forked from boostorg/preprocessor
Added information about empty data.
This commit is contained in:
@ -1,5 +1,6 @@
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<html>
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<head>
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<meta content="text/html; charset=windows-1252" http-equiv="content-type">
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<title>arrays.html</title>
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<link rel="stylesheet" type="text/css" href="../styles.css">
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</head>
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@ -17,12 +18,19 @@
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size. It only requires that an element exists at a certain index. </div>
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<div> This allows macro parameters to be variable in size and allows data
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states to change size without the user explicitly keeping track of the
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size independently.</div>
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size independently.<br>
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<br>
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An <i>array </i>can be empty and have no elements. An empty array has a
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0 size. The notation for an empty array is '(0,())'.<br>
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<br>
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<span style="font-style: italic;"> </span></div>
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<div>With variadic macro support a <i>tuple </i>has all of the
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functionality as an <i>array</i>, knows its own size, and is easier
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syntactically to use. Because of that an <i>array</i> should be used, as
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opposed to a <i>tuple</i>, only if your compiler does not support
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variadic macros.<br>
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variadic macros. The only advantage an <i>array </i>has over a <i>tuple
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</i>is that an <i>array </i>can be empty while a <i>tuple </i>always
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has at least one element and therefore can never have a size of 0.<br>
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<br>
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Elements of an <i>array</i> can be extracted with <b>BOOST_PP_ARRAY_ELEM</b>,
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an <i>array's</i> size can be extracted with <b>BOOST_PP_ARRAY_SIZE</b>,
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@ -1,30 +1,28 @@
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<html>
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<head>
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<meta content="text/html; charset=windows-1252" http-equiv="content-type">
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<title>lists.html</title>
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<link rel="stylesheet" type="text/css" href="../styles.css">
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</head>
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<body>
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<h4>Lists</h4>
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<div>
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A <i>list</i> is a simple cons-style list with a head and a tail.
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The head of a <i>list</i> is an element,
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and the tail is either another <i>list</i> or <b>BOOST_PP_NIL</b>.
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For example,
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<div> A <i>list</i> is a simple cons-style list with a head and a
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tail. The head of a <i>list</i> is an element, and the tail is
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either another <i>list</i> or <b>BOOST_PP_NIL</b>. For example, </div>
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<div class="code"> (<i>a</i>, (<i>b</i>, (<i>c</i>, <b>BOOST_PP_NIL</b>)))
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</div>
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<div class="code">
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(<i>a</i>, (<i>b</i>, (<i>c</i>, <b>BOOST_PP_NIL</b>)))
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</div>
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<div>
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...is a <i>list</i> of <i>3</i> elements--<i>a</i>, <i>b</i>, and <i>c</i>.
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</div>
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<div>
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This allows macro parameters to be variable in size and allows data states to change
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size without the user explicitly keeping track of the size independently.
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</div>
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<div>
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Elements of a <i>list</i> can be extracted with
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<b>BOOST_PP_LIST_FIRST</b> and <b>BOOST_PP_LIST_REST</b>.
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<div> ...is a <i>list</i> of <i>3</i> elements--<i>a</i>, <i>b</i>, and <i>c</i>.
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</div>
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<div> This allows macro parameters to be variable in size and allows data
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states to change size without the user explicitly keeping track of the
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size independently.<br>
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<br>
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A list can be empty and therefore have a size of 0. An empty list is
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represented by the notation <b>BOOST_PP_NIL.<br>
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<br>
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</b></div>
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<div> Elements of a <i>list</i> can be extracted with <b>BOOST_PP_LIST_FIRST</b>
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and <b>BOOST_PP_LIST_REST</b>. </div>
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<h4>Primitives</h4>
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<ul>
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<li><a href="../ref/list_first.html">BOOST_PP_LIST_FIRST</a></li>
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@ -32,15 +30,13 @@
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<li><a href="../ref/nil.html">BOOST_PP_NIL</a></li>
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</ul>
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<hr size="1">
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<div style="margin-left: 0px;">
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<i><EFBFBD> Copyright <a href="http://www.housemarque.com" target="_top">Housemarque Oy</a> 2002</i>
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</br><i><EFBFBD> Copyright Paul Mensonides 2002</i>
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</div>
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<div style="margin-left: 0px;"> <i><EFBFBD> Copyright <a href="http://www.housemarque.com"
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target="_top">Housemarque Oy</a> 2002</i> <br>
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<i><EFBFBD> Copyright Paul Mensonides 2002</i> </div>
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<div style="margin-left: 0px;">
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<p><small>Distributed under the Boost Software License, Version 1.0. (See
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accompanying file <a href="../../../../LICENSE_1_0.txt">LICENSE_1_0.txt</a> or
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copy at <a href=
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"http://www.boost.org/LICENSE_1_0.txt">www.boost.org/LICENSE_1_0.txt</a>)</small></p>
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accompanying file <a href="../../../../LICENSE_1_0.txt">LICENSE_1_0.txt</a>
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or copy at <a href="http://www.boost.org/LICENSE_1_0.txt">www.boost.org/LICENSE_1_0.txt</a>)</small></p>
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</div>
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</body>
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</html>
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@ -1,30 +1,23 @@
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<html>
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<head>
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<meta content="text/html; charset=windows-1252" http-equiv="content-type">
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<title>sequences.html</title>
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<link rel="stylesheet" type="text/css" href="../styles.css">
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</head>
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<body>
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<h4>
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Sequences
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</h4>
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<div>
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A <i>sequence</i> (abbreviated to <i>seq</i>) is a group of adjacent parenthesized elements. For example,
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<h4> Sequences </h4>
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<div> A <i>sequence</i> (abbreviated to <i>seq</i>) is a group of adjacent
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parenthesized elements. For example, </div>
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<div class="code"> (<i>a</i>)(<i>b</i>)(<i>c</i>) </div>
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<div> ...is a <i>seq</i> of <i>3</i> elements--<i>a</i>, <i>b</i>, and <i>c</i>.
