Fixed Solaris-gcc errors and added splay trees

[SVN r40429]
This commit is contained in:
Ion Gaztañaga committed 2007-10-24 19:00:30 +00:00
1 parent 40835daaba
commit 960f20c3af
30 files changed
+1726 -70

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+2 -2
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@@ -73,10 +73,10 @@ int main()
assert(n == &three);
//Erase a node just using a pointer to it
algo::unlink_and_rebalance(n);
algo::unlink(&two);
//Erase a node using also the header (faster)
algo::erase(&header, n);
algo::erase(&header, &three);
return 0;
}
+11 -5
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@@ -13,11 +13,12 @@
#include <boost/intrusive/set.hpp>
#include <vector>
#include <algorithm>
#include <cassert>
using namespace boost::intrusive;
//This is a base hook
class MyClass : public set_base_hook<>
//This is a base hook optimized for size
class MyClass : public set_base_hook<optimize_size<true> >
{
int int_;
@@ -41,7 +42,7 @@ typedef set< MyClass, compare<std::greater<MyClass> > > BaseSet;
//Define an multiset using the member hook
typedef member_hook<MyClass, set_member_hook<>, &MyClass::member_hook_> MemberOption;
typedef multiset< MyClass, MemberOption> MemberIMultiset;
typedef multiset< MyClass, MemberOption> MemberMultiset;
int main()
{
@@ -53,7 +54,12 @@ int main()
for(int i = 0; i < 100; ++i) values.push_back(MyClass(i));
BaseSet baseset;
MemberIMultiset membermultiset;
MemberMultiset membermultiset;
//Check that size optimization is activated in the base hook
assert(sizeof(set_base_hook<optimize_size<true> >) == 3*sizeof(void*));
//Check that size optimization is deactivated in the member hook
assert(sizeof(set_member_hook<>) > 3*sizeof(void*));
//Now insert them in the reverse order in the base hook set
for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it)
@@ -66,7 +72,7 @@ int main()
//Now test sets
{
BaseSet::reverse_iterator rbit(baseset.rbegin()), rbitend(baseset.rend());
MemberIMultiset::iterator mit(membermultiset.begin()), mitend(membermultiset.end());
MemberMultiset::iterator mit(membermultiset.begin()), mitend(membermultiset.end());
VectIt it(values.begin()), itend(values.end());
//Test the objects inserted in the base hook set
+79
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@@ -0,0 +1,79 @@
/////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2006-2007
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/intrusive for documentation.
//
/////////////////////////////////////////////////////////////////////////////
//[doc_splaytree_algorithms_code
#include <boost/intrusive/splaytree_algorithms.hpp>
#include <cassert>
struct my_node
{
my_node(int i = 0)
: int_(i)
{}
my_node *parent_, *left_, *right_;
int color_;
//other members
int int_;
};
//Define our own splaytree_node_traits
struct my_splaytree_node_traits
{
typedef my_node node;
typedef my_node * node_ptr;
typedef const my_node * const_node_ptr;
static node_ptr get_parent(const_node_ptr n) { return n->parent_; }
static void set_parent(node_ptr n, node_ptr parent){ n->parent_ = parent; }
static node_ptr get_left(const_node_ptr n) { return n->left_; }
static void set_left(node_ptr n, node_ptr left) { n->left_ = left; }
static node_ptr get_right(const_node_ptr n) { return n->right_; }
static void set_right(node_ptr n, node_ptr right) { n->right_ = right; }
};
struct node_ptr_compare
{
bool operator()(my_node *a, my_node *b)
{ return a->int_ < b->int_; }
};
int main()
{
typedef boost::intrusive::splaytree_algorithms<my_splaytree_node_traits> algo;
my_node header, two(2), three(3);
//Create an empty splaytree container:
//"header" will be the header node of the tree
algo::init_header(&header);
//Now insert node "two" in the tree using the sorting functor
algo::insert_equal_upper_bound(&header, &two, node_ptr_compare());
//Now insert node "three" in the tree using the sorting functor
algo::insert_equal_lower_bound(&header, &three, node_ptr_compare());
//Now take the first node (the left node of the header)
my_node *n = header.left_;
assert(n == &two);
//Now go to the next node
n = algo::next_node(n);
assert(n == &three);
//Erase a node just using a pointer to it
algo::unlink(&two);
//Erase a node using also the header (faster)
algo::erase(&header, &three);
return 0;
}
//]
+82
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@@ -0,0 +1,82 @@
/////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2006-2007
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/intrusive for documentation.
//
/////////////////////////////////////////////////////////////////////////////
//[doc_splay_set_code
#include <boost/intrusive/splay_set.hpp>
#include <vector>
#include <algorithm>
using namespace boost::intrusive;
//This is a base hook
class MyClass : public splay_set_base_hook<>
{
int int_;
public:
//This is a member hook
splay_set_member_hook<> member_hook_;
MyClass(int i)
: int_(i)
{}
friend bool operator< (const MyClass &a, const MyClass &b)
{ return a.int_ < b.int_; }
friend bool operator> (const MyClass &a, const MyClass &b)
{ return a.int_ > b.int_; }
friend bool operator== (const MyClass &a, const MyClass &b)
{ return a.int_ < b.int_; }
};
//Define an set using the base hook that will store values in reverse order
typedef splay_set< MyClass, compare<std::greater<MyClass> > > BaseSplaySet;
//Define an multiset using the member hook
typedef member_hook<MyClass, splay_set_member_hook<>, &MyClass::member_hook_> MemberOption;
typedef splay_multiset< MyClass, MemberOption> MemberSplayMultiset;
int main()
{
typedef std::vector<MyClass>::iterator VectIt;
typedef std::vector<MyClass>::reverse_iterator VectRit;
//Create several MyClass objects, each one with a different value
std::vector<MyClass> values;
for(int i = 0; i < 100; ++i) values.push_back(MyClass(i));
BaseSplaySet baseset;
MemberSplayMultiset membermultiset;
//Now insert them in the reverse order in the base hook set
for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it)
baseset.insert(*it);
//Now insert them in the same order as in vector in the member hook set
for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it)
membermultiset.insert(*it);
//Now test sets
{
BaseSplaySet::reverse_iterator rbit(baseset.rbegin()), rbitend(baseset.rend());
MemberSplayMultiset::iterator mit(membermultiset.begin()), mitend(membermultiset.end());
VectIt it(values.begin()), itend(values.end());
//Test the objects inserted in the base hook set
for(; it != itend; ++it, ++rbit)
if(&*rbit != &*it) return 1;
//Test the objects inserted in the member hook set
for(it = values.begin(); it != itend; ++it, ++mit)
if(&*mit != &*it) return 1;
}
return 0;
}
//]