forked from boostorg/unordered
		
	
		
			
				
	
	
		
			869 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			869 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
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// Copyright (C) 2005-2011 Daniel James
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED
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#define BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED
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#include <boost/config.hpp>
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#if defined(BOOST_HAS_PRAGMA_ONCE)
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#pragma once
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#endif
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#include <boost/unordered/detail/buckets.hpp>
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#include <boost/unordered/detail/util.hpp>
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#include <boost/type_traits/aligned_storage.hpp>
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#include <boost/type_traits/alignment_of.hpp>
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#include <cmath>
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#if defined(BOOST_MSVC)
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#pragma warning(push)
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#pragma warning(disable:4127) // conditional expression is constant
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#endif
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#if defined(BOOST_UNORDERED_DEPRECATED_EQUALITY)
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#if defined(__EDG__)
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#elif defined(_MSC_VER) || defined(__BORLANDC__) || defined(__DMC__)
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#pragma message("Warning: BOOST_UNORDERED_DEPRECATED_EQUALITY is no longer supported.")
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#elif defined(__GNUC__) || defined(__HP_aCC) || \
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    defined(__SUNPRO_CC) || defined(__IBMCPP__)
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#warning "BOOST_UNORDERED_DEPRECATED_EQUALITY is no longer supported."
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#endif
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#endif
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namespace boost { namespace unordered { namespace detail {
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    ////////////////////////////////////////////////////////////////////////////
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    // convert double to std::size_t
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    inline std::size_t double_to_size(double f)
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    {
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        return f >= static_cast<double>(
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            (std::numeric_limits<std::size_t>::max)()) ?
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            (std::numeric_limits<std::size_t>::max)() :
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            static_cast<std::size_t>(f);
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    }
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    // The space used to store values in a node.
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    template <typename ValueType>
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    struct value_base
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    {
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        typedef ValueType value_type;
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        typename boost::aligned_storage<
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            sizeof(value_type),
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            boost::alignment_of<value_type>::value>::type data_;
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        void* address() {
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            return this;
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        }
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        value_type& value() {
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            return *(ValueType*) this;
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        }
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        value_type* value_ptr() {
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            return (ValueType*) this;
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        }
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    private:
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        value_base& operator=(value_base const&);
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    };
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    template <typename NodeAlloc>
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    struct copy_nodes
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    {
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        typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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            node_allocator_traits;
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        node_constructor<NodeAlloc> constructor;
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        explicit copy_nodes(NodeAlloc& a) : constructor(a) {}
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        typename node_allocator_traits::pointer create(
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                typename node_allocator_traits::value_type::value_type const& v)
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        {
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            constructor.construct_with_value2(v);
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            return constructor.release();
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        }
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    };
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    template <typename NodeAlloc>
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    struct move_nodes
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    {
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        typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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            node_allocator_traits;
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        node_constructor<NodeAlloc> constructor;
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        explicit move_nodes(NodeAlloc& a) : constructor(a) {}
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        typename node_allocator_traits::pointer create(
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                typename node_allocator_traits::value_type::value_type& v)
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        {
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            constructor.construct_with_value2(boost::move(v));
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            return constructor.release();
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        }
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    };
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    template <typename Buckets>
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    struct assign_nodes
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    {
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        node_holder<typename Buckets::node_allocator> holder;
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        explicit assign_nodes(Buckets& b) : holder(b) {}
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        typename Buckets::node_pointer create(
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                typename Buckets::value_type const& v)
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        {
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            return holder.copy_of(v);
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        }
