forked from boostorg/unordered
Merge unordered from trunk.
- Avoid using operator& with the value type. - More comments in headers. - Remove old clang workaround. - Adjust use of inline to make Borland a little happier. - Avoid `-Wconversion` warnings. [SVN r67663]
This commit is contained in:
@@ -64,7 +64,7 @@ namespace boost { namespace unordered_detail {
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inline void hash_buckets<A, G>::delete_node(node_ptr b)
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{
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node* raw_ptr = static_cast<node*>(&*b);
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boost::unordered_detail::destroy(&raw_ptr->value());
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boost::unordered_detail::destroy(raw_ptr->value_ptr());
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real_node_ptr n(node_alloc().address(*raw_ptr));
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node_alloc().destroy(n);
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node_alloc().deallocate(n, 1);
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@@ -21,14 +21,14 @@
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// This header defines most of the classes used to implement the unordered
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// containers. It doesn't include the insert methods as they require a lot
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// of preprocessor metaprogramming - they are in insert.hpp
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// of preprocessor metaprogramming - they are in unique.hpp and equivalent.hpp.
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// Template parameters:
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//
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// H = Hash Function
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// P = Predicate
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// A = Value Allocator
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// G = Grouped/Ungrouped
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// G = Bucket group policy, 'grouped' or 'ungrouped'
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// E = Key Extractor
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#if !defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_NO_VARIADIC_TEMPLATES)
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@@ -90,7 +90,37 @@ namespace boost { namespace unordered_detail {
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#pragma warning(pop)
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#endif
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////////////////////////////////////////////////////////////////////////////
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//
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// This section implements buckets and nodes. Here's a rough
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// inheritance diagram, to show how they pull together.
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//
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// For unordered_set/unordered_map:
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//
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// hash_bucket<A>
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// |
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// ungrouped_node_base<A> value_base<A::value_type>
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// | |
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// +--------------+-------------+
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// |
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// hash_node<A, ungrouped>
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//
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// For unordered_multiset/unordered_multimap:
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//
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// hash_bucket<A>
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// |
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// grouped_node_base<A> value_base<A::value_type>
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// | |
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// +--------------+-------------+
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// |
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// hash_node<A, grouped>
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// hash_bucket
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//
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// hash_bucket is used for both the buckets and as a base class for
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// nodes. By using 'bucket_ptr' for 'node_ptr', 'next_' can point
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// to either a bucket or a node. This is used later to implement a
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// sentinel at the end of the bucket array.
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template <class A>
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class hash_bucket
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@@ -109,6 +139,16 @@ namespace boost { namespace unordered_detail {
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hash_bucket() : next_() {}
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};
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// In containers with equivalent keys (unordered_multimap and
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// unordered_multiset) equivalent nodes are grouped together, in
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// containers with unique keys (unordered_map and unordered_set)
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// individual nodes are treated as groups of one. The following two
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// classes implement the data structure.
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// This is used for containers with unique keys. There are no groups
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// so it doesn't add any extra members, and just treats individual
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// nodes as groups of one.
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template <class A>
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struct ungrouped_node_base : hash_bucket<A> {
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typedef hash_bucket<A> bucket;
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@@ -125,6 +165,10 @@ namespace boost { namespace unordered_detail {
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static void unlink_nodes(bucket& b, node_ptr end);
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};
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// This is used for containers with equivalent keys. It implements a
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// circular list running in the opposite direction to the linked
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// list through the nodes.
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template <class A>
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struct grouped_node_base : hash_bucket<A>
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{
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@@ -151,6 +195,10 @@ namespace boost { namespace unordered_detail {
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}
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};
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// These two classes implement an easy way to pass around the node
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// group policy classes without the messy template parameters.
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// Whenever you see the template parameter 'G' it's one of these.
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struct ungrouped
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{
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template <class A>
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@@ -167,6 +215,8 @@ namespace boost { namespace unordered_detail {
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};
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};
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// The space used to store values in a node.
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template <class ValueType>
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struct value_base
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{
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@@ -181,6 +231,9 @@ namespace boost { namespace unordered_detail {
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value_type& value() {
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return *(ValueType*) this;
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}
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value_type* value_ptr() {
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return (ValueType*) this;
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}
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private:
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value_base& operator=(value_base const&);
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};
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@@ -199,11 +252,20 @@ namespace boost { namespace unordered_detail {
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static value_type& get_value(node_ptr p) {
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return static_cast<hash_node&>(*p).value();
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}
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static value_type* get_value_ptr(node_ptr p) {
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return static_cast<hash_node&>(*p).value_ptr();
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}
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private:
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hash_node& operator=(hash_node const&);
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};
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////////////////////////////////////////////////////////////////////////////
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//
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// Iterator Base
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//
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// This is the iterator used internally, the external iterators are
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// provided by lightweight wrappers (hash_iterator and
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// hast_const_iterator) which provide the full iterator interface.
