Merge unordered from trunk.

- Avoid using operator& with the value type.
- More comments in headers.
- Remove old clang workaround.
- Adjust use of inline to make Borland a little happier.
- Avoid `-Wconversion` warnings.


[SVN r67663]
This commit is contained in:
Daniel James
2011-01-04 23:05:55 +00:00
parent dc8e65043b
commit 54f9626c12
13 changed files with 215 additions and 81 deletions
+1 -1
View File
@@ -64,7 +64,7 @@ namespace boost { namespace unordered_detail {
inline void hash_buckets<A, G>::delete_node(node_ptr b)
{
node* raw_ptr = static_cast<node*>(&*b);
boost::unordered_detail::destroy(&raw_ptr->value());
boost::unordered_detail::destroy(raw_ptr->value_ptr());
real_node_ptr n(node_alloc().address(*raw_ptr));
node_alloc().destroy(n);
node_alloc().deallocate(n, 1);
+108 -32
View File
@@ -21,14 +21,14 @@
// This header defines most of the classes used to implement the unordered
// containers. It doesn't include the insert methods as they require a lot
// of preprocessor metaprogramming - they are in insert.hpp
// of preprocessor metaprogramming - they are in unique.hpp and equivalent.hpp.
// Template parameters:
//
// H = Hash Function
// P = Predicate
// A = Value Allocator
// G = Grouped/Ungrouped
// G = Bucket group policy, 'grouped' or 'ungrouped'
// E = Key Extractor
#if !defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_NO_VARIADIC_TEMPLATES)
@@ -90,7 +90,37 @@ namespace boost { namespace unordered_detail {
#pragma warning(pop)
#endif
////////////////////////////////////////////////////////////////////////////
//
// This section implements buckets and nodes. Here's a rough
// inheritance diagram, to show how they pull together.
//
// For unordered_set/unordered_map:
//
// hash_bucket<A>
// |
// ungrouped_node_base<A> value_base<A::value_type>
// | |
// +--------------+-------------+
// |
// hash_node<A, ungrouped>
//
// For unordered_multiset/unordered_multimap:
//
// hash_bucket<A>
// |
// grouped_node_base<A> value_base<A::value_type>
// | |
// +--------------+-------------+
// |
// hash_node<A, grouped>
// hash_bucket
//
// hash_bucket is used for both the buckets and as a base class for
// nodes. By using 'bucket_ptr' for 'node_ptr', 'next_' can point
// to either a bucket or a node. This is used later to implement a
// sentinel at the end of the bucket array.
template <class A>
class hash_bucket
@@ -109,6 +139,16 @@ namespace boost { namespace unordered_detail {
hash_bucket() : next_() {}
};
// In containers with equivalent keys (unordered_multimap and
// unordered_multiset) equivalent nodes are grouped together, in
// containers with unique keys (unordered_map and unordered_set)
// individual nodes are treated as groups of one. The following two
// classes implement the data structure.
// This is used for containers with unique keys. There are no groups
// so it doesn't add any extra members, and just treats individual
// nodes as groups of one.
template <class A>
struct ungrouped_node_base : hash_bucket<A> {
typedef hash_bucket<A> bucket;
@@ -125,6 +165,10 @@ namespace boost { namespace unordered_detail {
static void unlink_nodes(bucket& b, node_ptr end);
};
// This is used for containers with equivalent keys. It implements a
// circular list running in the opposite direction to the linked
// list through the nodes.
template <class A>
struct grouped_node_base : hash_bucket<A>
{
@@ -151,6 +195,10 @@ namespace boost { namespace unordered_detail {
}
};
// These two classes implement an easy way to pass around the node
// group policy classes without the messy template parameters.