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    };
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    template <typename Buckets>
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    struct move_assign_nodes
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    {
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        node_holder<typename Buckets::node_allocator> holder;
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        explicit move_assign_nodes(Buckets& b) : holder(b) {}
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        typename Buckets::node_pointer create(
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                typename Buckets::value_type& v)
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        {
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            return holder.move_copy_of(v);
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        }
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    };
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    template <typename Types>
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    struct table :
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        boost::unordered::detail::functions<
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            typename Types::hasher,
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            typename Types::key_equal>
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    {
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    private:
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        table(table const&);
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        table& operator=(table const&);
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    public:
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        typedef typename Types::node node;
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        typedef typename Types::bucket bucket;
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        typedef typename Types::hasher hasher;
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        typedef typename Types::key_equal key_equal;
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        typedef typename Types::key_type key_type;
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        typedef typename Types::extractor extractor;
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        typedef typename Types::value_type value_type;
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        typedef typename Types::table table_impl;
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        typedef typename Types::link_pointer link_pointer;
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        typedef typename Types::policy policy;
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        typedef boost::unordered::detail::functions<
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            typename Types::hasher,
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            typename Types::key_equal> functions;
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        typedef typename functions::set_hash_functions set_hash_functions;
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        typedef typename Types::allocator allocator;
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        typedef typename boost::unordered::detail::
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            rebind_wrap<allocator, node>::type node_allocator;
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        typedef typename boost::unordered::detail::
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            rebind_wrap<allocator, bucket>::type bucket_allocator;
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        typedef boost::unordered::detail::allocator_traits<node_allocator>
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            node_allocator_traits;
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        typedef boost::unordered::detail::allocator_traits<bucket_allocator>
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            bucket_allocator_traits;
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        typedef typename node_allocator_traits::pointer
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            node_pointer;
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        typedef typename node_allocator_traits::const_pointer
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            const_node_pointer;
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        typedef typename bucket_allocator_traits::pointer
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            bucket_pointer;
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        typedef boost::unordered::detail::node_constructor<node_allocator>
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            node_constructor;
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        typedef boost::unordered::iterator_detail::
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            iterator<node> iterator;
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        typedef boost::unordered::iterator_detail::
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            c_iterator<node, const_node_pointer> c_iterator;
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        typedef boost::unordered::iterator_detail::
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            l_iterator<node, policy> l_iterator;
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        typedef boost::unordered::iterator_detail::
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            cl_iterator<node, const_node_pointer, policy> cl_iterator;
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        ////////////////////////////////////////////////////////////////////////
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        // Members
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        boost::unordered::detail::compressed<bucket_allocator, node_allocator>
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            allocators_;
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        std::size_t bucket_count_;
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        std::size_t size_;
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        float mlf_;
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        std::size_t max_load_;
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        bucket_pointer buckets_;
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        ////////////////////////////////////////////////////////////////////////
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        // Data access
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        bucket_allocator const& bucket_alloc() const
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        {
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            return allocators_.first();
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        }
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        node_allocator const& node_alloc() const
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        {
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            return allocators_.second();
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        }
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        bucket_allocator& bucket_alloc()
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        {
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            return allocators_.first();
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        }
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        node_allocator& node_alloc()
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        {
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            return allocators_.second();
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        }
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        std::size_t max_bucket_count() const
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        {
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            // -1 to account for the start bucket.
