forked from boostorg/smart_ptr
Add intrusive_ptr<>::detach()
This provides a way to escape from automatic reference counting, and taking manual control of the reference. Useful when interfacing to a C API that expects a pointer with an elevated reference count. Similar to std::unique_ptr<>::release().
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@@ -71,6 +71,7 @@
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T & <A href="#indirection" >operator*</A>() const; // never throws
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T * <A href="#indirection" >operator-></A>() const; // never throws
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T * <A href="#get" >get</A>() const; // never throws
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T * <A href="#detach" >detach</A>(); // never throws
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operator <A href="#conversions" ><i>unspecified-bool-type</i></A>() const; // never throws
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@@ -179,6 +180,22 @@ intrusive_ptr & operator=(T * r);</pre>
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<p><b>Returns:</b> the stored pointer.</p>
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<p><b>Throws:</b> nothing.</p>
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</blockquote>
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<h3><a name="detach">detach</a></h3>
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<pre>T * detach(); // never throws</pre>
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<blockquote>
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<p><b>Returns:</b> the stored pointer.</p>
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<p><b>Throws:</b> nothing.</p>
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<p><b>Postconditions:</b> <code>get() == 0</code>.</p>
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<p><b>Notes:</b> The returned pointer has an elevated reference count. This
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allows conversion of an <b>intrusive_ptr</b> back to a raw pointer,
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without the performance overhead of acquiring and dropping an extra
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reference. It can be viewed as the complement of the
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non-reference-incrementing constructor.</p>
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<p><b>Caution:</b> Using <code>detach</code> escapes the safety of automatic
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reference counting provided by <code>intrusive_ptr</code>. It should
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by used only where strictly necessary (such as when interfacing to an
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existing API), and when the implications are thoroughly understood.</p>
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</blockquote>
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<h3><a name="conversions">conversions</a></h3>
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<pre>operator <i>unspecified-bool-type</i> () const; // never throws</pre>
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<blockquote>
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