Some tests.

[SVN r2892]
This commit is contained in:
Daniel James
2006-03-19 22:24:06 +00:00
parent 66f2cc3e8b
commit c9e2182aa9
6 changed files with 498 additions and 0 deletions

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test/objects/minimal.hpp Normal file
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// Copyright Daniel James 2006. Use, modification, and distribution are
// subject to the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#if !defined(BOOST_UNORDERED_OBJECTS_MINIMAL_HEADER)
#define BOOST_UNORDERED_OBJECTS_MINIMAL_HEADER
#include <cstddef>
namespace test
{
namespace minimal
{
class copy_constructible;
class assignable;
template <class T> class hash;
template <class T> class equal_to;
template <class T> class pointer;
template <class T> class const_pointer;
template <class T> class allocator;
class copy_constructible
{
public:
static copy_constructible create() { return copy_constructible(); }
copy_constructible(copy_constructible const&) {}
~copy_constructible() {}
private:
copy_constructible& operator=(copy_constructible const&);
copy_constructible() {}
};
class assignable
{
public:
static assignable create() { return assignable(); }
assignable(assignable const&) {}
assignable& operator=(assignable const&) { return *this; }
~assignable() {}
private:
assignable() {}
};
template <class T>
class hash
{
public:
static hash create() { return hash(); }
// TODO: hash has to be default constructible for the default
// parameters. Maybe use an alternative version for testing
// other member functions.
//
// Or maybe it's required to be default constructible?
// The Container requirements include a default constructor.
hash() {}
hash(hash const&) {}
// TODO: Required to be assignable?
hash& operator=(hash const&) { return *this; }
~hash() {}
std::size_t operator()(T const& x) const { return 0; }
};
template <class T>
class equal_to
{
public:
static equal_to create() { return equal_to(); }
// TODO: equal_to has to be default constructible for the default
// parameters. Maybe use an alternative version for testing
// other member functions.
//
// Or maybe it's required to be default constructible?
// The Container requirements include a default constructor.
equal_to() {}
equal_to(equal_to const&) {}
// TODO: Required to be assignable?
equal_to& operator=(equal_to const&) { return *this; }
~equal_to() {}
bool operator()(T const& x, T const& y) const { return true; }
};
namespace detail
{
template <class Ptr, class T>
class pointer_base
{
protected:
pointer_base() : ptr_(0) {}
explicit pointer_base(T* ptr) : ptr_(ptr) {}
~pointer_base() {}
Ptr& get() { return *static_cast<Ptr*>(this); }
T* ptr_;
public:
typedef void (pointer_base::*bool_type)() const;
void this_type_does_not_support_comparisons() const {}
T& operator*() const { return *ptr_; }
T* operator->() const { return ptr_; }
Ptr& operator++() { ++ptr_; return get(); }
Ptr operator++(int) { Ptr tmp(get()); ++ptr_; return tmp; }
Ptr operator+(int s) const { return Ptr(ptr_ + s); }
T& operator[](int s) const { return ptr_[s]; }
operator bool_type() const {
return ptr_ ?
