forked from boostorg/unordered
		
	Unordered: Merge from trunk.
Faster assign, plus simplified some of the implementation. [SVN r80558]
This commit is contained in:
		@@ -20,171 +20,14 @@
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#include <boost/limits.hpp>
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#include <boost/iterator.hpp>
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#if defined(BOOST_MSVC)
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#pragma warning(push)
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#pragma warning(disable:4127) // conditional expression is constant
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#endif
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namespace boost { namespace unordered { namespace detail {
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    template <typename Types> struct table;
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    template <typename NodePointer> struct bucket;
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    struct ptr_bucket;
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    template <typename A, typename Bucket, typename Node, typename Policy>
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    struct buckets;
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    template <typename Types> struct table_impl;
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    template <typename Types> struct grouped_table_impl;
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    ///////////////////////////////////////////////////////////////////
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    //
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    // Node construction
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    template <typename NodeAlloc>
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    struct node_constructor
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    {
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    private:
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        typedef NodeAlloc node_allocator;
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        typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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            node_allocator_traits;
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        typedef typename node_allocator_traits::value_type node;
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        typedef typename node_allocator_traits::pointer node_pointer;
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        typedef typename node::value_type value_type;
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        node_allocator& alloc_;
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        node_pointer node_;
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        bool node_constructed_;
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        bool value_constructed_;
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    public:
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        node_constructor(node_allocator& n) :
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            alloc_(n),
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            node_(),
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            node_constructed_(false),
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            value_constructed_(false)
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        {
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        }
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        ~node_constructor();
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        void construct_node();
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        template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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        void construct_value(BOOST_UNORDERED_EMPLACE_ARGS)
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        {
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            BOOST_ASSERT(node_ && node_constructed_ && !value_constructed_);
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            boost::unordered::detail::construct_value_impl(
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                alloc_, node_->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
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            value_constructed_ = true;
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        }
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        template <typename A0>
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        void construct_value2(BOOST_FWD_REF(A0) a0)
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        {
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            BOOST_ASSERT(node_ && node_constructed_ && !value_constructed_);
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            boost::unordered::detail::construct_value_impl(
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                alloc_, node_->value_ptr(),
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                BOOST_UNORDERED_EMPLACE_ARGS1(boost::forward<A0>(a0)));
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            value_constructed_ = true;
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        }
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        value_type const& value() const {
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            BOOST_ASSERT(node_ && node_constructed_ && value_constructed_);
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            return node_->value();
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        }
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        // no throw
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        node_pointer release()
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        {
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            node_pointer p = node_;
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            node_ = node_pointer();
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            return p;
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        }
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    private:
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        node_constructor(node_constructor const&);
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        node_constructor& operator=(node_constructor const&);
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    };
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    template <typename Alloc>
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    node_constructor<Alloc>::~node_constructor()
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    {
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        if (node_) {
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            if (value_constructed_) {
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                boost::unordered::detail::destroy_value_impl(alloc_,
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                    node_->value_ptr());
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            }
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            if (node_constructed_) {
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                node_allocator_traits::destroy(alloc_,
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                    boost::addressof(*node_));
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            }
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            node_allocator_traits::deallocate(alloc_, node_, 1);
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        }
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    }
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    template <typename Alloc>
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    void node_constructor<Alloc>::construct_node()
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    {
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        if(!node_) {
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            node_constructed_ = false;
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            value_constructed_ = false;
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            node_ = node_allocator_traits::allocate(alloc_, 1);
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            node_allocator_traits::construct(alloc_,
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                boost::addressof(*node_), node());
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            node_->init(static_cast<typename node::link_pointer>(node_));
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            node_constructed_ = true;
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        }
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        else {
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            BOOST_ASSERT(node_constructed_);
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            if (value_constructed_)
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            {
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                boost::unordered::detail::destroy_value_impl(alloc_,
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                    node_->value_ptr());
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                value_constructed_ = false;
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            }
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        }
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    }
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    ///////////////////////////////////////////////////////////////////
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    //
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    // Bucket
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    template <typename NodePointer>
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    struct bucket
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    {
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        typedef NodePointer previous_pointer;
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        previous_pointer next_;
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        bucket() : next_() {}
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        previous_pointer first_from_start()
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        {
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            return next_;
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        }
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        enum { extra_node = true };
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    };
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    struct ptr_bucket
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    {
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        typedef ptr_bucket* previous_pointer;
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        previous_pointer next_;
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        ptr_bucket() : next_(0) {}
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        previous_pointer first_from_start()
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        {
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            return this;
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        }
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        enum { extra_node = false };
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    };
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}}}
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namespace boost { namespace unordered { namespace iterator_detail {
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@@ -340,8 +183,6 @@ namespace boost { namespace unordered { namespace iterator_detail {
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        friend struct boost::unordered::iterator_detail::cl_iterator;
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        template <typename>
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        friend struct boost::unordered::detail::table;
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        template <typename, typename, typename, typename>
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        friend struct boost::unordered::detail::buckets;
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        template <typename>
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        friend struct boost::unordered::detail::table_impl;
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        template <typename>
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@@ -397,8 +238,6 @@ namespace boost { namespace unordered { namespace iterator_detail {
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#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
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        template <typename>
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        friend struct boost::unordered::detail::table;
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        template <typename, typename, typename, typename>
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        friend struct boost::unordered::detail::buckets;
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        template <typename>
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        friend struct boost::unordered::detail::table_impl;
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        template <typename>
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@@ -452,11 +291,283 @@ namespace boost { namespace unordered { namespace iterator_detail {
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namespace boost { namespace unordered { namespace detail {
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    ///////////////////////////////////////////////////////////////////
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    //
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    // Node construction
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    template <typename NodeAlloc>
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    struct node_constructor
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    {
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    private:
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        typedef NodeAlloc node_allocator;
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        typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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            node_allocator_traits;
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        typedef typename node_allocator_traits::value_type node;
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        typedef typename node_allocator_traits::pointer node_pointer;
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        typedef typename node::value_type value_type;
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    protected:
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        node_allocator& alloc_;
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    private:
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        node_pointer node_;
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        bool node_constructed_;
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        bool value_constructed_;
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    public:
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        node_constructor(node_allocator& n) :
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            alloc_(n),
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            node_(),
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            node_constructed_(false),
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            value_constructed_(false)
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        {
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        }
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        ~node_constructor();
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        void construct();
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        template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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        void construct_with_value(BOOST_UNORDERED_EMPLACE_ARGS)
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        {
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            construct();
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            boost::unordered::detail::construct_value_impl(
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                alloc_, node_->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
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            value_constructed_ = true;
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        }
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        template <typename A0>
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        void construct_with_value2(BOOST_FWD_REF(A0) a0)
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        {
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            construct();
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            boost::unordered::detail::construct_value_impl(
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                alloc_, node_->value_ptr(),
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                BOOST_UNORDERED_EMPLACE_ARGS1(boost::forward<A0>(a0)));
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            value_constructed_ = true;
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        }
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        value_type const& value() const {
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            BOOST_ASSERT(node_ && node_constructed_ && value_constructed_);
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            return node_->value();
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		||||
        }
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        // no throw
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        node_pointer release()
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		||||
        {
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		||||
            BOOST_ASSERT(node_ && node_constructed_);
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            node_pointer p = node_;
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            node_ = node_pointer();
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		||||
            return p;
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		||||
        }
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    private:
 | 
			
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        node_constructor(node_constructor const&);
 | 
			
		||||
        node_constructor& operator=(node_constructor const&);
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		||||
    };
 | 
			
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 | 
			
		||||
    template <typename Alloc>
 | 
			
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    node_constructor<Alloc>::~node_constructor()
 | 
			
		||||
    {
 | 
			
		||||
        if (node_) {
 | 
			
		||||
            if (value_constructed_) {
 | 
			
		||||
                boost::unordered::detail::destroy_value_impl(alloc_,
 | 
			
		||||
                    node_->value_ptr());
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (node_constructed_) {
 | 
			
		||||
                node_allocator_traits::destroy(alloc_,
 | 
			
		||||
                    boost::addressof(*node_));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            node_allocator_traits::deallocate(alloc_, node_, 1);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    template <typename Alloc>
 | 
			
		||||
    void node_constructor<Alloc>::construct()
 | 
			
		||||
    {
 | 
			
		||||
        if(!node_) {
 | 
			
		||||
            node_constructed_ = false;
 | 
			
		||||
            value_constructed_ = false;
 | 
			
		||||
 | 
			
		||||
            node_ = node_allocator_traits::allocate(alloc_, 1);
 | 
			
		||||
 | 
			
		||||
            node_allocator_traits::construct(alloc_,
 | 
			
		||||
                boost::addressof(*node_), node());
 | 
			
		||||
            node_->init(static_cast<typename node::link_pointer>(node_));
 | 
			
		||||
            node_constructed_ = true;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            BOOST_ASSERT(node_constructed_);
 | 
			
		||||
 | 
			
		||||
            if (value_constructed_)
 | 
			
		||||
            {
 | 
			
		||||
                boost::unordered::detail::destroy_value_impl(alloc_,
 | 
			
		||||
                    node_->value_ptr());
 | 
			
		||||
                value_constructed_ = false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ///////////////////////////////////////////////////////////////////
 | 
			
		||||
    //
 | 
			
		||||
    // Node Holder
 | 
			
		||||
    //
 | 
			
		||||
    // Temporary store for nodes. Deletes any that aren't used.
 | 
			
		||||
 | 
			
		||||
    template <typename NodeAlloc>
 | 
			
		||||
    struct node_holder : private node_constructor<NodeAlloc>
 | 
			
		||||
    {
 | 
			
		||||
    private:
 | 
			
		||||
        typedef node_constructor<NodeAlloc> base;
 | 
			
		||||
 | 
			
		||||
        typedef NodeAlloc node_allocator;
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<NodeAlloc>
 | 
			
		||||
            node_allocator_traits;
 | 
			
		||||
        typedef typename node_allocator_traits::value_type node;
 | 
			
		||||
        typedef typename node_allocator_traits::pointer node_pointer;
 | 
			
		||||
        typedef typename node::value_type value_type;
 | 
			
		||||
        typedef typename node::link_pointer link_pointer;
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            iterator<node_pointer, value_type> iterator;
 | 
			
		||||
 | 
			
		||||
        node_pointer nodes_;
 | 
			
		||||
 | 
			
		||||
    public:
 | 
			
		||||
 | 
			
		||||
        template <typename Table>
 | 
			
		||||
        explicit node_holder(Table& b) :
 | 
			
		||||
            base(b.node_alloc()),
 | 
			
		||||
            nodes_()
 | 
			
		||||
        {
 | 
			
		||||
            typename Table::previous_pointer prev = b.get_previous_start();
 | 
			
		||||
            nodes_ = static_cast<node_pointer>(prev->next_);
 | 
			
		||||
            prev->next_ = link_pointer();
 | 
			
		||||
            b.size_ = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ~node_holder();
 | 
			
		||||
 | 
			
		||||
        template <typename T>
 | 
			
		||||
        inline void assign_impl(T const& v) {
 | 
			
		||||
            nodes_->value() = v;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        template <typename T1, typename T2>
 | 
			
		||||
        inline void assign_impl(std::pair<T1 const, T2> const& v) {
 | 
			
		||||
            const_cast<T1&>(nodes_->value().first) = v.first;
 | 
			
		||||
            nodes_->value().second = v.second;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        template <typename T>
 | 
			
		||||
        inline void move_assign_impl(T& v) {
 | 
			
		||||
            nodes_->value() = boost::move(v);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        template <typename T1, typename T2>
 | 
			
		||||
        inline void move_assign_impl(std::pair<T1 const, T2>& v) {
 | 
			
		||||
            // TODO: Move key as well?
 | 
			
		||||
            const_cast<T1&>(nodes_->value().first) =
 | 
			
		||||
                boost::move(const_cast<T1&>(v.first));
 | 
			
		||||
            nodes_->value().second = boost::move(v.second);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        node_pointer copy_of(value_type const& v)
 | 
			
		||||
        {
 | 
			
		||||
            if (nodes_) {
 | 
			
		||||
                assign_impl(v);
 | 
			
		||||
                node_pointer p = nodes_;
 | 
			
		||||
                nodes_ = static_cast<node_pointer>(p->next_);
 | 
			
		||||
                p->init(static_cast<typename node::link_pointer>(p));
 | 
			
		||||
                p->next_ = link_pointer();
 | 
			
		||||
                return p;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                this->construct_with_value2(v);
 | 
			
