{
|
|
|
|
if(!x.empty()){
|
|
|
|
node_algorithms::transfer
|
|
|
|
(p.pointed_node(), x.begin().pointed_node(), x.end().pointed_node());
|
|
|
|
size_traits::set_size(size_traits::get_size() + x.get_size());
|
|
|
|
x.set_size(size_type(0));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: p must be a valid iterator of *this.
|
|
|
|
//! new_ele must point to an element contained in list x.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Transfers the value pointed by new_ele, from list x to this list,
|
|
|
|
//! before the the element pointed by p. No destructors or copy constructors are called.
|
|
|
|
//! If p == new_ele or p == ++new_ele, this function is a null operation.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
|
|
|
|
//! list. Iterators of this list and all the references are not invalidated.
|
|
|
|
void splice(iterator p, list&x, iterator new_ele)
|
|
|
|
{
|
|
|
|
node_algorithms::transfer(p.pointed_node(), new_ele.pointed_node());
|
|
|
|
x.decrement();
|
|
|
|
size_traits::increment();
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: p must be a valid iterator of *this.
|
|
|
|
//! start and end must point to elements contained in list x.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Transfers the range pointed by start and end from list x to this list,
|
|
|
|
//! before the the element pointed by p. No destructors or copy constructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of elements transferred
|
|
|
|
//! if ConstantTimeSize is true. Constant-time otherwise.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
|
|
|
|
//! list. Iterators of this list and all the references are not invalidated.
|
|
|
|
void splice(iterator p, list&x, iterator start, iterator end)
|
|
|
|
{
|
|
|
|
if(start != end){
|
|
|
|
if(ConstantTimeSize){
|
|
|
|
size_type increment = std::distance(start, end);
|
|
|
|
node_algorithms::transfer(p.pointed_node(), start.pointed_node(), end.pointed_node());
|
|
|
|
size_traits::set_size(size_traits::get_size() + increment);
|
|
|
|
x.set_size(x.get_size() - increment);
|
|
|
|
}
|
|
|
|
else{
|
|
|
|
node_algorithms::transfer(p.pointed_node(), start.pointed_node(), end.pointed_node());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: p must be a valid iterator of *this.
|
|
|
|
//! start and end must point to elements contained in list x.
|
|
|
|
//! n == std::distance(start, end)
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Transfers the range pointed by start and end from list x to this list,
|
|
|
|
//! before the the element pointed by p. No destructors or copy constructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Constant.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
|
|
|
|
//! list. Iterators of this list and all the references are not invalidated.
|
|
|
|
void splice(iterator p, list&x, iterator start, iterator end, difference_type n)
|
|
|
|
{
|
|
|
|
if(n){
|
|
|
|
if(ConstantTimeSize){
|
|
|
|
BOOST_ASSERT(n == std::distance(start, end));
|
|
|
|
node_algorithms::transfer(p.pointed_node(), start.pointed_node(), end.pointed_node());
|
|
|
|
size_traits::set_size(size_traits::get_size() + n);
|
|
|
|
x.set_size(x.get_size() - n);
|
|
|
|
}
|
|
|
|
else{
|
|
|
|
node_algorithms::transfer(p.pointed_node(), start.pointed_node(), end.pointed_node());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: This function sorts the list *this according to std::less<value_type>.
|
|
|
|
//! The sort is stable, that is, the relative order of equivalent elements is preserved.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If value_traits::node_traits::node
|
|
|
|
//! constructor throws (this does not happen with predefined Boost.Intrusive hooks)
|
|
|
|
//! or std::less<value_type> throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Notes</b>: Iterators and references are not invalidated.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: The number of comparisons is approximately N log N, where N
|
|
|
|
//! is the list's size.
|
|
|
|
void sort()
|
|
|
|
{ sort(std::less<value_type>()); }
|
|
|
|
|
|
|
|
//! <b>Requires</b>: p must be a comparison function that induces a strict weak ordering
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: This function sorts the list *this according to p. The sort is
|
|
|
|
//! stable, that is, the relative order of equivalent elements is preserved.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If value_traits::node_traits::node
|
|
|
|
//! constructor throws (this does not happen with predefined Boost.Intrusive hooks)
|
|
|
|
//! or the predicate throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Notes</b>: This won't throw if list_base_hook<>::value_traits or
|
|
|
|
//! list_member_hook::::value_traits are used as value traits.
