forked from boostorg/unordered
		
	
		
			
				
	
	
		
			622 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			622 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
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// Copyright (C) 2005-2011 Daniel James
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_UNORDERED_DETAIL_UNIQUE_HPP_INCLUDED
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#define BOOST_UNORDERED_DETAIL_UNIQUE_HPP_INCLUDED
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#include <boost/config.hpp>
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#if defined(BOOST_HAS_PRAGMA_ONCE)
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#pragma once
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#endif
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#include <boost/unordered/detail/table.hpp>
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#include <boost/unordered/detail/extract_key.hpp>
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#include <boost/throw_exception.hpp>
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#include <stdexcept>
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namespace boost { namespace unordered { namespace detail {
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    template <typename A, typename T> struct unique_node;
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    template <typename T> struct ptr_node;
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    template <typename Types> struct table_impl;
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    template <typename A, typename T>
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    struct unique_node :
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        boost::unordered::detail::value_base<T>
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    {
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        typedef typename ::boost::unordered::detail::rebind_wrap<
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            A, unique_node<A, T> >::type::pointer node_pointer;
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        typedef node_pointer link_pointer;
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        link_pointer next_;
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        std::size_t hash_;
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        unique_node() :
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            next_(),
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            hash_(0)
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        {}
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        void init(node_pointer)
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        {
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        }
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    private:
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        unique_node& operator=(unique_node const&);
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    };
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    template <typename T>
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    struct ptr_node :
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        boost::unordered::detail::value_base<T>,
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        boost::unordered::detail::ptr_bucket
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    {
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        typedef boost::unordered::detail::ptr_bucket bucket_base;
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        typedef ptr_node<T>* node_pointer;
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        typedef ptr_bucket* link_pointer;
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        std::size_t hash_;
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        ptr_node() :
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            bucket_base(),
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            hash_(0)
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        {}
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        void init(node_pointer)
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        {
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        }
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    private:
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        ptr_node& operator=(ptr_node const&);
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    };
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    // If the allocator uses raw pointers use ptr_node
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    // Otherwise use node.
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    template <typename A, typename T, typename NodePtr, typename BucketPtr>
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    struct pick_node2
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    {
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        typedef boost::unordered::detail::unique_node<A, T> node;
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        typedef typename boost::unordered::detail::allocator_traits<
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            typename boost::unordered::detail::rebind_wrap<A, node>::type
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        >::pointer node_pointer;
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        typedef boost::unordered::detail::bucket<node_pointer> bucket;
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        typedef node_pointer link_pointer;
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    };
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    template <typename A, typename T>
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    struct pick_node2<A, T,
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        boost::unordered::detail::ptr_node<T>*,
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        boost::unordered::detail::ptr_bucket*>
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    {
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        typedef boost::unordered::detail::ptr_node<T> node;
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        typedef boost::unordered::detail::ptr_bucket bucket;
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        typedef bucket* link_pointer;
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    };
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    template <typename A, typename T>
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    struct pick_node
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    {
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        typedef boost::unordered::detail::allocator_traits<
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            typename boost::unordered::detail::rebind_wrap<A,
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                boost::unordered::detail::ptr_node<T> >::type
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        > tentative_node_traits;
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        typedef boost::unordered::detail::allocator_traits<
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            typename boost::unordered::detail::rebind_wrap<A,
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                boost::unordered::detail::ptr_bucket >::type
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        > tentative_bucket_traits;
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        typedef pick_node2<A, T,
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            typename tentative_node_traits::pointer,
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            typename tentative_bucket_traits::pointer> pick;
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        typedef typename pick::node node;
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        typedef typename pick::bucket bucket;
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        typedef typename pick::link_pointer link_pointer;
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    };
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    template <typename A, typename T, typename H, typename P>
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    struct set
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    {
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        typedef boost::unordered::detail::set<A, T, H, P> types;
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        typedef A allocator;
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        typedef T value_type;
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        typedef H hasher;
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        typedef P key_equal;
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        typedef T key_type;
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        typedef boost::unordered::detail::allocator_traits<allocator> traits;
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        typedef boost::unordered::detail::pick_node<allocator, value_type> pick;
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        typedef typename pick::node node;
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        typedef typename pick::bucket bucket;
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        typedef typename pick::link_pointer link_pointer;
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        typedef boost::unordered::detail::table_impl<types> table;
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        typedef boost::unordered::detail::set_extractor<value_type> extractor;
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        typedef boost::unordered::detail::pick_policy::type policy;
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    };
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    template <typename A, typename K, typename M, typename H, typename P>
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    struct map
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    {
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        typedef boost::unordered::detail::map<A, K, M, H, P> types;
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        typedef A allocator;
