forked from boostorg/unordered
		
	
		
			
				
	
	
		
			443 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			443 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
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// Copyright (C) 2005-2011 Daniel James
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED
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#define BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED
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#include <boost/unordered/detail/buckets.hpp>
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#include <boost/unordered/detail/util.hpp>
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#include <boost/type_traits/aligned_storage.hpp>
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#include <boost/type_traits/alignment_of.hpp>
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#include <cmath>
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namespace boost { namespace unordered { namespace detail {
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    ////////////////////////////////////////////////////////////////////////////
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    // convert double to std::size_t
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    inline std::size_t double_to_size(double f)
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    {
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        return f >= static_cast<double>(
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            (std::numeric_limits<std::size_t>::max)()) ?
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            (std::numeric_limits<std::size_t>::max)() :
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            static_cast<std::size_t>(f);
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    }
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    // The space used to store values in a node.
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    template <typename ValueType>
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    struct value_base
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    {
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        typedef ValueType value_type;
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        typename boost::aligned_storage<
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            sizeof(value_type),
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            boost::alignment_of<value_type>::value>::type data_;
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        void* address() {
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            return this;
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        }
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        value_type& value() {
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            return *(ValueType*) this;
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        }
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        value_type* value_ptr() {
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            return (ValueType*) this;
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        }
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    private:
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        value_base& operator=(value_base const&);
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    };
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    template <typename Types>
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    struct table :
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        boost::unordered::detail::buckets<
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            typename Types::allocator,
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            typename Types::bucket,
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            typename Types::node,
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            typename Types::policy>,
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        boost::unordered::detail::functions<
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            typename Types::hasher,
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            typename Types::key_equal>
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    {
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    private:
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        table(table const&);
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        table& operator=(table const&);
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    public:
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        typedef typename Types::hasher hasher;
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        typedef typename Types::key_equal key_equal;
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        typedef typename Types::key_type key_type;
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        typedef typename Types::extractor extractor;
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        typedef typename Types::value_type value_type;
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        typedef typename Types::table table_impl;
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        typedef typename Types::link_pointer link_pointer;
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        typedef typename Types::policy policy;
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        typedef boost::unordered::detail::functions<
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            typename Types::hasher,
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            typename Types::key_equal> functions;
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        typedef boost::unordered::detail::buckets<
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            typename Types::allocator,
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            typename Types::bucket,
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            typename Types::node,
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            typename Types::policy> buckets;
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        typedef typename buckets::node_allocator node_allocator;
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        typedef typename buckets::node_allocator_traits node_allocator_traits;
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        typedef typename buckets::node_pointer node_pointer;
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        typedef typename buckets::const_node_pointer const_node_pointer;
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        typedef typename table::iterator iterator;
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        // Members
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        float mlf_;
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        std::size_t max_load_; // Only use if this->buckets_.
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        ////////////////////////////////////////////////////////////////////////
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        // Load methods
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        std::size_t max_size() const
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        {
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            using namespace std;
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            // size < mlf_ * count
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            return boost::unordered::detail::double_to_size(ceil(
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                    static_cast<double>(this->mlf_) *
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                    static_cast<double>(this->max_bucket_count())
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                )) - 1;
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        }
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        std::size_t calculate_max_load()
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        {
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            using namespace std;
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            // From 6.3.1/13:
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            // Only resize when size >= mlf_ * count
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            return boost::unordered::detail::double_to_size(ceil(
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                    static_cast<double>(this->mlf_) *
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                    static_cast<double>(this->bucket_count_)
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                ));
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        }
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        void max_load_factor(float z)
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        {
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            BOOST_ASSERT(z > 0);
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            mlf_ = (std::max)(z, minimum_max_load_factor);
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            if (this->buckets_)
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                this->max_load_ = this->calculate_max_load();
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        }
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        std::size_t min_buckets_for_size(std::size_t size) const
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        {
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            BOOST_ASSERT(this->mlf_ >= minimum_max_load_factor);
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            using namespace std;
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            // From 6.3.1/13:
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            // size < mlf_ * count
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            // => count > size / mlf_
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            //
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            // Or from rehash post-condition:
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            // count > size / mlf_
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            return policy::new_bucket_count(
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                boost::unordered::detail::double_to_size(floor(
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                    static_cast<double>(size) /
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                    static_cast<double>(mlf_))) + 1);
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Constructors
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        table(std::size_t num_buckets,
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                hasher const& hf,
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                key_equal const& eq,
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                node_allocator const& a) :
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            buckets(a, policy::new_bucket_count(num_buckets)),
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            functions(hf, eq),
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            mlf_(1.0f),
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            max_load_(0)
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        {}
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        table(table const& x, node_allocator const& a) :
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            buckets(a, x.min_buckets_for_size(x.size_)),
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            functions(x),
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            mlf_(x.mlf_),
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            max_load_(0)
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        {
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            if(x.size_) {
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                table_impl::copy_buckets_to(x, *this);
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                this->max_load_ = calculate_max_load();
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            }
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        }
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        // TODO: Why calculate_max_load?