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            return policy::prev_bucket_count(
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                bucket_allocator_traits::max_size(bucket_alloc()) - 1);
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        }
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        bucket_pointer get_bucket(std::size_t bucket_index) const
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        {
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            BOOST_ASSERT(buckets_);
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            return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
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        }
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        link_pointer get_previous_start() const
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        {
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            return get_bucket(bucket_count_)->first_from_start();
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        }
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        link_pointer get_previous_start(std::size_t bucket_index) const
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        {
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            return get_bucket(bucket_index)->next_;
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        }
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        iterator begin() const
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        {
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            return size_ ? iterator(get_previous_start()->next_) : iterator();
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        }
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        iterator begin(std::size_t bucket_index) const
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        {
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            if (!size_) return iterator();
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            link_pointer prev = get_previous_start(bucket_index);
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            return prev ? iterator(prev->next_) : iterator();
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        }
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        std::size_t hash_to_bucket(std::size_t hash_value) const
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        {
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            return policy::to_bucket(bucket_count_, hash_value);
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        }
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        float load_factor() const
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        {
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            BOOST_ASSERT(bucket_count_ != 0);
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            return static_cast<float>(size_)
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                / static_cast<float>(bucket_count_);
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        }
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        std::size_t bucket_size(std::size_t index) const
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        {
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            iterator it = begin(index);
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            if (!it.node_) return 0;
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            std::size_t count = 0;
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            while(it.node_ && hash_to_bucket(it.node_->hash_) == index)
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            {
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                ++count;
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                ++it;
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            }
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            return count;
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Load methods
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        std::size_t max_size() const
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        {
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            using namespace std;
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            // size < mlf_ * count
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            return boost::unordered::detail::double_to_size(ceil(
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                    static_cast<double>(mlf_) *
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                    static_cast<double>(max_bucket_count())
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                )) - 1;
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        }
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        void recalculate_max_load()
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        {
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            using namespace std;
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            // From 6.3.1/13:
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            // Only resize when size >= mlf_ * count
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            max_load_ = buckets_ ? boost::unordered::detail::double_to_size(ceil(
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                    static_cast<double>(mlf_) *
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                    static_cast<double>(bucket_count_)
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                )) : 0;
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        }
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        void max_load_factor(float z)
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        {
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            BOOST_ASSERT(z > 0);
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            mlf_ = (std::max)(z, minimum_max_load_factor);
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            recalculate_max_load();
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        }
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        std::size_t min_buckets_for_size(std::size_t size) const
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        {
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            BOOST_ASSERT(mlf_ >= minimum_max_load_factor);
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            using namespace std;
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            // From 6.3.1/13:
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            // size < mlf_ * count
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            // => count > size / mlf_
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            //
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            // Or from rehash post-condition:
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            // count > size / mlf_
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            return policy::new_bucket_count(
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                boost::unordered::detail::double_to_size(floor(
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                    static_cast<double>(size) /
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                    static_cast<double>(mlf_))) + 1);
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Constructors
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        table(std::size_t num_buckets,
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                hasher const& hf,
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                key_equal const& eq,
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                node_allocator const& a) :
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            functions(hf, eq),
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            allocators_(a,a),
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            bucket_count_(policy::new_bucket_count(num_buckets)),
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            size_(0),
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            mlf_(1.0f),
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            max_load_(0),
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            buckets_()
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        {}
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        table(table const& x, node_allocator const& a) :
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            functions(x),
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            allocators_(a,a),
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            bucket_count_(x.min_buckets_for_size(x.size_)),
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            size_(0),
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            mlf_(x.mlf_),
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            max_load_(0),
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            buckets_()
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        {}
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        table(table& x, boost::unordered::detail::move_tag m) :
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            functions(x, m),
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            allocators_(x.allocators_, m),
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            bucket_count_(x.bucket_count_),
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            size_(x.size_),
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            mlf_(x.mlf_),
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            max_load_(x.max_load_),
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            buckets_(x.buckets_)
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        {
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            x.buckets_ = bucket_pointer();
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            x.size_ = 0;
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            x.max_load_ = 0;
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        }
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        table(table& x, node_allocator const& a,
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                boost::unordered::detail::move_tag m) :
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            functions(x, m),
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            allocators_(a, a),
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            bucket_count_(x.bucket_count_),
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            size_(0),
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            mlf_(x.mlf_),
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            max_load_(x.max_load_),
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            buckets_()
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        {}
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        ////////////////////////////////////////////////////////////////////////
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        // Initialisation.
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        void init(table const& x)
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        {
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            if (x.size_) {
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                create_buckets(bucket_count_);
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                copy_nodes<node_allocator> node_creator(node_alloc());
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                table_impl::fill_buckets(x.begin(), *this, node_creator);
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            }
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        }
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        void move_init(table& x)
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        {
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            if(node_alloc() == x.node_alloc()) {
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                move_buckets_from(x);
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            }
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            else if(x.size_) {
 | 
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                // TODO: Could pick new bucket size?
