forked from boostorg/intrusive
* New treap-based containers: treap, treap_set, treap_multiset.
* Corrected compilation bug for Windows-based 64 bit compilers. * Corrected exception-safety bugs in container constructors. * Updated documentation to show rvalue-references funcions instead of emulation functions. [SVN r50259]
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example/doc_treap_algorithms.cpp
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79
example/doc_treap_algorithms.cpp
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/////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Ion Gaztanaga 2007-2008
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//
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/intrusive for documentation.
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//
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/////////////////////////////////////////////////////////////////////////////
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//[doc_treap_algorithms_code
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#include <boost/intrusive/treap_algorithms.hpp>
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#include <cassert>
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struct my_node
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{
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my_node(int i = 0, unsigned int priority = 0)
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: prio_(priority), int_(i)
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{}
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my_node *parent_, *left_, *right_;
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int prio_;
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//other members
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int int_;
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};
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//Define our own treap_node_traits
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struct my_treap_node_traits
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{
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typedef my_node node;
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typedef my_node * node_ptr;
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typedef const my_node * const_node_ptr;
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static node_ptr get_parent(const_node_ptr n) { return n->parent_; }
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static void set_parent(node_ptr n, node_ptr parent){ n->parent_ = parent; }
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static node_ptr get_left(const_node_ptr n) { return n->left_; }
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static void set_left(node_ptr n, node_ptr left) { n->left_ = left; }
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static node_ptr get_right(const_node_ptr n) { return n->right_; }
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static void set_right(node_ptr n, node_ptr right) { n->right_ = right; }
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};
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struct node_ptr_compare
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{ bool operator()(const my_node *a, const my_node *b) { return a->int_ < b->int_; } };
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struct node_ptr_priority
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{ bool operator()(const my_node *a, const my_node *b) { return a->prio_ < b->prio_;} };
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int main()
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{
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typedef boost::intrusive::treap_algorithms<my_treap_node_traits> algo;
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my_node header, two(2, 5), three(3, 1);
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//Create an empty treap container:
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//"header" will be the header node of the tree
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algo::init_header(&header);
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//Now insert node "two" in the tree using the sorting functor
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algo::insert_equal_upper_bound(&header, &two, node_ptr_compare(), node_ptr_priority());
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//Now insert node "three" in the tree using the sorting functor
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algo::insert_equal_lower_bound(&header, &three, node_ptr_compare(), node_ptr_priority());
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//Now take the first node (the left node of the header)
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my_node *n = header.left_;
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assert(n == &two);
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//Now go to the next node
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n = algo::next_node(n);
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assert(n == &three);
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//Erase a node just using a pointer to it
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algo::unlink(&two, node_ptr_priority());
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//Erase a node using also the header (faster)
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algo::erase(&header, &three, node_ptr_priority());
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return 0;
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}
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//]
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