forked from boostorg/unordered
		
	It's pretty messy because I'm trying to avoid swapping allocators in these cases. I'm also not sure of the exception requirements of allocator swap and assignment. [SVN r73756]
		
			
				
	
	
		
			749 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			749 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
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// Copyright (C) 2005-2011 Daniel James
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED
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#define BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED
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#include <boost/unordered/detail/buckets.hpp>
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namespace boost { namespace unordered { namespace detail {
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    // This implements almost all of the required functionality, apart
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    // from some things that are specific to containers with unique and
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    // equivalent keys which is implemented in unique_table and
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    // equivalent_table. See unique.hpp and equivalent.hpp for
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    // their declaration and implementation.
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    template <class T>
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    class table : public T::buckets, public T::functions
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    {
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        table(table const&);
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        table& operator=(table const&);
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    public:
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        typedef BOOST_DEDUCED_TYPENAME T::hasher hasher;
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        typedef BOOST_DEDUCED_TYPENAME T::key_equal key_equal;
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        typedef BOOST_DEDUCED_TYPENAME T::value_allocator value_allocator;
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        typedef BOOST_DEDUCED_TYPENAME T::key_type key_type;
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        typedef BOOST_DEDUCED_TYPENAME T::value_type value_type;
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        typedef BOOST_DEDUCED_TYPENAME T::functions functions;
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        typedef BOOST_DEDUCED_TYPENAME T::buckets buckets;
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        typedef BOOST_DEDUCED_TYPENAME T::extractor extractor;
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        typedef BOOST_DEDUCED_TYPENAME T::node_constructor node_constructor;
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        typedef BOOST_DEDUCED_TYPENAME T::node node;
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        typedef BOOST_DEDUCED_TYPENAME T::bucket bucket;
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        typedef BOOST_DEDUCED_TYPENAME T::node_ptr node_ptr;
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        typedef BOOST_DEDUCED_TYPENAME T::bucket_ptr bucket_ptr;
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        typedef BOOST_DEDUCED_TYPENAME T::node_allocator node_allocator;
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        typedef BOOST_DEDUCED_TYPENAME T::iterator_pair iterator_pair;
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        // Members
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        float mlf_;
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        std::size_t max_load_; // Only use if this->buckets_.
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        // Helper methods
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        key_type const& get_key(value_type const& v) const {
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            return extractor::extract(v);
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        }
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    private:
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        // pre: this->buckets_ != null
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        template <class Key, class Pred>
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        node_ptr find_node_impl(
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                std::size_t bucket_index,
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                std::size_t hash,
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                Key const& k,
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                Pred const& eq) const
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        {
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            node_ptr n = this->buckets_[bucket_index].next_;
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            if (!n) return n;
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            n = n->next_;
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            for (;;)
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            {
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                if (!n) return n;
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                std::size_t node_hash = node::get_hash(n);
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                if (hash == node_hash)
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                {
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                    if (eq(k, get_key(node::get_value(n))))
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                        return n;
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                }
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                else
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                {
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                    if (node_hash % this->bucket_count_ != bucket_index)
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                        return node_ptr();
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                }
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                n = node::next_group(n);
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            }
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        }
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    public:
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        template <class Key, class Hash, class Pred>
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        node_ptr generic_find_node(
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                Key const& k,
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                Hash const& hash_function,
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                Pred const& eq) const
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        {
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            if (!this->size_) return node_ptr();
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            std::size_t hash = hash_function(k);
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            return this->find_node_impl(hash % this->bucket_count_, hash, k, eq);
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        }
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        node_ptr find_node(
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                std::size_t bucket_index,
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                std::size_t hash,
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                key_type const& k) const
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        {
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            if (!this->size_) return node_ptr();
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            return this->find_node_impl(bucket_index, hash, k, this->key_eq());
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        }
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        node_ptr find_node(key_type const& k) const
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        {
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            if (!this->size_) return node_ptr();
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            std::size_t hash = this->hash_function()(k);
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            return this->find_node_impl(hash % this->bucket_count_, hash, k,