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                create_buckets(bucket_count_);
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                move_nodes<node_allocator> node_creator(node_alloc());
 | 
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                node_holder<node_allocator> nodes(x);
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                table_impl::fill_buckets(nodes.begin(), *this, node_creator);
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						|
            }
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Create buckets
 | 
						|
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						|
        void create_buckets(std::size_t new_count)
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						|
        {
 | 
						|
            boost::unordered::detail::array_constructor<bucket_allocator>
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                constructor(bucket_alloc());
 | 
						|
    
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            // Creates an extra bucket to act as the start node.
 | 
						|
            constructor.construct(bucket(), new_count + 1);
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						|
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						|
            if (buckets_)
 | 
						|
            {
 | 
						|
                // Copy the nodes to the new buckets, including the dummy
 | 
						|
                // node if there is one.
 | 
						|
                (constructor.get() +
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						|
                    static_cast<std::ptrdiff_t>(new_count))->next_ =
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						|
                        (buckets_ + static_cast<std::ptrdiff_t>(
 | 
						|
                            bucket_count_))->next_;
 | 
						|
                destroy_buckets();
 | 
						|
            }
 | 
						|
            else if (bucket::extra_node)
 | 
						|
            {
 | 
						|
                node_constructor a(node_alloc());
 | 
						|
                a.construct();
 | 
						|
 | 
						|
                (constructor.get() +
 | 
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                    static_cast<std::ptrdiff_t>(new_count))->next_ =
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						|
                        a.release();
 | 
						|
            }
 | 
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 | 
						|
            bucket_count_ = new_count;
 | 
						|
            buckets_ = constructor.release();
 | 
						|
            recalculate_max_load();
 | 
						|
        }
 | 
						|
 | 
						|
        ////////////////////////////////////////////////////////////////////////
 | 
						|
        // Swap and Move
 | 
						|
 | 
						|
        void swap_allocators(table& other, false_type)
 | 
						|
        {
 | 
						|
            boost::unordered::detail::func::ignore_unused_variable_warning(other);
 | 
						|
 | 
						|
            // According to 23.2.1.8, if propagate_on_container_swap is
 | 
						|
            // false the behaviour is undefined unless the allocators
 | 
						|
            // are equal.
 | 
						|
            BOOST_ASSERT(node_alloc() == other.node_alloc());
 | 
						|
        }
 | 
						|
 | 
						|
        void swap_allocators(table& other, true_type)
 | 
						|
        {
 | 
						|
            allocators_.swap(other.allocators_);
 | 
						|
        }
 | 
						|
 | 
						|
        // Only swaps the allocators if propagate_on_container_swap
 | 
						|
        void swap(table& x)
 | 
						|
        {
 | 
						|
            set_hash_functions op1(*this, x);
 | 
						|
            set_hash_functions op2(x, *this);
 | 
						|
 | 
						|
            // I think swap can throw if Propagate::value,
 | 
						|
            // since the allocators' swap can throw. Not sure though.