// Whenever you see the template parameter 'G' it's one of these.
struct ungrouped
{
template <class A>
@@ -167,6 +215,8 @@ namespace boost { namespace unordered_detail {
};
};
// The space used to store values in a node.
template <class ValueType>
struct value_base
{
@@ -181,6 +231,9 @@ namespace boost { namespace unordered_detail {
value_type& value() {
return *(ValueType*) this;
}
value_type* value_ptr() {
return (ValueType*) this;
}
private:
value_base& operator=(value_base const&);
};
@@ -199,11 +252,20 @@ namespace boost { namespace unordered_detail {
static value_type& get_value(node_ptr p) {
return static_cast<hash_node&>(*p).value();
}
static value_type* get_value_ptr(node_ptr p) {
return static_cast<hash_node&>(*p).value_ptr();
}
private:
hash_node& operator=(hash_node const&);
};
////////////////////////////////////////////////////////////////////////////
//
// Iterator Base
//
// This is the iterator used internally, the external iterators are
// provided by lightweight wrappers (hash_iterator and
// hast_const_iterator) which provide the full iterator interface.
template <class A, class G>
class hash_iterator_base
@@ -248,12 +310,24 @@ namespace boost { namespace unordered_detail {
}
};
////////////////////////////////////////////////////////////////////////////
//
// Now the main data structure:
//
// hash_buckets<A, G> hash_buffered_functions<H, P>
// | |
// +-------------+--------------+
// |
// hash_table<T>
//
// T is a class which contains typedefs for all the types we need.
// hash_buckets
//
// This is responsible for allocating and deallocating buckets and nodes.
//
// Notes:
// 1. For the sake exception safety the allocators themselves don't allocate
// 1. For the sake exception safety the consturctors don't allocate
// anything.
// 2. It's the callers responsibility to allocate the buckets before calling
// any of the methods (other than getters and setters).
@@ -327,6 +401,17 @@ namespace boost { namespace unordered_detail {
std::size_t delete_to_bucket_end(node_ptr begin);
};
// Assigning and swapping the equality and hash function objects
// needs strong exception safety. To implement that normally we'd
// require one of them to be known to not throw and the other to
// guarantee strong exception safety. Unfortunately they both only
// have basic exception safety. So to acheive strong exception
// safety we have storage space for two copies, and assign the new
// copies to the unused space. Then switch to using that to use
// them. This is implemented in 'set_hash_functions' which
// atomically assigns the new function objects in a strongly
// exception safe manner.
template <class H, class P> class set_hash_functions;
template <class H, class P>
@@ -429,6 +514,12 @@ namespace boost { namespace unordered_detail {
}
};
// This implements almost all of the required functionality, apart
// from some things that are specific to containers with unique and
// equivalent keys which is implemented in hash_unique_table and
// hash_equivalent_table. See unique.hpp and equivalent.hpp for
// their declaration and implementation.
template <class T>
class hash_table : public T::buckets, public T::buffered_functions
{
@@ -569,9 +660,13 @@ namespace boost { namespace unordered_detail {
node_constructor&, std::size_t);
};
// Iterator Access
///////////////////////////////////////////////////////////////////
//
// Iterators
// iterator_access is used to access the internal iterator without
// making it publicly available.
#if !defined(__clang__)
class iterator_access
{
public:
@@ -582,30 +677,6 @@ namespace boost { namespace unordered_detail {
return it.base_;
}
};
#else
class iterator_access
{
public:
// Note: we access Iterator::base here, rather than in the function
// signature to work around a bug in the friend support of an
// early version of clang.
template <class Iterator>
struct base
{
typedef BOOST_DEDUCED_TYPENAME Iterator::base type;
};
template <class Iterator>
static BOOST_DEDUCED_TYPENAME base<Iterator>::type const&
get(Iterator const& it)
{
return it.base_;
}
};
#endif
// Iterators
template <class A, class G> class hash_iterator;
template <class A, class G> class hash_const_iterator;
@@ -644,7 +715,7 @@ namespace boost { namespace unordered_detail {
return node::get_value(ptr_);
}
value_type* operator->() const {
return &node::get_value(ptr_);
return node::get_value_ptr(ptr_);
}
hash_local_iterator& operator++() {
ptr_ = ptr_->next_; return *this;
@@ -694,7 +765,7 @@ namespace boost { namespace unordered_detail {
return node::get_value(ptr_);
}
value_type const* operator->() const {
return &node::get_value(ptr_);
return node::get_value_ptr(ptr_);
}
hash_const_local_iterator& operator++() {
ptr_ = ptr_->next_; return *this;
@@ -716,7 +787,7 @@ namespace boost { namespace unordered_detail {
}
};
// iterators
// Iterators
//
// all no throw
@@ -823,7 +894,12 @@ namespace boost { namespace unordered_detail {
}
};
////////////////////////////////////////////////////////////////////////////
//
// types
//
// This is used to convieniently pass around a container's typedefs
// without having 7 template parameters.
