forked from boostorg/unordered
Unordered: Merge from trunk.
Faster assign, plus simplified some of the implementation. [SVN r80558]
This commit is contained in:
@@ -20,171 +20,14 @@
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#include <boost/limits.hpp>
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#include <boost/iterator.hpp>
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#if defined(BOOST_MSVC)
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#pragma warning(push)
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#pragma warning(disable:4127) // conditional expression is constant
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#endif
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namespace boost { namespace unordered { namespace detail {
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template <typename Types> struct table;
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template <typename NodePointer> struct bucket;
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struct ptr_bucket;
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template <typename A, typename Bucket, typename Node, typename Policy>
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struct buckets;
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template <typename Types> struct table_impl;
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template <typename Types> struct grouped_table_impl;
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///////////////////////////////////////////////////////////////////
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//
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// Node construction
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template <typename NodeAlloc>
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struct node_constructor
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{
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private:
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typedef NodeAlloc node_allocator;
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typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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node_allocator_traits;
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typedef typename node_allocator_traits::value_type node;
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typedef typename node_allocator_traits::pointer node_pointer;
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typedef typename node::value_type value_type;
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node_allocator& alloc_;
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node_pointer node_;
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bool node_constructed_;
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bool value_constructed_;
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public:
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node_constructor(node_allocator& n) :
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alloc_(n),
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node_(),
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node_constructed_(false),
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value_constructed_(false)
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{
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}
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~node_constructor();
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void construct_node();
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template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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void construct_value(BOOST_UNORDERED_EMPLACE_ARGS)
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{
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BOOST_ASSERT(node_ && node_constructed_ && !value_constructed_);
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boost::unordered::detail::construct_value_impl(
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alloc_, node_->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
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value_constructed_ = true;
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}
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template <typename A0>
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void construct_value2(BOOST_FWD_REF(A0) a0)
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{
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BOOST_ASSERT(node_ && node_constructed_ && !value_constructed_);
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boost::unordered::detail::construct_value_impl(
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alloc_, node_->value_ptr(),
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BOOST_UNORDERED_EMPLACE_ARGS1(boost::forward<A0>(a0)));
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value_constructed_ = true;
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}
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value_type const& value() const {
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BOOST_ASSERT(node_ && node_constructed_ && value_constructed_);
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return node_->value();
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}
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// no throw
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node_pointer release()
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{
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node_pointer p = node_;
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node_ = node_pointer();
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return p;
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}
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private:
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node_constructor(node_constructor const&);
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node_constructor& operator=(node_constructor const&);
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};
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template <typename Alloc>
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node_constructor<Alloc>::~node_constructor()
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{
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if (node_) {
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if (value_constructed_) {
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boost::unordered::detail::destroy_value_impl(alloc_,
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node_->value_ptr());
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}
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if (node_constructed_) {
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node_allocator_traits::destroy(alloc_,
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boost::addressof(*node_));
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}
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node_allocator_traits::deallocate(alloc_, node_, 1);
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}
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}
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template <typename Alloc>
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void node_constructor<Alloc>::construct_node()
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{
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if(!node_) {
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node_constructed_ = false;
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value_constructed_ = false;
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node_ = node_allocator_traits::allocate(alloc_, 1);
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node_allocator_traits::construct(alloc_,
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boost::addressof(*node_), node());
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node_->init(static_cast<typename node::link_pointer>(node_));
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node_constructed_ = true;
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}
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else {
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BOOST_ASSERT(node_constructed_);
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if (value_constructed_)
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{
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boost::unordered::detail::destroy_value_impl(alloc_,
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node_->value_ptr());
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value_constructed_ = false;
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}
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}
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}
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///////////////////////////////////////////////////////////////////
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//
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// Bucket
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template <typename NodePointer>
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struct bucket
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{
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typedef NodePointer previous_pointer;
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previous_pointer next_;
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bucket() : next_() {}
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previous_pointer first_from_start()
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{
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return next_;
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}
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enum { extra_node = true };
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};
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struct ptr_bucket
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{
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typedef ptr_bucket* previous_pointer;
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previous_pointer next_;
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ptr_bucket() : next_(0) {}
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previous_pointer first_from_start()