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        typedef std::pair<K const, M> value_type;
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        typedef H hasher;
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        typedef P key_equal;
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        typedef K key_type;
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        typedef boost::unordered::detail::allocator_traits<allocator>
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            traits;
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        typedef boost::unordered::detail::pick_node<allocator, value_type> pick;
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        typedef typename pick::node node;
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        typedef typename pick::bucket bucket;
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        typedef typename pick::link_pointer link_pointer;
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        typedef boost::unordered::detail::table_impl<types> table;
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        typedef boost::unordered::detail::map_extractor<key_type, value_type>
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            extractor;
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        typedef boost::unordered::detail::pick_policy::type policy;
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    };
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    template <typename Types>
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    struct table_impl : boost::unordered::detail::table<Types>
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    {
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        typedef boost::unordered::detail::table<Types> table;
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        typedef typename table::value_type value_type;
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        typedef typename table::bucket bucket;
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        typedef typename table::policy policy;
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        typedef typename table::node_pointer node_pointer;
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        typedef typename table::node_allocator node_allocator;
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        typedef typename table::node_allocator_traits node_allocator_traits;
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        typedef typename table::bucket_pointer bucket_pointer;
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        typedef typename table::link_pointer link_pointer;
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        typedef typename table::hasher hasher;
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        typedef typename table::key_equal key_equal;
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        typedef typename table::key_type key_type;
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        typedef typename table::node_constructor node_constructor;
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        typedef typename table::extractor extractor;
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        typedef typename table::iterator iterator;
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        typedef typename table::c_iterator c_iterator;
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        typedef std::pair<iterator, bool> emplace_return;
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        // Constructors
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        table_impl(std::size_t n,
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                hasher const& hf,
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                key_equal const& eq,
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                node_allocator const& a)
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          : table(n, hf, eq, a)
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        {}
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        table_impl(table_impl const& x)
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          : table(x, node_allocator_traits::
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                select_on_container_copy_construction(x.node_alloc()))
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        {
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            this->init(x);
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        }
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        table_impl(table_impl const& x,
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                node_allocator const& a)
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          : table(x, a)
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        {
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            this->init(x);
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        }
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        table_impl(table_impl& x,
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                boost::unordered::detail::move_tag m)
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          : table(x, m)
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        {}
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        table_impl(table_impl& x,
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                node_allocator const& a,
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                boost::unordered::detail::move_tag m)
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          : table(x, a, m)
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        {
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            this->move_init(x);
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        }
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        // Accessors
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        template <class Key, class Pred>
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        iterator find_node_impl(
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                std::size_t key_hash,
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                Key const& k,
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                Pred const& eq) const
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        {
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            std::size_t bucket_index = this->hash_to_bucket(key_hash);
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            iterator n = this->begin(bucket_index);
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            for (;;)
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            {
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                if (!n.node_) return n;
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                std::size_t node_hash = n.node_->hash_;
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                if (key_hash == node_hash)
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                {
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                    if (eq(k, this->get_key(*n)))
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                        return n;
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                }
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                else
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                {
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                    if (this->hash_to_bucket(node_hash) != bucket_index)
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                        return iterator();
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                }
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                ++n;
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            }
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        }
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        std::size_t count(key_type const& k) const
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        {
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            return this->find_node(k).node_ ? 1 : 0;
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        }
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        value_type& at(key_type const& k) const
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        {
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            if (this->size_) {
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                iterator it = this->find_node(k);
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                if (it.node_) return *it;
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            }
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            boost::throw_exception(
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                std::out_of_range("Unable to find key in unordered_map."));
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        }
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        std::pair<iterator, iterator>
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            equal_range(key_type const& k) const
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        {
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            iterator n = this->find_node(k);
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            iterator n2 = n;
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            if (n2.node_) ++n2;
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            return std::make_pair(n, n2);
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        }
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        // equals
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        bool equals(table_impl const& other) const
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        {
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            if(this->size_ != other.size_) return false;