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                this->key_eq());
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        }
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        node_ptr find_matching_node(node_ptr n) const
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        {
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            // For some stupid reason, I decided to support equality comparison
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            // when different hash functions are used. So I can't use the hash
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            // value from the node here.
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            return find_node(get_key(node::get_value(n)));
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Load methods
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        std::size_t max_size() const
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        {
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            using namespace std;
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            // size < mlf_ * count
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            return double_to_size_t(ceil(
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                    (double) this->mlf_ * this->max_bucket_count())) - 1;
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        }
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        std::size_t calculate_max_load()
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        {
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            BOOST_ASSERT(this->buckets_);
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            using namespace std;
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            // From 6.3.1/13:
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            // Only resize when size >= mlf_ * count
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            return double_to_size_t(ceil((double) mlf_ * this->bucket_count_));
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        }
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        void max_load_factor(float z)
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        {
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            BOOST_ASSERT(z > 0);
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            mlf_ = (std::max)(z, minimum_max_load_factor);
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            if (BOOST_UNORDERED_BORLAND_BOOL(this->buckets_))
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                this->max_load_ = this->calculate_max_load();
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        }
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        std::size_t min_buckets_for_size(std::size_t size) const
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        {
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            BOOST_ASSERT(this->mlf_ != 0);
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            using namespace std;
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            // From 6.3.1/13:
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            // size < mlf_ * count
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            // => count > size / mlf_
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            //
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            // Or from rehash post-condition:
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            // count > size / mlf_
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            return next_prime(double_to_size_t(floor(size / (double) mlf_)) + 1);
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Constructors
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        table(std::size_t num_buckets,
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                hasher const& hf,
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                key_equal const& eq,
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                node_allocator const& a)
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          : buckets(a, next_prime(num_buckets)),
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            functions(hf, eq),
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            mlf_(1.0f),
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            max_load_(0)
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        {
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        }
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        table(table const& x, node_allocator const& a)
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          : buckets(a, x.min_buckets_for_size(x.size_)),
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            functions(x),
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            mlf_(x.mlf_),
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            max_load_(0)
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        {
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            if(x.size_) {
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                x.copy_buckets_to(*this);
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                this->max_load_ = calculate_max_load();
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            }
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        }
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        table(table& x, move_tag m)
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          : buckets(x, m),
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            functions(x),
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            mlf_(x.mlf_),
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            max_load_(this->buckets_ ? calculate_max_load() : 0) {}
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        // TODO: Why do I use x's bucket count?
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        table(table& x, node_allocator const& a, move_tag m)
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          : buckets(a, x.bucket_count_),
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            functions(x),
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            mlf_(x.mlf_),
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            max_load_(x.max_load_)
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        {
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            if(a == x.node_alloc()) {
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                this->buckets::swap(x, false_type());
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            }
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            else if(x.size_) {
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                // Use a temporary table because move_buckets_to leaves the
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                // source container in a complete mess.
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                buckets tmp(x, m);
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                tmp.move_buckets_to(*this);
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                this->max_load_ = calculate_max_load();
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            }
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        }
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        ~table()
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        {}
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        // Iterators
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        node_ptr begin() const {
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            return !this->buckets_ ?
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                node_ptr() : this->buckets_[this->bucket_count_].next_;
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        }
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        void assign(table const& x)
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        {
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            assign(x, integral_constant<bool,
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                allocator_traits<node_allocator>::
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                propagate_on_container_copy_assignment::value>());
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        }
