Unordered: Overhaul the implementation.

Store nodes in a single linked list, with hash values so that their
buckets can be found when needed. Iterators now only have to store a
pointer to the node and don't have to iterate over empty buckets to
reach the next node. This allows the container to meet the iterator
requirements - fixing the speed issues with `equal_range` and `erase`.

Also, define iterators in their own namespace, so that they don't
accidentally pull in detail functions via ADL.

I've simplified the code slightly by removing some of the special
cases for empty containers. Renamed a few things as well and other
minor changes that were made as I went along.

[SVN r71327]
This commit is contained in:
Daniel James committed 2011-04-16 18:47:33 +00:00
1 parent d9c49a6cde
commit 547e141166
14 files changed
+4330 -3985

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@@ -7,13 +7,12 @@
#ifndef BOOST_UNORDERED_DETAIL_UNIQUE_HPP_INCLUDED
#define BOOST_UNORDERED_DETAIL_UNIQUE_HPP_INCLUDED
#include <boost/unordered/detail/table.hpp>
#include <boost/unordered/detail/extract_key.hpp>
namespace boost { namespace unordered_detail {
namespace boost { namespace unordered { namespace detail {
template <class T>
class hash_unique_table : public T::table
class unique_table : public T::table
{
public:
typedef BOOST_DEDUCED_TYPENAME T::hasher hasher;
@@ -27,81 +26,348 @@ namespace boost { namespace unordered_detail {
typedef BOOST_DEDUCED_TYPENAME T::node node;
typedef BOOST_DEDUCED_TYPENAME T::node_ptr node_ptr;
typedef BOOST_DEDUCED_TYPENAME T::bucket_ptr bucket_ptr;
typedef BOOST_DEDUCED_TYPENAME T::iterator_base iterator_base;
typedef BOOST_DEDUCED_TYPENAME T::extractor extractor;
typedef std::pair<iterator_base, bool> emplace_return;
typedef std::pair<node_ptr, bool> emplace_return;
// Constructors
hash_unique_table(std::size_t n, hasher const& hf, key_equal const& eq,
unique_table(std::size_t n, hasher const& hf, key_equal const& eq,
value_allocator const& a)
: table(n, hf, eq, a) {}
hash_unique_table(hash_unique_table const& x)
unique_table(unique_table const& x)
: table(x, x.node_alloc()) {}
hash_unique_table(hash_unique_table const& x, value_allocator const& a)
unique_table(unique_table const& x, value_allocator const& a)
: table(x, a) {}
hash_unique_table(hash_unique_table& x, move_tag m)
unique_table(unique_table& x, move_tag m)
: table(x, m) {}
hash_unique_table(hash_unique_table& x, value_allocator const& a,
unique_table(unique_table& x, value_allocator const& a,
move_tag m)
: table(x, a, m) {}
~hash_unique_table() {}
// Insert methods
emplace_return emplace_impl_with_node(node_constructor& a);
value_type& operator[](key_type const& k);
~unique_table() {}
// equals
bool equals(hash_unique_table const&) const;
bool equals(unique_table const& other) const
{
if(this->size_ != other.size_) return false;
if(!this->size_) return true;
for(node_ptr n1 = this->get_bucket(this->bucket_count_)->next_;
n1; n1 = n1->next_)
{
node_ptr n2 = other.find_matching_node(n1);
if(!BOOST_UNORDERED_BORLAND_BOOL(n2)) return false;
if(!extractor::compare_mapped(
node::get_value(n1), node::get_value(n2)))
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////
// A convenience method for adding nodes.
node_ptr add_node(
node_constructor& a,
std::size_t bucket_index,
std::size_t hash)
{
bucket_ptr b = this->get_bucket(bucket_index);
node_ptr n = a.release();
node::set_hash(n, hash);
if (!b->next_)
{
bucket_ptr start_node = this->get_bucket(this->bucket_count_);
if (start_node->next_) {
this->buckets_[
node::get_hash(start_node->next_) % this->bucket_count_
].next_ = n;
}
b->next_ = start_node;
n->next_ = start_node->next_;
start_node->next_ = n;
}
else
{
n->next_ = b->next_->next_;
b->next_->next_ = n;
}
++this->size_;
return n;
}
////////////////////////////////////////////////////////////////////////////
// Insert methods
// if hash function throws, basic exception safety
// strong otherwise
value_type& operator[](key_type const& k)
{
typedef BOOST_DEDUCED_TYPENAME value_type::second_type mapped_type;
std::size_t hash = this->hash_function()(k);
std::size_t bucket_index = hash % this->bucket_count_;
node_ptr pos = this->find_node(bucket_index, hash, k);
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) {
return node::get_value(pos);
}
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
node_constructor a(*this);
a.construct_pair(k, (mapped_type*) 0);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->reserve_for_insert(this->size_ + 1))
bucket_index = hash % this->bucket_count_;
// Nothing after this point can throw.
