forked from boostorg/intrusive
Optimized tree-rebalancing code to avoid redundant pointer updates.
This commit is contained in:
@@ -49,15 +49,6 @@ struct avltree_node_cloner
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}
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};
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template<class NodeTraits>
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struct avltree_erase_fixup
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{
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typedef typename NodeTraits::node_ptr node_ptr;
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void operator()(const node_ptr & to_erase, const node_ptr & successor)
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{ NodeTraits::set_balance(successor, NodeTraits::get_balance(to_erase)); }
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};
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/// @endcond
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//! avltree_algorithms is configured with a NodeTraits class, which encapsulates the
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@@ -225,7 +216,10 @@ class avltree_algorithms
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static node_ptr erase(const node_ptr & header, const node_ptr & z)
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{
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typename bstree_algo::data_for_rebalance info;
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bstree_algo::erase(header, z, avltree_erase_fixup<NodeTraits>(), info);
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bstree_algo::erase(header, z, info);
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if(info.y != z){
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NodeTraits::set_balance(info.y, NodeTraits::get_balance(z));
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}
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//Rebalance avltree
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rebalance_after_erasure(header, info.x, info.x_parent);
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return z;
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@@ -358,41 +352,92 @@ class avltree_algorithms
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/// @cond
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static bool verify(const node_ptr &header)
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{
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std::size_t height;
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std::size_t count;
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return verify_recursion(NodeTraits::get_parent(header), count, height);
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}
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private:
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static void rebalance_after_erasure(const node_ptr & header, const node_ptr & xnode, const node_ptr & xnode_parent)
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static bool verify_recursion(node_ptr n, std::size_t &count, std::size_t &height)
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{
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if (!n){
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count = 0;
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height = 0;
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return true;
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}
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std::size_t leftcount, rightcount;
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std::size_t leftheight, rightheight;
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if(!verify_recursion(NodeTraits::get_left (n), leftcount, leftheight) ||
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!verify_recursion(NodeTraits::get_right(n), rightcount, rightheight) ){
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return false;
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}
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count = 1u + leftcount + rightcount;
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height = 1u + (leftheight > rightheight ? leftheight : rightheight);
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//If equal height, balance must be zero
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if(rightheight == leftheight){
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if(NodeTraits::get_balance(n) != NodeTraits::zero()){
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BOOST_ASSERT(0);
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return false;
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}
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}
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//If right is taller than left, then the difference must be at least 1 and the balance positive
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else if(rightheight > leftheight){
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if(rightheight - leftheight > 1 ){
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BOOST_ASSERT(0);
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return false;
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}
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else if(NodeTraits::get_balance(n) != NodeTraits::positive()){
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BOOST_ASSERT(0);
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return false;
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}
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}
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//If left is taller than right, then the difference must be at least 1 and the balance negative
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else{
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if(leftheight - rightheight > 1 ){
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BOOST_ASSERT(0);
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return false;
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}
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else if(NodeTraits::get_balance(n) != NodeTraits::negative()){
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BOOST_ASSERT(0);
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return false;
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}
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}
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return true;
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}
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static void rebalance_after_erasure(const node_ptr & header, node_ptr x, node_ptr x_parent)
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{
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node_ptr x(xnode), x_parent(xnode_parent);
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for (node_ptr root = NodeTraits::get_parent(header); x != root; root = NodeTraits::get_parent(header)) {
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const balance x_parent_balance = NodeTraits::get_balance(x_parent);
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node_ptr const x_parent_left(NodeTraits::get_left(x_parent));
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//Don't cache x_is_leftchild or similar because x can be null and
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//equal to both x_parent_left and x_parent_right
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const node_ptr x_parent_left (NodeTraits::get_left(x_parent));
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const node_ptr x_parent_right(NodeTraits::get_right(x_parent));
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if(x_parent_balance == NodeTraits::zero()){
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NodeTraits::set_balance( x_parent
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, x == x_parent_left ? NodeTraits::positive() : NodeTraits::negative() );
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NodeTraits::set_balance( x_parent, x == x_parent_right ? NodeTraits::negative() : NodeTraits::positive() );
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break; // the height didn't change, let's stop here
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}
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else if(x_parent_balance == NodeTraits::negative()){
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if (x == x_parent_left) {
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if (x == x_parent_left) { ////x is left child or x and sibling are null
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NodeTraits::set_balance(x_parent, NodeTraits::zero()); // balanced
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x = x_parent;
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x_parent = NodeTraits::get_parent(x_parent);
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}
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else {
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// x is right child
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// a is left child
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node_ptr a = x_parent_left;