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        void assign(table const& x, false_type)
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        {
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            table tmp(x, this->node_alloc());
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            this->swap(tmp, false_type());
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        }
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        void assign(table const& x, true_type)
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        {
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            table tmp(x, x.node_alloc());
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            // Need to delete before setting the allocator so that buckets
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            // aren't deleted with the wrong allocator.
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            if(this->buckets_) this->delete_buckets();
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            // TODO: Can allocator assignment throw?
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            this->allocators_ = x.allocators_;
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            this->swap(tmp, false_type());
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        }
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        void move_assign(table& x)
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        {
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            move_assign(x, integral_constant<bool,
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                allocator_traits<node_allocator>::
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                propagate_on_container_move_assignment::value>());
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        }
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        void move_assign(table& x, true_type)
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        {
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            if(this->buckets_) this->delete_buckets();
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            this->allocators_ = x.allocators_; // TODO: Move allocators, not copy.
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            move_assign_no_alloc(x);
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        }
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        void move_assign(table& x, false_type)
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        {
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            if(this->node_alloc() == x.node_alloc()) {
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                if(this->buckets_) this->delete_buckets();
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                move_assign_no_alloc(x);
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            }
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            else {
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                set_hash_functions<hasher, key_equal> new_func_this(*this, x);
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                if (x.size_) {
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                    buckets b(this->node_alloc(), x.min_buckets_for_size(x.size_));
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                    buckets tmp(x, move_tag());
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                    tmp.move_buckets_to(b);
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                    b.swap(*this);
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                }
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                else {
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                    this->clear();
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                }
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                this->mlf_ = x.mlf_;
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                if (this->buckets_) this->max_load_ = calculate_max_load();
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                new_func_this.commit();
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            }
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        }
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        void move_assign_no_alloc(table& x)
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        {
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            set_hash_functions<hasher, key_equal> new_func_this(*this, x);
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            // No throw from here.
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            this->move_buckets_from(x);
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            this->mlf_ = x.mlf_;
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            this->max_load_ = x.max_load_;
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            new_func_this.commit();
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Swap & Move
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        void swap(table& x)
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        {
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            swap(x, integral_constant<bool,
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                    allocator_traits<node_allocator>::
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                    propagate_on_container_swap::value>());
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        }
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        // Only swaps the allocators if Propagate::value
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        template <typename Propagate>
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        void swap(table& x, Propagate p)
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        {
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            set_hash_functions<hasher, key_equal> op1(*this, x);
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            set_hash_functions<hasher, key_equal> op2(x, *this);
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            // I think swap can throw if Propagate::value,
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            // since the allocators' swap can throw. Not sure though.
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            this->buckets::swap(x, p);
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            std::swap(this->mlf_, x.mlf_);
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            std::swap(this->max_load_, x.max_load_);
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            op1.commit();
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            op2.commit();
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        }
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        // Swap everything but the allocators, and the functions objects.
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        void swap_contents(table& x)
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        {
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            this->buckets::swap(x, false_type());
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            std::swap(this->mlf_, x.mlf_);
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            std::swap(this->max_load_, x.max_load_);
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Key methods
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        std::size_t count(key_type const& k) const
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        {
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						|
            if(!this->size_) return 0;
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            return node::group_count(find_node(k));
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        }
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        value_type& at(key_type const& k) const
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        {
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            if (this->size_) {
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                node_ptr it = find_node(k);
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						|
                if (BOOST_UNORDERED_BORLAND_BOOL(it))
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                    return node::get_value(it);
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            }
 | 
						|
    
