forked from boostorg/intrusive
Full merge from trunk at revision 41356 of entire boost-root tree.
[SVN r41370]
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/////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Ion Gaztanaga 2007
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//
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/intrusive for documentation.
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//
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/////////////////////////////////////////////////////////////////////////////
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#include <boost/intrusive/list.hpp>
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#include <boost/intrusive/slist.hpp>
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#include <boost/intrusive/set.hpp>
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#include <boost/intrusive/unordered_set.hpp>
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#include <vector>
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using namespace boost::intrusive;
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struct VirtualBase
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{
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virtual ~VirtualBase(){}
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};
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struct VirtualBase2
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{
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virtual ~VirtualBase2(){}
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};
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struct VirtualBase3
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{
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};
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class NonVirtualBase
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: public virtual VirtualBase
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, public virtual VirtualBase2
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{
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public:
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int dummy[10];
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};
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class MyClass
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: public NonVirtualBase
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, public virtual VirtualBase3
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{
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int int_;
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public:
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list_member_hook<> list_hook_;
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MyClass(int i = 0)
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: int_(i)
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{}
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};
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//Define a list that will store MyClass using the public base hook
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typedef member_hook< MyClass, list_member_hook<>, &MyClass::list_hook_ > MemberHook;
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typedef list<MyClass, MemberHook> List;
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int main()
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{
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typedef std::vector<MyClass>::iterator VectIt;
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typedef std::vector<MyClass>::reverse_iterator VectRit;
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//Create several MyClass objects, each one with a different value
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std::vector<MyClass> values;
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for(int i = 0; i < 100; ++i) values.push_back(MyClass(i));
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List my_list;
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//Now insert them in the reverse order
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//in the base hook intrusive list
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for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it)
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my_list.push_front(*it);
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//Now test lists
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{
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List::const_iterator list_it(my_list.cbegin());
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VectRit vect_it(values.rbegin()), vect_itend(values.rend());
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//Test the objects inserted in the base hook list
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for(; vect_it != vect_itend; ++vect_it, ++list_it)
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if(&*list_it != &*vect_it) return 1;
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}
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return 0;
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}
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