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BOOST_INTRUSIVE_INVARIANT_ASSERT(a);
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if (NodeTraits::get_balance(a) == NodeTraits::positive()) {
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// a MUST have a right child
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BOOST_INTRUSIVE_INVARIANT_ASSERT(NodeTraits::get_right(a));
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rotate_left_right(x_parent, header);
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x = NodeTraits::get_parent(x_parent);
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x_parent = NodeTraits::get_parent(x);
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// x is right child (x_parent_left is the left child)
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BOOST_INTRUSIVE_INVARIANT_ASSERT(x_parent_left);
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if (NodeTraits::get_balance(x_parent_left) == NodeTraits::positive()) {
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// x_parent_left MUST have a right child
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BOOST_INTRUSIVE_INVARIANT_ASSERT(NodeTraits::get_right(x_parent_left));
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x = avl_rotate_left_right(x_parent, x_parent_left, header);
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}
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else {
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rotate_right(x_parent, header);
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x = NodeTraits::get_parent(x_parent);
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x_parent = NodeTraits::get_parent(x);
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avl_rotate_right(x_parent, x_parent_left, header);
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x = x_parent_left;
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}
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// if changed from negative to NodeTraits::positive(), no need to check above
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@@ -402,28 +447,22 @@ class avltree_algorithms
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}
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}
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else if(x_parent_balance == NodeTraits::positive()){
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if (x == NodeTraits::get_right(x_parent)) {
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if (x == x_parent_right) { //x is right child or x and sibling are null
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NodeTraits::set_balance(x_parent, NodeTraits::zero()); // balanced
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x = x_parent;
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x_parent = NodeTraits::get_parent(x_parent);
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}
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else {
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// x is left child
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// a is right child
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node_ptr a = NodeTraits::get_right(x_parent);
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BOOST_INTRUSIVE_INVARIANT_ASSERT(a);
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if (NodeTraits::get_balance(a) == NodeTraits::negative()) {
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// a MUST have then a left child
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BOOST_INTRUSIVE_INVARIANT_ASSERT(NodeTraits::get_left(a));
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rotate_right_left(x_parent, header);
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x = NodeTraits::get_parent(x_parent);
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x_parent = NodeTraits::get_parent(x);
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// x is left child (x_parent_right is the right child)
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const node_ptr x_parent_right(NodeTraits::get_right(x_parent));
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BOOST_INTRUSIVE_INVARIANT_ASSERT(x_parent_right);
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if (NodeTraits::get_balance(x_parent_right) == NodeTraits::negative()) {
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// x_parent_right MUST have then a left child
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BOOST_INTRUSIVE_INVARIANT_ASSERT(NodeTraits::get_left(x_parent_right));
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x = avl_rotate_right_left(x_parent, x_parent_right, header);
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}
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else {
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rotate_left(x_parent, header);
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x = NodeTraits::get_parent(x_parent);
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x_parent = NodeTraits::get_parent(x);
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avl_rotate_left(x_parent, x_parent_right, header);
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x = x_parent_right;
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}
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// if changed from NodeTraits::positive() to negative, no need to check above
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if (NodeTraits::get_balance(x) == NodeTraits::negative()){
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@@ -434,44 +473,44 @@ class avltree_algorithms
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else{
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BOOST_INTRUSIVE_INVARIANT_ASSERT(false); // never reached
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}
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x_parent = NodeTraits::get_parent(x);
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}
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}
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static void rebalance_after_insertion(const node_ptr & header, const node_ptr & xnode)
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static void rebalance_after_insertion(const node_ptr & header, node_ptr x)
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{
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node_ptr x(xnode);
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NodeTraits::set_balance(x, NodeTraits::zero());
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// Rebalance.
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for(node_ptr root = NodeTraits::get_parent(header); x != root; root = NodeTraits::get_parent(header)){
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node_ptr const x_parent(NodeTraits::get_parent(x));
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node_ptr const x_parent_left(NodeTraits::get_left(x_parent));
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const balance x_parent_balance = NodeTraits::get_balance(x_parent);
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const bool x_is_leftchild(x == x_parent_left);
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if(x_parent_balance == NodeTraits::zero()){
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// if x is left, parent will have parent->bal_factor = negative
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// else, parent->bal_factor = NodeTraits::positive()
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NodeTraits::set_balance( x_parent, x == x_parent_left
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? NodeTraits::negative() : NodeTraits::positive() );
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NodeTraits::set_balance( x_parent, x_is_leftchild ? NodeTraits::negative() : NodeTraits::positive() );
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x = x_parent;
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}
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else if(x_parent_balance == NodeTraits::positive()){
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// if x is a left child, parent->bal_factor = zero
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if (x == x_parent_left)
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if (x_is_leftchild)
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NodeTraits::set_balance(x_parent, NodeTraits::zero());
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else{ // x is a right child, needs rebalancing
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if (NodeTraits::get_balance(x) == NodeTraits::negative())
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rotate_right_left(x_parent, header);
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avl_rotate_right_left(x_parent, x, header);
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else
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rotate_left(x_parent, header);
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avl_rotate_left(x_parent, x, header);
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}
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break;
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}
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else if(x_parent_balance == NodeTraits::negative()){