 | 
						|
            swap_allocators(x,
 | 
						|
                boost::unordered::detail::integral_constant<bool,
 | 
						|
                    allocator_traits<node_allocator>::
 | 
						|
                    propagate_on_container_swap::value>());
 | 
						|
 | 
						|
            boost::swap(buckets_, x.buckets_);
 | 
						|
            boost::swap(bucket_count_, x.bucket_count_);
 | 
						|
            boost::swap(size_, x.size_);
 | 
						|
            std::swap(mlf_, x.mlf_);
 | 
						|
            std::swap(max_load_, x.max_load_);
 | 
						|
            op1.commit();
 | 
						|
            op2.commit();
 | 
						|
        }
 | 
						|
 | 
						|
        void move_buckets_from(table& other)
 | 
						|
        {
 | 
						|
            BOOST_ASSERT(node_alloc() == other.node_alloc());
 | 
						|
            BOOST_ASSERT(!buckets_);
 | 
						|
            buckets_ = other.buckets_;
 | 
						|
            bucket_count_ = other.bucket_count_;
 | 
						|
            size_ = other.size_;
 | 
						|
            other.buckets_ = bucket_pointer();
 | 
						|
            other.size_ = 0;
 | 
						|
            other.max_load_ = 0;
 | 
						|
        }
 | 
						|
 | 
						|
        ////////////////////////////////////////////////////////////////////////
 | 
						|
        // Delete/destruct
 | 
						|
 | 
						|
        ~table()
 | 
						|
        {
 | 
						|
            delete_buckets();
 | 
						|
        }
 | 
						|
 | 
						|
        void delete_node(link_pointer prev)
 | 
						|
        {
 | 
						|
            node_pointer n = static_cast<node_pointer>(prev->next_);
 | 
						|
            prev->next_ = n->next_;
 | 
						|
 | 
						|
            boost::unordered::detail::func::destroy_value_impl(node_alloc(),
 | 
						|
                n->value_ptr());
 | 
						|
            node_allocator_traits::destroy(node_alloc(),
 | 
						|
                    boost::addressof(*n));
 | 
						|
            node_allocator_traits::deallocate(node_alloc(), n, 1);
 | 
						|
            --size_;
 | 
						|
        }
 | 
						|
 | 
						|
        std::size_t delete_nodes(link_pointer prev, link_pointer end)
 | 
						|
        {
 | 
						|
            BOOST_ASSERT(prev->next_ != end);
 | 
						|
 | 
						|
            std::size_t count = 0;
 | 
						|
 | 
						|
            do {
 | 
						|
                delete_node(prev);
 | 
						|
                ++count;
 | 
						|
            } while (prev->next_ != end);
 | 
						|
 | 
						|
            return count;
 | 
						|
        }
 | 
						|
 | 
						|
        void delete_buckets()
 | 
						|
        {
 | 
						|
            if(buckets_) {
 | 
						|
                if (size_) delete_nodes(get_previous_start(), link_pointer());
 | 
						|
 | 
						|
                if (bucket::extra_node) {
 | 
						|
                    node_pointer n = static_cast<node_pointer>(
 | 
						|
                            get_bucket(bucket_count_)->next_);
 | 
						|
                    node_allocator_traits::destroy(node_alloc(),
 | 
						|
                            boost::addressof(*n));
 | 
						|
                    node_allocator_traits::deallocate(node_alloc(), n, 1);
 | 
						|
                }
 | 
						|
 | 
						|
                destroy_buckets();
 | 
						|
                buckets_ = bucket_pointer();
 | 
						|
                max_load_ = 0;
 | 
						|
            }
 | 
						|
 | 
						|
            BOOST_ASSERT(!size_);
 | 
						|
        }
 | 
						|
 | 
						|
        void clear()
 | 
						|
        {
 | 
						|
            if (!size_) return;
 | 
						|
 | 
						|
            delete_nodes(get_previous_start(), link_pointer());
 | 
						|
            clear_buckets();
 | 
						|
 | 
						|
            BOOST_ASSERT(!size_);
 | 
						|
        }
 | 
						|
 | 
						|
        void clear_buckets()
 | 
						|
        {
 | 
						|
            bucket_pointer end = get_bucket(bucket_count_);
 | 
						|
            for(bucket_pointer it = buckets_; it != end; ++it)
 | 
						|
            {
 | 
						|
                it->next_ = node_pointer();
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        void destroy_buckets()
 | 
						|
        {
 | 
						|
            bucket_pointer end = get_bucket(bucket_count_ + 1);
 | 
						|
            for(bucket_pointer it = buckets_; it != end; ++it)
 | 
						|
            {
 | 
						|
                bucket_allocator_traits::destroy(bucket_alloc(),
 | 
						|
                    boost::addressof(*it));
 | 
						|
            }
 | 
						|
 | 
						|
            bucket_allocator_traits::deallocate(bucket_alloc(),
 | 
						|
                buckets_, bucket_count_ + 1);
 | 
						|
        }
 | 
						|
 | 
						|
        ////////////////////////////////////////////////////////////////////////
 | 
						|
        // Fix buckets after delete
 | 
						|
        //
 | 
						|
 | 
						|
        std::size_t fix_bucket(std::size_t bucket_index, link_pointer prev)
 | 
						|
        {
 | 
						|
            link_pointer end = prev->next_;
 | 
						|
            std::size_t bucket_index2 = bucket_index;
 | 
						|
 | 
						|
            if (end)
 | 
						|
            {
 | 
						|
                bucket_index2 = hash_to_bucket(
 | 
						|
                    static_cast<node_pointer>(end)->hash_);
 | 
						|
 | 
						|
                // If begin and end are in the same bucket, then
 | 
						|
                // there's nothing to do.