		||||
                return base::release();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        node_pointer move_copy_of(value_type& v)
 | 
			
		||||
        {
 | 
			
		||||
            if (nodes_) {
 | 
			
		||||
                move_assign_impl(v);
 | 
			
		||||
                node_pointer p = nodes_;
 | 
			
		||||
                nodes_ = static_cast<node_pointer>(p->next_);
 | 
			
		||||
                p->init(static_cast<typename node::link_pointer>(p));
 | 
			
		||||
                p->next_ = link_pointer();
 | 
			
		||||
                return p;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                this->construct_with_value2(boost::move(v));
 | 
			
		||||
                return base::release();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator get_start() const
 | 
			
		||||
        {
 | 
			
		||||
            return iterator(nodes_);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    template <typename Alloc>
 | 
			
		||||
    node_holder<Alloc>::~node_holder()
 | 
			
		||||
    {
 | 
			
		||||
        while (nodes_) {
 | 
			
		||||
            node_pointer p = nodes_;
 | 
			
		||||
            nodes_ = static_cast<node_pointer>(p->next_);
 | 
			
		||||
 | 
			
		||||
            boost::unordered::detail::destroy_value_impl(this->alloc_,
 | 
			
		||||
                p->value_ptr());
 | 
			
		||||
            node_allocator_traits::destroy(this->alloc_, boost::addressof(*p));
 | 
			
		||||
            node_allocator_traits::deallocate(this->alloc_, p, 1);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ///////////////////////////////////////////////////////////////////
 | 
			
		||||
    //
 | 
			
		||||
    // Bucket
 | 
			
		||||
 | 
			
		||||
    template <typename NodePointer>
 | 
			
		||||
    struct bucket
 | 
			
		||||
    {
 | 
			
		||||
        typedef NodePointer previous_pointer;
 | 
			
		||||
        previous_pointer next_;
 | 
			
		||||
 | 
			
		||||
        bucket() : next_() {}
 | 
			
		||||
 | 
			
		||||
        previous_pointer first_from_start()
 | 
			
		||||
        {
 | 
			
		||||
            return next_;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        enum { extra_node = true };
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    struct ptr_bucket
 | 
			
		||||
    {
 | 
			
		||||
        typedef ptr_bucket* previous_pointer;
 | 
			
		||||
        previous_pointer next_;
 | 
			
		||||
 | 
			
		||||
        ptr_bucket() : next_(0) {}
 | 
			
		||||
 | 
			
		||||
        previous_pointer first_from_start()
 | 
			
		||||
        {
 | 
			
		||||
            return this;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        enum { extra_node = false };
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    ///////////////////////////////////////////////////////////////////
 | 
			
		||||
    //
 | 
			
		||||
    // Hash Policy
 | 
			
		||||
    //
 | 
			
		||||
    // Don't really want buckets to derive from this, but will for now.
 | 
			
		||||
    // Don't really want table to derive from this, but will for now.
 | 
			
		||||
 | 
			
		||||
    template <typename SizeT>
 | 
			
		||||
    struct prime_policy
 | 
			
		||||
@@ -537,389 +648,6 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            std::numeric_limits<std::size_t>::digits,
 | 
			
		||||
            std::numeric_limits<std::size_t>::radix> {};
 | 
			
		||||
 | 
			
		||||
    ///////////////////////////////////////////////////////////////////
 | 
			
		||||
    //
 | 
			
		||||
    // Buckets
 | 
			
		||||
 | 
			
		||||
    template <typename A, typename Bucket, typename Node, typename Policy>
 | 
			
		||||
    struct buckets : Policy
 | 
			
		||||
    {
 | 
			
		||||
    private:
 | 
			
		||||
        buckets(buckets const&);
 | 
			
		||||
        buckets& operator=(buckets const&);
 | 
			
		||||
    public:
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<A> traits;
 | 
			
		||||
        typedef typename traits::value_type value_type;
 | 
			
		||||
 | 
			
		||||
        typedef Policy policy;
 | 
			
		||||
        typedef Node node;
 | 
			
		||||
        typedef Bucket bucket;
 | 
			
		||||
        typedef typename boost::unordered::detail::rebind_wrap<A, node>::type
 | 
			
		||||
            node_allocator;
 | 
			
		||||
        typedef typename boost::unordered::detail::rebind_wrap<A, bucket>::type
 | 
			
		||||
            bucket_allocator;
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<node_allocator>
 | 
			
		||||
            node_allocator_traits;
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<bucket_allocator>
 | 
			
		||||
            bucket_allocator_traits;
 | 
			
		||||
        typedef typename node_allocator_traits::pointer
 | 
			
		||||
            node_pointer;
 | 
			
		||||
        typedef typename node_allocator_traits::const_pointer
 | 
			
		||||
            const_node_pointer;
 | 
			
		||||
        typedef typename bucket_allocator_traits::pointer
 | 
			
		||||
            bucket_pointer;
 | 
			
		||||
        typedef typename bucket::previous_pointer
 | 
			
		||||
            previous_pointer;
 | 
			
		||||
        typedef boost::unordered::detail::node_constructor<node_allocator>
 | 
			
		||||
            node_constructor;
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            iterator<node_pointer, value_type> iterator;
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            c_iterator<const_node_pointer, node_pointer, value_type> c_iterator;
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            l_iterator<node_pointer, value_type, policy> l_iterator;
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            cl_iterator<const_node_pointer, node_pointer, value_type, policy>
 | 
			
		||||
            cl_iterator;
 | 
			
		||||
 | 
			
		||||
        // Members
 | 
			
		||||
 | 
			
		||||
        bucket_pointer buckets_;
 | 
			
		||||
        std::size_t bucket_count_;
 | 
			
		||||
        std::size_t size_;
 | 
			
		||||
        boost::unordered::detail::compressed<bucket_allocator, node_allocator>
 | 
			
		||||
            allocators_;
 | 
			
		||||
 | 
			
		||||
        // Data access
 | 
			
		||||
 | 
			
		||||
        bucket_allocator const& bucket_alloc() const
 | 
			
		||||
        {
 | 
			
		||||
            return allocators_.first();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        node_allocator const& node_alloc() const
 | 
			
		||||
        {
 | 
			
		||||
            return allocators_.second();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        bucket_allocator& bucket_alloc()
 | 
			
		||||
        {
 | 
			
		||||
            return allocators_.first();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        node_allocator& node_alloc()
 | 
			
		||||
        {
 | 
			
		||||
            return allocators_.second();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::size_t max_bucket_count() const
 | 
			
		||||
        {
 | 
			
		||||
            // -1 to account for the start bucket.
 | 
			
		||||
            return policy::prev_bucket_count(
 | 
			
		||||
                bucket_allocator_traits::max_size(bucket_alloc()) - 1);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        bucket_pointer get_bucket(std::size_t bucket_index) const
 | 
			
		||||
        {
 | 
			
		||||
            return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        previous_pointer get_previous_start() const
 | 
			
		||||
        {
 | 
			
		||||
            return this->get_bucket(this->bucket_count_)->first_from_start();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        previous_pointer get_previous_start(std::size_t bucket_index) const
 | 
			
		||||
        {
 | 
			
		||||
            return this->get_bucket(bucket_index)->next_;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator get_start() const
 | 
			
		||||
        {
 | 
			
		||||
            return iterator(static_cast<node_pointer>(
 | 
			
		||||
                        this->get_previous_start()->next_));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator get_start(std::size_t bucket_index) const
 | 
			
		||||
        {
 | 
			
		||||
            previous_pointer prev = this->get_previous_start(bucket_index);
 | 
			
		||||
            return prev ? iterator(static_cast<node_pointer>(prev->next_)) :
 | 
			
		||||
                iterator();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        float load_factor() const
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(this->bucket_count_ != 0);
 | 
			
		||||
            return static_cast<float>(this->size_)
 | 
			
		||||
                / static_cast<float>(this->bucket_count_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::size_t bucket_size(std::size_t index) const
 | 
			
		||||
        {
 | 
			
		||||
            if (!this->size_) return 0;
 | 
			
		||||
            iterator it = this->get_start(index);
 | 
			
		||||
            if (!it.node_) return 0;
 | 
			
		||||
 | 
			
		||||
            std::size_t count = 0;
 | 
			
		||||
            while(it.node_ && policy::to_bucket(
 | 
			
		||||
                        this->bucket_count_, it.node_->hash_) == index)
 | 
			
		||||
            {
 | 
			
		||||
                ++count;
 | 
			
		||||
                ++it;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return count;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Constructors
 | 
			
		||||
 | 
			
		||||
        buckets(node_allocator const& a, std::size_t bucket_count) :
 | 
			
		||||
            buckets_(),
 | 
			
		||||
            bucket_count_(bucket_count),
 | 
			
		||||
            size_(),
 | 
			
		||||
            allocators_(a,a)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        buckets(buckets& b, boost::unordered::detail::move_tag m) :
 | 
			
		||||
            buckets_(),
 | 
			
		||||
            bucket_count_(b.bucket_count_),
 | 
			
		||||
            size_(),
 | 
			
		||||
            allocators_(b.allocators_, m)
 | 
			
		||||
        {
 | 
			
		||||
            swap(b);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        template <typename Types>
 | 
			
		||||
        buckets(boost::unordered::detail::table<Types>& x,
 | 
			
		||||
                boost::unordered::detail::move_tag m) :
 | 
			
		||||
            buckets_(),
 | 
			
		||||
            bucket_count_(x.bucket_count_),
 | 
			
		||||
            size_(),
 | 
			
		||||
            allocators_(x.allocators_, m)
 | 
			
		||||
        {
 | 
			
		||||
            swap(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Create buckets
 | 
			
		||||
        // (never called in constructor to avoid exception issues)
 | 
			
		||||
 | 
			
		||||
        void create_buckets()
 | 
			
		||||
        {
 | 
			
		||||
            boost::unordered::detail::array_constructor<bucket_allocator>
 | 
			
		||||
                constructor(bucket_alloc());
 | 
			
		||||
    
 | 
			
		||||
            // Creates an extra bucket to act as the start node.
 | 
			
		||||
            constructor.construct(bucket(), this->bucket_count_ + 1);
 | 
			
		||||
    
 | 
			
		||||
            if (bucket::extra_node)
 | 
			
		||||
            {
 | 
			
		||||
                node_constructor a(this->node_alloc());
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
 | 
			
		||||
                (constructor.get() +
 | 
			
		||||
                    static_cast<std::ptrdiff_t>(this->bucket_count_))->next_ =
 | 
			
		||||
                        a.release();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            this->buckets_ = constructor.release();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Swap and Move
 | 
			
		||||
 | 
			
		||||
        void swap(buckets& other, false_type = false_type())
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(node_alloc() == other.node_alloc());
 | 
			
		||||
            boost::swap(buckets_, other.buckets_);
 | 
			
		||||
            boost::swap(bucket_count_, other.bucket_count_);
 | 
			
		||||
            boost::swap(size_, other.size_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void swap(buckets& other, true_type)
 | 
			
		||||
        {
 | 
			
		||||
            allocators_.swap(other.allocators_);
 | 
			
		||||
            boost::swap(buckets_, other.buckets_);
 | 
			
		||||
            boost::swap(bucket_count_, other.bucket_count_);
 | 
			
		||||
            boost::swap(size_, other.size_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_buckets_from(buckets& other)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(node_alloc() == other.node_alloc());
 | 
			
		||||
            BOOST_ASSERT(!this->buckets_);
 | 
			
		||||
            this->buckets_ = other.buckets_;
 | 
			
		||||
            this->bucket_count_ = other.bucket_count_;
 | 
			
		||||
            this->size_ = other.size_;
 | 
			
		||||
            other.buckets_ = bucket_pointer();
 | 
			
		||||
            other.bucket_count_ = 0;
 | 
			
		||||
            other.size_ = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Delete/destruct
 | 
			
		||||
 | 
			
		||||
        inline void delete_node(c_iterator n)
 | 
			
		||||
        {
 | 
			
		||||
            boost::unordered::detail::destroy_value_impl(node_alloc(),
 | 
			
		||||
                n.node_->value_ptr());
 | 
			
		||||
            node_allocator_traits::destroy(node_alloc(),
 | 
			
		||||
                    boost::addressof(*n.node_));
 | 
			
		||||
            node_allocator_traits::deallocate(node_alloc(), n.node_, 1);
 | 
			
		||||
            --size_;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::size_t delete_nodes(c_iterator begin, c_iterator end)
 | 
			