return node::get_value(add_node(a, bucket_index, hash));
}
emplace_return emplace_impl_with_node(node_constructor& a)
{
// No side effects in this initial code
key_type const& k = this->get_key(a.value());
std::size_t hash = this->hash_function()(k);
std::size_t bucket_index = hash % this->bucket_count_;
node_ptr pos = this->find_node(bucket_index, hash, k);
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) {
// Found an existing key, return it (no throw).
return emplace_return(pos, false);
}
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->reserve_for_insert(this->size_ + 1))
bucket_index = hash % this->bucket_count_;
// Nothing after this point can throw.
return emplace_return(add_node(a, bucket_index, hash), true);
}
emplace_return insert(value_type const& v)
{
key_type const& k = extractor::extract(v);
std::size_t hash = this->hash_function()(k);
std::size_t bucket_index = hash % this->bucket_count_;
node_ptr pos = this->find_node(bucket_index, hash, k);
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) {
// Found an existing key, return it (no throw).
return emplace_return(pos, false);
}
// Isn't in table, add to bucket.
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
node_constructor a(*this);
a.construct(v);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->reserve_for_insert(this->size_ + 1))
bucket_index = hash % this->bucket_count_;
// Nothing after this point can throw.
return emplace_return(add_node(a, bucket_index, hash), true);
}
node_ptr add_node(node_constructor& a, bucket_ptr bucket);
#if defined(BOOST_UNORDERED_STD_FORWARD)
template<class... Args>
emplace_return emplace(Args&&... args);
emplace_return emplace(Args&&... args)
{
return emplace_impl(
extractor::extract(std::forward<Args>(args)...),
std::forward<Args>(args)...);
}
template<class... Args>
emplace_return emplace_impl(key_type const& k, Args&&... args);
emplace_return emplace_impl(key_type const& k, Args&&... args)
{
// No side effects in this initial code
std::size_t hash = this->hash_function()(k);
std::size_t bucket_index = hash % this->bucket_count_;
node_ptr pos = this->find_node(bucket_index, hash, k);
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) {
// Found an existing key, return it (no throw).
return emplace_return(pos, false);
}
// Doesn't already exist, add to bucket.
// Side effects only in this block.
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
node_constructor a(*this);
a.construct(std::forward<Args>(args)...);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->reserve_for_insert(this->size_ + 1))
bucket_index = hash % this->bucket_count_;
// Nothing after this point can throw.
return emplace_return(add_node(a, bucket_index, hash), true);
}
template<class... Args>
emplace_return emplace_impl(no_key, Args&&... args);
template<class... Args>
emplace_return emplace_empty_impl(Args&&... args);
emplace_return emplace_impl(no_key, Args&&... args)
{
// Construct the node regardless - in order to get the key.