 | 
						|
                if (bucket_index == bucket_index2) return bucket_index2;
 | 
						|
 | 
						|
                // Update the bucket containing end.
 | 
						|
                get_bucket(bucket_index2)->next_ = prev;
 | 
						|
            }
 | 
						|
 | 
						|
            // Check if this bucket is now empty.
 | 
						|
            bucket_pointer this_bucket = get_bucket(bucket_index);
 | 
						|
            if (this_bucket->next_ == prev)
 | 
						|
                this_bucket->next_ = link_pointer();
 | 
						|
 | 
						|
            return bucket_index2;
 | 
						|
        }
 | 
						|
 | 
						|
        ////////////////////////////////////////////////////////////////////////
 | 
						|
        // Assignment
 | 
						|
 | 
						|
        void assign(table const& x)
 | 
						|
        {
 | 
						|
            if (this != boost::addressof(x))
 | 
						|
            {
 | 
						|
                assign(x,
 | 
						|
                    boost::unordered::detail::integral_constant<bool,
 | 
						|
                        allocator_traits<node_allocator>::
 | 
						|
                        propagate_on_container_copy_assignment::value>());
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        void assign(table const& x, false_type)
 | 
						|
        {
 | 
						|
            // Strong exception safety.
 | 
						|
            set_hash_functions new_func_this(*this, x);
 | 
						|
            new_func_this.commit();
 | 
						|
            mlf_ = x.mlf_;
 | 
						|
            recalculate_max_load();
 | 
						|
 | 
						|
            if (!size_ && !x.size_) return;
 | 
						|
 | 
						|
            if (x.size_ >= max_load_) {
 | 
						|
                create_buckets(min_buckets_for_size(x.size_));
 | 
						|
            }
 | 
						|
            else {
 | 
						|
                clear_buckets();
 | 
						|
            }
 | 
						|
 | 
						|
            // assign_nodes takes ownership of the container's elements,
 | 
						|
            // assigning to them if possible, and deleting any that are
 | 
						|
            // left over.
 | 
						|
            assign_nodes<table> node_creator(*this);
 | 
						|
            table_impl::fill_buckets(x.begin(), *this, node_creator);
 | 
						|
        }
 | 
						|
 | 
						|
        void assign(table const& x, true_type)
 | 
						|
        {
 | 
						|
            if (node_alloc() == x.node_alloc()) {
 | 
						|
                allocators_.assign(x.allocators_);
 | 
						|
                assign(x, false_type());
 | 
						|
            }
 | 
						|
            else {
 | 
						|
                set_hash_functions new_func_this(*this, x);
 | 
						|
 | 
						|
                // Delete everything with current allocators before assigning
 | 
						|
                // the new ones.
 | 
						|
                delete_buckets();
 | 
						|
                allocators_.assign(x.allocators_);
 | 
						|
 | 
						|
                // Copy over other data, all no throw.