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            for(iterator n1 = this->begin(); n1.node_; ++n1)
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            {
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                iterator n2 = other.find_matching_node(n1);
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                if (!n2.node_ || *n1 != *n2)
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                    return false;
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            }
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            return true;
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        }
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        // Emplace/Insert
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        inline iterator add_node(
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                node_constructor& a,
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                std::size_t key_hash)
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        {
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            node_pointer n = a.release();
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            n->hash_ = key_hash;
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            bucket_pointer b = this->get_bucket(this->hash_to_bucket(key_hash));
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            if (!b->next_)
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            {
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                link_pointer start_node = this->get_previous_start();
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                if (start_node->next_) {
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                    this->get_bucket(this->hash_to_bucket(
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                        static_cast<node_pointer>(start_node->next_)->hash_)
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                    )->next_ = n;
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                }
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                b->next_ = start_node;
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                n->next_ = start_node->next_;
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                start_node->next_ = n;
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            }
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            else
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            {
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                n->next_ = b->next_->next_;
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                b->next_->next_ = n;
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            }
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            ++this->size_;
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            return iterator(n);
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        }
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        value_type& operator[](key_type const& k)
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        {
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            std::size_t key_hash = this->hash(k);
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            iterator pos = this->find_node(key_hash, k);
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            if (pos.node_) return *pos;
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            // Create the node before rehashing in case it throws an
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            // exception (need strong safety in such a case).
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            node_constructor a(this->node_alloc());
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            a.construct_with_value(BOOST_UNORDERED_EMPLACE_ARGS3(
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                boost::unordered::piecewise_construct,
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                boost::make_tuple(k),
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                boost::make_tuple()));
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            this->reserve_for_insert(this->size_ + 1);
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            return *add_node(a, key_hash);
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        }
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#if defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
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#   if defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
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        emplace_return emplace(boost::unordered::detail::emplace_args1<
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                boost::unordered::detail::please_ignore_this_overload> const&)
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        {
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            BOOST_ASSERT(false);
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            return emplace_return(this->begin(), false);
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        }
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#   else
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        emplace_return emplace(
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                boost::unordered::detail::please_ignore_this_overload const&)
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        {
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            BOOST_ASSERT(false);
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            return emplace_return(this->begin(), false);
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        }
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#   endif
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#endif
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        template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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        emplace_return emplace(BOOST_UNORDERED_EMPLACE_ARGS)
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        {
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#if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
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            return emplace_impl(
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                extractor::extract(BOOST_UNORDERED_EMPLACE_FORWARD),
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                BOOST_UNORDERED_EMPLACE_FORWARD);
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#else
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            return emplace_impl(
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                extractor::extract(args.a0, args.a1),
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                BOOST_UNORDERED_EMPLACE_FORWARD);
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#endif
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        }
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#if defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
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        template <typename A0>
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        emplace_return emplace(
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                boost::unordered::detail::emplace_args1<A0> const& args)
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        {
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            return emplace_impl(extractor::extract(args.a0), args);
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        }
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#endif
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        template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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        emplace_return emplace_impl(key_type const& k,
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            BOOST_UNORDERED_EMPLACE_ARGS)
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        {
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            std::size_t key_hash = this->hash(k);
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            iterator pos = this->find_node(key_hash, k);
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            if (pos.node_) return emplace_return(pos, false);
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            // Create the node before rehashing in case it throws an
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            // exception (need strong safety in such a case).
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            node_constructor a(this->node_alloc());
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            a.construct_with_value(BOOST_UNORDERED_EMPLACE_FORWARD);
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            // reserve has basic exception safety if the hash function
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            // throws, strong otherwise.
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            this->reserve_for_insert(this->size_ + 1);
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            return emplace_return(this->add_node(a, key_hash), true);
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        }
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        emplace_return emplace_impl_with_node(node_constructor& a)
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        {
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            key_type const& k = this->get_key(a.value());
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            std::size_t key_hash = this->hash(k);
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            iterator pos = this->find_node(key_hash, k);
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            if (pos.node_) return emplace_return(pos, false);
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            // reserve has basic exception safety if the hash function
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            // throws, strong otherwise.