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</div>
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<div> <i>Sequences</i> are data structures that merge the properties of
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both <i>lists</i> and <i>tuples</i> with the exception that a <i>seq, </i>like
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a <i>tuple, </i>cannot be empty. Therefore, an "empty" <i>seq</i>
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is considered a special case scenario that must be handled separately in
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C++. </div>
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<div class="code">
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(<i>a</i>)(<i>b</i>)(<i>c</i>)
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</div>
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<div>
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...is a <i>seq</i> of <i>3</i> elements--<i>a</i>, <i>b</i>, and <i>c</i>.
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</div>
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<div>
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<i>Sequences</i> are data structures that merge the properties of both <i>lists</i> and
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<i>tuples</i> with the exception that a <i>seq</i> cannot be empty.
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Therefore, an "empty" <i>seq</i> is considered a special case scenario that
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must be handled separately in C++.
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</div>
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<div class="code">
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<pre>
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#define SEQ (x)(y)(z)
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<pre>#define SEQ (x)(y)(z)
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#define REVERSE(s, state, elem) (elem) state
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// append to head ^
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@ -41,35 +34,27 @@ BOOST_PP_SEQ_FOLD_RIGHT(INC, BOOST_PP_SEQ_NIL, SEQ)
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// ^
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// special placeholder that will be "eaten"
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// by appending to the tail
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</pre>
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</pre> </div>
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<div> <i>Sequences</i> are extremely efficient. Element access speed
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approaches random access--even with <i>seqs</i> of up to <i>256</i>
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elements. This is because element access (among other things) is
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implemented iteratively rather than recursively. Therefore, elements
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can be accessed at extremely high indices even on preprocessors with low
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maximum expansion depths. </div>
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<div> Elements of a <i>seq</i> can be extracted with <b>BOOST_PP_SEQ_ELEM</b>.
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</div>
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<div>
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<i>Sequences</i> are extremely efficient. Element access speed approaches
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random access--even with <i>seqs</i> of up to <i>256</i> elements. This
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is because element access (among other things) is implemented iteratively
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rather than recursively. Therefore, elements can be accessed at extremely
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high indices even on preprocessors with low maximum expansion depths.
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</div>
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<div>
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Elements of a <i>seq</i> can be extracted with <b>BOOST_PP_SEQ_ELEM</b>.
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</div>
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<h4>
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Primitives
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</h4>
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<h4> Primitives </h4>
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<ul>
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<li>
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<a href="../ref/seq_elem.html">BOOST_PP_SEQ_ELEM</a></li>
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<li> <a href="../ref/seq_elem.html">BOOST_PP_SEQ_ELEM</a></li>
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</ul>
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<hr size="1">
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<div style="margin-left: 0px;">
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<i><EFBFBD> Copyright <a href="http://www.housemarque.com" target="_top">Housemarque Oy</a> 2002</i>
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</br><i><EFBFBD> Copyright Paul Mensonides 2002</i>
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</div>
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<div style="margin-left: 0px;"> <i><EFBFBD> Copyright <a href="http://www.housemarque.com"
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target="_top">Housemarque Oy</a> 2002</i> <br>
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<i><EFBFBD> Copyright Paul Mensonides 2002</i> </div>
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<div style="margin-left: 0px;">
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<p><small>Distributed under the Boost Software License, Version 1.0. (See
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accompanying file <a href="../../../../LICENSE_1_0.txt">LICENSE_1_0.txt</a> or
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copy at <a href=
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"http://www.boost.org/LICENSE_1_0.txt">www.boost.org/LICENSE_1_0.txt</a>)</small></p>
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accompanying file <a href="../../../../LICENSE_1_0.txt">LICENSE_1_0.txt</a>
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or copy at <a href="http://www.boost.org/LICENSE_1_0.txt">www.boost.org/LICENSE_1_0.txt</a>)</small></p>
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</div>
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</body>
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</html>
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@ -1,5 +1,6 @@
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<html>
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<head>
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<meta content="text/html; charset=windows-1252" http-equiv="content-type">
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<title>tuples.html</title>
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<link rel="stylesheet" type="text/css" href="../styles.css">
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</head>
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@ -9,13 +10,19 @@
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parenthesis. For example, </div>
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<div class="code"> (<i>a</i>, <i>b</i>, <i>c</i>) </div>
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<div> ...is a <i>tuple</i> of <i>3</i> elements--<i>a</i>, <i>b</i>, and
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<i>c</i>. </div>
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<i>c</i>.<br>
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<br>
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A <i>tuple </i>cannot be empty. The notation '()' as a <i>tuple </i>is
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a single element <i>tuple </i>of size 1, where the element is empty. </div>
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<div> <i>Tuples</i> are fast and easy to use. With variadic macro
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support it is not necessary to know the size of a <i>tuple; </i>without
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variadic macro support all access to <i>tuples</i> requires
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knowledge of its size. Use a <i>tuple </i>instead of an <i>array</i> if
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your compiler supports variadic macros, since a <i>tuple </i>has all of
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the functionality as an <i>array </i>and is easier syntactically to use.</div>
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the functionality as an <i>array </i>and is easier syntactically to use.
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The only functionality an <i>array </i>has which a <i>tuple </i>does
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not have is that an <i>array </i>can be empty whereas a <i>tuple </i>cannot
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be empty.</div>
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<div> Elements of a <i>tuple</i> can be extracted with <b>BOOST_PP_TUPLE_ELEM</b>.
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</div>
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<h4>Primitives</h4>
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