 | 
						|
                new_func_this.commit();
 | 
						|
                mlf_ = x.mlf_;
 | 
						|
                bucket_count_ = min_buckets_for_size(x.size_);
 | 
						|
                max_load_ = 0;
 | 
						|
 | 
						|
                // Finally copy the elements.
 | 
						|
                if (x.size_) {
 | 
						|
                    create_buckets(bucket_count_);
 | 
						|
                    copy_nodes<node_allocator> node_creator(node_alloc());
 | 
						|
                    table_impl::fill_buckets(x.begin(), *this, node_creator);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        void move_assign(table& x)
 | 
						|
        {
 | 
						|
            if (this != boost::addressof(x))
 | 
						|
            {
 | 
						|
                move_assign(x,
 | 
						|
                    boost::unordered::detail::integral_constant<bool,
 | 
						|
                        allocator_traits<node_allocator>::
 | 
						|
                        propagate_on_container_move_assignment::value>());
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        void move_assign(table& x, true_type)
 | 
						|
        {
 | 
						|
            delete_buckets();
 | 
						|
            allocators_.move_assign(x.allocators_);
 | 
						|
            move_assign_no_alloc(x);
 | 
						|
        }
 | 
						|
 | 
						|
        void move_assign(table& x, false_type)
 | 
						|
        {
 | 
						|
            if (node_alloc() == x.node_alloc()) {
 | 
						|
                delete_buckets();
 | 
						|
                move_assign_no_alloc(x);
 | 
						|
            }
 | 
						|
            else {
 | 
						|
                set_hash_functions new_func_this(*this, x);
 | 
						|
                new_func_this.commit();
 | 
						|
                mlf_ = x.mlf_;
 | 
						|
                recalculate_max_load();
 | 
						|
 | 
						|
                if (!size_ && !x.size_) return;
 | 
						|
 | 
						|
                if (x.size_ >= max_load_) {
 | 
						|
                    create_buckets(min_buckets_for_size(x.size_));
 | 
						|
                }
 | 
						|
                else {
 | 
						|
                    clear_buckets();
 | 
						|
                }
 | 
						|
 | 
						|
                // move_assign_nodes takes ownership of the container's
 | 
						|
                // elements, assigning to them if possible, and deleting
 | 
						|
                // any that are left over.
 | 
						|
                move_assign_nodes<table> node_creator(*this);
 | 
						|
                node_holder<node_allocator> nodes(x);
 | 
						|
                table_impl::fill_buckets(nodes.begin(), *this, node_creator);
 | 
						|
            }
 | 
						|
        }
 | 
						|
        
 | 
						|
        void move_assign_no_alloc(table& x)
 | 
						|
        {
 | 
						|
            set_hash_functions new_func_this(*this, x);
 | 
						|
            // No throw from here.
 | 
						|
            mlf_ = x.mlf_;
 | 
						|
            max_load_ = x.max_load_;
 | 
						|
            move_buckets_from(x);
 | 
						|
            new_func_this.commit();
 | 
						|
        }
 | 
						|
 | 
						|
        // Accessors
 | 
						|
 | 
						|
        key_type const& get_key(value_type const& x) const
 | 
						|
        {
 | 
						|
            return extractor::extract(x);
 | 
						|
        }
 | 
						|
 | 
						|
        std::size_t hash(key_type const& k) const
 | 
						|
        {
 | 
						|
            return policy::apply_hash(this->hash_function(), k);
 | 
						|
        }
 | 
						|
 | 
						|
        // Find Node
 | 
						|
 | 
						|
        template <typename Key, typename Hash, typename Pred>
 | 
						|
        iterator generic_find_node(
 | 
						|
                Key const& k,
 | 
						|
                Hash const& hf,
 | 
						|
                Pred const& eq) const
 | 
						|
        {
 | 
						|
            return static_cast<table_impl const*>(this)->
 | 
						|
                find_node_impl(policy::apply_hash(hf, k), k, eq);
 | 
						|
        }
 | 
						|
 | 
						|
        iterator find_node(
 | 
						|
                std::size_t key_hash,
 | 
						|
                key_type const& k) const
 | 
						|
        {
 | 
						|
            return static_cast<table_impl const*>(this)->
 | 
						|
                find_node_impl(key_hash, k, this->key_eq());
 | 
						|
        }
 | 
						|
 | 
						|
        iterator find_node(key_type const& k) const
 | 
						|
        {
 | 
						|
            return static_cast<table_impl const*>(this)->
 | 
						|
                find_node_impl(hash(k), k, this->key_eq());
 | 
						|
        }
 | 
						|
 | 
						|
        iterator find_matching_node(iterator n) const
 | 
						|
        {
 | 
						|
            // TODO: Does this apply to C++11?