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        table(table& x, boost::unordered::detail::move_tag m) :
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            buckets(x, m),
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            functions(x),
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            mlf_(x.mlf_),
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            max_load_(calculate_max_load())
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        {}
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        // TODO: Why not calculate_max_load?
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        // TODO: Why do I use x's bucket count?
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        table(table& x, node_allocator const& a,
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                boost::unordered::detail::move_tag m) :
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            buckets(a, x.bucket_count_),
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            functions(x),
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            mlf_(x.mlf_),
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            max_load_(x.max_load_)
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        {
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            if(a == x.node_alloc()) {
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                this->buckets::swap(x, false_type());
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            }
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            else if(x.size_) {
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                // Use a temporary table because move_buckets_to leaves the
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                // source container in a complete mess.
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                buckets tmp(x, m);
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                table_impl::move_buckets_to(tmp, *this);
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                this->max_load_ = calculate_max_load();
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            }
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        }
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        // Iterators
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        iterator begin() const {
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            return !this->buckets_ ?
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                iterator() : this->get_start();
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        }
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        // Assignment
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        void assign(table const& x)
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        {
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            assign(x,
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                boost::unordered::detail::integral_constant<bool,
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                    allocator_traits<node_allocator>::
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                    propagate_on_container_copy_assignment::value>());
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        }
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        void assign(table const& x, false_type)
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        {
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            table tmp(x, this->node_alloc());
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            this->swap(tmp, false_type());
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        }
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        void assign(table const& x, true_type)
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        {
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            table tmp(x, x.node_alloc());
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            // Need to delete before setting the allocator so that buckets
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            // aren't deleted with the wrong allocator.
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            if(this->buckets_) this->delete_buckets();
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            // TODO: Can allocator assignment throw?
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            this->allocators_.assign(x.allocators_);
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            this->swap(tmp, false_type());
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        }
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        void move_assign(table& x)
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        {
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            move_assign(x,
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                boost::unordered::detail::integral_constant<bool,
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                    allocator_traits<node_allocator>::
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                    propagate_on_container_move_assignment::value>());
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        }
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        void move_assign(table& x, true_type)
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        {
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            if(this->buckets_) this->delete_buckets();
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            this->allocators_.move_assign(x.allocators_);
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            move_assign_no_alloc(x);
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        }
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        void move_assign(table& x, false_type)
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        {
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            if(this->node_alloc() == x.node_alloc()) {
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                if(this->buckets_) this->delete_buckets();
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                move_assign_no_alloc(x);
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            }
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            else {
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                boost::unordered::detail::set_hash_functions<hasher, key_equal>
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                    new_func_this(*this, x);
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                if (x.size_) {
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                    buckets b(this->node_alloc(),
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                        x.min_buckets_for_size(x.size_));
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                    buckets tmp(x, move_tag());
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                    table_impl::move_buckets_to(tmp, b);
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                    b.swap(*this);
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                }
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                else {
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                    this->clear();
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                }
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                this->mlf_ = x.mlf_;
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                if (this->buckets_) this->max_load_ = calculate_max_load();
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                new_func_this.commit();
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            }
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        }
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        void move_assign_no_alloc(table& x)
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        {
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            boost::unordered::detail::set_hash_functions<hasher, key_equal>
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                new_func_this(*this, x);
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            // No throw from here.