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            ::boost::throw_exception(
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                std::out_of_range("Unable to find key in unordered_map."));
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        }
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        iterator_pair equal_range(key_type const& k) const
 | 
						|
        {
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						|
            if(!this->size_)
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						|
                return iterator_pair(node_ptr(), node_ptr());
 | 
						|
    
 | 
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            node_ptr ptr = find_node(k);
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						|
            return iterator_pair(ptr, !ptr ? ptr : node::next_group(ptr));
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						|
        }
 | 
						|
 | 
						|
        // Erase
 | 
						|
        //
 | 
						|
        // no throw
 | 
						|
 | 
						|
        std::size_t erase_key(key_type const& k)
 | 
						|
        {
 | 
						|
            if(!this->size_) return 0;
 | 
						|
    
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            std::size_t hash = this->hash_function()(k);
 | 
						|
            std::size_t bucket_index = hash % this->bucket_count_;
 | 
						|
            bucket_ptr bucket = this->get_bucket(bucket_index);
 | 
						|
    
 | 
						|
            node_ptr prev = bucket->next_;
 | 
						|
            if (!prev) return 0;
 | 
						|
    
 | 
						|
            for (;;)
 | 
						|
            {
 | 
						|
                if (!prev->next_) return 0;
 | 
						|
                std::size_t node_hash = node::get_hash(prev->next_);
 | 
						|
                if (node_hash % this->bucket_count_ != bucket_index)
 | 
						|
                    return 0;
 | 
						|
                if (node_hash == hash &&
 | 
						|
                    this->key_eq()(k, get_key(node::get_value(prev->next_))))
 | 
						|
                    break;
 | 
						|
                prev = node::next_group2(prev);
 | 
						|
            }
 | 
						|
    
 | 
						|
            node_ptr pos = prev->next_;
 | 
						|
            node_ptr end = node::next_group(pos);
 | 
						|
            prev->next_ = end;
 | 
						|
            this->fix_buckets(bucket, prev, end);
 | 
						|
            return this->delete_nodes(pos, end);
 | 
						|
        }
 | 
						|
 | 
						|
        // Reserve and rehash
 | 
						|
 | 
						|
        bool reserve_for_insert(std::size_t);
 | 
						|
        void rehash(std::size_t);
 | 
						|
    };
 | 
						|
    
 | 
						|
    ////////////////////////////////////////////////////////////////////////////
 | 
						|
    // Reserve & Rehash
 | 
						|
 | 
						|
    // basic exception safety
 | 
						|
    template <class T>
 | 
						|
    inline bool table<T>::reserve_for_insert(std::size_t size)
 | 
						|
    {
 | 
						|
        if (!this->buckets_) {
 | 
						|
            std::size_t old_bucket_count = this->bucket_count_;
 | 
						|
            this->bucket_count_ = (std::max)(this->bucket_count_,
 | 
						|
                this->min_buckets_for_size(size));
 | 
						|
            this->create_buckets();
 | 
						|
            this->max_load_ = calculate_max_load();
 | 
						|
            return old_bucket_count != this->bucket_count_;
 | 
						|
        }
 | 
						|
        else if(size >= max_load_) {
 | 
						|
            std::size_t num_buckets
 | 
						|
                = this->min_buckets_for_size((std::max)(size,
 | 
						|
                    this->size_ + (this->size_ >> 1)));
 | 
						|
            if (num_buckets != this->bucket_count_) {
 | 
						|
                this->rehash_impl(num_buckets);
 | 
						|
                this->max_load_ = calculate_max_load();
 | 
						|
                return true;
 | 
						|
            }
 | 
						|
        }
 | 
						|
        
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // if hash function throws, basic exception safety
 | 
						|
    // strong otherwise.
 | 
						|
 | 
						|
    template <class T>
 | 
						|
    void table<T>::rehash(std::size_t min_buckets)
 | 
						|
    {
 | 
						|
        using namespace std;
 | 
						|
 | 
						|
        if(!this->size_) {
 | 
						|
            if(this->buckets_) this->delete_buckets();
 | 
						|
            this->bucket_count_ = next_prime(min_buckets);
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            // no throw:
 | 
						|
            min_buckets = next_prime((std::max)(min_buckets,
 | 
						|
                    double_to_size_t(floor(this->size_ / (double) mlf_)) + 1));
 | 
						|
            if(min_buckets != this->bucket_count_) {
 | 
						|
                this->rehash_impl(min_buckets);
 | 
						|
                this->max_load_ = calculate_max_load();
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    ////////////////////////////////////////////////////////////////////////////
 | 
						|
    //
 | 
						|
    // types
 | 
						|
    //
 | 
						|
    // This is used to convieniently pass around a container's typedefs
 | 
						|
    // without having 7 template parameters.
 | 
						|
 | 
						|
    template <class K, class V, class H, class P, class A, class E, bool Unique>
 | 
						|
    struct types
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef K key_type;
 | 
						|
        typedef V value_type;
 | 
						|
        typedef H hasher;
 | 
						|
        typedef P key_equal;
 | 
						|
        typedef A value_allocator;
 | 
						|
        typedef E extractor;
 | 
						|
        