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{
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return this;
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}
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enum { extra_node = false };
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};
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}}}
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namespace boost { namespace unordered { namespace iterator_detail {
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@@ -340,8 +183,6 @@ namespace boost { namespace unordered { namespace iterator_detail {
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friend struct boost::unordered::iterator_detail::cl_iterator;
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template <typename>
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friend struct boost::unordered::detail::table;
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template <typename, typename, typename, typename>
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friend struct boost::unordered::detail::buckets;
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template <typename>
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friend struct boost::unordered::detail::table_impl;
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template <typename>
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@@ -397,8 +238,6 @@ namespace boost { namespace unordered { namespace iterator_detail {
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#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
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template <typename>
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friend struct boost::unordered::detail::table;
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template <typename, typename, typename, typename>
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friend struct boost::unordered::detail::buckets;
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template <typename>
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friend struct boost::unordered::detail::table_impl;
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template <typename>
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@@ -452,11 +291,283 @@ namespace boost { namespace unordered { namespace iterator_detail {
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namespace boost { namespace unordered { namespace detail {
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///////////////////////////////////////////////////////////////////
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//
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// Node construction
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template <typename NodeAlloc>
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struct node_constructor
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{
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private:
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typedef NodeAlloc node_allocator;
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typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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node_allocator_traits;
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typedef typename node_allocator_traits::value_type node;
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typedef typename node_allocator_traits::pointer node_pointer;
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typedef typename node::value_type value_type;
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protected:
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node_allocator& alloc_;
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private:
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node_pointer node_;
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bool node_constructed_;
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bool value_constructed_;
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public:
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node_constructor(node_allocator& n) :
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alloc_(n),
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node_(),
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node_constructed_(false),
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value_constructed_(false)
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{
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}
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~node_constructor();
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void construct();
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template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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void construct_with_value(BOOST_UNORDERED_EMPLACE_ARGS)
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{
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construct();
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boost::unordered::detail::construct_value_impl(
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alloc_, node_->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
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value_constructed_ = true;
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}
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template <typename A0>
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void construct_with_value2(BOOST_FWD_REF(A0) a0)
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{
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construct();
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boost::unordered::detail::construct_value_impl(
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alloc_, node_->value_ptr(),
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BOOST_UNORDERED_EMPLACE_ARGS1(boost::forward<A0>(a0)));
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value_constructed_ = true;
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}
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value_type const& value() const {
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BOOST_ASSERT(node_ && node_constructed_ && value_constructed_);
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return node_->value();
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}
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// no throw
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node_pointer release()
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{
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BOOST_ASSERT(node_ && node_constructed_);
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node_pointer p = node_;
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node_ = node_pointer();
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return p;
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}
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private:
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node_constructor(node_constructor const&);
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node_constructor& operator=(node_constructor const&);
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};
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template <typename Alloc>
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node_constructor<Alloc>::~node_constructor()
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{
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if (node_) {
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if (value_constructed_) {
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boost::unordered::detail::destroy_value_impl(alloc_,
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node_->value_ptr());
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}
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if (node_constructed_) {
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node_allocator_traits::destroy(alloc_,
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boost::addressof(*node_));
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}
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node_allocator_traits::deallocate(alloc_, node_, 1);
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}
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}
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template <typename Alloc>
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void node_constructor<Alloc>::construct()
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{
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if(!node_) {
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node_constructed_ = false;
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value_constructed_ = false;
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node_ = node_allocator_traits::allocate(alloc_, 1);
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node_allocator_traits::construct(alloc_,
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boost::addressof(*node_), node());
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node_->init(static_cast<typename node::link_pointer>(node_));
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node_constructed_ = true;
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}
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else {
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BOOST_ASSERT(node_constructed_);
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if (value_constructed_)
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{
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boost::unordered::detail::destroy_value_impl(alloc_,
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node_->value_ptr());
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value_constructed_ = false;
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}
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}
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}
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///////////////////////////////////////////////////////////////////
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//
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// Node Holder
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//
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// Temporary store for nodes. Deletes any that aren't used.
