Files
boost_unordered/test/unordered/bucket_tests.cpp
Daniel James 1c606980ec Update tests for standard changes involving bucket count.
It seems my defect report was accepted at some point, and they tweaked
the requirements involving bucket counts. This also makes it possible to
have a bucket count of 0, which I think wasn't allowed in the past. I
don't think I'll change this implementation to do so, but I'd like to be
able to run these tests against standard implementations, so I'm
starting to take that into account.

I believe these changes were made after the C++14 standard, but I've
always been tracking the draft standards, so that doesn't really matter.
2016-09-18 12:22:48 +01:00

101 lines
3.3 KiB
C++

// Copyright 2006-2009 Daniel James.
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include "../helpers/prefix.hpp"
#include <boost/unordered_set.hpp>
#include <boost/unordered_map.hpp>
#include "../helpers/postfix.hpp"
#include "../helpers/test.hpp"
#include <algorithm>
#include "../objects/test.hpp"
#include "../helpers/random_values.hpp"
#include "../helpers/helpers.hpp"
#if BOOST_WORKAROUND(BOOST_MSVC, < 1400)
#pragma warning(disable:4267) // conversion from 'size_t' to 'unsigned int',
// possible loss of data.
#endif
namespace bucket_tests {
test::seed_t initialize_seed(54635);
template <class X>
void tests(X*, test::random_generator generator)
{
test::check_instances check_;
typedef BOOST_DEDUCED_TYPENAME X::size_type size_type;
typedef BOOST_DEDUCED_TYPENAME X::const_local_iterator const_local_iterator;
test::random_values<X> v(1000, generator);
X x(v.begin(), v.end());
BOOST_TEST(x.bucket_count() <= x.max_bucket_count());
if (!(x.bucket_count() <= x.max_bucket_count())) {
std::cerr<<x.bucket_count()<<"<="<<x.max_bucket_count()<<"\n";
}
for(BOOST_DEDUCED_TYPENAME test::random_values<X>::const_iterator
it = v.begin(), end = v.end(); it != end; ++it)
{
size_type bucket = x.bucket(test::get_key<X>(*it));
BOOST_TEST(bucket < x.bucket_count());
if(bucket < x.bucket_count()) {
// lit? lend?? I need a new naming scheme.
const_local_iterator lit = x.begin(bucket), lend = x.end(bucket);
while(lit != lend
&& test::get_key<X>(*it) != test::get_key<X>(*lit))
{
++lit;
}
BOOST_TEST(lit != lend);
}
}
for(size_type i = 0; i < x.bucket_count(); ++i) {
BOOST_TEST(x.bucket_size(i) == static_cast<size_type>(
std::distance(x.begin(i), x.end(i))));
BOOST_TEST(x.bucket_size(i) == static_cast<size_type>(
std::distance(x.cbegin(i), x.cend(i))));
X const& x_ref = x;
BOOST_TEST(x.bucket_size(i) == static_cast<size_type>(
std::distance(x_ref.begin(i), x_ref.end(i))));
BOOST_TEST(x.bucket_size(i) == static_cast<size_type>(
std::distance(x_ref.cbegin(i), x_ref.cend(i))));
}
}
boost::unordered_multimap<test::object, test::object,
test::hash, test::equal_to,
std::allocator<test::object> >* test_multimap_std_alloc;
boost::unordered_set<test::object,
test::hash, test::equal_to,
test::allocator2<test::object> >* test_set;
boost::unordered_multiset<test::object,
test::hash, test::equal_to,
test::allocator1<test::object> >* test_multiset;
boost::unordered_map<test::object, test::object,
test::hash, test::equal_to,
test::allocator1<test::object> >* test_map;
boost::unordered_multimap<test::object, test::object,
test::hash, test::equal_to,
test::allocator2<test::object> >* test_multimap;
using test::default_generator;
using test::generate_collisions;
UNORDERED_TEST(tests,
((test_multimap_std_alloc)(test_set)(test_multiset)(test_map)(test_multimap))
((default_generator)(generate_collisions))
)
}
RUN_TESTS()