|
|
|
|
//! Iterators and references are not invalidated.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: The number of comparisons is approximately N log N, where N
|
|
|
|
//! is the list's size.
|
|
|
|
template<class Predicate>
|
|
|
|
void sort(Predicate p)
|
|
|
|
{
|
|
|
|
if(node_traits::get_next(get_root_node())
|
|
|
|
!= node_traits::get_previous(get_root_node())){
|
|
|
|
list carry;
|
|
|
|
list counter[64];
|
|
|
|
int fill = 0;
|
|
|
|
while(!this->empty()){
|
|
|
|
carry.splice(carry.begin(), *this, this->begin());
|
|
|
|
int i = 0;
|
|
|
|
while(i < fill && !counter[i].empty()) {
|
|
|
|
carry.merge(counter[i++], p);
|
|
|
|
}
|
|
|
|
carry.swap(counter[i]);
|
|
|
|
if(i == fill)
|
|
|
|
++fill;
|
|
|
|
}
|
|
|
|
for (int i = 1; i < fill; ++i)
|
|
|
|
counter[i].merge(counter[i-1], p);
|
|
|
|
this->swap(counter[fill-1]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: This function removes all of x's elements and inserts them
|
|
|
|
//! in order into *this according to std::less<value_type>. The merge is stable;
|
|
|
|
//! that is, if an element from *this is equivalent to one from x, then the element
|
|
|
|
//! from *this will precede the one from x.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If std::less<value_type> throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: This function is linear time: it performs at most
|
|
|
|
//! size() + x.size() - 1 comparisons.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Iterators and references are not invalidated
|
|
|
|
void merge(list& x)
|
|
|
|
{ merge(x, std::less<value_type>()); }
|
|
|
|
|
|
|
|
//! <b>Requires</b>: p must be a comparison function that induces a strict weak
|
|
|
|
//! ordering and both *this and x must be sorted according to that ordering
|
|
|
|
//! The lists x and *this must be distinct.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: This function removes all of x's elements and inserts them
|
|
|
|
//! in order into *this. The merge is stable; that is, if an element from *this is
|
|
|
|
//! equivalent to one from x, then the element from *this will precede the one from x.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If the predicate throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: This function is linear time: it performs at most
|
|
|
|
//! size() + x.size() - 1 comparisons.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Iterators and references are not invalidated.
|
|
|
|
template<class Predicate>
|
|
|
|
void merge(list& x, Predicate p)
|
|
|
|
{
|
|
|
|
iterator e = this->end();
|
|
|
|
iterator bx = x.begin();
|
|
|
|
iterator ex = x.end();
|
|
|
|
|
|
|
|
for (iterator b = this->begin(); b != e; ++b) {
|
|
|
|
size_type n(0);
|
|
|
|
iterator ix(bx);
|
|
|
|
while(ix != ex && p(*ix, *b)){
|
|
|
|
++ix; ++n;
|
|
|
|
}
|
|
|
|
this->splice(b, x, bx, ix, n);
|
|
|
|
bx = ix;
|
|
|
|
}
|
|
|
|
//Now transfer the rest at the end of the container
|
|
|
|
this->splice(e, x);
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Reverses the order of elements in the list.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: This function is linear time.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: Iterators and references are not invalidated
|
|
|
|
void reverse()
|
|
|
|
{ node_algorithms::reverse(get_root_node()); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Removes all the elements that compare equal to value.
|
|
|
|
//! No destructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If std::equal_to<value_type> throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear time. It performs exactly size() comparisons for equality.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
|
|
|
|
//! and iterators to elements that are not removed remain valid.
|
|
|
|
void remove(const_reference value)
|
|
|
|
{ remove_if(detail::equal_to_value<const_reference>(value)); }
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Removes all the elements that compare equal to value.