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template <typename NodeAlloc>
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struct node_holder : private node_constructor<NodeAlloc>
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{
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private:
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typedef node_constructor<NodeAlloc> base;
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typedef NodeAlloc node_allocator;
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typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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node_allocator_traits;
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typedef typename node_allocator_traits::value_type node;
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typedef typename node_allocator_traits::pointer node_pointer;
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typedef typename node::value_type value_type;
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typedef typename node::link_pointer link_pointer;
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typedef boost::unordered::iterator_detail::
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iterator<node_pointer, value_type> iterator;
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node_pointer nodes_;
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public:
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template <typename Table>
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explicit node_holder(Table& b) :
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base(b.node_alloc()),
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nodes_()
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{
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typename Table::previous_pointer prev = b.get_previous_start();
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nodes_ = static_cast<node_pointer>(prev->next_);
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prev->next_ = link_pointer();
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b.size_ = 0;
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}
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~node_holder();
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template <typename T>
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inline void assign_impl(T const& v) {
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nodes_->value() = v;
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}
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template <typename T1, typename T2>
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inline void assign_impl(std::pair<T1 const, T2> const& v) {
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const_cast<T1&>(nodes_->value().first) = v.first;
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nodes_->value().second = v.second;
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}
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template <typename T>
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inline void move_assign_impl(T& v) {
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nodes_->value() = boost::move(v);
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}
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template <typename T1, typename T2>
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inline void move_assign_impl(std::pair<T1 const, T2>& v) {
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// TODO: Move key as well?
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const_cast<T1&>(nodes_->value().first) =
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boost::move(const_cast<T1&>(v.first));
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nodes_->value().second = boost::move(v.second);
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}
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node_pointer copy_of(value_type const& v)
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{
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if (nodes_) {
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assign_impl(v);
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node_pointer p = nodes_;
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nodes_ = static_cast<node_pointer>(p->next_);
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p->init(static_cast<typename node::link_pointer>(p));
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p->next_ = link_pointer();
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return p;
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}
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else {
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this->construct_with_value2(v);
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return base::release();
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||||
}
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}
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|
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node_pointer move_copy_of(value_type& v)
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||||
{
|
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if (nodes_) {
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||||
move_assign_impl(v);
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node_pointer p = nodes_;
|
||||
nodes_ = static_cast<node_pointer>(p->next_);
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p->init(static_cast<typename node::link_pointer>(p));
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p->next_ = link_pointer();
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return p;
|
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}
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else {
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this->construct_with_value2(boost::move(v));
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return base::release();
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}
|
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}
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|
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iterator get_start() const
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{
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return iterator(nodes_);
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||||
}
|
||||
};
|
||||
|
||||
template <typename Alloc>
|
||||
node_holder<Alloc>::~node_holder()
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{
|
||||
while (nodes_) {
|
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node_pointer p = nodes_;
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nodes_ = static_cast<node_pointer>(p->next_);
|
||||
|
||||
boost::unordered::detail::destroy_value_impl(this->alloc_,
|
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p->value_ptr());
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node_allocator_traits::destroy(this->alloc_, boost::addressof(*p));
|
||||
node_allocator_traits::deallocate(this->alloc_, p, 1);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Bucket
|
||||
|
||||
template <typename NodePointer>
|
||||
struct bucket
|
||||
{
|
||||
typedef NodePointer previous_pointer;
|
||||
previous_pointer next_;
|
||||
|
||||
bucket() : next_() {}
|
||||
|
||||
previous_pointer first_from_start()
|
||||
{
|
||||
return next_;
|
||||
}
|
||||
|
||||
enum { extra_node = true };
|
||||
};
|
||||
|
||||
struct ptr_bucket
|
||||
{
|
||||
typedef ptr_bucket* previous_pointer;
|
||||
previous_pointer next_;
|
||||
|
||||
ptr_bucket() : next_(0) {}
|
||||
|
||||
previous_pointer first_from_start()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
enum { extra_node = false };
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Hash Policy
|
||||
//
|
||||
// Don't really want buckets to derive from this, but will for now.
|
||||
// Don't really want table to derive from this, but will for now.