		||||
        {
 | 
			
		||||
            std::size_t count = 0;
 | 
			
		||||
 | 
			
		||||
            while(begin != end) {
 | 
			
		||||
                c_iterator n = begin;
 | 
			
		||||
                ++begin;
 | 
			
		||||
                delete_node(n);
 | 
			
		||||
                ++count;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return count;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        inline void delete_extra_node(bucket_pointer) {}
 | 
			
		||||
 | 
			
		||||
        inline void delete_extra_node(node_pointer n) {
 | 
			
		||||
            node_allocator_traits::destroy(node_alloc(), boost::addressof(*n));
 | 
			
		||||
            node_allocator_traits::deallocate(node_alloc(), n, 1);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        inline ~buckets()
 | 
			
		||||
        {
 | 
			
		||||
            this->delete_buckets();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void delete_buckets()
 | 
			
		||||
        {
 | 
			
		||||
            if(this->buckets_) {
 | 
			
		||||
                previous_pointer prev = this->get_previous_start();
 | 
			
		||||
 | 
			
		||||
                while(prev->next_) {
 | 
			
		||||
                    node_pointer n = static_cast<node_pointer>(prev->next_);
 | 
			
		||||
                    prev->next_ = n->next_;
 | 
			
		||||
                    delete_node(iterator(n));
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                delete_extra_node(prev);
 | 
			
		||||
 | 
			
		||||
                bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
 | 
			
		||||
                for(bucket_pointer it = this->buckets_; it != end; ++it)
 | 
			
		||||
                {
 | 
			
		||||
                    bucket_allocator_traits::destroy(bucket_alloc(),
 | 
			
		||||
                        boost::addressof(*it));
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                bucket_allocator_traits::deallocate(bucket_alloc(),
 | 
			
		||||
                    this->buckets_, this->bucket_count_ + 1);
 | 
			
		||||
    
 | 
			
		||||
                this->buckets_ = bucket_pointer();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            BOOST_ASSERT(!this->size_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void clear()
 | 
			
		||||
        {
 | 
			
		||||
            if(!this->size_) return;
 | 
			
		||||
 | 
			
		||||
            previous_pointer prev = this->get_previous_start();
 | 
			
		||||
 | 
			
		||||
            while(prev->next_) {
 | 
			
		||||
                node_pointer n = static_cast<node_pointer>(prev->next_);
 | 
			
		||||
                prev->next_ = n->next_;
 | 
			
		||||
                delete_node(iterator(n));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            bucket_pointer end = this->get_bucket(this->bucket_count_);
 | 
			
		||||
            for(bucket_pointer it = this->buckets_; it != end; ++it)
 | 
			
		||||
            {
 | 
			
		||||
                it->next_ = node_pointer();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            BOOST_ASSERT(!this->size_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // This is called after erasing a node or group of nodes to fix up
 | 
			
		||||
        // the bucket pointers.
 | 
			
		||||
        void fix_buckets(bucket_pointer this_bucket,
 | 
			
		||||
                previous_pointer prev, node_pointer next)
 | 
			
		||||
        {
 | 
			
		||||
            if (!next)
 | 
			
		||||
            {
 | 
			
		||||
                if (this_bucket->next_ == prev)
 | 
			
		||||
                    this_bucket->next_ = node_pointer();
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                bucket_pointer next_bucket = this->get_bucket(
 | 
			
		||||
                    policy::to_bucket(this->bucket_count_, next->hash_));
 | 
			
		||||
 | 
			
		||||
                if (next_bucket != this_bucket)
 | 
			
		||||
                {
 | 
			
		||||
                    next_bucket->next_ = prev;
 | 
			
		||||
                    if (this_bucket->next_ == prev)
 | 
			
		||||
                        this_bucket->next_ = node_pointer();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // This is called after erasing a range of nodes to fix any bucket
 | 
			
		||||
        // pointers into that range.
 | 
			
		||||
        void fix_buckets_range(std::size_t bucket_index,
 | 
			
		||||
                previous_pointer prev, node_pointer begin, node_pointer end)
 | 
			
		||||
        {
 | 
			
		||||
            node_pointer n = begin;
 | 
			
		||||
    
 | 
			
		||||
            // If we're not at the start of the current bucket, then
 | 
			
		||||
            // go to the start of the next bucket.
 | 
			
		||||
            if (this->get_bucket(bucket_index)->next_ != prev)
 | 
			
		||||
            {
 | 
			
		||||
                for(;;) {
 | 
			
		||||
                    n = static_cast<node_pointer>(n->next_);
 | 
			
		||||
                    if (n == end) return;
 | 
			
		||||
    
 | 
			
		||||
                    std::size_t new_bucket_index =
 | 
			
		||||
                        policy::to_bucket(this->bucket_count_, n->hash_);
 | 
			
		||||
                    if (bucket_index != new_bucket_index) {
 | 
			
		||||
                        bucket_index = new_bucket_index;
 | 
			
		||||
                        break;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
    
 | 
			
		||||
            // Iterate through the remaining nodes, clearing out the bucket
 | 
			
		||||
            // pointers.
 | 
			
		||||
            this->get_bucket(bucket_index)->next_ = previous_pointer();
 | 
			
		||||
            for(;;) {
 | 
			
		||||
                n = static_cast<node_pointer>(n->next_);
 | 
			
		||||
                if (n == end) break;
 | 
			
		||||
    
 | 
			
		||||
                std::size_t new_bucket_index =
 | 
			
		||||
                    policy::to_bucket(this->bucket_count_, n->hash_);
 | 
			
		||||
                if (bucket_index != new_bucket_index) {
 | 
			
		||||
                    bucket_index = new_bucket_index;
 | 
			
		||||
                    this->get_bucket(bucket_index)->next_ = previous_pointer();
 | 
			
		||||
                }
 | 
			
		||||
            };
 | 
			
		||||
    
 | 
			
		||||
            // Finally fix the bucket containing the trailing node.
 | 
			
		||||
            if (n) {
 | 
			
		||||
                this->get_bucket(
 | 
			
		||||
                    policy::to_bucket(this->bucket_count_, n->hash_))->next_
 | 
			
		||||
                    = prev;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    ////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
    // Functions
 | 
			
		||||
 | 
			
		||||
@@ -1066,8 +794,4 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
#endif
 | 
			
		||||
}}}
 | 
			
		||||
 | 
			
		||||
#if defined(BOOST_MSVC)
 | 
			
		||||
#pragma warning(pop)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 
 | 
			
		||||
@@ -125,16 +125,15 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
    {
 | 
			
		||||
        typedef boost::unordered::detail::multiset<A, T, H, P> types;
 | 
			
		||||
 | 
			
		||||
        typedef A allocator;
 | 
			
		||||
        typedef T value_type;
 | 
			
		||||
        typedef H hasher;
 | 
			
		||||
        typedef P key_equal;
 | 
			
		||||
        typedef T key_type;
 | 
			
		||||
 | 
			
		||||
        typedef typename boost::unordered::detail::rebind_wrap<
 | 
			
		||||
                A, value_type>::type allocator;
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<allocator> traits;
 | 
			
		||||
        typedef boost::unordered::detail::pick_grouped_node<allocator, value_type> pick;
 | 
			
		||||
        typedef boost::unordered::detail::pick_grouped_node<allocator,
 | 
			
		||||
            value_type> pick;
 | 
			
		||||
        typedef typename pick::node node;
 | 
			
		||||
        typedef typename pick::bucket bucket;
 | 
			
		||||
        typedef typename pick::link_pointer link_pointer;
 | 
			
		||||
@@ -150,16 +149,15 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
    {
 | 
			
		||||
        typedef boost::unordered::detail::multimap<A, K, M, H, P> types;
 | 
			
		||||
 | 
			
		||||
        typedef A allocator;
 | 
			
		||||
        typedef std::pair<K const, M> value_type;
 | 
			
		||||
        typedef H hasher;
 | 
			
		||||
        typedef P key_equal;
 | 
			
		||||
        typedef K key_type;
 | 
			
		||||
 | 
			
		||||
        typedef typename boost::unordered::detail::rebind_wrap<
 | 
			
		||||
                A, value_type>::type allocator;
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<allocator> traits;
 | 
			
		||||
        typedef boost::unordered::detail::pick_grouped_node<allocator, value_type> pick;
 | 
			
		||||
        typedef boost::unordered::detail::pick_grouped_node<allocator,
 | 
			
		||||
                value_type> pick;
 | 
			
		||||
        typedef typename pick::node node;
 | 
			
		||||
        typedef typename pick::bucket bucket;
 | 
			
		||||
        typedef typename pick::link_pointer link_pointer;
 | 
			
		||||
@@ -177,7 +175,6 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        typedef boost::unordered::detail::table<Types> table;
 | 
			
		||||
        typedef typename table::value_type value_type;
 | 
			
		||||
        typedef typename table::bucket bucket;
 | 
			
		||||
        typedef typename table::buckets buckets;
 | 
			
		||||
        typedef typename table::policy policy;
 | 
			
		||||
        typedef typename table::node_pointer node_pointer;
 | 
			
		||||
        typedef typename table::node_allocator node_allocator;
 | 
			
		||||
@@ -204,12 +201,17 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
 | 
			
		||||
        grouped_table_impl(grouped_table_impl const& x)
 | 
			
		||||
          : table(x, node_allocator_traits::
 | 
			
		||||
                select_on_container_copy_construction(x.node_alloc())) {}
 | 
			
		||||
                select_on_container_copy_construction(x.node_alloc()))
 | 
			
		||||
        {
 | 
			
		||||
            this->init(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        grouped_table_impl(grouped_table_impl const& x,
 | 
			
		||||
                node_allocator const& a)
 | 
			
		||||
          : table(x, a)
 | 
			
		||||
        {}
 | 
			
		||||
        {
 | 
			
		||||
            this->init(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        grouped_table_impl(grouped_table_impl& x,
 | 
			
		||||
                boost::unordered::detail::move_tag m)
 | 
			
		||||
@@ -220,7 +222,9 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
                node_allocator const& a,
 | 
			
		||||
                boost::unordered::detail::move_tag m)
 | 
			
		||||
          : table(x, a, m)
 | 
			
		||||
        {}
 | 
			
		||||
        {
 | 
			
		||||
            this->move_init(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Accessors
 | 
			
		||||
 | 
			
		||||
@@ -230,6 +234,8 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
                Key const& k,
 | 
			
		||||
                Pred const& eq) const
 | 
			
		||||
        {
 | 
			
		||||
            if (!this->size_) return iterator();
 | 
			
		||||
 | 
			
		||||
            std::size_t bucket_index =
 | 
			
		||||
                policy::to_bucket(this->bucket_count_, key_hash);
 | 
			
		||||
            iterator n = this->get_start(bucket_index);
 | 
			
		||||
@@ -487,8 +493,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        iterator emplace(BOOST_UNORDERED_EMPLACE_ARGS)
 | 
			
		||||
        {
 | 
			
		||||
            node_constructor a(this->node_alloc());
 | 
			
		||||
            a.construct_node();
 | 
			
		||||
            a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD);
 | 
			
		||||
            a.construct_with_value(BOOST_UNORDERED_EMPLACE_FORWARD);
 | 
			
		||||
 | 
			
		||||
            return iterator(emplace_impl(a));
 | 
			
		||||
        }
 | 
			
		||||
@@ -507,8 +512,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            std::size_t distance = boost::unordered::detail::distance(i, j);
 | 
			
		||||
            if(distance == 1) {
 | 
			
		||||
                node_constructor a(this->node_alloc());
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
                a.construct_value2(*i);
 | 
			
		||||
                a.construct_with_value2(*i);
 | 
			
		||||
                emplace_impl(a);
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
@@ -517,8 +521,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
 | 
			
		||||
                node_constructor a(this->node_alloc());
 | 
			
		||||
                for (; i != j; ++i) {
 | 
			
		||||
                    a.construct_node();
 | 
			
		||||
                    a.construct_value2(*i);
 | 
			
		||||
                    a.construct_with_value2(*i);
 | 
			
		||||
                    emplace_impl_no_rehash(a);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
@@ -530,8 +533,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        {
 | 
			
		||||
            node_constructor a(this->node_alloc());
 | 
			
		||||
            for (; i != j; ++i) {
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
                a.construct_value2(*i);
 | 
			
		||||
                a.construct_with_value2(*i);
 | 
			
		||||
                emplace_impl(a);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
@@ -710,20 +712,12 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // copy_buckets_to
 | 
			