|
|
|
|
//! Destroyer::operator()(pointer) is called for every removed element.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If std::equal_to<value_type> throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear time. It performs exactly size() comparisons for equality.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
|
|
|
|
//! and iterators to elements that are not removed remain valid.
|
|
|
|
template<class Destroyer>
|
|
|
|
void remove_and_destroy(const_reference value, Destroyer destroyer)
|
|
|
|
{ remove_and_destroy_if(detail::equal_to_value<const_reference>(value), destroyer); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Removes all the elements for which a specified
|
|
|
|
//! predicate is satisfied. No destructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If pred throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear time. It performs exactly size() calls to the predicate.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
|
|
|
|
//! and iterators to elements that are not removed remain valid.
|
|
|
|
template<class Pred>
|
|
|
|
void remove_if(Pred pred)
|
|
|
|
{ remove_and_destroy_if(pred, detail::null_destroyer()); }
|
|
|
|
|
|
|
|
//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Removes all the elements for which a specified
|
|
|
|
//! predicate is satisfied.
|
|
|
|
//! Destroyer::operator()(pointer) is called for every removed element.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If pred throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear time. It performs exactly size() comparisons for equality.
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
|
|
|
|
//! and iterators to elements that are not removed remain valid.
|
|
|
|
template<class Pred, class Destroyer>
|
|
|
|
void remove_and_destroy_if(Pred pred, Destroyer destroyer)
|
|
|
|
{
|
|
|
|
iterator first = begin();
|
|
|
|
iterator last = end();
|
|
|
|
while(first != last) {
|
|
|
|
iterator next = first;
|
|
|
|
++next;
|
|
|
|
if(pred(*first)){
|
|
|
|
pointer p = first.operator->();
|
|
|
|
this->erase(first);
|
|
|
|
destroyer(p);
|
|
|
|
}
|
|
|
|
first = next;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Removes adjacent duplicate elements or adjacent
|
|
|
|
//! elements that are equal from the list. No destructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If std::equal_to<value_type throws. Basic guarantee.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear time (size()-1 comparisons calls to pred()).
|
|
|
|
//!
|
|
|
|
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
|
|
|
|
//! and iterators to elements that are not removed remain valid.
|
|
|
|
void unique()
|
|
|
|
{ unique_and_destroy(std::equal_to<value_type>(), detail::null_destroyer()); }
|
|
|
|
|
|
|
|
//! <b>Effects</b>: Removes adjacent duplicate elements or adjacent
|
|
|
|
//! elements that satisfy some binary predicate from the list.
|
|
|
|
//! No destructors are called.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: If pred throws. Basic guarantee.
|
|
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//!
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//! <b>Complexity</b>: Linear time (size()-1 comparisons equality comparisons).
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//!
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//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
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//! and iterators to elements that are not removed remain valid.
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template<class BinaryPredicate>
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void unique(BinaryPredicate pred)
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{ unique_and_destroy(pred, detail::null_destroyer()); }
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//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
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//!
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//! <b>Effects</b>: Removes adjacent duplicate elements or adjacent
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//! elements that are equal from the list.
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//! Destroyer::operator()(pointer) is called for every removed element.
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//!
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//! <b>Throws</b>: If std::equal_to<value_type throws. Basic guarantee.
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//!
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//! <b>Complexity</b>: Linear time (size()-1) comparisons equality comparisons.
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//!
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//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
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//! and iterators to elements that are not removed remain valid.
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template<class Destroyer>
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void unique_and_destroy(Destroyer destroyer)
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{ unique_and_destroy(std::equal_to<value_type>(), destroyer); }
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//! <b>Requires</b>: Destroyer::operator()(pointer) shouldn't throw.
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//!
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//! <b>Effects</b>: Removes adjacent duplicate elements or adjacent
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//! elements that satisfy some binary predicate from the list.
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//! Destroyer::operator()(pointer) is called for every removed element.
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//!
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//! <b>Throws</b>: If pred throws. Basic guarantee.
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//!
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//! <b>Complexity</b>: Linear time (size()-1) comparisons equality comparisons.
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//!