|
||||
|
||||
template <typename SizeT>
|
||||
struct prime_policy
|
||||
@@ -537,389 +648,6 @@ namespace boost { namespace unordered { namespace detail {
|
||||
std::numeric_limits<std::size_t>::digits,
|
||||
std::numeric_limits<std::size_t>::radix> {};
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Buckets
|
||||
|
||||
template <typename A, typename Bucket, typename Node, typename Policy>
|
||||
struct buckets : Policy
|
||||
{
|
||||
private:
|
||||
buckets(buckets const&);
|
||||
buckets& operator=(buckets const&);
|
||||
public:
|
||||
typedef boost::unordered::detail::allocator_traits<A> traits;
|
||||
typedef typename traits::value_type value_type;
|
||||
|
||||
typedef Policy policy;
|
||||
typedef Node node;
|
||||
typedef Bucket bucket;
|
||||
typedef typename boost::unordered::detail::rebind_wrap<A, node>::type
|
||||
node_allocator;
|
||||
typedef typename boost::unordered::detail::rebind_wrap<A, bucket>::type
|
||||
bucket_allocator;
|
||||
typedef boost::unordered::detail::allocator_traits<node_allocator>
|
||||
node_allocator_traits;
|
||||
typedef boost::unordered::detail::allocator_traits<bucket_allocator>
|
||||
bucket_allocator_traits;
|
||||
typedef typename node_allocator_traits::pointer
|
||||
node_pointer;
|
||||
typedef typename node_allocator_traits::const_pointer
|
||||
const_node_pointer;
|
||||
typedef typename bucket_allocator_traits::pointer
|
||||
bucket_pointer;
|
||||
typedef typename bucket::previous_pointer
|
||||
previous_pointer;
|
||||
typedef boost::unordered::detail::node_constructor<node_allocator>
|
||||
node_constructor;
|
||||
|
||||
typedef boost::unordered::iterator_detail::
|
||||
iterator<node_pointer, value_type> iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
c_iterator<const_node_pointer, node_pointer, value_type> c_iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
l_iterator<node_pointer, value_type, policy> l_iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
cl_iterator<const_node_pointer, node_pointer, value_type, policy>
|
||||
cl_iterator;
|
||||
|
||||
// Members
|
||||
|
||||
bucket_pointer buckets_;
|
||||
std::size_t bucket_count_;
|
||||
std::size_t size_;
|
||||
boost::unordered::detail::compressed<bucket_allocator, node_allocator>
|
||||
allocators_;
|
||||
|
||||
// Data access
|
||||
|
||||
bucket_allocator const& bucket_alloc() const
|
||||
{
|
||||
return allocators_.first();
|
||||
}
|
||||
|
||||
node_allocator const& node_alloc() const
|
||||
{
|
||||
return allocators_.second();
|
||||
}
|
||||
|
||||
bucket_allocator& bucket_alloc()
|
||||
{
|
||||
return allocators_.first();
|
||||
}
|
||||
|
||||
node_allocator& node_alloc()
|
||||
{
|
||||
return allocators_.second();
|
||||
}
|
||||
|
||||
std::size_t max_bucket_count() const
|
||||
{
|
||||
// -1 to account for the start bucket.
|
||||
return policy::prev_bucket_count(
|
||||
bucket_allocator_traits::max_size(bucket_alloc()) - 1);
|
||||
}
|
||||
|
||||
bucket_pointer get_bucket(std::size_t bucket_index) const
|
||||
{
|
||||
return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
|
||||
}
|
||||
|
||||
previous_pointer get_previous_start() const
|
||||
{
|
||||
return this->get_bucket(this->bucket_count_)->first_from_start();
|
||||
}
|
||||
|
||||
previous_pointer get_previous_start(std::size_t bucket_index) const
|
||||
{
|
||||
return this->get_bucket(bucket_index)->next_;
|
||||
}
|
||||
|
||||
iterator get_start() const
|
||||
{
|
||||
return iterator(static_cast<node_pointer>(
|
||||
this->get_previous_start()->next_));
|
||||
}
|
||||
|
||||
iterator get_start(std::size_t bucket_index) const
|
||||
{
|
||||
previous_pointer prev = this->get_previous_start(bucket_index);
|
||||
return prev ? iterator(static_cast<node_pointer>(prev->next_)) :
|
||||
iterator();
|
||||
}
|
||||
|
||||
float load_factor() const
|
||||
{
|
||||
BOOST_ASSERT(this->bucket_count_ != 0);
|
||||
return static_cast<float>(this->size_)
|
||||
/ static_cast<float>(this->bucket_count_);
|
||||
}
|
||||
|
||||
std::size_t bucket_size(std::size_t index) const
|
||||
{
|
||||
if (!this->size_) return 0;
|
||||
iterator it = this->get_start(index);
|
||||
if (!it.node_) return 0;
|
||||
|
||||
std::size_t count = 0;
|
||||
while(it.node_ && policy::to_bucket(
|
||||
this->bucket_count_, it.node_->hash_) == index)
|
||||
{
|
||||
++count;
|
||||
++it;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Constructors
|
||||
|
||||
buckets(node_allocator const& a, std::size_t bucket_count) :
|
||||
buckets_(),
|
||||
bucket_count_(bucket_count),
|
||||
size_(),
|
||||
allocators_(a,a)
|
||||
{
|
||||
}
|
||||
|
||||
buckets(buckets& b, boost::unordered::detail::move_tag m) :
|
||||
buckets_(),
|
||||
bucket_count_(b.bucket_count_),
|
||||
size_(),
|
||||
allocators_(b.allocators_, m)
|
||||
{
|
||||
swap(b);
|
||||
}
|
||||
|
||||
template <typename Types>
|
||||
buckets(boost::unordered::detail::table<Types>& x,
|
||||
boost::unordered::detail::move_tag m) :
|
||||
buckets_(),
|
||||
bucket_count_(x.bucket_count_),
|
||||
size_(),
|
||||
allocators_(x.allocators_, m)
|
||||
{
|
||||
swap(x);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Create buckets
|
||||
// (never called in constructor to avoid exception issues)
|
||||
|
||||
void create_buckets()
|
||||
{
|
||||
boost::unordered::detail::array_constructor<bucket_allocator>
|
||||
constructor(bucket_alloc());
|
||||
|
||||
// Creates an extra bucket to act as the start node.