 | 
						|
        typedef ::boost::unordered::detail::node_constructor<value_allocator, Unique> node_constructor;
 | 
						|
        typedef ::boost::unordered::detail::buckets<value_allocator, Unique> buckets;
 | 
						|
        typedef ::boost::unordered::detail::functions<hasher, key_equal> functions;
 | 
						|
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::bucket bucket;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::bucket_ptr bucket_ptr;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_allocator node_allocator;
 | 
						|
 | 
						|
        typedef std::pair<node_ptr, node_ptr> iterator_pair;
 | 
						|
    };
 | 
						|
}}}
 | 
						|
 | 
						|
namespace boost { namespace unordered { namespace iterator_detail {
 | 
						|
 | 
						|
    // Iterators
 | 
						|
    //
 | 
						|
    // all no throw
 | 
						|
 | 
						|
    template <class A, bool Unique> class iterator;
 | 
						|
    template <class A, bool Unique> class c_iterator;
 | 
						|
    template <class A, bool Unique> class l_iterator;
 | 
						|
    template <class A, bool Unique> class cl_iterator;
 | 
						|
 | 
						|
    // Local Iterators
 | 
						|
    //
 | 
						|
    // all no throw
 | 
						|
 | 
						|
    template <class A, bool Unique>
 | 
						|
    class l_iterator
 | 
						|
        : public ::boost::iterator <
 | 
						|
            std::forward_iterator_tag,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type,
 | 
						|
            std::ptrdiff_t,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::pointer,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type&>
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type value_type;
 | 
						|
 | 
						|
    private:
 | 
						|
        typedef ::boost::unordered::detail::buckets<A, Unique> buckets;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef cl_iterator<A, Unique> const_local_iterator;
 | 
						|
 | 
						|
        friend class cl_iterator<A, Unique>;
 | 
						|
        