		||||
        //
 | 
			
		||||
        // Basic exception safety. If an exception is thrown this will
 | 
			
		||||
        // leave dst partially filled and the buckets unset.
 | 
			
		||||
        // fill_buckets
 | 
			
		||||
 | 
			
		||||
        static void copy_buckets_to(buckets const& src, buckets& dst)
 | 
			
		||||
        template <class NodeCreator>
 | 
			
		||||
        static void fill_buckets(iterator n, table& dst,
 | 
			
		||||
            NodeCreator& creator)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(!dst.buckets_);
 | 
			
		||||
 | 
			
		||||
            dst.create_buckets();
 | 
			
		||||
 | 
			
		||||
            node_constructor a(dst.node_alloc());
 | 
			
		||||
 | 
			
		||||
            iterator n = src.get_start();
 | 
			
		||||
            previous_pointer prev = dst.get_previous_start();
 | 
			
		||||
 | 
			
		||||
            while (n.node_) {
 | 
			
		||||
@@ -733,10 +727,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
                        static_cast<node_pointer>(n.node_->group_prev_)->next_
 | 
			
		||||
                    ));
 | 
			
		||||
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
                a.construct_value2(*n);
 | 
			
		||||
 | 
			
		||||
                node_pointer first_node = a.release();
 | 
			
		||||
                node_pointer first_node = creator.create(*n);
 | 
			
		||||
                node_pointer end = first_node;
 | 
			
		||||
                first_node->hash_ = key_hash;
 | 
			
		||||
                prev->next_ = static_cast<link_pointer>(first_node);
 | 
			
		||||
@@ -744,56 +735,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
 | 
			
		||||
                for (++n; n != group_end; ++n)
 | 
			
		||||
                {
 | 
			
		||||
                    a.construct_node();
 | 
			
		||||
                    a.construct_value2(*n);
 | 
			
		||||
                    end = a.release();
 | 
			
		||||
                    end->hash_ = key_hash;
 | 
			
		||||
                    add_after_node(end, first_node);
 | 
			
		||||
                    ++dst.size_;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                prev = place_in_bucket(dst, prev, end);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // move_buckets_to
 | 
			
		||||
        //
 | 
			
		||||
        // Basic exception safety. The source nodes are left in an unusable
 | 
			
		||||
        // state if an exception throws.
 | 
			
		||||
 | 
			
		||||
        static void move_buckets_to(buckets& src, buckets& dst)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(!dst.buckets_);
 | 
			
		||||
 | 
			
		||||
            dst.create_buckets();
 | 
			
		||||
 | 
			
		||||
            node_constructor a(dst.node_alloc());
 | 
			
		||||
 | 
			
		||||
            iterator n = src.get_start();
 | 
			
		||||
            previous_pointer prev = dst.get_previous_start();
 | 
			
		||||
 | 
			
		||||
            while (n.node_) {
 | 
			
		||||
                std::size_t key_hash = n.node_->hash_;
 | 
			
		||||
                iterator group_end(
 | 
			
		||||
                    static_cast<node_pointer>(
 | 
			
		||||
                        static_cast<node_pointer>(n.node_->group_prev_)->next_
 | 
			
		||||
                    ));
 | 
			
		||||
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
                a.construct_value2(boost::move(*n));
 | 
			
		||||
 | 
			
		||||
                node_pointer first_node = a.release();
 | 
			
		||||
                node_pointer end = first_node;
 | 
			
		||||
                first_node->hash_ = key_hash;
 | 
			
		||||
                prev->next_ = static_cast<link_pointer>(first_node);
 | 
			
		||||
                ++dst.size_;
 | 
			
		||||
 | 
			
		||||
                for(++n; n != group_end; ++n)
 | 
			
		||||
                {
 | 
			
		||||
                    a.construct_node();
 | 
			
		||||
                    a.construct_value2(boost::move(*n));
 | 
			
		||||
                    end = a.release();
 | 
			
		||||
                    end = creator.create(*n);
 | 
			
		||||
                    end->hash_ = key_hash;
 | 
			
		||||
                    add_after_node(end, first_node);
 | 
			
		||||
                    ++dst.size_;
 | 
			
		||||
@@ -806,33 +748,19 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        // strong otherwise exception safety
 | 
			
		||||
        void rehash_impl(std::size_t num_buckets)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(this->size_);
 | 
			
		||||
            BOOST_ASSERT(this->buckets_);
 | 
			
		||||
 | 
			
		||||
            buckets dst(this->node_alloc(), num_buckets);
 | 
			
		||||
            dst.create_buckets();
 | 
			
		||||
 | 
			
		||||
            previous_pointer src_start = this->get_previous_start();
 | 
			
		||||
            previous_pointer dst_start = dst.get_previous_start();
 | 
			
		||||
 | 
			
		||||
            dst_start->next_ = src_start->next_;
 | 
			
		||||
            src_start->next_ = link_pointer();
 | 
			
		||||
            dst.size_ = this->size_;
 | 
			
		||||
            this->size_ = 0;
 | 
			
		||||
 | 
			
		||||
            previous_pointer prev = dst_start;
 | 
			
		||||
            this->create_buckets(num_buckets);
 | 
			
		||||
            previous_pointer prev = this->get_previous_start();
 | 
			
		||||
            while (prev->next_)
 | 
			
		||||
                prev = place_in_bucket(dst, prev,
 | 
			
		||||
                prev = place_in_bucket(*this, prev,
 | 
			
		||||
                    static_cast<node_pointer>(
 | 
			
		||||
                        static_cast<node_pointer>(prev->next_)->group_prev_));
 | 
			
		||||
 | 
			
		||||
            // Swap the new nodes back into the container and setup the
 | 
			
		||||
            // variables.
 | 
			
		||||
            dst.swap(*this); // no throw
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Iterate through the nodes placing them in the correct buckets.
 | 
			
		||||
        // pre: prev->next_ is not null.
 | 
			
		||||
        static previous_pointer place_in_bucket(buckets& dst,
 | 
			
		||||
        static previous_pointer place_in_bucket(table& dst,
 | 
			
		||||
                previous_pointer prev, node_pointer end)
 | 
			
		||||
        {
 | 
			
		||||
            bucket_pointer b = dst.get_bucket(policy::to_bucket(
 | 
			
		||||
 
 | 
			
		||||
@@ -13,6 +13,11 @@
 | 
			
		||||
#include <boost/type_traits/alignment_of.hpp>
 | 
			
		||||
#include <cmath>
 | 
			
		||||
 | 
			
		||||
#if defined(BOOST_MSVC)
 | 
			
		||||
#pragma warning(push)
 | 
			
		||||
#pragma warning(disable:4127) // conditional expression is constant
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
 | 
			
		||||
    ////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
@@ -54,13 +59,73 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        value_base& operator=(value_base const&);
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    template <typename NodeAlloc>
 | 
			
		||||
    struct copy_nodes
 | 
			
		||||
    {
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<NodeAlloc>
 | 
			
		||||
            node_allocator_traits;
 | 
			
		||||
 | 
			
		||||
        node_constructor<NodeAlloc> constructor;
 | 
			
		||||
 | 
			
		||||
        explicit copy_nodes(NodeAlloc& a) : constructor(a) {}
 | 
			
		||||
 | 
			
		||||
        typename node_allocator_traits::pointer create(
 | 
			
		||||
                typename node_allocator_traits::value_type::value_type const& v)
 | 
			
		||||
        {
 | 
			
		||||
            constructor.construct_with_value2(v);
 | 
			
		||||
            return constructor.release();
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    template <typename NodeAlloc>
 | 
			
		||||
    struct move_nodes
 | 
			
		||||
    {
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<NodeAlloc>
 | 
			
		||||
            node_allocator_traits;
 | 
			
		||||
 | 
			
		||||
        node_constructor<NodeAlloc> constructor;
 | 
			
		||||
 | 
			
		||||
        explicit move_nodes(NodeAlloc& a) : constructor(a) {}
 | 
			
		||||
 | 
			
		||||
        typename node_allocator_traits::pointer create(
 | 
			
		||||
                typename node_allocator_traits::value_type::value_type& v)
 | 
			
		||||
        {
 | 
			
		||||
            constructor.construct_with_value2(boost::move(v));
 | 
			
		||||
            return constructor.release();
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    template <typename Buckets>
 | 
			
		||||
    struct assign_nodes
 | 
			
		||||
    {
 | 
			
		||||
        node_holder<typename Buckets::node_allocator> holder;
 | 
			
		||||
 | 
			
		||||
        explicit assign_nodes(Buckets& b) : holder(b) {}
 | 
			
		||||
 | 
			
		||||
        typename Buckets::node_pointer create(
 | 
			
		||||
                typename Buckets::value_type const& v)
 | 
			
		||||
        {
 | 
			
		||||
            return holder.copy_of(v);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    template <typename Buckets>
 | 
			
		||||
    struct move_assign_nodes
 | 
			
		||||
    {
 | 
			
		||||
        node_holder<typename Buckets::node_allocator> holder;
 | 
			
		||||
 | 
			
		||||
        explicit move_assign_nodes(Buckets& b) : holder(b) {}
 | 
			
		||||
 | 
			
		||||
        typename Buckets::node_pointer create(
 | 
			
		||||
                typename Buckets::value_type& v)
 | 
			
		||||
        {
 | 
			
		||||
            return holder.move_copy_of(v);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    template <typename Types>
 | 
			
		||||
    struct table :
 | 
			
		||||
        boost::unordered::detail::buckets<
 | 
			
		||||
            typename Types::allocator,
 | 
			
		||||
            typename Types::bucket,
 | 
			
		||||
            typename Types::node,
 | 
			
		||||
            typename Types::policy>,
 | 
			
		||||
        Types::policy,
 | 
			
		||||
        boost::unordered::detail::functions<
 | 
			
		||||
            typename Types::hasher,
 | 
			
		||||
            typename Types::key_equal>
 | 
			
		||||
@@ -69,6 +134,8 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        table(table const&);
 | 
			
		||||
        table& operator=(table const&);
 | 
			
		||||
    public:
 | 
			
		||||
        typedef typename Types::node node;
 | 
			
		||||
        typedef typename Types::bucket bucket;
 | 
			
		||||
        typedef typename Types::hasher hasher;
 | 
			
		||||
        typedef typename Types::key_equal key_equal;
 | 
			
		||||
        typedef typename Types::key_type key_type;
 | 
			
		||||
@@ -82,23 +149,128 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            typename Types::hasher,
 | 
			
		||||
            typename Types::key_equal> functions;
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::buckets<
 | 
			
		||||
            typename Types::allocator,
 | 
			
		||||
            typename Types::bucket,
 | 
			
		||||
            typename Types::node,
 | 
			
		||||
            typename Types::policy> buckets;
 | 
			
		||||
        typedef typename Types::allocator allocator;
 | 
			
		||||
        typedef typename boost::unordered::detail::
 | 
			
		||||
            rebind_wrap<allocator, node>::type node_allocator;
 | 
			
		||||
        typedef typename boost::unordered::detail::
 | 
			
		||||
            rebind_wrap<allocator, bucket>::type bucket_allocator;
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<node_allocator>
 | 
			
		||||
            node_allocator_traits;
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<bucket_allocator>
 | 
			
		||||
            bucket_allocator_traits;
 | 
			
		||||
        typedef typename node_allocator_traits::pointer
 | 
			
		||||
            node_pointer;
 | 
			
		||||
        typedef typename node_allocator_traits::const_pointer
 | 
			
		||||
            const_node_pointer;
 | 
			
		||||
        typedef typename bucket_allocator_traits::pointer
 | 
			
		||||
            bucket_pointer;
 | 
			
		||||
        typedef typename bucket::previous_pointer
 | 
			
		||||
            previous_pointer;
 | 
			
		||||
        typedef boost::unordered::detail::node_constructor<node_allocator>
 | 
			
		||||
            node_constructor;
 | 
			
		||||
 | 
			
		||||
        typedef typename buckets::node_allocator node_allocator;
 | 
			
		||||
        typedef typename buckets::node_allocator_traits node_allocator_traits;
 | 
			
		||||
        typedef typename buckets::node_pointer node_pointer;
 | 
			
		||||
        typedef typename buckets::const_node_pointer const_node_pointer;
 | 
			
		||||
 | 
			
		||||
        typedef typename table::iterator iterator;
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            iterator<node_pointer, value_type> iterator;
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            c_iterator<const_node_pointer, node_pointer, value_type> c_iterator;
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            l_iterator<node_pointer, value_type, policy> l_iterator;
 | 
			