&pointer_base::this_type_does_not_support_comparisons
: 0;
}
bool operator!() const { return !ptr_; }
bool operator==(Ptr const& x) const { return ptr_ == x.ptr_; }
bool operator!=(Ptr const& x) const { return ptr_ != x.ptr_; }
bool operator<(Ptr const& x) const { return ptr_ < x.ptr_; }
bool operator>(Ptr const& x) const { return ptr_ > x.ptr_; }
bool operator<=(Ptr const& x) const { return ptr_ <= x.ptr_; }
bool operator>=(Ptr const& x) const { return ptr_ >= x.ptr_; }
};
}
template <class T> class pointer;
template <class T> class const_pointer;
template <class T>
class pointer : public detail::pointer_base<pointer<T>, T>
{
friend class allocator<T>;
friend class detail::pointer_base<pointer<T>, T>;
friend class const_pointer<T>;
typedef detail::pointer_base<pointer<T>, T> base;
pointer(T* ptr) : base(ptr) {}
public:
pointer() : base() {}
bool operator==(pointer const& x) const { return base::operator==(x); }
bool operator!=(pointer const& x) const { return base::operator!=(x); }
bool operator<(pointer const& x) const { return base::operator<(x);}
bool operator>(pointer const& x) const { return base::operator>(x);}
bool operator<=(pointer const& x) const { return base::operator<=(x);}
bool operator>=(pointer const& x) const { return base::operator<=(x);}
bool operator==(const_pointer<T> const& x) const { return x == *this; }
bool operator!=(const_pointer<T> const& x) const { return x != *this; }
bool operator<(const_pointer<T> const& x) const { return x > *this; }
bool operator>(const_pointer<T> const& x) const { return x < *this; }
bool operator<=(const_pointer<T> const& x) const { return x >= *this; }
bool operator>=(const_pointer<T> const& x) const { return x <= *this; }
};
template <class T>
class const_pointer : public detail::pointer_base<const_pointer<T>, T const>
{
friend class allocator<T>;
friend class detail::pointer_base<const_pointer<T>, T const>;
typedef detail::pointer_base<const_pointer<T>, T const> base;
const_pointer(T* ptr) : base(ptr) {}
public:
const_pointer() : base() {}
const_pointer(pointer<T> const& x) : base(x.ptr_) {}
bool operator==(const_pointer const& x) const { return base::operator==(x); }
bool operator!=(const_pointer const& x) const { return base::operator!=(x); }
bool operator<(const_pointer const& x) const { return base::operator<(x);}
bool operator>(const_pointer const& x) const { return base::operator>(x);}
bool operator<=(const_pointer const& x) const { return base::operator<=(x);}
bool operator>=(const_pointer const& x) const { return base::operator<=(x);}
bool operator==(pointer<T> const& x) const { return operator==(const_pointer(x)); }
bool operator!=(pointer<T> const& x) const { return operator!=(const_pointer(x)); }
bool operator<(pointer<T> const& x) const { return operator<(const_pointer(x));}
bool operator>(pointer<T> const& x) const { return operator>(const_pointer(x));}
bool operator<=(pointer<T> const& x) const { return operator<=(const_pointer(x));}
bool operator>=(pointer<T> const& x) const { return operator<=(const_pointer(x));}
};
template <class T>
class allocator
{
public:
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
typedef pointer<T> pointer;
typedef const_pointer<T> const_pointer;
typedef T& reference;
typedef T const& const_reference;
typedef T value_type;
template <class U> struct rebind { typedef allocator<U> other; };
allocator() {}
allocator(allocator const&) {}
template <class Y> allocator(allocator<Y> const&) {}
~allocator() {}
pointer address(reference r) { return pointer(&r); }
const_pointer address(const_reference r) { return const_pointer(&r); }
pointer allocate(size_type n) {
return pointer(static_cast<T*>(::operator new(n * sizeof(T))));
}
pointer allocate(size_type n, const_pointer u)
{
return pointer(static_cast<T*>(::operator new(n * sizeof(T))));
}
void deallocate(pointer p, size_type n)
{
::operator delete((void*) p.ptr_);
}
void construct(pointer p, T const& t) { new((void*)p.ptr_) T(t); }
void destroy(pointer p) { ((T*)p.ptr_)->~T(); }
size_type max_size() const { return 1000; }
private:
allocator& operator=(allocator const&);
};
template <class T>
inline bool operator==(allocator<T> const& x, allocator<T> const& y)
{
return true;
}
template <class T>
inline bool operator!=(allocator<T> const& x, allocator<T> const& y)
{
return false;
}
template <class T>
void swap(allocator<T>& x, allocator<T>& y)
{
}
}
}
#endif