template <class K, class V, class H, class P, class A, class E, class G>
struct types
+2 -2
View File
@@ -299,7 +299,7 @@ namespace boost { namespace unordered_detail {
#if BOOST_WORKAROUND(__CODEGEARC__, BOOST_TESTED_AT(0x0613))
struct dummy { hash_node<Alloc, Grouped> x; };
#endif
boost::unordered_detail::destroy(&node_->value());
boost::unordered_detail::destroy(node_->value_ptr());
}
if (node_constructed_)
@@ -322,7 +322,7 @@ namespace boost { namespace unordered_detail {
}
else {
BOOST_ASSERT(node_constructed_ && value_constructed_);
boost::unordered_detail::destroy(&node_->value());
boost::unordered_detail::destroy(node_->value_ptr());
value_constructed_ = false;
}
}
@@ -24,13 +24,13 @@ namespace boost
class A = std::allocator<std::pair<const K, T> > >
class unordered_map;
template <class K, class T, class H, class P, class A>
bool operator==(unordered_map<K, T, H, P, A> const&,
inline bool operator==(unordered_map<K, T, H, P, A> const&,
unordered_map<K, T, H, P, A> const&);
template <class K, class T, class H, class P, class A>
bool operator!=(unordered_map<K, T, H, P, A> const&,
inline bool operator!=(unordered_map<K, T, H, P, A> const&,
unordered_map<K, T, H, P, A> const&);
template <class K, class T, class H, class P, class A>
void swap(unordered_map<K, T, H, P, A>&,
inline void swap(unordered_map<K, T, H, P, A>&,
unordered_map<K, T, H, P, A>&);
template <class K,
@@ -40,13 +40,13 @@ namespace boost
class A = std::allocator<std::pair<const K, T> > >
class unordered_multimap;
template <class K, class T, class H, class P, class A>
bool operator==(unordered_multimap<K, T, H, P, A> const&,
inline bool operator==(unordered_multimap<K, T, H, P, A> const&,
unordered_multimap<K, T, H, P, A> const&);
template <class K, class T, class H, class P, class A>
bool operator!=(unordered_multimap<K, T, H, P, A> const&,
inline bool operator!=(unordered_multimap<K, T, H, P, A> const&,
unordered_multimap<K, T, H, P, A> const&);
template <class K, class T, class H, class P, class A>
void swap(unordered_multimap<K, T, H, P, A>&,
inline void swap(unordered_multimap<K, T, H, P, A>&,
unordered_multimap<K, T, H, P, A>&);
}
@@ -23,13 +23,13 @@ namespace boost
class A = std::allocator<T> >
class unordered_set;
template <class T, class H, class P, class A>
bool operator==(unordered_set<T, H, P, A> const&,
inline bool operator==(unordered_set<T, H, P, A> const&,
unordered_set<T, H, P, A> const&);
template <class T, class H, class P, class A>
bool operator!=(unordered_set<T, H, P, A> const&,
inline bool operator!=(unordered_set<T, H, P, A> const&,
unordered_set<T, H, P, A> const&);
template <class T, class H, class P, class A>
void swap(unordered_set<T, H, P, A> &m1,
inline void swap(unordered_set<T, H, P, A> &m1,
unordered_set<T, H, P, A> &m2);
template <class T,
@@ -38,13 +38,13 @@ namespace boost
class A = std::allocator<T> >
class unordered_multiset;
template <class T, class H, class P, class A>
bool operator==(unordered_multiset<T, H, P, A> const&,
inline bool operator==(unordered_multiset<T, H, P, A> const&,
unordered_multiset<T, H, P, A> const&);
template <class T, class H, class P, class A>
bool operator!=(unordered_multiset<T, H, P, A> const&,
inline bool operator!=(unordered_multiset<T, H, P, A> const&,
unordered_multiset<T, H, P, A> const&);
template <class T, class H, class P, class A>
void swap(unordered_multiset<T, H, P, A> &m1,
inline void swap(unordered_multiset<T, H, P, A> &m1,
unordered_multiset<T, H, P, A> &m2);
}