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            this->move_buckets_from(x);
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            this->mlf_ = x.mlf_;
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            this->max_load_ = x.max_load_;
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            new_func_this.commit();
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Swap & Move
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        void swap(table& x)
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        {
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            swap(x,
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                boost::unordered::detail::integral_constant<bool,
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                    allocator_traits<node_allocator>::
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                    propagate_on_container_swap::value>());
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        }
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        // Only swaps the allocators if Propagate::value
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        template <typename Propagate>
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        void swap(table& x, Propagate p)
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        {
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            boost::unordered::detail::set_hash_functions<hasher, key_equal>
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                op1(*this, x);
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            boost::unordered::detail::set_hash_functions<hasher, key_equal>
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                op2(x, *this);
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            // I think swap can throw if Propagate::value,
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            // since the allocators' swap can throw. Not sure though.
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            this->buckets::swap(x, p);
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            std::swap(this->mlf_, x.mlf_);
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            std::swap(this->max_load_, x.max_load_);
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            op1.commit();
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            op2.commit();
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        }
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        // Swap everything but the allocators, and the functions objects.
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        void swap_contents(table& x)
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        {
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            this->buckets::swap(x, false_type());
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            std::swap(this->mlf_, x.mlf_);
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            std::swap(this->max_load_, x.max_load_);
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        }
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        // Accessors
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        key_type const& get_key(value_type const& x) const
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        {
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            return extractor::extract(x);
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        }
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        std::size_t hash(key_type const& k) const
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        {
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            return policy::apply_hash(this->hash_function(), k);
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        }
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        // Find Node
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        template <typename Key, typename Hash, typename Pred>
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        iterator generic_find_node(
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                Key const& k,
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                Hash const& hash_function,
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                Pred const& eq) const
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        {
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            if (!this->size_) return iterator();
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            return static_cast<table_impl const*>(this)->
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                find_node_impl(policy::apply_hash(hash_function, k), k, eq);
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        }
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        iterator find_node(
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                std::size_t hash,
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                key_type const& k) const
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        {
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            if (!this->size_) return iterator();
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            return static_cast<table_impl const*>(this)->
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                find_node_impl(hash, k, this->key_eq());
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        }
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        iterator find_node(key_type const& k) const
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        {
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            if (!this->size_) return iterator();
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            return static_cast<table_impl const*>(this)->
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                find_node_impl(this->hash(k), k, this->key_eq());
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        }
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        iterator find_matching_node(iterator n) const
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        {
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            // TODO: Does this apply to C++11?
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            //
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            // For some stupid reason, I decided to support equality comparison
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            // when different hash functions are used. So I can't use the hash
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            // value from the node here.
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            return find_node(get_key(*n));
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        }
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        // Reserve and rehash
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        void reserve_for_insert(std::size_t);
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        void rehash(std::size_t);
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    };
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    ////////////////////////////////////////////////////////////////////////////
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    // Reserve & Rehash
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    // basic exception safety
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    template <typename Types>
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    inline void table<Types>::reserve_for_insert(std::size_t size)
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    {
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        if (!this->buckets_) {
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            this->bucket_count_ = (std::max)(this->bucket_count_,
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                this->min_buckets_for_size(size));
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            this->create_buckets();
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            this->max_load_ = this->calculate_max_load();
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        }
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        else if(size >= max_load_) {
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            std::size_t num_buckets
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                = this->min_buckets_for_size((std::max)(size,
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                    this->size_ + (this->size_ >> 1)));
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            if (num_buckets != this->bucket_count_) {
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                static_cast<table_impl*>(this)->rehash_impl(num_buckets);
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                this->max_load_ = this->calculate_max_load();
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            }
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        }
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    }
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    // if hash function throws, basic exception safety
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    // strong otherwise.
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    template <typename Types>
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    void table<Types>::rehash(std::size_t min_buckets)
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    {
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        using namespace std;
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        if(!this->size_) {
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            if(this->buckets_) this->delete_buckets();
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            this->bucket_count_ = policy::new_bucket_count(min_buckets);
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        }
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        else {
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            min_buckets = policy::new_bucket_count((std::max)(min_buckets,
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                boost::unordered::detail::double_to_size(floor(
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                    static_cast<double>(this->size_) /
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                    static_cast<double>(mlf_))) + 1));
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            if(min_buckets != this->bucket_count_) {
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                static_cast<table_impl*>(this)->rehash_impl(min_buckets);
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                this->max_load_ = this->calculate_max_load();
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            }
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        }
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    }
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}}}
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#endif
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