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            this->reserve_for_insert(this->size_ + 1);
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            return emplace_return(this->add_node(a, key_hash), true);
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        }
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        template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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        emplace_return emplace_impl(no_key, BOOST_UNORDERED_EMPLACE_ARGS)
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        {
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            // Don't have a key, so construct the node first in order
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            // to be able to lookup the position.
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            node_constructor a(this->node_alloc());
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            a.construct_with_value(BOOST_UNORDERED_EMPLACE_FORWARD);
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            return emplace_impl_with_node(a);
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Insert range methods
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        //
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        // if hash function throws, or inserting > 1 element, basic exception
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        // safety strong otherwise
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        template <class InputIt>
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        void insert_range(InputIt i, InputIt j)
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        {
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            if(i != j)
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                return insert_range_impl(extractor::extract(*i), i, j);
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        }
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        template <class InputIt>
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        void insert_range_impl(key_type const& k, InputIt i, InputIt j)
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        {
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            node_constructor a(this->node_alloc());
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            insert_range_impl2(a, k, i, j);
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						|
 | 
						|
            while(++i != j) {
 | 
						|
                // Note: can't use get_key as '*i' might not be value_type - it
 | 
						|
                // could be a pair with first_types as key_type without const or
 | 
						|
                // a different second_type.
 | 
						|
                //
 | 
						|
                // TODO: Might be worth storing the value_type instead of the
 | 
						|
                // key here. Could be more efficient if '*i' is expensive. Could
 | 
						|
                // be less efficient if copying the full value_type is
 | 
						|
                // expensive.
 | 
						|
                insert_range_impl2(a, extractor::extract(*i), i, j);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        template <class InputIt>
 | 
						|
        void insert_range_impl2(node_constructor& a, key_type const& k,
 | 
						|
            InputIt i, InputIt j)
 | 
						|
        {
 | 
						|
            // No side effects in this initial code
 | 
						|
            std::size_t key_hash = this->hash(k);
 | 
						|
            iterator pos = this->find_node(key_hash, k);
 | 
						|
    
 | 
						|
            if (!pos.node_) {
 | 
						|
                a.construct_with_value2(*i);
 | 
						|
                if(this->size_ + 1 > this->max_load_)
 | 
						|
                    this->reserve_for_insert(this->size_ +
 | 
						|
                        boost::unordered::detail::insert_size(i, j));
 | 
						|
    
 | 
						|
                // Nothing after this point can throw.
 | 
						|
                this->add_node(a, key_hash);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        template <class InputIt>
 | 
						|
        void insert_range_impl(no_key, InputIt i, InputIt j)
 | 
						|
        {
 | 
						|
            node_constructor a(this->node_alloc());
 | 
						|
 | 
						|
            do {
 | 
						|
                a.construct_with_value2(*i);
 | 
						|
                emplace_impl_with_node(a);
 | 
						|
            } while(++i != j);
 | 
						|
        }
 | 
						|
 | 
						|
        ////////////////////////////////////////////////////////////////////////
 | 
						|
        // Erase
 | 
						|
        //
 | 
						|
        // no throw
 | 
						|
 | 
						|
        std::size_t erase_key(key_type const& k)
 | 
						|
        {