 | 
						|
        node_ptr ptr_;
 | 
						|
        std::size_t bucket_;
 | 
						|
        std::size_t bucket_count_;
 | 
						|
 | 
						|
    public:
 | 
						|
        l_iterator() : ptr_() {}
 | 
						|
        l_iterator(node_ptr x, std::size_t b, std::size_t c)
 | 
						|
            : ptr_(x), bucket_(b), bucket_count_(c) {}
 | 
						|
        BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type& operator*() const {
 | 
						|
            return node::get_value(ptr_);
 | 
						|
        }
 | 
						|
        value_type* operator->() const {
 | 
						|
            return node::get_value_ptr(ptr_);
 | 
						|
        }
 | 
						|
        l_iterator& operator++() {
 | 
						|
            ptr_ = ptr_->next_;
 | 
						|
            if (ptr_ && node::get_hash(ptr_) % bucket_count_ != bucket_)
 | 
						|
                ptr_ = node_ptr();
 | 
						|
            return *this;
 | 
						|
        }
 | 
						|
        l_iterator operator++(int) {
 | 
						|
            l_iterator tmp(*this);
 | 
						|
            ptr_ = ptr_->next_;
 | 
						|
            if (ptr_ && node::get_hash(ptr_) % bucket_count_ != bucket_)
 | 
						|
                ptr_ = node_ptr();
 | 
						|
            return tmp;
 | 
						|
        }
 | 
						|
        bool operator==(l_iterator x) const {
 | 
						|
            return ptr_ == x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator==(const_local_iterator x) const {
 | 
						|
            return ptr_ == x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator!=(l_iterator x) const {
 | 
						|
            return ptr_ != x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator!=(const_local_iterator x) const {
 | 
						|
            return ptr_ != x.ptr_;
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    template <class A, bool Unique>
 | 
						|
    class cl_iterator
 | 
						|
        : public ::boost::iterator <
 | 
						|
            std::forward_iterator_tag,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type,
 | 
						|
            std::ptrdiff_t,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::const_pointer,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type const& >
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type value_type;
 | 
						|
 | 
						|
    private:
 | 
						|
        typedef ::boost::unordered::detail::buckets<A, Unique> buckets;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef l_iterator<A, Unique> local_iterator;
 | 
						|
 | 
						|
        friend class l_iterator<A, Unique>;
 | 
						|
 | 
						|
        node_ptr ptr_;
 | 
						|
        std::size_t bucket_;
 | 
						|
        std::size_t bucket_count_;
 | 
						|
 | 
						|
    public:
 | 
						|
        cl_iterator() : ptr_() {}
 | 
						|
        cl_iterator(node_ptr x, std::size_t b, std::size_t c)
 | 
						|
            : ptr_(x), bucket_(b), bucket_count_(c) {}
 | 
						|
        cl_iterator(local_iterator x)
 | 
						|
            : ptr_(x.ptr_), bucket_(x.bucket_), bucket_count_(x.bucket_count_)
 | 
						|
        {}
 | 
						|
        BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type const&
 | 
						|
            operator*() const {
 | 
						|
            return node::get_value(ptr_);
 | 
						|
        }
 | 
						|
        value_type const* operator->() const {
 | 
						|
            return node::get_value_ptr(ptr_);
 | 
						|
        }
 | 
						|
        cl_iterator& operator++() {
 | 
						|
            ptr_ = ptr_->next_;
 | 
						|
            if (ptr_ && node::get_hash(ptr_) % bucket_count_ != bucket_)
 | 
						|
                ptr_ = node_ptr();
 | 
						|
            return *this;
 | 
						|
        }
 | 
						|
        cl_iterator operator++(int) {
 | 
						|
            cl_iterator tmp(*this);
 | 
						|
            ptr_ = ptr_->next_;
 | 
						|
            if (ptr_ && node::get_hash(ptr_) % bucket_count_ != bucket_)
 | 
						|
                ptr_ = node_ptr();
 | 
						|
            return tmp;
 | 
						|
        }
 | 
						|
        bool operator==(local_iterator x) const {
 | 
						|
            return ptr_ == x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator==(cl_iterator x) const {
 | 
						|
            return ptr_ == x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator!=(local_iterator x) const {
 | 
						|
            return ptr_ != x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator!=(cl_iterator x) const {
 | 
						|
            return ptr_ != x.ptr_;
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    template <class A, bool Unique>
 | 
						|
    class iterator
 | 
						|
        : public ::boost::iterator <
 | 
						|
            std::forward_iterator_tag,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type,
 | 
						|
