Slightly more consistent variable names. In detail 'n' is now always a node pointer.

[SVN r56346]
This commit is contained in:
Daniel James committed 2009-09-21 21:17:19 +00:00
1 parent 78b078f41d
commit 965c2ae89c
7 files changed
+165 -160

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+29 -27
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@@ -116,7 +116,7 @@ namespace boost { namespace unordered_detail {
// no throw
template <class H, class P, class A, class G, class K>
inline std::size_t hash_table<H, P, A, G, K>::min_buckets_for_size(
std::size_t n) const
std::size_t size) const
{
BOOST_ASSERT(this->mlf_ != 0);
@@ -128,7 +128,7 @@ namespace boost { namespace unordered_detail {
//
// Or from rehash post-condition:
// count > size / mlf_
return next_prime(double_to_size_t(floor(n / (double) mlf_)) + 1);
return next_prime(double_to_size_t(floor(size / (double) mlf_)) + 1);
}
////////////////////////////////////////////////////////////////////////////
@@ -199,9 +199,9 @@ namespace boost { namespace unordered_detail {
// Constructors
template <class H, class P, class A, class G, class K>
hash_table<H, P, A, G, K>::hash_table(std::size_t n,
hash_table<H, P, A, G, K>::hash_table(std::size_t num_buckets,
hasher const& hf, key_equal const& eq, node_allocator const& a)
: buckets(a, next_prime(n)),
: buckets(a, next_prime(num_buckets)),
base(hf, eq),
size_(),
mlf_(1.0f),
@@ -404,24 +404,26 @@ namespace boost { namespace unordered_detail {
// basic exception safety
template <class H, class P, class A, class G, class K>
inline void hash_table<H, P, A, G, K>::create_for_insert(std::size_t n)
inline void hash_table<H, P, A, G, K>::create_for_insert(std::size_t size)
{
if(n > this->bucket_count_)
this->bucket_count_ = this->min_buckets_for_size(n);
// TODO: Write a test to detect this bug:
if(size > this->bucket_count_)
this->bucket_count_ = this->min_buckets_for_size(size);
this->create_buckets();
this->init_buckets();
}
// basic exception safety
template <class H, class P, class A, class G, class K>
inline bool hash_table<H, P, A, G, K>::reserve_for_insert(std::size_t n)
inline bool hash_table<H, P, A, G, K>::reserve_for_insert(std::size_t size)
{
if(n >= max_load_) {
if(size >= max_load_) {
std::size_t s = this->size_;
s = s + (s >> 1);
n = this->min_buckets_for_size(s > n ? s : n);
if(n != this->bucket_count_) {
rehash_impl(n);
std::size_t num_buckets
= this->min_buckets_for_size(s > size ? s : size);
if(num_buckets != this->bucket_count_) {
rehash_impl(num_buckets);
return true;
}
}
@@ -433,24 +435,24 @@ namespace boost { namespace unordered_detail {
// strong otherwise.
// TODO: Should this always create buckets?
template <class H, class P, class A, class G, class K>
inline void hash_table<H, P, A, G, K>
::rehash(std::size_t n)
inline void hash_table<H, P, A, G, K>::rehash(std::size_t min_buckets)
{
using namespace std;
if(!this->buckets_) {
this->bucket_count_ = next_prime(n);
this->bucket_count_ = next_prime(min_buckets);
this->create_buckets();
this->init_buckets();
}
else if(n != this->bucket_count_) {
// TODO: Another bug:
else if(min_buckets != this->bucket_count_) {
// no throw:
// TODO: Needlessly calling next_prime twice.
std::size_t min_size = this->min_buckets_for_size(this->size_);
n = next_prime(n);
n = min_size > n ? min_size : n;
min_buckets = next_prime(min_buckets);
min_buckets = min_size > min_buckets ? min_size : min_buckets;
rehash_impl(n);
rehash_impl(min_buckets);
}
}
@@ -461,13 +463,13 @@ namespace boost { namespace unordered_detail {
template <class H, class P, class A, class G, class K>
void hash_table<H, P, A, G, K>
::rehash_impl(std::size_t n)
::rehash_impl(std::size_t num_buckets)
{
hasher const& hf = this->hash_function();
std::size_t size = this->size_;
bucket_ptr end = this->get_bucket(this->bucket_count_);
buckets dst(this->node_alloc(), n);
buckets dst(this->node_alloc(), num_buckets);
dst.create_buckets();
buckets src(this->node_alloc(), this->bucket_count_);
@@ -726,18 +728,18 @@ namespace boost { namespace unordered_detail {
template <class H, class P, class A, class G, class K>
BOOST_DEDUCED_TYPENAME hash_table<H, P, A, G, K>::iterator_base
hash_table<H, P, A, G, K>::emplace_empty_impl_with_node(
node_constructor& a, std::size_t n)
node_constructor& a, std::size_t size)
{
key_type const& k = get_key(a.value());
std::size_t hash_value = this->hash_function()(k);
if(this->buckets_) this->reserve_for_insert(n);
else this->create_for_insert(n);
if(this->buckets_) this->reserve_for_insert(size);
else this->create_for_insert(size);
bucket_ptr bucket = this->bucket_ptr_from_hash(hash_value);
node_ptr node = a.release();
node::add_to_bucket(node, *bucket);
node_ptr n = a.release();
node::add_to_bucket(n, *bucket);
++this->size_;
this->cached_begin_bucket_ = bucket;
return iterator_base(bucket, node);
return iterator_base(bucket, n);
}
}}