forked from boostorg/unordered
Merge unordered and hash.
Improved Codegear support in unordered. Another warning suppression in hash. [SVN r58223]
This commit is contained in:
@@ -245,8 +245,12 @@ void constructor_tests2(T*, test::random_generator const& generator = test::defa
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std::cerr<<"Construct 8 - from input iterator\n";
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{
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test::random_values<T> v(100, generator);
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T x(test::input_iterator(v.begin()), test::input_iterator(v.end()), 0, hf1, eq1);
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T y(test::input_iterator(x.begin()), test::input_iterator(x.end()), 0, hf2, eq2);
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BOOST_DEDUCED_TYPENAME test::random_values<T>::const_iterator
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v_begin = v.begin(), v_end = v.end();
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T x(test::input_iterator(v_begin), test::input_iterator(v_end), 0, hf1, eq1);
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BOOST_DEDUCED_TYPENAME T::const_iterator
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x_begin = x.begin(), x_end = x.end();
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T y(test::input_iterator(x_begin), test::input_iterator(x_end), 0, hf2, eq2);
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test::check_container(x, v);
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test::check_container(y, x);
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test::check_equivalent_keys(x);
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@@ -8,35 +8,129 @@
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#include <boost/unordered_map.hpp>
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#include <boost/unordered_set.hpp>
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namespace x
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{
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struct D { boost::unordered_map<D, D> x; };
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}
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namespace test
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{
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// Declare, but don't define some types.
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struct value;
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struct hash;
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struct equals;
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template <class T>
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struct malloc_allocator;
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// Declare some instances
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typedef boost::unordered_map<value, value, hash, equals, malloc_allocator<std::pair<value const, value> > > map;
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typedef boost::unordered_multimap<value, value, hash, equals, malloc_allocator<std::pair<value const, value> > > multimap;
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typedef boost::unordered_set<value, hash, equals, malloc_allocator<value> > set;
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typedef boost::unordered_multiset<value, hash, equals, malloc_allocator<value> > multiset;
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struct value {};
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struct hash { std::size_t operator()(value const&) const { return 0; } };
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struct equals { bool operator()(value const&, value const&) const { return true; } };
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// Now define the types which are stored as members, as they are needed for
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// declaring struct members.
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struct hash {
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template <typename T>
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std::size_t operator()(T const&) const { return 0; }
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};
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struct equals {
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template <typename T>
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bool operator()(T const&, T const&) const { return true; }
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};
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}
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#include "../helpers/allocator.hpp"
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int main() {
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namespace test
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{
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// Declare some members of a structs.
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//
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// Incomplete hash, equals and allocator aren't here supported at the moment.
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struct struct1 {
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boost::unordered_map<struct1, struct1, hash, equals, malloc_allocator<std::pair<struct1 const, struct1> > > x;
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};
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struct struct2 {
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boost::unordered_multimap<struct2, struct2, hash, equals, malloc_allocator<std::pair<struct2 const, struct2> > > x;
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};
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struct struct3 {
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boost::unordered_set<struct3, hash, equals, malloc_allocator<struct3> > x;
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};
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struct struct4 {
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boost::unordered_multiset<struct4, hash, equals, malloc_allocator<struct4> > x;
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};
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// Now define the value type.
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struct value {};
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// Create some instances.
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test::map m1;
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test::multimap m2;
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test::set s1;
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test::multiset s2;
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test::struct1 c1;
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test::struct2 c2;
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test::struct3 c3;
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test::struct4 c4;
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// Now declare, but don't define, the operators required for comparing elements.
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std::size_t hash_value(value const&);
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bool operator==(value const&, value const&);
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std::size_t hash_value(struct1 const&);
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std::size_t hash_value(struct2 const&);
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std::size_t hash_value(struct3 const&);
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std::size_t hash_value(struct4 const&);
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test::value x;
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m1[x] = x;
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m2.insert(std::make_pair(x, x));
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s1.insert(x);
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s2.insert(x);
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bool operator==(struct1 const&, struct1 const&);
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bool operator==(struct2 const&, struct2 const&);
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bool operator==(struct3 const&, struct3 const&);
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bool operator==(struct4 const&, struct4 const&);
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// And finally use these
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void use_types()
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{
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test::value x;
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m1[x] = x;
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m2.insert(std::make_pair(x, x));
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s1.insert(x);
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s2.insert(x);
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c1.x.insert(std::make_pair(c1, c1));
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c2.x.insert(std::make_pair(c2, c2));
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c3.x.insert(c3);
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c4.x.insert(c4);
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}
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// And finally define the operators required for comparing elements.
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std::size_t hash_value(value const&) { return 0; }
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bool operator==(value const&, value const&) { return true; }
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std::size_t hash_value(struct1 const&) { return 0; }
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std::size_t hash_value(struct2 const&) { return 0; }
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std::size_t hash_value(struct3 const&) { return 0; }
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std::size_t hash_value(struct4 const&) { return 0; }
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bool operator==(struct1 const&, struct1 const&) { return true; }
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bool operator==(struct2 const&, struct2 const&) { return true; }
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bool operator==(struct3 const&, struct3 const&) { return true; }
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bool operator==(struct4 const&, struct4 const&) { return true; }
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}
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int main() {
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// This could just be a compile test, but I like to be able to run these
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// things. It's probably irrational, but I find it reassuring.
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test::use_types();
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}
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@@ -213,7 +213,9 @@ void insert_tests2(X*, test::random_generator generator = test::default_generato
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X x;
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test::random_values<X> v(1000, generator);
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x.insert(test::input_iterator(v.begin()), test::input_iterator(v.end()));
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BOOST_DEDUCED_TYPENAME test::random_values<X>::const_iterator
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begin = v.begin(), end = v.end();
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x.insert(test::input_iterator(begin), test::input_iterator(end));
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test::check_container(x, v);
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test::check_equivalent_keys(x);
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@@ -13,6 +13,15 @@ void foo(boost::unordered_set<int>& x1,
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boost::unordered_multiset<int>& x3,
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boost::unordered_multimap<int, int>& x4)
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{
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#if BOOST_WORKAROUND(__CODEGEARC__, BOOST_TESTED_AT(0x0613))
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struct dummy {
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boost::unordered_set<int> x1;
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boost::unordered_map<int, int> x2;
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boost::unordered_multiset<int> x3;
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boost::unordered_multimap<int, int> x4;
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};
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#endif
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x1.insert(1);
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x2[2] = 2;
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x3.insert(3);
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