|
||||
constructor.construct(bucket(), this->bucket_count_ + 1);
|
||||
|
||||
if (bucket::extra_node)
|
||||
{
|
||||
node_constructor a(this->node_alloc());
|
||||
a.construct_node();
|
||||
|
||||
(constructor.get() +
|
||||
static_cast<std::ptrdiff_t>(this->bucket_count_))->next_ =
|
||||
a.release();
|
||||
}
|
||||
|
||||
this->buckets_ = constructor.release();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Swap and Move
|
||||
|
||||
void swap(buckets& other, false_type = false_type())
|
||||
{
|
||||
BOOST_ASSERT(node_alloc() == other.node_alloc());
|
||||
boost::swap(buckets_, other.buckets_);
|
||||
boost::swap(bucket_count_, other.bucket_count_);
|
||||
boost::swap(size_, other.size_);
|
||||
}
|
||||
|
||||
void swap(buckets& other, true_type)
|
||||
{
|
||||
allocators_.swap(other.allocators_);
|
||||
boost::swap(buckets_, other.buckets_);
|
||||
boost::swap(bucket_count_, other.bucket_count_);
|
||||
boost::swap(size_, other.size_);
|
||||
}
|
||||
|
||||
void move_buckets_from(buckets& other)
|
||||
{
|
||||
BOOST_ASSERT(node_alloc() == other.node_alloc());
|
||||
BOOST_ASSERT(!this->buckets_);
|
||||
this->buckets_ = other.buckets_;
|
||||
this->bucket_count_ = other.bucket_count_;
|
||||
this->size_ = other.size_;
|
||||
other.buckets_ = bucket_pointer();
|
||||
other.bucket_count_ = 0;
|
||||
other.size_ = 0;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Delete/destruct
|
||||
|
||||
inline void delete_node(c_iterator n)
|
||||
{
|
||||
boost::unordered::detail::destroy_value_impl(node_alloc(),
|
||||
n.node_->value_ptr());
|
||||
node_allocator_traits::destroy(node_alloc(),
|
||||
boost::addressof(*n.node_));
|
||||
node_allocator_traits::deallocate(node_alloc(), n.node_, 1);
|
||||
--size_;
|
||||
}
|
||||
|
||||
std::size_t delete_nodes(c_iterator begin, c_iterator end)
|
||||
{
|
||||
std::size_t count = 0;
|
||||
|
||||
while(begin != end) {
|
||||
c_iterator n = begin;
|
||||
++begin;
|
||||
delete_node(n);
|
||||
++count;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
inline void delete_extra_node(bucket_pointer) {}
|
||||
|
||||
inline void delete_extra_node(node_pointer n) {
|
||||
node_allocator_traits::destroy(node_alloc(), boost::addressof(*n));
|
||||
node_allocator_traits::deallocate(node_alloc(), n, 1);
|
||||
}
|
||||
|
||||
inline ~buckets()
|
||||
{
|
||||
this->delete_buckets();
|
||||
}
|
||||
|
||||
void delete_buckets()
|
||||
{
|
||||
if(this->buckets_) {
|
||||
previous_pointer prev = this->get_previous_start();
|
||||
|
||||
while(prev->next_) {
|
||||
node_pointer n = static_cast<node_pointer>(prev->next_);
|
||||
prev->next_ = n->next_;
|
||||
delete_node(iterator(n));
|
||||
}
|
||||
|
||||
delete_extra_node(prev);
|
||||
|
||||
bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
|
||||
for(bucket_pointer it = this->buckets_; it != end; ++it)
|
||||
{
|
||||
bucket_allocator_traits::destroy(bucket_alloc(),
|
||||
boost::addressof(*it));
|
||||
}
|
||||
|
||||
bucket_allocator_traits::deallocate(bucket_alloc(),
|
||||
this->buckets_, this->bucket_count_ + 1);
|
||||
|
||||