		||||
        typedef boost::unordered::iterator_detail::
 | 
			
		||||
            cl_iterator<const_node_pointer, node_pointer, value_type, policy>
 | 
			
		||||
            cl_iterator;
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Members
 | 
			
		||||
 | 
			
		||||
        boost::unordered::detail::compressed<bucket_allocator, node_allocator>
 | 
			
		||||
            allocators_;
 | 
			
		||||
        std::size_t bucket_count_;
 | 
			
		||||
        std::size_t size_;
 | 
			
		||||
        float mlf_;
 | 
			
		||||
        std::size_t max_load_; // Only use if this->buckets_.
 | 
			
		||||
        std::size_t max_load_; // Only use if buckets_.
 | 
			
		||||
        bucket_pointer buckets_;
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Data access
 | 
			
		||||
 | 
			
		||||
        bucket_allocator const& bucket_alloc() const
 | 
			
		||||
        {
 | 
			
		||||
            return allocators_.first();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        node_allocator const& node_alloc() const
 | 
			
		||||
        {
 | 
			
		||||
            return allocators_.second();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        bucket_allocator& bucket_alloc()
 | 
			
		||||
        {
 | 
			
		||||
            return allocators_.first();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        node_allocator& node_alloc()
 | 
			
		||||
        {
 | 
			
		||||
            return allocators_.second();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::size_t max_bucket_count() const
 | 
			
		||||
        {
 | 
			
		||||
            // -1 to account for the start bucket.
 | 
			
		||||
            return policy::prev_bucket_count(
 | 
			
		||||
                bucket_allocator_traits::max_size(bucket_alloc()) - 1);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        bucket_pointer get_bucket(std::size_t bucket_index) const
 | 
			
		||||
        {
 | 
			
		||||
            return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        previous_pointer get_previous_start() const
 | 
			
		||||
        {
 | 
			
		||||
            return get_bucket(bucket_count_)->first_from_start();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        previous_pointer get_previous_start(std::size_t bucket_index) const
 | 
			
		||||
        {
 | 
			
		||||
            return get_bucket(bucket_index)->next_;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator get_start() const
 | 
			
		||||
        {
 | 
			
		||||
            return iterator(static_cast<node_pointer>(
 | 
			
		||||
                        get_previous_start()->next_));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator get_start(std::size_t bucket_index) const
 | 
			
		||||
        {
 | 
			
		||||
            previous_pointer prev = get_previous_start(bucket_index);
 | 
			
		||||
            return prev ? iterator(static_cast<node_pointer>(prev->next_)) :
 | 
			
		||||
                iterator();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        float load_factor() const
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(bucket_count_ != 0);
 | 
			
		||||
            return static_cast<float>(size_)
 | 
			
		||||
                / static_cast<float>(bucket_count_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::size_t bucket_size(std::size_t index) const
 | 
			
		||||
        {
 | 
			
		||||
            if (!size_) return 0;
 | 
			
		||||
            iterator it = get_start(index);
 | 
			
		||||
            if (!it.node_) return 0;
 | 
			
		||||
 | 
			
		||||
            std::size_t count = 0;
 | 
			
		||||
            while(it.node_ && policy::to_bucket(
 | 
			
		||||
                        bucket_count_, it.node_->hash_) == index)
 | 
			
		||||
            {
 | 
			
		||||
                ++count;
 | 
			
		||||
                ++it;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return count;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Load methods
 | 
			
		||||
@@ -109,34 +281,34 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
    
 | 
			
		||||
            // size < mlf_ * count
 | 
			
		||||
            return boost::unordered::detail::double_to_size(ceil(
 | 
			
		||||
                    static_cast<double>(this->mlf_) *
 | 
			
		||||
                    static_cast<double>(this->max_bucket_count())
 | 
			
		||||
                    static_cast<double>(mlf_) *
 | 
			
		||||
                    static_cast<double>(max_bucket_count())
 | 
			
		||||
                )) - 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::size_t calculate_max_load()
 | 
			
		||||
        void recalculate_max_load()
 | 
			
		||||
        {
 | 
			
		||||
            using namespace std;
 | 
			
		||||
    
 | 
			
		||||
            // From 6.3.1/13:
 | 
			
		||||
            // Only resize when size >= mlf_ * count
 | 
			
		||||
            return boost::unordered::detail::double_to_size(ceil(
 | 
			
		||||
                    static_cast<double>(this->mlf_) *
 | 
			
		||||
                    static_cast<double>(this->bucket_count_)
 | 
			
		||||
            max_load_ = boost::unordered::detail::double_to_size(ceil(
 | 
			
		||||
                    static_cast<double>(mlf_) *
 | 
			
		||||
                    static_cast<double>(bucket_count_)
 | 
			
		||||
                ));
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void max_load_factor(float z)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(z > 0);
 | 
			
		||||
            mlf_ = (std::max)(z, minimum_max_load_factor);
 | 
			
		||||
            if (this->buckets_)
 | 
			
		||||
                this->max_load_ = this->calculate_max_load();
 | 
			
		||||
            if (buckets_) recalculate_max_load();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::size_t min_buckets_for_size(std::size_t size) const
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(this->mlf_ >= minimum_max_load_factor);
 | 
			
		||||
            BOOST_ASSERT(mlf_ >= minimum_max_load_factor);
 | 
			
		||||
    
 | 
			
		||||
            using namespace std;
 | 
			
		||||
    
 | 
			
		||||
@@ -160,127 +332,450 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
                hasher const& hf,
 | 
			
		||||
                key_equal const& eq,
 | 
			
		||||
                node_allocator const& a) :
 | 
			
		||||
            buckets(a, policy::new_bucket_count(num_buckets)),
 | 
			
		||||
            functions(hf, eq),
 | 
			
		||||
            allocators_(a,a),
 | 
			
		||||
            bucket_count_(policy::new_bucket_count(num_buckets)),
 | 
			
		||||
            size_(0),
 | 
			
		||||
            mlf_(1.0f),
 | 
			
		||||
            max_load_(0)
 | 
			
		||||
            max_load_(0),
 | 
			
		||||
            buckets_()
 | 
			
		||||
        {}
 | 
			
		||||
 | 
			
		||||
        table(table const& x, node_allocator const& a) :
 | 
			
		||||
            buckets(a, x.min_buckets_for_size(x.size_)),
 | 
			
		||||
            functions(x),
 | 
			
		||||
            allocators_(a,a),
 | 
			
		||||
            bucket_count_(x.min_buckets_for_size(x.size_)),
 | 
			
		||||
            size_(0),
 | 
			
		||||
            mlf_(x.mlf_),
 | 
			
		||||
            max_load_(0)
 | 
			
		||||
        {
 | 
			
		||||
            if(x.size_) {
 | 
			
		||||
                table_impl::copy_buckets_to(x, *this);
 | 
			
		||||
                this->max_load_ = calculate_max_load();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // TODO: Why calculate_max_load?
 | 
			
		||||
        table(table& x, boost::unordered::detail::move_tag m) :
 | 
			
		||||
            buckets(x, m),
 | 
			
		||||
            functions(x),
 | 
			
		||||
            mlf_(x.mlf_),
 | 
			
		||||
            max_load_(calculate_max_load())
 | 
			
		||||
            max_load_(0),
 | 
			
		||||
            buckets_()
 | 
			
		||||
        {}
 | 
			
		||||
 | 
			
		||||
        // TODO: Why not calculate_max_load?
 | 
			
		||||
        // TODO: Why do I use x's bucket count?
 | 
			
		||||
        table(table& x, node_allocator const& a,
 | 
			
		||||
                boost::unordered::detail::move_tag m) :
 | 
			
		||||
            buckets(a, x.bucket_count_),
 | 
			
		||||
        table(table& x, boost::unordered::detail::move_tag m) :
 | 
			
		||||
            functions(x),
 | 
			
		||||
            allocators_(x.allocators_, m),
 | 
			
		||||
            bucket_count_(x.bucket_count_),
 | 
			
		||||
            size_(x.size_),
 | 
			
		||||
            mlf_(x.mlf_),
 | 
			
		||||
            max_load_(x.max_load_)
 | 
			
		||||
            max_load_(x.max_load_),
 | 
			
		||||
            buckets_(x.buckets_)
 | 
			
		||||
        {
 | 
			
		||||
            if(a == x.node_alloc()) {
 | 
			
		||||
                this->buckets::swap(x, false_type());
 | 
			
		||||
            }
 | 
			
		||||
            else if(x.size_) {
 | 
			
		||||
                // Use a temporary table because move_buckets_to leaves the
 | 
			
		||||
                // source container in a complete mess.
 | 
			
		||||
            x.buckets_ = bucket_pointer();
 | 
			
		||||
            x.size_ = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
                buckets tmp(x, m);
 | 
			
		||||
                table_impl::move_buckets_to(tmp, *this);
 | 
			
		||||
                this->max_load_ = calculate_max_load();
 | 
			
		||||
        table(table& x, node_allocator const& a,
 | 
			
		||||
                boost::unordered::detail::move_tag) :
 | 
			
		||||
            functions(x),
 | 
			
		||||
            allocators_(a, a),
 | 
			
		||||
            bucket_count_(x.bucket_count_),
 | 
			
		||||
            size_(0),
 | 
			
		||||
            mlf_(x.mlf_),
 | 
			
		||||
            max_load_(x.max_load_),
 | 
			
		||||
            buckets_()
 | 
			
		||||
        {}
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Initialisation.
 | 
			
		||||
 | 
			
		||||
        void init(table const& x)
 | 
			
		||||
        {
 | 
			
		||||
            if (x.size_) {
 | 
			
		||||
                create_buckets(bucket_count_);
 | 
			
		||||
                copy_nodes<node_allocator> copy(node_alloc());
 | 
			
		||||
                table_impl::fill_buckets(x.get_start(), *this, copy);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_init(table& x)
 | 
			
		||||
        {
 | 
			
		||||
            if(node_alloc() == x.node_alloc()) {
 | 
			
		||||
                move_buckets_from(x);
 | 
			
		||||
            }
 | 
			
		||||
            else if(x.size_) {
 | 
			
		||||
                // TODO: Could pick new bucket size?
 | 
			
		||||
                create_buckets(bucket_count_);
 | 
			
		||||
 | 
			
		||||
                move_nodes<node_allocator> move(node_alloc());
 | 
			
		||||
                node_holder<node_allocator> nodes(x);
 | 
			
		||||
                table_impl::fill_buckets(nodes.get_start(), *this, move);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Create buckets
 | 
			
		||||
 | 
			
		||||
        void create_buckets(std::size_t new_count)
 | 
			
		||||
        {
 | 
			
		||||
            boost::unordered::detail::array_constructor<bucket_allocator>
 | 
			
		||||
                constructor(bucket_alloc());
 | 
			
		||||
    
 | 
			
		||||
            // Creates an extra bucket to act as the start node.
 | 
			
		||||
            constructor.construct(bucket(), new_count + 1);
 | 
			
		||||
 | 
			
		||||
            if (buckets_)
 | 
			
		||||
            {
 | 
			
		||||
                // Copy the nodes to the new buckets, including the dummy
 | 
			
		||||
                // node if there is one.
 | 
			
		||||
                (constructor.get() +
 | 
			
		||||
                    static_cast<std::ptrdiff_t>(new_count))->next_ =
 | 
			
		||||
                        (buckets_ + static_cast<std::ptrdiff_t>(
 | 
			
		||||
                            bucket_count_))->next_;
 | 
			
		||||
                destroy_buckets();
 | 
			
		||||
            }
 | 
			
		||||
            else if (bucket::extra_node)
 | 
			
		||||
            {
 | 
			
		||||
                node_constructor a(node_alloc());
 | 
			
		||||
                a.construct();
 | 
			
		||||
 | 
			
		||||
                (constructor.get() +
 | 
			
		||||
                    static_cast<std::ptrdiff_t>(new_count))->next_ =
 | 
			
		||||
                        a.release();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            bucket_count_ = new_count;
 | 
			
		||||
            buckets_ = constructor.release();
 | 
			
		||||
            recalculate_max_load();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Swap and Move
 | 
			
		||||
 | 
			
		||||
        void swap_allocators(table& other, false_type)
 | 
			
		||||
        {
 | 
			
		||||
            // According to 23.2.1.8, if propagate_on_container_swap is
 | 
			
		||||
            // false the behaviour is undefined unless the allocators
 | 
			
		||||
            // are equal.
 | 
			
		||||
            BOOST_ASSERT(node_alloc() == other.node_alloc());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void swap_allocators(table& other, true_type)
 | 
			
