[def __tr1__ [@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1745.pdf C++ Standard Library Technical Report]] [def __hash-table__ [@http://en.wikipedia.org/wiki/Hash_table hash table]] [def __hash-function__ [@http://en.wikipedia.org/wiki/Hash_function hash function]] [section:intro Introduction] For accessing data based on keys, the C++ standard library offers `std::set`, `std::map`, `std::multiset` and `std::multimap`. These are generally implemented using balanced binary trees so lookup time has logarithmic complexity. Which is generally okay, but in many cases a __hash-table__ can perform better, as accessing data has constant complexity, on average. The worst case complexity is linear, but that occurs rarely and with some care, can be avoided. Also, the existing containers require a 'less than' comparison object to order their elements. For some data types this is impracticle. It might be slow to calculate, or even impossible. On the other hand, in a hash table, then elements aren't ordered - but you need an equality function and a hash function for the key. So the __tr1__ provides the unordered associative containers, which are implemented using hash tables. There are four containers to match the existing associate containers. In the header <[headerref boost/unordered_set.hpp]>: template < class Key, class Hash = boost::hash, class Pred = std::equal_to, class Alloc = std::allocator > class ``[classref boost::unordered_set unordered_set]``; template< class Key, class Hash = boost::hash, class Pred = std::equal_to, class Alloc = std::allocator > class ``[classref boost::unordered_multiset unordered_multiset]``; and in <[headerref boost/unordered_map.hpp]>: template < class Key, class T, class Hash = boost::hash, class Pred = std::equal_to, class Alloc = std::allocator > class ``[classref boost::unordered_map unordered_map]``; template< class Key, class T, class Hash = boost::hash, class Pred = std::equal_to, class Alloc = std::allocator > class ``[classref boost::unordered_multimap unordered_multimap]``; The containers are used in a similar manner to the normal associative containers: #include <``[headerref boost/unordered_map.hpp]``> #include int main() { boost::unordered_map x; x["one"] = 1; x["two"] = 2; x["three"] = 3; assert(x["one"] == 1); assert(x["missing"] == 0); } But since the elements aren't ordered, the output of: BOOST_FOREACH(map::value_type i, x) { std::cout<