this->buckets_ = bucket_pointer();
|
||||
}
|
||||
|
||||
BOOST_ASSERT(!this->size_);
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
if(!this->size_) return;
|
||||
|
||||
previous_pointer prev = this->get_previous_start();
|
||||
|
||||
while(prev->next_) {
|
||||
node_pointer n = static_cast<node_pointer>(prev->next_);
|
||||
prev->next_ = n->next_;
|
||||
delete_node(iterator(n));
|
||||
}
|
||||
|
||||
bucket_pointer end = this->get_bucket(this->bucket_count_);
|
||||
for(bucket_pointer it = this->buckets_; it != end; ++it)
|
||||
{
|
||||
it->next_ = node_pointer();
|
||||
}
|
||||
|
||||
BOOST_ASSERT(!this->size_);
|
||||
}
|
||||
|
||||
// This is called after erasing a node or group of nodes to fix up
|
||||
// the bucket pointers.
|
||||
void fix_buckets(bucket_pointer this_bucket,
|
||||
previous_pointer prev, node_pointer next)
|
||||
{
|
||||
if (!next)
|
||||
{
|
||||
if (this_bucket->next_ == prev)
|
||||
this_bucket->next_ = node_pointer();
|
||||
}
|
||||
else
|
||||
{
|
||||
bucket_pointer next_bucket = this->get_bucket(
|
||||
policy::to_bucket(this->bucket_count_, next->hash_));
|
||||
|
||||
if (next_bucket != this_bucket)
|
||||
{
|
||||
next_bucket->next_ = prev;
|
||||
if (this_bucket->next_ == prev)
|
||||
this_bucket->next_ = node_pointer();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This is called after erasing a range of nodes to fix any bucket
|
||||
// pointers into that range.
|
||||
void fix_buckets_range(std::size_t bucket_index,
|
||||
previous_pointer prev, node_pointer begin, node_pointer end)
|
||||
{
|
||||
node_pointer n = begin;
|
||||
|
||||
// If we're not at the start of the current bucket, then
|
||||
// go to the start of the next bucket.
|
||||
if (this->get_bucket(bucket_index)->next_ != prev)
|
||||
{
|
||||
for(;;) {
|
||||
n = static_cast<node_pointer>(n->next_);
|
||||
if (n == end) return;
|
||||
|
||||
std::size_t new_bucket_index =
|
||||
policy::to_bucket(this->bucket_count_, n->hash_);
|
||||
if (bucket_index != new_bucket_index) {
|
||||
bucket_index = new_bucket_index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Iterate through the remaining nodes, clearing out the bucket
|
||||
// pointers.
|
||||
this->get_bucket(bucket_index)->next_ = previous_pointer();
|
||||
for(;;) {
|
||||
n = static_cast<node_pointer>(n->next_);
|
||||
if (n == end) break;
|
||||
|
||||
std::size_t new_bucket_index =
|
||||
policy::to_bucket(this->bucket_count_, n->hash_);
|
||||
if (bucket_index != new_bucket_index) {
|
||||
bucket_index = new_bucket_index;
|
||||
this->get_bucket(bucket_index)->next_ = previous_pointer();
|
||||
}
|
||||
};
|
||||
|
||||
// Finally fix the bucket containing the trailing node.
|
||||
if (n) {
|
||||
this->get_bucket(
|
||||
policy::to_bucket(this->bucket_count_, n->hash_))->next_
|
||||
= prev;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// Functions
|
||||
|
||||
@@ -1066,8 +794,4 @@ namespace boost { namespace unordered { namespace detail {
|
||||
#endif
|
||||
}}}
|
||||
|
||||
#if defined(BOOST_MSVC)
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user