		||||
        {
 | 
			
		||||
            allocators_.swap(other.allocators_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Only swaps the allocators if propagate_on_container_swap
 | 
			
		||||
        void swap(table& x)
 | 
			
		||||
        {
 | 
			
		||||
            boost::unordered::detail::set_hash_functions<hasher, key_equal>
 | 
			
		||||
                op1(*this, x);
 | 
			
		||||
            boost::unordered::detail::set_hash_functions<hasher, key_equal>
 | 
			
		||||
                op2(x, *this);
 | 
			
		||||
 | 
			
		||||
            // I think swap can throw if Propagate::value,
 | 
			
		||||
            // since the allocators' swap can throw. Not sure though.
 | 
			
		||||
            swap_allocators(x,
 | 
			
		||||
                boost::unordered::detail::integral_constant<bool,
 | 
			
		||||
                    allocator_traits<node_allocator>::
 | 
			
		||||
                    propagate_on_container_swap::value>());
 | 
			
		||||
 | 
			
		||||
            boost::swap(buckets_, x.buckets_);
 | 
			
		||||
            boost::swap(bucket_count_, x.bucket_count_);
 | 
			
		||||
            boost::swap(size_, x.size_);
 | 
			
		||||
            std::swap(mlf_, x.mlf_);
 | 
			
		||||
            std::swap(max_load_, x.max_load_);
 | 
			
		||||
            op1.commit();
 | 
			
		||||
            op2.commit();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_buckets_from(table& other)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(node_alloc() == other.node_alloc());
 | 
			
		||||
            BOOST_ASSERT(!buckets_);
 | 
			
		||||
            buckets_ = other.buckets_;
 | 
			
		||||
            bucket_count_ = other.bucket_count_;
 | 
			
		||||
            size_ = other.size_;
 | 
			
		||||
            other.buckets_ = bucket_pointer();
 | 
			
		||||
            other.size_ = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Delete/destruct
 | 
			
		||||
 | 
			
		||||
        ~table()
 | 
			
		||||
        {
 | 
			
		||||
            delete_buckets();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void delete_node(c_iterator n)
 | 
			
		||||
        {
 | 
			
		||||
            boost::unordered::detail::destroy_value_impl(node_alloc(),
 | 
			
		||||
                n.node_->value_ptr());
 | 
			
		||||
            node_allocator_traits::destroy(node_alloc(),
 | 
			
		||||
                    boost::addressof(*n.node_));
 | 
			
		||||
            node_allocator_traits::deallocate(node_alloc(), n.node_, 1);
 | 
			
		||||
            --size_;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        std::size_t delete_nodes(c_iterator begin, c_iterator end)
 | 
			
		||||
        {
 | 
			
		||||
            std::size_t count = 0;
 | 
			
		||||
 | 
			
		||||
            while(begin != end) {
 | 
			
		||||
                c_iterator n = begin;
 | 
			
		||||
                ++begin;
 | 
			
		||||
                delete_node(n);
 | 
			
		||||
                ++count;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return count;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void delete_buckets()
 | 
			
		||||
        {
 | 
			
		||||
            if(buckets_) {
 | 
			
		||||
                delete_nodes(get_start(), iterator());
 | 
			
		||||
 | 
			
		||||
                if (bucket::extra_node) {
 | 
			
		||||
                    node_pointer n = static_cast<node_pointer>(
 | 
			
		||||
                            get_bucket(bucket_count_)->next_);
 | 
			
		||||
                    node_allocator_traits::destroy(node_alloc(),
 | 
			
		||||
                            boost::addressof(*n));
 | 
			
		||||
                    node_allocator_traits::deallocate(node_alloc(), n, 1);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                destroy_buckets();
 | 
			
		||||
                buckets_ = bucket_pointer();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            BOOST_ASSERT(!size_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void clear()
 | 
			
		||||
        {
 | 
			
		||||
            if(!size_) return;
 | 
			
		||||
 | 
			
		||||
            delete_nodes(get_start(), iterator());
 | 
			
		||||
            get_previous_start()->next_ = link_pointer();
 | 
			
		||||
            clear_buckets();
 | 
			
		||||
 | 
			
		||||
            BOOST_ASSERT(!size_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void clear_buckets()
 | 
			
		||||
        {
 | 
			
		||||
            bucket_pointer end = get_bucket(bucket_count_);
 | 
			
		||||
            for(bucket_pointer it = buckets_; it != end; ++it)
 | 
			
		||||
            {
 | 
			
		||||
                it->next_ = node_pointer();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void destroy_buckets()
 | 
			
		||||
        {
 | 
			
		||||
            bucket_pointer end = get_bucket(bucket_count_ + 1);
 | 
			
		||||
            for(bucket_pointer it = buckets_; it != end; ++it)
 | 
			
		||||
            {
 | 
			
		||||
                bucket_allocator_traits::destroy(bucket_alloc(),
 | 
			
		||||
                    boost::addressof(*it));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            bucket_allocator_traits::deallocate(bucket_alloc(),
 | 
			
		||||
                buckets_, bucket_count_ + 1);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Fix buckets after erase
 | 
			
		||||
 | 
			
		||||
        // This is called after erasing a node or group of nodes to fix up
 | 
			
		||||
        // the bucket pointers.
 | 
			
		||||
        void fix_buckets(bucket_pointer this_bucket,
 | 
			
		||||
                previous_pointer prev, node_pointer next)
 | 
			
		||||
        {
 | 
			
		||||
            if (!next)
 | 
			
		||||
            {
 | 
			
		||||
                if (this_bucket->next_ == prev)
 | 
			
		||||
                    this_bucket->next_ = node_pointer();
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                bucket_pointer next_bucket = get_bucket(
 | 
			
		||||
                    policy::to_bucket(bucket_count_, next->hash_));
 | 
			
		||||
 | 
			
		||||
                if (next_bucket != this_bucket)
 | 
			
		||||
                {
 | 
			
		||||
                    next_bucket->next_ = prev;
 | 
			
		||||
                    if (this_bucket->next_ == prev)
 | 
			
		||||
                        this_bucket->next_ = node_pointer();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // This is called after erasing a range of nodes to fix any bucket
 | 
			
		||||
        // pointers into that range.
 | 
			
		||||
        void fix_buckets_range(std::size_t bucket_index,
 | 
			
		||||
                previous_pointer prev, node_pointer begin, node_pointer end)
 | 
			
		||||
        {
 | 
			
		||||
            node_pointer n = begin;
 | 
			
		||||
 | 
			
		||||
            // If we're not at the start of the current bucket, then
 | 
			
		||||
            // go to the start of the next bucket.
 | 
			
		||||
            if (get_bucket(bucket_index)->next_ != prev)
 | 
			
		||||
            {
 | 
			
		||||
                for(;;) {
 | 
			
		||||
                    n = static_cast<node_pointer>(n->next_);
 | 
			
		||||
                    if (n == end) return;
 | 
			
		||||
 | 
			
		||||
                    std::size_t new_bucket_index =
 | 
			
		||||
                        policy::to_bucket(bucket_count_, n->hash_);
 | 
			
		||||
                    if (bucket_index != new_bucket_index) {
 | 
			
		||||
                        bucket_index = new_bucket_index;
 | 
			
		||||
                        break;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Iterate through the remaining nodes, clearing out the bucket
 | 
			
		||||
            // pointers.
 | 
			
		||||
            get_bucket(bucket_index)->next_ = previous_pointer();
 | 
			
		||||
            for(;;) {
 | 
			
		||||
                n = static_cast<node_pointer>(n->next_);
 | 
			
		||||
                if (n == end) break;
 | 
			
		||||
 | 
			
		||||
                std::size_t new_bucket_index =
 | 
			
		||||
                    policy::to_bucket(bucket_count_, n->hash_);
 | 
			
		||||
                if (bucket_index != new_bucket_index) {
 | 
			
		||||
                    bucket_index = new_bucket_index;
 | 
			
		||||
                    get_bucket(bucket_index)->next_ = previous_pointer();
 | 
			
		||||
                }
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            // Finally fix the bucket containing the trailing node.
 | 
			
		||||
            if (n) {
 | 
			
		||||
                get_bucket(
 | 
			
		||||
                    policy::to_bucket(bucket_count_, n->hash_))->next_
 | 
			
		||||
                    = prev;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Iterators
 | 
			
		||||
 | 
			
		||||
        iterator begin() const {
 | 
			
		||||
            return !this->buckets_ ?
 | 
			
		||||
                iterator() : this->get_start();
 | 
			
		||||
            return !buckets_ ? iterator() : get_start();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Assignment
 | 
			
		||||
 | 
			
		||||
        void assign(table const& x)
 | 
			
		||||
        {
 | 
			
		||||
            assign(x,
 | 
			
		||||
                boost::unordered::detail::integral_constant<bool,
 | 
			
		||||
                    allocator_traits<node_allocator>::
 | 
			
		||||
                    propagate_on_container_copy_assignment::value>());
 | 
			
		||||
            if (this != boost::addressof(x))
 | 
			
		||||
            {
 | 
			
		||||
                assign(x,
 | 
			
		||||
                    boost::unordered::detail::integral_constant<bool,
 | 
			
		||||
                        allocator_traits<node_allocator>::
 | 
			
		||||
                        propagate_on_container_copy_assignment::value>());
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void assign(table const& x, false_type)
 | 
			
		||||
        {
 | 
			
		||||
            table tmp(x, this->node_alloc());
 | 
			
		||||
            this->swap(tmp, false_type());
 | 
			
		||||
            // Strong exception safety.
 | 
			
		||||
            boost::unordered::detail::set_hash_functions<hasher, key_equal>
 | 
			
		||||
                new_func_this(*this, x);
 | 
			
		||||
            new_func_this.commit();
 | 
			
		||||
            mlf_ = x.mlf_;
 | 
			
		||||
            recalculate_max_load();
 | 
			
		||||
 | 
			
		||||
            if (!size_ && !x.size_) return;
 | 
			
		||||
 | 
			
		||||
            if (!buckets_ || x.size_ >= max_load_) {
 | 
			
		||||
                create_buckets(min_buckets_for_size(x.size_));
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                clear_buckets();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // assign_nodes takes ownership of the container's elements,
 | 
			
		||||
            // assigning to them if possible, and deleting any that are
 | 
			
		||||
            // left over.
 | 
			
		||||
            assign_nodes<table> assign(*this);
 | 
			
		||||
 | 
			
		||||
            if (x.size_) {
 | 
			
		||||
                table_impl::fill_buckets(x.get_start(), *this, assign);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void assign(table const& x, true_type)
 | 
			
		||||
        {
 | 
			
		||||
            table tmp(x, x.node_alloc());
 | 
			
		||||
            // Need to delete before setting the allocator so that buckets
 | 
			
		||||
            // aren't deleted with the wrong allocator.
 | 
			
		||||
            if(this->buckets_) this->delete_buckets();
 | 
			
		||||
            // TODO: Can allocator assignment throw?
 | 
			
		||||
            this->allocators_.assign(x.allocators_);
 | 
			
		||||
            this->swap(tmp, false_type());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_assign(table& x)
 | 
			
		||||
        {
 | 
			
		||||
            move_assign(x,
 | 
			
		||||
                boost::unordered::detail::integral_constant<bool,
 | 
			
		||||
                    allocator_traits<node_allocator>::
 | 
			
		||||
                    propagate_on_container_move_assignment::value>());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_assign(table& x, true_type)
 | 
			
		||||
        {
 | 
			
		||||
            if(this->buckets_) this->delete_buckets();
 | 
			
		||||
            this->allocators_.move_assign(x.allocators_);
 | 
			
		||||
            move_assign_no_alloc(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_assign(table& x, false_type)
 | 
			
		||||
        {
 | 
			
		||||
            if(this->node_alloc() == x.node_alloc()) {
 | 
			
		||||
                if(this->buckets_) this->delete_buckets();
 | 
			
		||||
                move_assign_no_alloc(x);
 | 
			
		||||
            if (node_alloc() == x.node_alloc()) {
 | 
			
		||||
                allocators_.assign(x.allocators_);
 | 
			
		||||
                assign(x, false_type());
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                boost::unordered::detail::set_hash_functions<hasher, key_equal>
 | 
			
		||||
                    new_func_this(*this, x);
 | 
			
		||||
 | 
			
		||||
                // Delete everything with current allocators before assigning
 | 
			
