/* Copyright James E. King III, 2017 Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifndef BOOST_PREDEF_PLAT_WINDOWS_SERVER_H #define BOOST_PREDEF_PLAT_WINDOWS_SERVER_H #include #include #include #include /*` [heading `BOOST_PLAT_WINDOWS_SERVER`] BOOST_PLAT_WINDOWS_SERVER is available if the Platform SDK supports UWP development with the SERVER family, and WINAPI_FAMILY is set to WINAPI_FAMILY_SERVER_APP. [table [[__predef_symbol__] [__predef_version__]] [[`WINAPI_FAMILY_SERVER`] [__predef_detection__]] [[`WINAPI_FAMILY == WINAPI_FAMILY_SERVER`] [__predef_detection__]] ] */ #define BOOST_PLAT_WINDOWS_SERVER BOOST_VERSION_NUMBER_NOT_AVAILABLE #if BOOST_OS_WINDOWS && \ defined(WINAPI_FAMILY_SERVER) && WINAPI_FAMILY == WINAPI_FAMILY_SERVER # undef BOOST_PLAT_WINDOWS_SERVER # define BOOST_PLAT_WINDOWS_SERVER BOOST_VERSION_NUMBER_AVAILABLE #endif #if BOOST_PLAT_WINDOWS_SERVER # define BOOST_PLAT_WINDOWS_SERVER_AVAILABLE # include #endif #define BOOST_PLAT_WINDOWS_SERVER_NAME "Windows Server" #endif #include BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_SERVER,BOOST_PLAT_WINDOWS_SERVER_NAME)