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// if x is a left child, needs rebalancing
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if (x == x_parent_left) {
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if (x_is_leftchild) {
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if (NodeTraits::get_balance(x) == NodeTraits::positive())
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rotate_left_right(x_parent, header);
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avl_rotate_left_right(x_parent, x, header);
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else
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rotate_right(x_parent, header);
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avl_rotate_right(x_parent, x, header);
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}
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else
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NodeTraits::set_balance(x_parent, NodeTraits::zero());
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@@ -508,8 +547,8 @@ class avltree_algorithms
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}
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}
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static void rotate_left_right(const node_ptr a, const node_ptr & hdr)
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{
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static node_ptr avl_rotate_left_right(const node_ptr a, const node_ptr a_oldleft, const node_ptr & hdr)
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{ // [note: 'a_oldleft' is 'b']
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// | | //
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// a(-2) c //
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// / \ / \ //
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@@ -517,16 +556,19 @@ class avltree_algorithms
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// (pos)b [g] b a //
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// / \ / \ / \ //
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// [d] c [d] e f [g] //
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// / \ //
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// e f //
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node_ptr b = NodeTraits::get_left(a), c = NodeTraits::get_right(b);
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bstree_algo::rotate_left(b, hdr);
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bstree_algo::rotate_right(a, hdr);
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left_right_balancing(a, b, c);
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// / \ //
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// e f //
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const node_ptr c = NodeTraits::get_right(a_oldleft);
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bstree_algo::rotate_left_no_parent_fix(a_oldleft, c);
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//No need to link c with a [NodeTraits::set_parent(c, a) + NodeTraits::set_left(a, c)]
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//as c is not root and another rotation is coming
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bstree_algo::rotate_right(a, c, NodeTraits::get_parent(a), hdr);
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left_right_balancing(a, a_oldleft, c);
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return c;
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}
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static void rotate_right_left(const node_ptr a, const node_ptr & hdr)
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{
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static node_ptr avl_rotate_right_left(const node_ptr a, const node_ptr a_oldright, const node_ptr & hdr)
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{ // [note: 'a_oldright' is 'b']
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// | | //
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// a(pos) c //
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// / \ / \ //
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@@ -536,41 +578,42 @@ class avltree_algorithms
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// c [g] [d] e f [g] //
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// / \ //
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// e f //
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node_ptr b = NodeTraits::get_right(a), c = NodeTraits::get_left(b);
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bstree_algo::rotate_right(b, hdr);
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bstree_algo::rotate_left(a, hdr);
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left_right_balancing(b, a, c);
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const node_ptr c (NodeTraits::get_left(a_oldright));
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bstree_algo::rotate_right_no_parent_fix(a_oldright, c);
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//No need to link c with a [NodeTraits::set_parent(c, a) + NodeTraits::set_right(a, c)]
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//as c is not root and another rotation is coming.
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bstree_algo::rotate_left(a, c, NodeTraits::get_parent(a), hdr);
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left_right_balancing(a_oldright, a, c);
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return c;
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}
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static void rotate_left(const node_ptr x, const node_ptr & hdr)
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static void avl_rotate_left(const node_ptr &x, const node_ptr &x_oldright, const node_ptr & hdr)
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{
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const node_ptr y = NodeTraits::get_right(x);
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bstree_algo::rotate_left(x, hdr);
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bstree_algo::rotate_left(x, x_oldright, NodeTraits::get_parent(x), hdr);
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// reset the balancing factor
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if (NodeTraits::get_balance(y) == NodeTraits::positive()) {
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if (NodeTraits::get_balance(x_oldright) == NodeTraits::positive()) {
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NodeTraits::set_balance(x, NodeTraits::zero());
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NodeTraits::set_balance(y, NodeTraits::zero());
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NodeTraits::set_balance(x_oldright, NodeTraits::zero());
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}
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else { // this doesn't happen during insertions
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NodeTraits::set_balance(x, NodeTraits::positive());
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NodeTraits::set_balance(y, NodeTraits::negative());
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NodeTraits::set_balance(x_oldright, NodeTraits::negative());
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}
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}
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static void rotate_right(const node_ptr x, const node_ptr & hdr)
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static void avl_rotate_right(const node_ptr &x, const node_ptr &x_oldleft, const node_ptr & hdr)
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{
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const node_ptr y = NodeTraits::get_left(x);
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bstree_algo::rotate_right(x, hdr);
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bstree_algo::rotate_right(x, x_oldleft, NodeTraits::get_parent(x), hdr);
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// reset the balancing factor
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if (NodeTraits::get_balance(y) == NodeTraits::negative()) {
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if (NodeTraits::get_balance(x_oldleft) == NodeTraits::negative()) {
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NodeTraits::set_balance(x, NodeTraits::zero());
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NodeTraits::set_balance(y, NodeTraits::zero());
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NodeTraits::set_balance(x_oldleft, NodeTraits::zero());
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}
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else { // this doesn't happen during insertions
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NodeTraits::set_balance(x, NodeTraits::negative());
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NodeTraits::set_balance(y, NodeTraits::positive());
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NodeTraits::set_balance(x_oldleft, NodeTraits::positive());
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}
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}
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