		||||
                // the new ones.
 | 
			
		||||
                if (buckets_) delete_buckets();
 | 
			
		||||
                allocators_.assign(x.allocators_);
 | 
			
		||||
 | 
			
		||||
                // Copy over other data, all no throw.
 | 
			
		||||
                new_func_this.commit();
 | 
			
		||||
                mlf_ = x.mlf_;
 | 
			
		||||
                bucket_count_ = min_buckets_for_size(x.size_);
 | 
			
		||||
                max_load_ = 0;
 | 
			
		||||
 | 
			
		||||
                // Finally copy the elements.
 | 
			
		||||
                if (x.size_) {
 | 
			
		||||
                    buckets b(this->node_alloc(),
 | 
			
		||||
                        x.min_buckets_for_size(x.size_));
 | 
			
		||||
                    buckets tmp(x, move_tag());
 | 
			
		||||
                    table_impl::move_buckets_to(tmp, b);
 | 
			
		||||
                    b.swap(*this);
 | 
			
		||||
                    create_buckets(bucket_count_);
 | 
			
		||||
                    copy_nodes<node_allocator> copy(node_alloc());
 | 
			
		||||
                    table_impl::fill_buckets(x.get_start(), *this, copy);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_assign(table& x)
 | 
			
		||||
        {
 | 
			
		||||
            if (this != boost::addressof(x))
 | 
			
		||||
            {
 | 
			
		||||
                move_assign(x,
 | 
			
		||||
                    boost::unordered::detail::integral_constant<bool,
 | 
			
		||||
                        allocator_traits<node_allocator>::
 | 
			
		||||
                        propagate_on_container_move_assignment::value>());
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_assign(table& x, true_type)
 | 
			
		||||
        {
 | 
			
		||||
            if(buckets_) delete_buckets();
 | 
			
		||||
            allocators_.move_assign(x.allocators_);
 | 
			
		||||
            move_assign_no_alloc(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void move_assign(table& x, false_type)
 | 
			
		||||
        {
 | 
			
		||||
            if (node_alloc() == x.node_alloc()) {
 | 
			
		||||
                if(buckets_) delete_buckets();
 | 
			
		||||
                move_assign_no_alloc(x);
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                boost::unordered::detail::set_hash_functions<hasher, key_equal>
 | 
			
		||||
                    new_func_this(*this, x);
 | 
			
		||||
                new_func_this.commit();
 | 
			
		||||
                mlf_ = x.mlf_;
 | 
			
		||||
                recalculate_max_load();
 | 
			
		||||
 | 
			
		||||
                if (!size_ && !x.size_) return;
 | 
			
		||||
 | 
			
		||||
                if (!buckets_ || x.size_ >= max_load_) {
 | 
			
		||||
                    create_buckets(min_buckets_for_size(x.size_));
 | 
			
		||||
                }
 | 
			
		||||
                else {
 | 
			
		||||
                    this->clear();
 | 
			
		||||
                    clear_buckets();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // move_assign_nodes takes ownership of the container's
 | 
			
		||||
                // elements, assigning to them if possible, and deleting
 | 
			
		||||
                // any that are left over.
 | 
			
		||||
                move_assign_nodes<table> assign(*this);
 | 
			
		||||
 | 
			
		||||
                if (x.size_) {
 | 
			
		||||
                    node_holder<node_allocator> nodes(x);
 | 
			
		||||
                    table_impl::fill_buckets(nodes.get_start(), *this, assign);
 | 
			
		||||
                }
 | 
			
		||||
                
 | 
			
		||||
                this->mlf_ = x.mlf_;
 | 
			
		||||
                if (this->buckets_) this->max_load_ = calculate_max_load();
 | 
			
		||||
                new_func_this.commit();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
@@ -289,53 +784,12 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            boost::unordered::detail::set_hash_functions<hasher, key_equal>
 | 
			
		||||
                new_func_this(*this, x);
 | 
			
		||||
            // No throw from here.
 | 
			
		||||
            this->move_buckets_from(x);
 | 
			
		||||
            this->mlf_ = x.mlf_;
 | 
			
		||||
            this->max_load_ = x.max_load_;
 | 
			
		||||
            move_buckets_from(x);
 | 
			
		||||
            mlf_ = x.mlf_;
 | 
			
		||||
            max_load_ = x.max_load_;
 | 
			
		||||
            new_func_this.commit();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // Swap & Move
 | 
			
		||||
 | 
			
		||||
        void swap(table& x)
 | 
			
		||||
        {
 | 
			
		||||
            swap(x,
 | 
			
		||||
                boost::unordered::detail::integral_constant<bool,
 | 
			
		||||
                    allocator_traits<node_allocator>::
 | 
			
		||||
                    propagate_on_container_swap::value>());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Only swaps the allocators if Propagate::value
 | 
			
		||||
        template <typename Propagate>
 | 
			
		||||
        void swap(table& x, Propagate p)
 | 
			
		||||
        {
 | 
			
		||||
            // According to 23.2.1.8, if propagate_on_container_swap is
 | 
			
		||||
            // false the behaviour is undefined unless the allocators
 | 
			
		||||
            // are equal.
 | 
			
		||||
            BOOST_ASSERT(p.value || this->node_alloc() == x.node_alloc());
 | 
			
		||||
 | 
			
		||||
            boost::unordered::detail::set_hash_functions<hasher, key_equal>
 | 
			
		||||
                op1(*this, x);
 | 
			
		||||
            boost::unordered::detail::set_hash_functions<hasher, key_equal>
 | 
			
		||||
                op2(x, *this);
 | 
			
		||||
            // I think swap can throw if Propagate::value,
 | 
			
		||||
            // since the allocators' swap can throw. Not sure though.
 | 
			
		||||
            this->buckets::swap(x, p);
 | 
			
		||||
            std::swap(this->mlf_, x.mlf_);
 | 
			
		||||
            std::swap(this->max_load_, x.max_load_);
 | 
			
		||||
            op1.commit();
 | 
			
		||||
            op2.commit();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Swap everything but the allocators, and the functions objects.
 | 
			
		||||
        void swap_contents(table& x)
 | 
			
		||||
        {
 | 
			
		||||
            this->buckets::swap(x, false_type());
 | 
			
		||||
            std::swap(this->mlf_, x.mlf_);
 | 
			
		||||
            std::swap(this->max_load_, x.max_load_);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Accessors
 | 
			
		||||
 | 
			
		||||
        key_type const& get_key(value_type const& x) const
 | 
			
		||||
@@ -356,7 +810,6 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
                Hash const& hf,
 | 
			
		||||
                Pred const& eq) const
 | 
			
		||||
        {
 | 
			
		||||
            if (!this->size_) return iterator();
 | 
			
		||||
            return static_cast<table_impl const*>(this)->
 | 
			
		||||
                find_node_impl(policy::apply_hash(hf, k), k, eq);
 | 
			
		||||
        }
 | 
			
		||||
@@ -365,16 +818,14 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
                std::size_t key_hash,
 | 
			
		||||
                key_type const& k) const
 | 
			
		||||
        {
 | 
			
		||||
            if (!this->size_) return iterator();
 | 
			
		||||
            return static_cast<table_impl const*>(this)->
 | 
			
		||||
                find_node_impl(key_hash, k, this->key_eq());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator find_node(key_type const& k) const
 | 
			
		||||
        {
 | 
			
		||||
            if (!this->size_) return iterator();
 | 
			
		||||
            return static_cast<table_impl const*>(this)->
 | 
			
		||||
                find_node_impl(this->hash(k), k, this->key_eq());
 | 
			
		||||
                find_node_impl(hash(k), k, this->key_eq());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator find_matching_node(iterator n) const
 | 
			
		||||
@@ -402,22 +853,19 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
    template <typename Types>
 | 
			
		||||
    inline void table<Types>::reserve_for_insert(std::size_t size)
 | 
			
		||||
    {
 | 
			
		||||
        if (!this->buckets_) {
 | 
			
		||||
            this->bucket_count_ = (std::max)(this->bucket_count_,
 | 
			
		||||
                this->min_buckets_for_size(size));
 | 
			
		||||
            this->create_buckets();
 | 
			
		||||
            this->max_load_ = this->calculate_max_load();
 | 
			
		||||
        if (!buckets_) {
 | 
			
		||||
            create_buckets((std::max)(bucket_count_,
 | 
			
		||||
                min_buckets_for_size(size)));
 | 
			
		||||
        }
 | 
			
		||||
        // According to the standard this should be 'size >= max_load_',
 | 
			
		||||
        // but I think this is better, defect report filed.
 | 
			
		||||
        else if(size > max_load_) {
 | 
			
		||||
            std::size_t num_buckets
 | 
			
		||||
                = this->min_buckets_for_size((std::max)(size,
 | 
			
		||||
                    this->size_ + (this->size_ >> 1)));
 | 
			
		||||
            if (num_buckets != this->bucket_count_) {
 | 
			
		||||
                = min_buckets_for_size((std::max)(size,
 | 
			
		||||
                    size_ + (size_ >> 1)));
 | 
			
		||||
 | 
			
		||||
            if (num_buckets != bucket_count_)
 | 
			
		||||
                static_cast<table_impl*>(this)->rehash_impl(num_buckets);
 | 
			
		||||
                this->max_load_ = this->calculate_max_load();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -429,20 +877,18 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
    {
 | 
			
		||||
        using namespace std;
 | 
			
		||||
 | 
			
		||||
        if(!this->size_) {
 | 
			
		||||
            if(this->buckets_) this->delete_buckets();
 | 
			
		||||
            this->bucket_count_ = policy::new_bucket_count(min_buckets);
 | 
			
		||||
        if(!size_) {
 | 
			
		||||
            if(buckets_) delete_buckets();
 | 
			
		||||
            bucket_count_ = policy::new_bucket_count(min_buckets);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            min_buckets = policy::new_bucket_count((std::max)(min_buckets,
 | 
			
		||||
                boost::unordered::detail::double_to_size(floor(
 | 
			
		||||
                    static_cast<double>(this->size_) /
 | 
			
		||||
                    static_cast<double>(size_) /
 | 
			
		||||
                    static_cast<double>(mlf_))) + 1));
 | 
			
		||||
 | 
			
		||||
            if(min_buckets != this->bucket_count_) {
 | 
			
		||||
            if(min_buckets != bucket_count_)
 | 
			
		||||
                static_cast<table_impl*>(this)->rehash_impl(min_buckets);
 | 
			
		||||
                this->max_load_ = this->calculate_max_load();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -450,8 +896,12 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
    inline void table<Types>::reserve(std::size_t num_elements)
 | 
			
		||||
    {
 | 
			
		||||
        rehash(static_cast<std::size_t>(
 | 
			
		||||
            std::ceil(static_cast<double>(num_elements) / this->mlf_)));
 | 
			
		||||
            std::ceil(static_cast<double>(num_elements) / mlf_)));
 | 
			
		||||
    }
 | 
			
		||||
}}}
 | 
			
		||||
 | 
			
		||||
#if defined(BOOST_MSVC)
 | 
			
		||||
#pragma warning(pop)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 
 | 
			
		||||
@@ -121,14 +121,12 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
    {
 | 
			
		||||
        typedef boost::unordered::detail::set<A, T, H, P> types;
 | 
			
		||||
 | 
			
		||||
        typedef A allocator;
 | 
			
		||||
        typedef T value_type;
 | 
			
		||||
        typedef H hasher;
 | 
			
		||||
        typedef P key_equal;
 | 
			
		||||
        typedef T key_type;
 | 
			
		||||
 | 
			
		||||
        typedef typename boost::unordered::detail::rebind_wrap<
 | 
			
		||||
                A, value_type>::type allocator;
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<allocator> traits;
 | 
			
		||||
        typedef boost::unordered::detail::pick_node<allocator, value_type> pick;
 | 
			
		||||
        typedef typename pick::node node;
 | 
			
		||||
@@ -146,15 +144,14 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
    {
 | 
			
		||||
        typedef boost::unordered::detail::map<A, K, M, H, P> types;
 | 
			
		||||
 | 
			
		||||
        typedef A allocator;
 | 
			
		||||
        typedef std::pair<K const, M> value_type;
 | 
			
		||||
        typedef H hasher;
 | 
			
		||||
        typedef P key_equal;
 | 
			
		||||
        typedef K key_type;
 | 
			
		||||
 | 
			
		||||
        typedef typename boost::unordered::detail::rebind_wrap<
 | 
			
		||||
                A, value_type>::type allocator;
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<allocator> traits;
 | 
			
