forked from boostorg/intrusive
Simplified rebalancing code extracting common operations to a local variable
This commit is contained in:
@@ -364,13 +364,14 @@ class avltree_algorithms
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node_ptr x(xnode), x_parent(xnode_parent);
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for (node_ptr root = NodeTraits::get_parent(header); x != root; root = NodeTraits::get_parent(header)) {
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const balance x_parent_balance = NodeTraits::get_balance(x_parent);
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node_ptr const x_parent_left(NodeTraits::get_left(x_parent));
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if(x_parent_balance == NodeTraits::zero()){
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NodeTraits::set_balance(x_parent,
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(x == NodeTraits::get_right(x_parent) ? NodeTraits::negative() : NodeTraits::positive()));
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NodeTraits::set_balance( x_parent
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, x == x_parent_left ? NodeTraits::positive() : NodeTraits::negative() );
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break; // the height didn't change, let's stop here
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}
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else if(x_parent_balance == NodeTraits::negative()){
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if (x == NodeTraits::get_left(x_parent)) {
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if (x == x_parent_left) {
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NodeTraits::set_balance(x_parent, NodeTraits::zero()); // balanced
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x = x_parent;
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x_parent = NodeTraits::get_parent(x_parent);
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@@ -378,7 +379,7 @@ class avltree_algorithms
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else {
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// x is right child
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// a is left child
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node_ptr a = NodeTraits::get_left(x_parent);
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node_ptr a = x_parent_left;
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BOOST_INTRUSIVE_INVARIANT_ASSERT(a);
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if (NodeTraits::get_balance(a) == NodeTraits::positive()) {
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// a MUST have a right child
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@@ -441,38 +442,38 @@ class avltree_algorithms
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NodeTraits::set_balance(x, NodeTraits::zero());
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// Rebalance.
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for(node_ptr root = NodeTraits::get_parent(header); x != root; root = NodeTraits::get_parent(header)){
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const balance x_parent_balance = NodeTraits::get_balance(NodeTraits::get_parent(x));
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node_ptr const x_parent(NodeTraits::get_parent(x));
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node_ptr const x_parent_left(NodeTraits::get_left(x_parent));
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const balance x_parent_balance = NodeTraits::get_balance(x_parent);
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if(x_parent_balance == NodeTraits::zero()){
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// if x is left, parent will have parent->bal_factor = negative
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// else, parent->bal_factor = NodeTraits::positive()
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NodeTraits::set_balance( NodeTraits::get_parent(x)
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, x == NodeTraits::get_left(NodeTraits::get_parent(x))
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? NodeTraits::negative() : NodeTraits::positive() );
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x = NodeTraits::get_parent(x);
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NodeTraits::set_balance( x_parent, x == x_parent_left
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? NodeTraits::negative() : NodeTraits::positive() );
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x = x_parent;
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}
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else if(x_parent_balance == NodeTraits::positive()){
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// if x is a left child, parent->bal_factor = zero
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if (x == NodeTraits::get_left(NodeTraits::get_parent(x)))
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NodeTraits::set_balance(NodeTraits::get_parent(x), NodeTraits::zero());
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if (x == x_parent_left)
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NodeTraits::set_balance(x_parent, NodeTraits::zero());
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else{ // x is a right child, needs rebalancing
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if (NodeTraits::get_balance(x) == NodeTraits::negative())
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rotate_right_left(NodeTraits::get_parent(x), header);
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rotate_right_left(x_parent, header);
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else
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rotate_left(NodeTraits::get_parent(x), header);
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rotate_left(x_parent, header);
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}
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break;
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}
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else if(x_parent_balance == NodeTraits::negative()){
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// if x is a left child, needs rebalancing
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if (x == NodeTraits::get_left(NodeTraits::get_parent(x))) {
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if (x == x_parent_left) {
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if (NodeTraits::get_balance(x) == NodeTraits::positive())
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rotate_left_right(NodeTraits::get_parent(x), header);
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rotate_left_right(x_parent, header);
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else
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rotate_right(NodeTraits::get_parent(x), header);
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rotate_right(x_parent, header);
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}
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else
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NodeTraits::set_balance(NodeTraits::get_parent(x), NodeTraits::zero());
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NodeTraits::set_balance(x_parent, NodeTraits::zero());
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break;
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}
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else{
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@@ -486,18 +487,20 @@ class avltree_algorithms
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// balancing...
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const balance c_balance = NodeTraits::get_balance(c);
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const balance zero_balance = NodeTraits::zero();
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const balance posi_balance = NodeTraits::positive();
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const balance nega_balance = NodeTraits::negative();
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NodeTraits::set_balance(c, zero_balance);
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if(c_balance == NodeTraits::negative()){
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NodeTraits::set_balance(a, NodeTraits::positive());
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if(c_balance == nega_balance){
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NodeTraits::set_balance(a, posi_balance);
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NodeTraits::set_balance(b, zero_balance);
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}
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else if(c_balance == zero_balance){
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NodeTraits::set_balance(a, zero_balance);
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NodeTraits::set_balance(b, zero_balance);
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}
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else if(c_balance == NodeTraits::positive()){
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else if(c_balance == posi_balance){
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NodeTraits::set_balance(a, zero_balance);
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NodeTraits::set_balance(b, NodeTraits::negative());
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NodeTraits::set_balance(b, nega_balance);
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}
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else{
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BOOST_INTRUSIVE_INVARIANT_ASSERT(false); // never reached
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