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template <class A, class G>
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class hash_iterator_base
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@@ -248,12 +310,24 @@ namespace boost { namespace unordered_detail {
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}
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};
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////////////////////////////////////////////////////////////////////////////
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//
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// Now the main data structure:
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//
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// hash_buckets<A, G> hash_buffered_functions<H, P>
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// | |
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// +-------------+--------------+
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// |
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// hash_table<T>
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//
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// T is a class which contains typedefs for all the types we need.
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// hash_buckets
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//
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// This is responsible for allocating and deallocating buckets and nodes.
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//
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// Notes:
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// 1. For the sake exception safety the allocators themselves don't allocate
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// 1. For the sake exception safety the consturctors don't allocate
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// anything.
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// 2. It's the callers responsibility to allocate the buckets before calling
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// any of the methods (other than getters and setters).
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@@ -327,6 +401,17 @@ namespace boost { namespace unordered_detail {
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std::size_t delete_to_bucket_end(node_ptr begin);
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};
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// Assigning and swapping the equality and hash function objects
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// needs strong exception safety. To implement that normally we'd
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// require one of them to be known to not throw and the other to
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// guarantee strong exception safety. Unfortunately they both only
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// have basic exception safety. So to acheive strong exception
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// safety we have storage space for two copies, and assign the new
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// copies to the unused space. Then switch to using that to use
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// them. This is implemented in 'set_hash_functions' which
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// atomically assigns the new function objects in a strongly
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// exception safe manner.
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template <class H, class P> class set_hash_functions;
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template <class H, class P>
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@@ -429,6 +514,12 @@ namespace boost { namespace unordered_detail {
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}
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};
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// This implements almost all of the required functionality, apart
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// from some things that are specific to containers with unique and
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// equivalent keys which is implemented in hash_unique_table and
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// hash_equivalent_table. See unique.hpp and equivalent.hpp for
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// their declaration and implementation.
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template <class T>
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class hash_table : public T::buckets, public T::buffered_functions
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{
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@@ -569,9 +660,13 @@ namespace boost { namespace unordered_detail {
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node_constructor&, std::size_t);
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};
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// Iterator Access
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///////////////////////////////////////////////////////////////////
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//
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// Iterators
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// iterator_access is used to access the internal iterator without
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// making it publicly available.
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#if !defined(__clang__)
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class iterator_access
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{
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public:
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@@ -582,30 +677,6 @@ namespace boost { namespace unordered_detail {
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return it.base_;
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}
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};
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#else
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class iterator_access
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{
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public:
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// Note: we access Iterator::base here, rather than in the function
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// signature to work around a bug in the friend support of an
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// early version of clang.
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template <class Iterator>
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struct base
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{
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typedef BOOST_DEDUCED_TYPENAME Iterator::base type;
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};
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template <class Iterator>
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static BOOST_DEDUCED_TYPENAME base<Iterator>::type const&
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get(Iterator const& it)
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{
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return it.base_;
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}
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};
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#endif
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// Iterators
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template <class A, class G> class hash_iterator;
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template <class A, class G> class hash_const_iterator;
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@@ -644,7 +715,7 @@ namespace boost { namespace unordered_detail {
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return node::get_value(ptr_);
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}
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value_type* operator->() const {
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return &node::get_value(ptr_);
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return node::get_value_ptr(ptr_);
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}
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hash_local_iterator& operator++() {
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ptr_ = ptr_->next_; return *this;
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@@ -694,7 +765,7 @@ namespace boost { namespace unordered_detail {
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return node::get_value(ptr_);
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}
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value_type const* operator->() const {
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return &node::get_value(ptr_);
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return node::get_value_ptr(ptr_);
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}
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hash_const_local_iterator& operator++() {
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ptr_ = ptr_->next_; return *this;
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@@ -716,7 +787,7 @@ namespace boost { namespace unordered_detail {
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}
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};
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// iterators
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// Iterators
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//
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// all no throw
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@@ -823,7 +894,12 @@ namespace boost { namespace unordered_detail {
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}
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};
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////////////////////////////////////////////////////////////////////////////
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//
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// types
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//
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// This is used to convieniently pass around a container's typedefs
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// without having 7 template parameters.