		||||
        typedef boost::unordered::detail::allocator_traits<allocator>
 | 
			
		||||
            traits;
 | 
			
		||||
        typedef boost::unordered::detail::pick_node<allocator, value_type> pick;
 | 
			
		||||
        typedef typename pick::node node;
 | 
			
		||||
        typedef typename pick::bucket bucket;
 | 
			
		||||
@@ -173,7 +170,6 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        typedef boost::unordered::detail::table<Types> table;
 | 
			
		||||
        typedef typename table::value_type value_type;
 | 
			
		||||
        typedef typename table::bucket bucket;
 | 
			
		||||
        typedef typename table::buckets buckets;
 | 
			
		||||
        typedef typename table::policy policy;
 | 
			
		||||
        typedef typename table::node_pointer node_pointer;
 | 
			
		||||
        typedef typename table::node_allocator node_allocator;
 | 
			
		||||
@@ -202,12 +198,17 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
 | 
			
		||||
        table_impl(table_impl const& x)
 | 
			
		||||
          : table(x, node_allocator_traits::
 | 
			
		||||
                select_on_container_copy_construction(x.node_alloc())) {}
 | 
			
		||||
                select_on_container_copy_construction(x.node_alloc()))
 | 
			
		||||
        {
 | 
			
		||||
            this->init(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        table_impl(table_impl const& x,
 | 
			
		||||
                node_allocator const& a)
 | 
			
		||||
          : table(x, a)
 | 
			
		||||
        {}
 | 
			
		||||
        {
 | 
			
		||||
            this->init(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        table_impl(table_impl& x,
 | 
			
		||||
                boost::unordered::detail::move_tag m)
 | 
			
		||||
@@ -218,7 +219,9 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
                node_allocator const& a,
 | 
			
		||||
                boost::unordered::detail::move_tag m)
 | 
			
		||||
          : table(x, a, m)
 | 
			
		||||
        {}
 | 
			
		||||
        {
 | 
			
		||||
            this->move_init(x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Accessors
 | 
			
		||||
 | 
			
		||||
@@ -228,6 +231,8 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
                Key const& k,
 | 
			
		||||
                Pred const& eq) const
 | 
			
		||||
        {
 | 
			
		||||
            if (!this->size_) return iterator();
 | 
			
		||||
 | 
			
		||||
            std::size_t bucket_index =
 | 
			
		||||
                policy::to_bucket(this->bucket_count_, key_hash);
 | 
			
		||||
            iterator n = this->get_start(bucket_index);
 | 
			
		||||
@@ -349,9 +354,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            // Create the node before rehashing in case it throws an
 | 
			
		||||
            // exception (need strong safety in such a case).
 | 
			
		||||
            node_constructor a(this->node_alloc());
 | 
			
		||||
            a.construct_node();
 | 
			
		||||
 | 
			
		||||
            a.construct_value(BOOST_UNORDERED_EMPLACE_ARGS3(
 | 
			
		||||
            a.construct_with_value(BOOST_UNORDERED_EMPLACE_ARGS3(
 | 
			
		||||
                boost::unordered::piecewise_construct,
 | 
			
		||||
                boost::make_tuple(k),
 | 
			
		||||
                boost::make_tuple()));
 | 
			
		||||
@@ -413,8 +416,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            // Create the node before rehashing in case it throws an
 | 
			
		||||
            // exception (need strong safety in such a case).
 | 
			
		||||
            node_constructor a(this->node_alloc());
 | 
			
		||||
            a.construct_node();
 | 
			
		||||
            a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD);
 | 
			
		||||
            a.construct_with_value(BOOST_UNORDERED_EMPLACE_FORWARD);
 | 
			
		||||
    
 | 
			
		||||
            // reserve has basic exception safety if the hash function
 | 
			
		||||
            // throws, strong otherwise.
 | 
			
		||||
@@ -442,8 +444,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            // Don't have a key, so construct the node first in order
 | 
			
		||||
            // to be able to lookup the position.
 | 
			
		||||
            node_constructor a(this->node_alloc());
 | 
			
		||||
            a.construct_node();
 | 
			
		||||
            a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD);
 | 
			
		||||
            a.construct_with_value(BOOST_UNORDERED_EMPLACE_FORWARD);
 | 
			
		||||
            return emplace_impl_with_node(a);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -490,8 +491,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            InputIt i, InputIt j)
 | 
			
		||||
        {
 | 
			
		||||
            std::size_t key_hash = this->hash(k);
 | 
			
		||||
            a.construct_node();
 | 
			
		||||
            a.construct_value2(*i);
 | 
			
		||||
            a.construct_with_value2(*i);
 | 
			
		||||
            this->reserve_for_insert(this->size_ +
 | 
			
		||||
                boost::unordered::detail::insert_size(i, j));
 | 
			
		||||
            this->add_node(a, key_hash);
 | 
			
		||||
@@ -506,9 +506,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            iterator pos = this->find_node(key_hash, k);
 | 
			
		||||
    
 | 
			
		||||
            if (!pos.node_) {
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
                a.construct_value2(*i);
 | 
			
		||||
    
 | 
			
		||||
                a.construct_with_value2(*i);
 | 
			
		||||
                if(this->size_ + 1 > this->max_load_)
 | 
			
		||||
                    this->reserve_for_insert(this->size_ +
 | 
			
		||||
                        boost::unordered::detail::insert_size(i, j));
 | 
			
		||||
@@ -524,8 +522,7 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
            node_constructor a(this->node_alloc());
 | 
			
		||||
 | 
			
		||||
            do {
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
                a.construct_value2(*i);
 | 
			
		||||
                a.construct_with_value2(*i);
 | 
			
		||||
                emplace_impl_with_node(a);
 | 
			
		||||
            } while(++i != j);
 | 
			
		||||
        }
 | 
			
		||||
@@ -617,58 +614,16 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // copy_buckets_to
 | 
			
		||||
        //
 | 
			
		||||
        // Basic exception safety. If an exception is thrown this will
 | 
			
		||||
        // leave dst partially filled and the buckets unset.
 | 
			
		||||
        // fill_buckets
 | 
			
		||||
 | 
			
		||||
        static void copy_buckets_to(buckets const& src, buckets& dst)
 | 
			
		||||
        template <class NodeCreator>
 | 
			
		||||
        static void fill_buckets(iterator n, table& dst,
 | 
			
		||||
            NodeCreator& creator)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(!dst.buckets_);
 | 
			
		||||
 | 
			
		||||
            dst.create_buckets();
 | 
			
		||||
 | 
			
		||||
            node_constructor a(dst.node_alloc());
 | 
			
		||||
 | 
			
		||||
            iterator n = src.get_start();
 | 
			
		||||
            previous_pointer prev = dst.get_previous_start();
 | 
			
		||||
 | 
			
		||||
            while(n.node_) {
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
                a.construct_value2(*n);
 | 
			
		||||
 | 
			
		||||
                node_pointer node = a.release();
 | 
			
		||||
                node->hash_ = n.node_->hash_;
 | 
			
		||||
                prev->next_ = static_cast<link_pointer>(node);
 | 
			
		||||
                ++dst.size_;
 | 
			
		||||
                ++n;
 | 
			
		||||
 | 
			
		||||
                prev = place_in_bucket(dst, prev);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////////////////////////////////////////////////////////////////////////
 | 
			
		||||
        // move_buckets_to
 | 
			
		||||
        //
 | 
			
		||||
        // Basic exception safety. The source nodes are left in an unusable
 | 
			
		||||
        // state if an exception throws.
 | 
			
		||||
 | 
			
		||||
        static void move_buckets_to(buckets& src, buckets& dst)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(!dst.buckets_);
 | 
			
		||||
 | 
			
		||||
            dst.create_buckets();
 | 
			
		||||
 | 
			
		||||
            node_constructor a(dst.node_alloc());
 | 
			
		||||
 | 
			
		||||
            iterator n = src.get_start();
 | 
			
		||||
            previous_pointer prev = dst.get_previous_start();
 | 
			
		||||
 | 
			
		||||
            while (n.node_) {
 | 
			
		||||
                a.construct_node();
 | 
			
		||||
                a.construct_value2(boost::move(*n));
 | 
			
		||||
 | 
			
		||||
                node_pointer node = a.release();
 | 
			
		||||
                node_pointer node = creator.create(*n);
 | 
			
		||||
                node->hash_ = n.node_->hash_;
 | 
			
		||||
                prev->next_ = static_cast<link_pointer>(node);
 | 
			
		||||
                ++dst.size_;
 | 
			
		||||
@@ -681,36 +636,22 @@ namespace boost { namespace unordered { namespace detail {
 | 
			
		||||
        // strong otherwise exception safety
 | 
			
		||||
        void rehash_impl(std::size_t num_buckets)
 | 
			
		||||
        {
 | 
			
		||||
            BOOST_ASSERT(this->size_);
 | 
			
		||||
            BOOST_ASSERT(this->buckets_);
 | 
			
		||||
 | 
			
		||||
            buckets dst(this->node_alloc(), num_buckets);
 | 
			
		||||
            dst.create_buckets();
 | 
			
		||||
 | 
			
		||||
            previous_pointer src_start = this->get_previous_start();
 | 
			
		||||
            previous_pointer dst_start = dst.get_previous_start();
 | 
			
		||||
 | 
			
		||||
            dst_start->next_ = src_start->next_;
 | 
			
		||||
            src_start->next_ = link_pointer();
 | 
			
		||||
            dst.size_ = this->size_;
 | 
			
		||||
            this->size_ = 0;
 | 
			
		||||
 | 
			
		||||
            previous_pointer prev = dst.get_previous_start();
 | 
			
		||||
            this->create_buckets(num_buckets);
 | 
			
		||||
            previous_pointer prev = this->get_previous_start();
 | 
			
		||||
            while (prev->next_)
 | 
			
		||||
                prev = place_in_bucket(dst, prev);
 | 
			
		||||
 | 
			
		||||
            // Swap the new nodes back into the container and setup the
 | 
			
		||||
            // variables.
 | 
			
		||||
            dst.swap(*this); // no throw
 | 
			
		||||
                prev = place_in_bucket(*this, prev);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Iterate through the nodes placing them in the correct buckets.
 | 
			
		||||
        // pre: prev->next_ is not null.
 | 
			
		||||
        static previous_pointer place_in_bucket(buckets& dst,
 | 
			
		||||
        static previous_pointer place_in_bucket(table& dst,
 | 
			
		||||
                previous_pointer prev)
 | 
			
		||||
        {
 | 
			
		||||
            node_pointer n = static_cast<node_pointer>(prev->next_);
 | 
			
		||||
            bucket_pointer b = dst.get_bucket(
 | 
			
		||||
                buckets::to_bucket(dst.bucket_count_, n->hash_));
 | 
			
		||||
                table::to_bucket(dst.bucket_count_, n->hash_));
 | 
			
		||||
 | 
			
		||||
            if (!b->next_) {
 | 
			
		||||
                b->next_ = prev;
 | 
			
		||||
 
 | 
			
		||||
@@ -56,7 +56,6 @@ namespace unordered
 | 
			
		||||
    private:
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::map<A, K, T, H, P> types;
 | 
			
		||||
        typedef typename types::allocator value_allocator;
 | 
			
		||||
        typedef typename types::traits allocator_traits;
 | 
			
		||||
        typedef typename types::table table;
 | 
			
		||||
 | 
			
		||||
@@ -542,7 +541,6 @@ namespace unordered
 | 
			
		||||
    private:
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::multimap<A, K, T, H, P> types;
 | 
			
		||||
        typedef typename types::allocator value_allocator;
 | 
			
		||||
        typedef typename types::traits allocator_traits;
 | 
			
		||||
        typedef typename types::table table;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -54,7 +54,6 @@ namespace unordered
 | 
			
		||||
    private:
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::set<A, T, H, P> types;
 | 
			
		||||
        typedef typename types::allocator value_allocator;
 | 
			
		||||
        typedef typename types::traits allocator_traits;
 | 
			
		||||
        typedef typename types::table table;
 | 
			
		||||
 | 
			
		||||
@@ -526,7 +525,6 @@ namespace unordered
 | 
			
		||||
    private:
 | 
			
		||||
 | 
			
		||||
        typedef boost::unordered::detail::multiset<A, T, H, P> types;
 | 
			
		||||
        typedef typename types::allocator value_allocator;
 | 
			
		||||
        typedef typename types::traits allocator_traits;
 | 
			
		||||
        typedef typename types::table table;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
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