// It will be discarded if it isn't used
node_constructor a(*this);
a.construct(std::forward<Args>(args)...);
return emplace_impl_with_node(a);
}
#else
#define BOOST_UNORDERED_INSERT_IMPL(z, n, _) \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, n)> \
emplace_return emplace( \
BOOST_UNORDERED_FUNCTION_PARAMS(z, n)); \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, n)> \
emplace_return emplace_impl(key_type const& k, \
BOOST_UNORDERED_FUNCTION_PARAMS(z, n)); \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, n)> \
emplace_return emplace_impl(no_key, \
BOOST_UNORDERED_FUNCTION_PARAMS(z, n)); \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, n)> \
emplace_return emplace_empty_impl( \
BOOST_UNORDERED_FUNCTION_PARAMS(z, n));
template <class Arg0>
emplace_return emplace(Arg0 const& arg0)
{
return emplace_impl(extractor::extract(arg0), arg0);
}
#define BOOST_UNORDERED_INSERT1_IMPL(z, n, _) \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, n)> \
emplace_return emplace( \
BOOST_UNORDERED_FUNCTION_PARAMS(z, n)) \
{ \
return emplace_impl(extractor::extract(arg0, arg1), \
BOOST_UNORDERED_CALL_PARAMS(z, n)); \
}
#define BOOST_UNORDERED_INSERT2_IMPL(z, n, _) \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, n)> \
emplace_return emplace_impl(key_type const& k, \
BOOST_UNORDERED_FUNCTION_PARAMS(z, n)) \
{ \
std::size_t hash = this->hash_function()(k); \
std::size_t bucket_index = hash % this->bucket_count_; \
node_ptr pos = this->find_node(bucket_index, hash, k); \
\
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) { \
return emplace_return(pos, false); \
} else { \
node_constructor a(*this); \
a.construct(BOOST_UNORDERED_CALL_PARAMS(z, n)); \
\
if(this->reserve_for_insert(this->size_ + 1)) \
bucket_index = hash % this->bucket_count_; \
\
return emplace_return( \
add_node(a, bucket_index, hash), \
true); \
} \
} \
\
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, n)> \
emplace_return emplace_impl(no_key, \
BOOST_UNORDERED_FUNCTION_PARAMS(z, n)) \
{ \
node_constructor a(*this); \
a.construct(BOOST_UNORDERED_CALL_PARAMS(z, n)); \
return emplace_impl_with_node(a); \
}
BOOST_PP_REPEAT_FROM_TO(2, BOOST_UNORDERED_EMPLACE_LIMIT,
BOOST_UNORDERED_INSERT1_IMPL, _)
BOOST_PP_REPEAT_FROM_TO(1, BOOST_UNORDERED_EMPLACE_LIMIT,
BOOST_UNORDERED_INSERT_IMPL, _)
BOOST_UNORDERED_INSERT2_IMPL, _)
#undef BOOST_UNORDERED_INSERT_IMPL
#undef BOOST_UNORDERED_INSERT1_IMPL
#undef BOOST_UNORDERED_INSERT2_IMPL
#endif
////////////////////////////////////////////////////////////////////////
// Insert range methods
//
// if hash function throws, or inserting > 1 element, basic exception
// safety strong otherwise
template <class InputIt>
void insert_range(InputIt i, InputIt j);
void insert_range(InputIt i, InputIt j)
{
if(i != j)
return insert_range_impl(extractor::extract(*i), i, j);
}
template <class InputIt>
void insert_range_impl(key_type const&, InputIt i, InputIt j);
void insert_range_impl(key_type const&, InputIt i, InputIt j)
{
node_constructor a(*this);
do {
// Note: can't use get_key as '*i' might not be value_type - it
// could be a pair with first_types as key_type without const or a
// different second_type.
//
// TODO: Might be worth storing the value_type instead of the key
// here. Could be more efficient if '*i' is expensive. Could be
// less efficient if copying the full value_type is expensive.
insert_range_impl2(a, extractor::extract(*i), i, j);
} while(++i != j);
}
template <class InputIt>
void insert_range_impl2(node_constructor&, key_type const&, InputIt i, InputIt j);
void insert_range_impl2(node_constructor& a, key_type const& k,
InputIt i, InputIt j)
{
// No side effects in this initial code
std::size_t hash = this->hash_function()(k);
std::size_t bucket_index = hash % this->bucket_count_;
node_ptr pos = this->find_node(bucket_index, hash, k);
if (!BOOST_UNORDERED_BORLAND_BOOL(pos)) {
// Doesn't already exist, add to bucket.
// Side effects only in this block.
