Tuples are somewhere in between, as the tuple template is clearly a general utility, but the library introduces quite a lot of names in addition to just the tuple template.
As a result of the discussion, tuple definitions were moved directly under the <code>boost</code> namespace.
As a result of a continued discussion, the subnamespace was reintroduced.
The final (I truly hope so) solution is now to have all definitions in namespace <code>::boost::tuples</code>, and the most common names in the <code>::boost</code> namespace as well.
<p>With this arrangement, tuple creation with direct constructor calls, <code>make_tuple</code> or <code>tie</code> functions do not need the namespace qualifier.
Further, all functions that manipulate tuples are found with Koenig-lookup.
The only exceptions are the <code>get<N></code> functions, which are always called with an explicitly qualified template argument, and thus Koenig-lookup does not apply.
Therefore, get is lifted to <code>::boost</code> namespace with a using declaration.
Hence, the interface for an application programmer is in practice under the namespace <code>::boost</code>.
The other names, forming an interface for library writers (cons lists, metafunctions manipulating cons lists, ...) remain in the subnamespace <code>::boost::tuples</code>.
Note, that the names <code>ignore</code>, <code>set_open</code>, <code>set_close</code> and <code>set_delimiter</code> are considered to be part of the application programmer's interface, but are still not under <code>boost</code> namespace.
The reason being the danger for name clashes for these common names.
Further, the usage of these features is probably not very frequent.
<code>null_type</code> is the end mark of the list. Original proposition was <code>nil</code>, but the name is used in MacOS, and might have caused problems, so <code>null_type</code> was chosen instead.
<p>Tuple access with the syntax <code>get<N>(a)</code>, or <code>a.get<N>()</code> (where <code>a</code> is a tuple and <code>N</code> an index), was considered to be of the first category, hence, the index of the first element in a tuple is 0.</p>
<li>0-based indexing might not please everyone, but once its fixed, it is less confusing than having two different methods (would anyone want such constants for arrays?).</li>
<li>Adding the other indexing scheme doesn't really provide anything new (like a new feature) to the user of the library.</li>
<li>C++ variable and constant naming rules don't give many possibilities for defining short and nice index constants (like <code>_1st</code>, ...).
Let the binding and lambda libraries use these for a better purpose.</li>
<li>The access syntax <code>a[_1st]</code> (or <code>a(_1st)</code>) is appealing, and almost made us add the index constants after all. However, 0-based subscripting is so deep in C++, that we had a fear for confusion.</li>
Other orderings were considered, mainly dominance (<i>a < b iff for each i a(i) < b(i)</i>).
Our belief is, that lexicographical ordering, though not mathematically the most natural one, is the most frequently needed ordering in everyday programming.</p>
The characters specified with tuple stream manipulators are stored within the space allocated by <code>ios_base::xalloc</code>, which allocates storage for <code>long</code> type objects.
<code>static_cast</code> is used in casting between <code>long</code> and the stream's character type.
<li>Allow only plain <code>char</code> types as the tuple delimiters and use <code>widen</code> and <code>narrow</code> to convert between the real character type of the stream.
This means memory for holding the delimiter characters must be allocated separately, and that pointers to this memory are stored in the space allocated with <code>ios_base::xalloc</code>.
Any volunteers?</li>
</ul>
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