// Copyright Daniel James 2006. Use, modification, and distribution are // subject to the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #if !defined(BOOST_UNORDERED_OBJECTS_MINIMAL_HEADER) #define BOOST_UNORDERED_OBJECTS_MINIMAL_HEADER #include namespace test { namespace minimal { class copy_constructible; class assignable; template class hash; template class equal_to; template class pointer; template class const_pointer; template class allocator; class copy_constructible { public: static copy_constructible create() { return copy_constructible(); } copy_constructible(copy_constructible const&) {} ~copy_constructible() {} private: copy_constructible& operator=(copy_constructible const&); copy_constructible() {} }; class assignable { public: static assignable create() { return assignable(); } assignable(assignable const&) {} assignable& operator=(assignable const&) { return *this; } ~assignable() {} private: assignable() {} }; template class hash { public: static hash create() { return hash(); } // TODO: hash has to be default constructible for the default // parameters. Maybe use an alternative version for testing // other member functions. // // Or maybe it's required to be default constructible? // The Container requirements include a default constructor. hash() {} hash(hash const&) {} // TODO: Required to be assignable? hash& operator=(hash const&) { return *this; } ~hash() {} std::size_t operator()(T const& x) const { return 0; } }; template class equal_to { public: static equal_to create() { return equal_to(); } // TODO: equal_to has to be default constructible for the default // parameters. Maybe use an alternative version for testing // other member functions. // // Or maybe it's required to be default constructible? // The Container requirements include a default constructor. equal_to() {} equal_to(equal_to const&) {} // TODO: Required to be assignable? equal_to& operator=(equal_to const&) { return *this; } ~equal_to() {} bool operator()(T const& x, T const& y) const { return true; } }; namespace detail { template class pointer_base { protected: pointer_base() : ptr_(0) {} explicit pointer_base(T* ptr) : ptr_(ptr) {} ~pointer_base() {} Ptr& get() { return *static_cast(this); } T* ptr_; public: typedef void (pointer_base::*bool_type)() const; void this_type_does_not_support_comparisons() const {} T& operator*() const { return *ptr_; } T* operator->() const { return ptr_; } Ptr& operator++() { ++ptr_; return get(); } Ptr operator++(int) { Ptr tmp(get()); ++ptr_; return tmp; } Ptr operator+(int s) const { return Ptr(ptr_ + s); } T& operator[](int s) const { return ptr_[s]; } operator bool_type() const { return ptr_ ? &pointer_base::this_type_does_not_support_comparisons : 0; } bool operator!() const { return !ptr_; } bool operator==(Ptr const& x) const { return ptr_ == x.ptr_; } bool operator!=(Ptr const& x) const { return ptr_ != x.ptr_; } bool operator<(Ptr const& x) const { return ptr_ < x.ptr_; } bool operator>(Ptr const& x) const { return ptr_ > x.ptr_; } bool operator<=(Ptr const& x) const { return ptr_ <= x.ptr_; } bool operator>=(Ptr const& x) const { return ptr_ >= x.ptr_; } }; } template class pointer; template class const_pointer; template class pointer : public detail::pointer_base, T> { friend class allocator; friend class detail::pointer_base, T>; friend class const_pointer; typedef detail::pointer_base, T> base; pointer(T* ptr) : base(ptr) {} public: pointer() : base() {} bool operator==(pointer const& x) const { return base::operator==(x); } bool operator!=(pointer const& x) const { return base::operator!=(x); } bool operator<(pointer const& x) const { return base::operator<(x);} bool operator>(pointer const& x) const { return base::operator>(x);} bool operator<=(pointer const& x) const { return base::operator<=(x);} bool operator>=(pointer const& x) const { return base::operator<=(x);} bool operator==(const_pointer const& x) const { return x == *this; } bool operator!=(const_pointer const& x) const { return x != *this; } bool operator<(const_pointer const& x) const { return x > *this; } bool operator>(const_pointer const& x) const { return x < *this; } bool operator<=(const_pointer const& x) const { return x >= *this; } bool operator>=(const_pointer const& x) const { return x <= *this; } }; template class const_pointer : public detail::pointer_base, T const> { friend class allocator; friend class detail::pointer_base, T const>; typedef detail::pointer_base, T const> base; const_pointer(T* ptr) : base(ptr) {} public: const_pointer() : base() {} const_pointer(pointer const& x) : base(x.ptr_) {} bool operator==(const_pointer const& x) const { return base::operator==(x); } bool operator!=(const_pointer const& x) const { return base::operator!=(x); } bool operator<(const_pointer const& x) const { return base::operator<(x);} bool operator>(const_pointer const& x) const { return base::operator>(x);} bool operator<=(const_pointer const& x) const { return base::operator<=(x);} bool operator>=(const_pointer const& x) const { return base::operator<=(x);} bool operator==(pointer const& x) const { return operator==(const_pointer(x)); } bool operator!=(pointer const& x) const { return operator!=(const_pointer(x)); } bool operator<(pointer const& x) const { return operator<(const_pointer(x));} bool operator>(pointer const& x) const { return operator>(const_pointer(x));} bool operator<=(pointer const& x) const { return operator<=(const_pointer(x));} bool operator>=(pointer const& x) const { return operator<=(const_pointer(x));} }; template class allocator { public: typedef std::size_t size_type; typedef std::ptrdiff_t difference_type; typedef pointer pointer; typedef const_pointer const_pointer; typedef T& reference; typedef T const& const_reference; typedef T value_type; template struct rebind { typedef allocator other; }; allocator() {} allocator(allocator const&) {} template allocator(allocator const&) {} ~allocator() {} pointer address(reference r) { return pointer(&r); } const_pointer address(const_reference r) { return const_pointer(&r); } pointer allocate(size_type n) { return pointer(static_cast(::operator new(n * sizeof(T)))); } pointer allocate(size_type n, const_pointer u) { return pointer(static_cast(::operator new(n * sizeof(T)))); } void deallocate(pointer p, size_type n) { ::operator delete((void*) p.ptr_); } void construct(pointer p, T const& t) { new((void*)p.ptr_) T(t); } void destroy(pointer p) { ((T*)p.ptr_)->~T(); } size_type max_size() const { return 1000; } private: allocator& operator=(allocator const&); }; template inline bool operator==(allocator const& x, allocator const& y) { return true; } template inline bool operator!=(allocator const& x, allocator const& y) { return false; } template void swap(allocator& x, allocator& y) { } } } #endif