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
a.construct(*i);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->size_ + 1 >= this->max_load_) {
this->reserve_for_insert(this->size_ + insert_size(i, j));
bucket_index = hash % this->bucket_count_;
}
// Nothing after this point can throw.
add_node(a, bucket_index, hash);
}
}
template <class InputIt>
void insert_range_impl(no_key, InputIt i, InputIt j);
void insert_range_impl(no_key, InputIt i, InputIt j)
{
node_constructor a(*this);
do {
// No side effects in this initial code
a.construct(*i);
emplace_impl_with_node(a);
} while(++i != j);
}
};
template <class H, class P, class A>
@@ -110,10 +376,10 @@ namespace boost { namespace unordered_detail {
BOOST_DEDUCED_TYPENAME A::value_type,
H, P, A,
set_extractor<BOOST_DEDUCED_TYPENAME A::value_type>,
ungrouped>
true>
{
typedef hash_unique_table<set<H, P, A> > impl;
typedef hash_table<set<H, P, A> > table;
typedef ::boost::unordered::detail::unique_table<set<H, P, A> > impl;
typedef ::boost::unordered::detail::table<set<H, P, A> > table;
};
template <class K, class H, class P, class A>
@@ -121,393 +387,11 @@ namespace boost { namespace unordered_detail {
K, BOOST_DEDUCED_TYPENAME A::value_type,
H, P, A,
map_extractor<K, BOOST_DEDUCED_TYPENAME A::value_type>,
ungrouped>
true>
{
typedef hash_unique_table<map<K, H, P, A> > impl;
typedef hash_table<map<K, H, P, A> > table;
typedef ::boost::unordered::detail::unique_table<map<K, H, P, A> > impl;
typedef ::boost::unordered::detail::table<map<K, H, P, A> > table;
};
////////////////////////////////////////////////////////////////////////////
// Equality
template <class T>
bool hash_unique_table<T>
::equals(hash_unique_table<T> const& other) const
{
if(this->size_ != other.size_) return false;
if(!this->size_) return true;
bucket_ptr end = this->get_bucket(this->bucket_count_);
for(bucket_ptr i = this->cached_begin_bucket_; i != end; ++i)
{
node_ptr it1 = i->next_;
while(BOOST_UNORDERED_BORLAND_BOOL(it1))
{
node_ptr it2 = other.find_iterator(this->get_key_from_ptr(it1));
if(!BOOST_UNORDERED_BORLAND_BOOL(it2)) return false;
if(!extractor::compare_mapped(
node::get_value(it1), node::get_value(it2)))
return false;
it1 = it1->next_;
}
}
return true;
}
////////////////////////////////////////////////////////////////////////////
// A convenience method for adding nodes.
template <class T>
inline BOOST_DEDUCED_TYPENAME hash_unique_table<T>::node_ptr
hash_unique_table<T>::add_node(node_constructor& a,
bucket_ptr bucket)
{
node_ptr n = a.release();
node::add_to_bucket(n, *bucket);
++this->size_;
if(bucket < this->cached_begin_bucket_)
this->cached_begin_bucket_ = bucket;
return n;
}
////////////////////////////////////////////////////////////////////////////
// Insert methods
// if hash function throws, basic exception safety
// strong otherwise
template <class T>
BOOST_DEDUCED_TYPENAME hash_unique_table<T>::value_type&
hash_unique_table<T>::operator[](key_type const& k)
{
typedef BOOST_DEDUCED_TYPENAME value_type::second_type mapped_type;
std::size_t hash_value = this->hash_function()(k);
bucket_ptr bucket = this->bucket_ptr_from_hash(hash_value);
if(!this->buckets_) {
node_constructor a(*this);
a.construct_pair(k, (mapped_type*) 0);
return *this->emplace_empty_impl_with_node(a, 1);
}
node_ptr pos = this->find_iterator(bucket, k);
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) {
return node::get_value(pos);
}
else {
// Side effects only in this block.
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
node_constructor a(*this);
a.construct_pair(k, (mapped_type*) 0);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->reserve_for_insert(this->size_ + 1))
bucket = this->bucket_ptr_from_hash(hash_value);
// Nothing after this point can throw.
return node::get_value(add_node(a, bucket));
}
}
template <class T>
inline BOOST_DEDUCED_TYPENAME hash_unique_table<T>::emplace_return
hash_unique_table<T>::emplace_impl_with_node(node_constructor& a)
{
// No side effects in this initial code
key_type const& k = this->get_key(a.value());
std::size_t hash_value = this->hash_function()(k);
bucket_ptr bucket = this->bucket_ptr_from_hash(hash_value);
node_ptr pos = this->find_iterator(bucket, k);
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) {
// Found an existing key, return it (no throw).
return emplace_return(iterator_base(bucket, pos), false);
} else {
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->reserve_for_insert(this->size_ + 1))
bucket = this->bucket_ptr_from_hash(hash_value);
// Nothing after this point can throw.