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//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
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//! and iterators to elements that are not removed remain valid.
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template<class BinaryPredicate, class Destroyer>
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void unique_and_destroy(BinaryPredicate pred, Destroyer destroyer)
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{
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if(!this->empty()){
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iterator first = begin();
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iterator after = first;
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++after;
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while(after != this->end()){
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if(pred(*first, *after)){
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pointer p = after.operator->();
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after = erase(after);
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destroyer(p);
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}
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else{
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first = after++;
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}
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}
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}
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}
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//! <b>Requires</b>: value must be a reference to a value inserted in a list.
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//!
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//! <b>Effects</b>: This function returns a const_iterator pointing to the element
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant time.
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//!
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//! <b>Note</b>: Iterators and references are not invalidated.
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static iterator iterator_to(reference value)
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{
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BOOST_ASSERT(!node_algorithms::unique(ValueTraits::to_node_ptr(value)));
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return iterator(ValueTraits::to_node_ptr(value));
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}
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//! <b>Requires</b>: value must be a const reference to a value inserted in a list.
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//!
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//! <b>Effects</b>: This function returns an iterator pointing to the element.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Constant time.
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//!
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//! <b>Note</b>: Iterators and references are not invalidated.
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static const_iterator iterator_to(const_reference value)
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{
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BOOST_ASSERT(!node_algorithms::unique(ValueTraits::to_node_ptr(const_cast<reference> (value))));
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return const_iterator(ValueTraits::to_node_ptr(const_cast<reference> (value)));
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}
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};
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template <class V, bool C, class S>
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inline bool operator==(const list<V, C, S>& x, const list<V, C, S>& y)
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|
{
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|
if(C && x.size() != y.size()){
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return false;
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|
}
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typedef typename list<V, C, S>::const_iterator const_iterator;
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|
const_iterator end1 = x.end();
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const_iterator i1 = x.begin();
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const_iterator i2 = y.begin();
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if(C){
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while (i1 != end1 && *i1 == *i2) {
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|
++i1;
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|
++i2;
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|
}
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|
return i1 == end1;
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|
}
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|
else{
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|
const_iterator end2 = y.end();
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|
|
while (i1 != end1 && i2 != end2 && *i1 == *i2) {
|
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|
|
++i1;
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|
++i2;
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|
|
}
|
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|
|
return i1 == end1 && i2 == end2;
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|
|
}
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|
|
}
|
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|
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|
|
template <class V, bool C, class S>
|
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|
|
inline bool operator<(const list<V, C, S>& x,
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|
|
const list<V, C, S>& y)
|
|
|
|
{ return std::lexicographical_compare(x.begin(), x.end(), y.begin(), y.end()); }
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|
|
|
|
|
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|
template <class V, bool C, class S>
|
|
|
|
inline bool operator!=(const list<V, C, S>& x, const list<V, C, S>& y)
|
|
|
|
{ return !(x == y); }
|
|
|
|
|
|
|
|
template <class V, bool C, class S>
|
|
|
|
inline bool operator>(const list<V, C, S>& x, const list<V, C, S>& y)
|
|
|
|
{ return y < x; }
|
|
|
|
|
|
|
|
template <class V, bool C, class S>
|
|
|
|
inline bool operator<=(const list<V, C, S>& x, const list<V, C, S>& y)
|
|
|
|
{ return !(y < x); }
|
|
|
|
|
|
|
|
template <class V, bool C, class S>
|
|
|
|
inline bool operator>=(const list<V, C, S>& x, const list<V, C, S>& y)
|
|
|
|
{ return !(x < y); }
|
|
|
|
|
|
|
|
template <class V, bool C, class S>
|
|
|
|
inline void swap(list<V, C, S>& x, list<V, C, S>& y)
|
|
|
|
{ x.swap(y); }
|
|
|
|
|
|
|
|
} //namespace intrusive
|
|
|
|
} //namespace boost
|
|
|
|
|
|
|
|
#include <boost/intrusive/detail/config_end.hpp>
|
|
|
|
|
|
|
|
#endif //BOOST_INTRUSIVE_LIST_HPP
|