 | 
						|
            //
 | 
						|
            // For some stupid reason, I decided to support equality comparison
 | 
						|
            // when different hash functions are used. So I can't use the hash
 | 
						|
            // value from the node here.
 | 
						|
    
 | 
						|
            return find_node(get_key(*n));
 | 
						|
        }
 | 
						|
 | 
						|
        // Reserve and rehash
 | 
						|
 | 
						|
        void reserve_for_insert(std::size_t);
 | 
						|
        void rehash(std::size_t);
 | 
						|
        void reserve(std::size_t);
 | 
						|
    };
 | 
						|
 | 
						|
    ////////////////////////////////////////////////////////////////////////////
 | 
						|
    // Reserve & Rehash
 | 
						|
 | 
						|
    // basic exception safety
 | 
						|
    template <typename Types>
 | 
						|
    inline void table<Types>::reserve_for_insert(std::size_t size)
 | 
						|
    {
 | 
						|
        if (!buckets_) {
 | 
						|
            create_buckets((std::max)(bucket_count_,
 | 
						|
                min_buckets_for_size(size)));
 | 
						|
        }
 | 
						|
        // According to the standard this should be 'size >= max_load_',
 | 
						|
        // but I think this is better, defect report filed.
 | 
						|
        else if(size > max_load_) {
 | 
						|
            std::size_t num_buckets
 | 
						|
                = min_buckets_for_size((std::max)(size,
 | 
						|
                    size_ + (size_ >> 1)));
 | 
						|
 | 
						|
            if (num_buckets != bucket_count_)
 | 
						|
                static_cast<table_impl*>(this)->rehash_impl(num_buckets);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // if hash function throws, basic exception safety
 | 
						|
    // strong otherwise.
 | 
						|
 | 
						|
    template <typename Types>
 | 
						|
    inline void table<Types>::rehash(std::size_t min_buckets)
 | 
						|
    {
 | 
						|
        using namespace std;
 | 
						|
 | 
						|
        if(!size_) {
 | 
						|
            delete_buckets();
 | 
						|
            bucket_count_ = policy::new_bucket_count(min_buckets);
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            min_buckets = policy::new_bucket_count((std::max)(min_buckets,
 | 
						|
                boost::unordered::detail::double_to_size(floor(
 | 
						|
                    static_cast<double>(size_) /
 | 
						|
                    static_cast<double>(mlf_))) + 1));
 | 
						|
 | 
						|
            if(min_buckets != bucket_count_)
 | 
						|
                static_cast<table_impl*>(this)->rehash_impl(min_buckets);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    template <typename Types>
 | 
						|
    inline void table<Types>::reserve(std::size_t num_elements)
 | 
						|
    {
 | 
						|
        rehash(static_cast<std::size_t>(
 | 
						|
            std::ceil(static_cast<double>(num_elements) / mlf_)));
 | 
						|
    }
 | 
						|
}}}
 | 
						|
 | 
						|
#if defined(BOOST_MSVC)
 | 
						|
#pragma warning(pop)
 | 
						|
#endif
 | 
						|
 | 
						|
#endif
 |