 | 
						|
            if(!this->size_) return 0;
 | 
						|
 | 
						|
            std::size_t key_hash = this->hash(k);
 | 
						|
            std::size_t bucket_index = this->hash_to_bucket(key_hash);
 | 
						|
            link_pointer prev = this->get_previous_start(bucket_index);
 | 
						|
            if (!prev) return 0;
 | 
						|
 | 
						|
            for (;;)
 | 
						|
            {
 | 
						|
                if (!prev->next_) return 0;
 | 
						|
                std::size_t node_hash =
 | 
						|
                    static_cast<node_pointer>(prev->next_)->hash_;
 | 
						|
                if (this->hash_to_bucket(node_hash) != bucket_index)
 | 
						|
                    return 0;
 | 
						|
                if (node_hash == key_hash &&
 | 
						|
                        this->key_eq()(k, this->get_key(
 | 
						|
                        static_cast<node_pointer>(prev->next_)->value())))
 | 
						|
                    break;
 | 
						|
                prev = prev->next_;
 | 
						|
            }
 | 
						|
 | 
						|
            link_pointer end = static_cast<node_pointer>(prev->next_)->next_;
 | 
						|
 | 
						|
            std::size_t deleted_count = this->delete_nodes(prev, end);
 | 
						|
            this->fix_bucket(bucket_index, prev);
 | 
						|
            return deleted_count;
 | 
						|
        }
 | 
						|
 | 
						|
        iterator erase(c_iterator r)
 | 
						|
        {
 | 
						|
            BOOST_ASSERT(r.node_);
 | 
						|
            iterator next(r.node_);
 | 
						|
            ++next;
 | 
						|
            erase_nodes(r.node_, next.node_);
 | 
						|
            return next;
 | 
						|
        }
 | 
						|
 | 
						|
        iterator erase_range(c_iterator r1, c_iterator r2)
 | 
						|
        {
 | 
						|
            if (r1 == r2) return iterator(r2.node_);
 | 
						|
            erase_nodes(r1.node_, r2.node_);
 | 
						|
            return iterator(r2.node_);
 | 
						|
        }
 | 
						|
 | 
						|
        void erase_nodes(node_pointer i, node_pointer j)
 | 
						|
        {
 | 
						|
            std::size_t bucket_index = this->hash_to_bucket(i->hash_);
 | 
						|
 | 
						|
            // Find the node before i.
 | 
						|
            link_pointer prev = this->get_previous_start(bucket_index);
 | 
						|
            while(prev->next_ != i) prev = prev->next_;
 | 
						|
 | 
						|
            // Delete the nodes.
 | 
						|
            do {
 | 
						|
                this->delete_node(prev);
 | 
						|
                bucket_index = this->fix_bucket(bucket_index, prev);
 | 
						|
            } while (prev->next_ != j);
 | 
						|
        }
 | 
						|
 | 
						|
        ////////////////////////////////////////////////////////////////////////
 | 
						|
        // fill_buckets
 | 
						|
 | 
						|
        template <class NodeCreator>
 | 
						|
        static void fill_buckets(iterator n, table& dst,
 | 
						|
            NodeCreator& creator)
 | 
						|
        {
 | 
						|
            link_pointer prev = dst.get_previous_start();
 | 
						|
 | 
						|
            while (n.node_) {
 | 
						|
                node_pointer node = creator.create(*n);
 | 
						|
                node->hash_ = n.node_->hash_;
 | 
						|
                prev->next_ = node;
 | 
						|
                ++dst.size_;
 | 
						|
                ++n;
 | 
						|
 | 
						|
                prev = place_in_bucket(dst, prev);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        // strong otherwise exception safety
 | 
						|
        void rehash_impl(std::size_t num_buckets)
 | 
						|
        {
 | 
						|
            BOOST_ASSERT(this->buckets_);
 | 
						|
 | 
						|
            this->create_buckets(num_buckets);
 | 
						|
            link_pointer prev = this->get_previous_start();
 | 
						|
            while (prev->next_)
 | 
						|
                prev = place_in_bucket(*this, prev);
 | 
						|
        }
 | 
						|
 | 
						|
        // Iterate through the nodes placing them in the correct buckets.
 | 
						|
        // pre: prev->next_ is not null.
 | 
						|
        static link_pointer place_in_bucket(table& dst, link_pointer prev)
 | 
						|
        {
 | 
						|
            node_pointer n = static_cast<node_pointer>(prev->next_);
 | 
						|
            bucket_pointer b = dst.get_bucket(dst.hash_to_bucket(n->hash_));
 | 
						|
 | 
						|
            if (!b->next_) {
 | 
						|
                b->next_ = prev;
 | 
						|
                return n;
 | 
						|
            }
 | 
						|
            else {
 | 
						|
                prev->next_ = n->next_;
 | 
						|
                n->next_ = b->next_->next_;
 | 
						|
                b->next_->next_ = n;
 | 
						|
                return prev;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    };
 | 
						|
}}}
 | 
						|
 | 
						|
#endif
 |