            std::ptrdiff_t,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::pointer,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type& >
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type value_type;
 | 
						|
 | 
						|
    private:
 | 
						|
        typedef ::boost::unordered::detail::buckets<A, Unique> buckets;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef c_iterator<A, Unique> const_iterator;
 | 
						|
        friend class c_iterator<A, Unique>;
 | 
						|
        node_ptr node_;
 | 
						|
 | 
						|
    public:
 | 
						|
 | 
						|
        iterator() : node_() {}
 | 
						|
        explicit iterator(node_ptr const& x) : node_(x) {}
 | 
						|
        BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type& operator*() const {
 | 
						|
            return node::get_value(node_);
 | 
						|
        }
 | 
						|
        value_type* operator->() const {
 | 
						|
            return &node::get_value(node_);
 | 
						|
        }
 | 
						|
        iterator& operator++() {
 | 
						|
            node_ = node_->next_; return *this;
 | 
						|
        }
 | 
						|
        iterator operator++(int) {
 | 
						|
            iterator tmp(node_); node_ = node_->next_; return tmp;
 | 
						|
        }
 | 
						|
        bool operator==(iterator const& x) const {
 | 
						|
            return node_ == x.node_;
 | 
						|
        }
 | 
						|
        bool operator==(const_iterator const& x) const {
 | 
						|
            return node_ == x.node_;
 | 
						|
        }
 | 
						|
        bool operator!=(iterator const& x) const {
 | 
						|
            return node_ != x.node_;
 | 
						|
        }
 | 
						|
        bool operator!=(const_iterator const& x) const {
 | 
						|
            return node_ != x.node_;
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    template <class A, bool Unique>
 | 
						|
    class c_iterator
 | 
						|
        : public ::boost::iterator <
 | 
						|
            std::forward_iterator_tag,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type,
 | 
						|
            std::ptrdiff_t,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::const_pointer,
 | 
						|
            BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type const& >
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type value_type;
 | 
						|
 | 
						|
    private:
 | 
						|
        typedef ::boost::unordered::detail::buckets<A, Unique> buckets;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef ::boost::unordered::iterator_detail::iterator<A, Unique>
 | 
						|
            iterator;
 | 
						|
        friend class ::boost::unordered::iterator_detail::iterator<A, Unique>;
 | 
						|
 | 
						|
#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
 | 
						|
        template <class K, class T, class H, class P, class A2>
 | 
						|
        friend class ::boost::unordered::unordered_map;
 | 
						|
        template <class K, class T, class H, class P, class A2>
 | 
						|
        friend class ::boost::unordered::unordered_multimap;
 | 
						|
        template <class T, class H, class P, class A2>
 | 
						|
        friend class ::boost::unordered::unordered_set;
 | 
						|
        template <class T, class H, class P, class A2>
 | 
						|
        friend class ::boost::unordered::unordered_multiset;
 | 
						|
#else
 | 
						|
    public:
 | 
						|
#endif
 | 
						|
 | 
						|
        node_ptr node_;
 | 
						|
 | 
						|
    public:
 | 
						|
 | 
						|
        c_iterator() : node_() {}
 | 
						|
        explicit c_iterator(node_ptr const& x) : node_(x) {}
 | 
						|
        c_iterator(iterator const& x) : node_(x.node_) {}
 | 
						|
        BOOST_DEDUCED_TYPENAME boost::unordered::detail::allocator_traits<A>::value_type const& operator*() const {
 | 
						|
            return node::get_value(node_);
 | 
						|
        }
 | 
						|
        value_type const* operator->() const {
 | 
						|
            return &node::get_value(node_);
 | 
						|
        }
 | 
						|
        c_iterator& operator++() {
 | 
						|
            node_ = node_->next_; return *this;
 | 
						|
        }
 | 
						|
        c_iterator operator++(int) {
 | 
						|
            c_iterator tmp(node_); node_ = node_->next_; return tmp;
 | 
						|
        }
 | 
						|
        bool operator==(iterator const& x) const {
 | 
						|
            return node_ == x.node_;
 | 
						|
        }
 | 
						|
        bool operator==(c_iterator const& x) const {
 | 
						|
            return node_ == x.node_;
 | 
						|
        }
 | 
						|
        bool operator!=(iterator const& x) const {
 | 
						|
            return node_ != x.node_;
 | 
						|
        }
 | 
						|
        bool operator!=(c_iterator const& x) const {
 | 
						|
            return node_ != x.node_;
 | 
						|
        }
 | 
						|
    };
 | 
						|
}}}
 | 
						|
 | 
						|
#endif
 |