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template <class K, class V, class H, class P, class A, class E, class G>
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struct types
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@@ -299,7 +299,7 @@ namespace boost { namespace unordered_detail {
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#if BOOST_WORKAROUND(__CODEGEARC__, BOOST_TESTED_AT(0x0613))
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struct dummy { hash_node<Alloc, Grouped> x; };
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#endif
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boost::unordered_detail::destroy(&node_->value());
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boost::unordered_detail::destroy(node_->value_ptr());
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}
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if (node_constructed_)
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@@ -322,7 +322,7 @@ namespace boost { namespace unordered_detail {
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}
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else {
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BOOST_ASSERT(node_constructed_ && value_constructed_);
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boost::unordered_detail::destroy(&node_->value());
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boost::unordered_detail::destroy(node_->value_ptr());
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value_constructed_ = false;
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}
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}
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@@ -24,13 +24,13 @@ namespace boost
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class A = std::allocator<std::pair<const K, T> > >
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class unordered_map;
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template <class K, class T, class H, class P, class A>
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bool operator==(unordered_map<K, T, H, P, A> const&,
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inline bool operator==(unordered_map<K, T, H, P, A> const&,
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unordered_map<K, T, H, P, A> const&);
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template <class K, class T, class H, class P, class A>
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bool operator!=(unordered_map<K, T, H, P, A> const&,
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inline bool operator!=(unordered_map<K, T, H, P, A> const&,
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unordered_map<K, T, H, P, A> const&);
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template <class K, class T, class H, class P, class A>
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void swap(unordered_map<K, T, H, P, A>&,
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inline void swap(unordered_map<K, T, H, P, A>&,
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unordered_map<K, T, H, P, A>&);
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template <class K,
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@@ -40,13 +40,13 @@ namespace boost
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class A = std::allocator<std::pair<const K, T> > >
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class unordered_multimap;
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template <class K, class T, class H, class P, class A>
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bool operator==(unordered_multimap<K, T, H, P, A> const&,
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inline bool operator==(unordered_multimap<K, T, H, P, A> const&,
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unordered_multimap<K, T, H, P, A> const&);
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template <class K, class T, class H, class P, class A>
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bool operator!=(unordered_multimap<K, T, H, P, A> const&,
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inline bool operator!=(unordered_multimap<K, T, H, P, A> const&,
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unordered_multimap<K, T, H, P, A> const&);
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template <class K, class T, class H, class P, class A>
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void swap(unordered_multimap<K, T, H, P, A>&,
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inline void swap(unordered_multimap<K, T, H, P, A>&,
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unordered_multimap<K, T, H, P, A>&);
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}
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@@ -23,13 +23,13 @@ namespace boost
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class A = std::allocator<T> >
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class unordered_set;
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template <class T, class H, class P, class A>
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bool operator==(unordered_set<T, H, P, A> const&,
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inline bool operator==(unordered_set<T, H, P, A> const&,
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unordered_set<T, H, P, A> const&);
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template <class T, class H, class P, class A>
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bool operator!=(unordered_set<T, H, P, A> const&,
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inline bool operator!=(unordered_set<T, H, P, A> const&,
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unordered_set<T, H, P, A> const&);
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template <class T, class H, class P, class A>
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void swap(unordered_set<T, H, P, A> &m1,
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inline void swap(unordered_set<T, H, P, A> &m1,
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unordered_set<T, H, P, A> &m2);
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template <class T,
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@@ -38,13 +38,13 @@ namespace boost
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class A = std::allocator<T> >
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class unordered_multiset;
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template <class T, class H, class P, class A>
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bool operator==(unordered_multiset<T, H, P, A> const&,
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inline bool operator==(unordered_multiset<T, H, P, A> const&,
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unordered_multiset<T, H, P, A> const&);
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template <class T, class H, class P, class A>
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bool operator!=(unordered_multiset<T, H, P, A> const&,
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inline bool operator!=(unordered_multiset<T, H, P, A> const&,
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unordered_multiset<T, H, P, A> const&);
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template <class T, class H, class P, class A>
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void swap(unordered_multiset<T, H, P, A> &m1,
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inline void swap(unordered_multiset<T, H, P, A> &m1,
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unordered_multiset<T, H, P, A> &m2);
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}
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