return emplace_return(
iterator_base(bucket, add_node(a, bucket)),
true);
}
}
#if defined(BOOST_UNORDERED_STD_FORWARD)
template <class T>
template<class... Args>
inline BOOST_DEDUCED_TYPENAME hash_unique_table<T>::emplace_return
hash_unique_table<T>::emplace_impl(key_type const& k,
Args&&... args)
{
// No side effects in this initial code
std::size_t hash_value = this->hash_function()(k);
bucket_ptr bucket = this->bucket_ptr_from_hash(hash_value);
node_ptr pos = this->find_iterator(bucket, k);
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) {
// Found an existing key, return it (no throw).
return emplace_return(iterator_base(bucket, pos), false);
} else {
// Doesn't already exist, add to bucket.
// Side effects only in this block.
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
node_constructor a(*this);
a.construct(std::forward<Args>(args)...);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->reserve_for_insert(this->size_ + 1))
bucket = this->bucket_ptr_from_hash(hash_value);
// Nothing after this point can throw.
return emplace_return(
iterator_base(bucket, add_node(a, bucket)),
true);
}
}
template <class T>
template<class... Args>
inline BOOST_DEDUCED_TYPENAME hash_unique_table<T>::emplace_return
hash_unique_table<T>::emplace_impl(no_key, Args&&... args)
{
// Construct the node regardless - in order to get the key.
// It will be discarded if it isn't used
node_constructor a(*this);
a.construct(std::forward<Args>(args)...);
return emplace_impl_with_node(a);
}
template <class T>
template<class... Args>
inline BOOST_DEDUCED_TYPENAME hash_unique_table<T>::emplace_return
hash_unique_table<T>::emplace_empty_impl(Args&&... args)
{
node_constructor a(*this);
a.construct(std::forward<Args>(args)...);
return emplace_return(this->emplace_empty_impl_with_node(a, 1), true);
}
#else
#define BOOST_UNORDERED_INSERT_IMPL(z, num_params, _) \
template <class T> \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, num_params)> \
inline BOOST_DEDUCED_TYPENAME \
hash_unique_table<T>::emplace_return \
hash_unique_table<T>::emplace_impl( \
key_type const& k, \
BOOST_UNORDERED_FUNCTION_PARAMS(z, num_params)) \
{ \
std::size_t hash_value = this->hash_function()(k); \
bucket_ptr bucket \
= this->bucket_ptr_from_hash(hash_value); \
node_ptr pos = this->find_iterator(bucket, k); \
\
if (BOOST_UNORDERED_BORLAND_BOOL(pos)) { \
return emplace_return(iterator_base(bucket, pos), false); \
} else { \
node_constructor a(*this); \
a.construct(BOOST_UNORDERED_CALL_PARAMS(z, num_params)); \
\
if(this->reserve_for_insert(this->size_ + 1)) \
bucket = this->bucket_ptr_from_hash(hash_value); \
\
return emplace_return(iterator_base(bucket, \
add_node(a, bucket)), true); \
} \
} \
\
template <class T> \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, num_params)> \
inline BOOST_DEDUCED_TYPENAME \
hash_unique_table<T>::emplace_return \
hash_unique_table<T>:: \
emplace_impl(no_key, \
BOOST_UNORDERED_FUNCTION_PARAMS(z, num_params)) \
{ \
node_constructor a(*this); \
a.construct(BOOST_UNORDERED_CALL_PARAMS(z, num_params)); \
return emplace_impl_with_node(a); \
} \
\
template <class T> \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, num_params)> \
inline BOOST_DEDUCED_TYPENAME \
hash_unique_table<T>::emplace_return \
hash_unique_table<T>:: \
emplace_empty_impl( \
BOOST_UNORDERED_FUNCTION_PARAMS(z, num_params)) \
{ \
node_constructor a(*this); \
a.construct(BOOST_UNORDERED_CALL_PARAMS(z, num_params)); \
return emplace_return(this->emplace_empty_impl_with_node(a, 1), true); \
}
BOOST_PP_REPEAT_FROM_TO(1, BOOST_UNORDERED_EMPLACE_LIMIT,
BOOST_UNORDERED_INSERT_IMPL, _)
#undef BOOST_UNORDERED_INSERT_IMPL
#endif
#if defined(BOOST_UNORDERED_STD_FORWARD)
// Emplace (unique keys)
// (I'm using an overloaded emplace for both 'insert' and 'emplace')
// if hash function throws, basic exception safety
// strong otherwise
template <class T>
template<class... Args>
BOOST_DEDUCED_TYPENAME hash_unique_table<T>::emplace_return
hash_unique_table<T>::emplace(Args&&... args)
{
return this->size_ ?
emplace_impl(
extractor::extract(std::forward<Args>(args)...),
std::forward<Args>(args)...) :
emplace_empty_impl(std::forward<Args>(args)...);
}
#else
template <class T>
template <class Arg0>
BOOST_DEDUCED_TYPENAME hash_unique_table<T>::emplace_return
hash_unique_table<T>::emplace(Arg0 const& arg0)
{
return this->size_ ?
emplace_impl(extractor::extract(arg0), arg0) :
emplace_empty_impl(arg0);
}
#define BOOST_UNORDERED_INSERT_IMPL(z, num_params, _) \
template <class T> \
template <BOOST_UNORDERED_TEMPLATE_ARGS(z, num_params)> \
BOOST_DEDUCED_TYPENAME hash_unique_table<T>::emplace_return \
hash_unique_table<T>::emplace( \
BOOST_UNORDERED_FUNCTION_PARAMS(z, num_params)) \
{ \
return this->size_ ? \
emplace_impl(extractor::extract(arg0, arg1), \
BOOST_UNORDERED_CALL_PARAMS(z, num_params)) : \
emplace_empty_impl( \
BOOST_UNORDERED_CALL_PARAMS(z, num_params)); \
}
BOOST_PP_REPEAT_FROM_TO(2, BOOST_UNORDERED_EMPLACE_LIMIT,
BOOST_UNORDERED_INSERT_IMPL, _)
#undef BOOST_UNORDERED_INSERT_IMPL
#endif
////////////////////////////////////////////////////////////////////////////
// Insert range methods
template <class T>
template <class InputIt>
inline void hash_unique_table<T>::insert_range_impl2(
node_constructor& a, key_type const& k, InputIt i, InputIt j)
{
// No side effects in this initial code
std::size_t hash_value = this->hash_function()(k);
bucket_ptr bucket = this->bucket_ptr_from_hash(hash_value);
node_ptr pos = this->find_iterator(bucket, k);
if (!BOOST_UNORDERED_BORLAND_BOOL(pos)) {
// Doesn't already exist, add to bucket.
// Side effects only in this block.
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
a.construct(*i);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
if(this->size_ + 1 >= this->max_load_) {
this->reserve_for_insert(this->size_ + insert_size(i, j));
bucket = this->bucket_ptr_from_hash(hash_value);
}
// Nothing after this point can throw.
add_node(a, bucket);
}
}
template <class T>
template <class InputIt>
inline void hash_unique_table<T>::insert_range_impl(
key_type const&, InputIt i, InputIt j)
{
node_constructor a(*this);
if(!this->size_) {
a.construct(*i);
this->emplace_empty_impl_with_node(a, 1);
++i;
if(i == j) return;
}
do {
// Note: can't use get_key as '*i' might not be value_type - it
// could be a pair with first_types as key_type without const or a
// different second_type.
//
// TODO: Might be worth storing the value_type instead of the key
// here. Could be more efficient if '*i' is expensive. Could be
// less efficient if copying the full value_type is expensive.
insert_range_impl2(a, extractor::extract(*i), i, j);
} while(++i != j);
}
template <class T>
template <class InputIt>
inline void hash_unique_table<T>::insert_range_impl(
no_key, InputIt i, InputIt j)
{
node_constructor a(*this);
if(!this->size_) {
a.construct(*i);
this->emplace_empty_impl_with_node(a, 1);
++i;
if(i == j) return;
}
do {
// No side effects in this initial code
a.construct(*i);
emplace_impl_with_node(a);
} while(++i != j);
}
// if hash function throws, or inserting > 1 element, basic exception safety
// strong otherwise
template <class T>
template <class InputIt>
void hash_unique_table<T>::insert_range(InputIt i, InputIt j)
{
if(i != j)
return insert_range_impl(extractor::extract(*i), i, j);
}
}}
}}}
#endif