Files
boost_unordered/include/boost/unordered/detail/unique.hpp
Daniel James d863f17673 Unordered: Try to fix Sun compile error.
The Sun compile tests have started failing, I'm not sure what triggered this,
but it seems to be confused by the various uses of the identifier `node`, so
try renaming the class and see if that improves things.

[SVN r78413]
2012-05-10 21:37:44 +00:00

756 lines
25 KiB
C++

// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
// Copyright (C) 2005-2011 Daniel James
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_UNORDERED_DETAIL_UNIQUE_HPP_INCLUDED
#define BOOST_UNORDERED_DETAIL_UNIQUE_HPP_INCLUDED
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
# pragma once
#endif
#include <boost/unordered/detail/table.hpp>
#include <boost/unordered/detail/extract_key.hpp>
#include <boost/throw_exception.hpp>
#include <stdexcept>
namespace boost { namespace unordered { namespace detail {
template <typename A, typename T> struct unique_node;
template <typename T> struct ptr_node;
template <typename Types> struct table_impl;
template <typename A, typename T>
struct unique_node :
boost::unordered::detail::node_base<
typename ::boost::unordered::detail::rebind_wrap<
A, unique_node<A, T> >::type::pointer
>,
boost::unordered::detail::value_base<T>
{
typedef typename ::boost::unordered::detail::rebind_wrap<
A, unique_node<A, T> >::type::pointer link_pointer;
typedef boost::unordered::detail::node_base<link_pointer> node_base;
std::size_t hash_;
#if BOOST_UNORDERED_DETAIL_FULL_CONSTRUCT
template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
unique_node(BOOST_UNORDERED_EMPLACE_ARGS) :
node_base(),
hash_(0)
{
boost::unordered::detail::construct_impl(
this->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
}
~unique_node() {
boost::unordered::detail::destroy(this->value_ptr());
}
#else
unique_node() :
node_base(),
hash_(0)
{}
#endif
void init(link_pointer)
{
}
};
template <typename T>
struct ptr_node :
boost::unordered::detail::value_base<T>,
boost::unordered::detail::ptr_bucket
{
typedef boost::unordered::detail::ptr_bucket bucket_base;
typedef bucket_base node_base;
typedef ptr_bucket* link_pointer;
std::size_t hash_;
#if BOOST_UNORDERED_DETAIL_FULL_CONSTRUCT
template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
ptr_node(BOOST_UNORDERED_EMPLACE_ARGS) :
bucket_base(),
hash_(0)
{
boost::unordered::detail::construct_impl(
this->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
}
~ptr_node() {
boost::unordered::detail::destroy(this->value_ptr());
}
#else
ptr_node() :
bucket_base(),
hash_(0)
{}
#endif
void init(link_pointer)
{
}
};
// If the allocator uses raw pointers use ptr_node
// Otherwise use node.
template <typename A, typename T, typename NodePtr, typename BucketPtr>
struct pick_node2
{
typedef boost::unordered::detail::unique_node<A, T> node;
typedef typename boost::unordered::detail::allocator_traits<
typename boost::unordered::detail::rebind_wrap<A, node>::type
>::pointer node_pointer;
typedef boost::unordered::detail::bucket<node_pointer> bucket;
typedef node_pointer link_pointer;
};
template <typename A, typename T>
struct pick_node2<A, T,
boost::unordered::detail::ptr_node<T>*,
boost::unordered::detail::ptr_bucket*>
{
typedef boost::unordered::detail::ptr_node<T> node;
typedef boost::unordered::detail::ptr_bucket bucket;
typedef bucket* link_pointer;
};
template <typename A, typename T>
struct pick_node
{
typedef boost::unordered::detail::allocator_traits<
typename boost::unordered::detail::rebind_wrap<A,
boost::unordered::detail::ptr_node<T> >::type
> tentative_node_traits;
typedef boost::unordered::detail::allocator_traits<
typename boost::unordered::detail::rebind_wrap<A,
boost::unordered::detail::ptr_bucket >::type
> tentative_bucket_traits;
typedef pick_node2<A, T,
typename tentative_node_traits::pointer,
typename tentative_bucket_traits::pointer> pick;
typedef typename pick::node node;
typedef typename pick::bucket bucket;
typedef typename pick::link_pointer link_pointer;
};
template <typename A, typename T, typename H, typename P>
struct set
{
typedef boost::unordered::detail::set<A, T, H, P> types;
typedef T value_type;
typedef H hasher;
typedef P key_equal;
typedef T key_type;
typedef typename boost::unordered::detail::rebind_wrap<
A, value_type>::type allocator;
typedef boost::unordered::detail::allocator_traits<allocator> traits;
typedef boost::unordered::detail::pick_node<allocator, value_type> pick;
typedef typename pick::node node;
typedef typename pick::bucket bucket;
typedef typename pick::link_pointer link_pointer;
typedef boost::unordered::detail::table_impl<types> table;
typedef boost::unordered::detail::set_extractor<value_type> extractor;
typedef boost::unordered::detail::pick_policy::type policy;
};
template <typename A, typename K, typename M, typename H, typename P>
struct map
{
typedef boost::unordered::detail::map<A, K, M, H, P> types;
typedef std::pair<K const, M> value_type;
typedef H hasher;
typedef P key_equal;
typedef K key_type;
typedef typename boost::unordered::detail::rebind_wrap<
A, value_type>::type allocator;
typedef boost::unordered::detail::allocator_traits<allocator> traits;
typedef boost::unordered::detail::pick_node<allocator, value_type> pick;
typedef typename pick::node node;
typedef typename pick::bucket bucket;
typedef typename pick::link_pointer link_pointer;
typedef boost::unordered::detail::table_impl<types> table;
typedef boost::unordered::detail::map_extractor<key_type, value_type>
extractor;
typedef boost::unordered::detail::pick_policy::type policy;
};
template <typename Types>
struct table_impl : boost::unordered::detail::table<Types>
{
typedef boost::unordered::detail::table<Types> table;
typedef typename table::value_type value_type;
typedef typename table::bucket bucket;
typedef typename table::buckets buckets;
typedef typename table::policy policy;
typedef typename table::node_pointer node_pointer;
typedef typename table::node_allocator node_allocator;
typedef typename table::node_allocator_traits node_allocator_traits;
typedef typename table::bucket_pointer bucket_pointer;
typedef typename table::link_pointer link_pointer;
typedef typename table::previous_pointer previous_pointer;
typedef typename table::hasher hasher;
typedef typename table::key_equal key_equal;
typedef typename table::key_type key_type;
typedef typename table::node_constructor node_constructor;
typedef typename table::extractor extractor;
typedef typename table::iterator iterator;
typedef typename table::c_iterator c_iterator;
typedef std::pair<iterator, bool> emplace_return;
// Constructors
table_impl(std::size_t n,
hasher const& hf,
key_equal const& eq,
node_allocator const& a)
: table(n, hf, eq, a)
{}
table_impl(table_impl const& x)
: table(x, node_allocator_traits::
select_on_container_copy_construction(x.node_alloc())) {}
table_impl(table_impl const& x,
node_allocator const& a)
: table(x, a)
{}
table_impl(table_impl& x,
boost::unordered::detail::move_tag m)
: table(x, m)
{}
table_impl(table_impl& x,
node_allocator const& a,
boost::unordered::detail::move_tag m)
: table(x, a, m)
{}
// Accessors
template <class Key, class Pred>
iterator find_node_impl(
std::size_t key_hash,
Key const& k,
Pred const& eq) const
{
std::size_t bucket_index =
policy::to_bucket(this->bucket_count_, key_hash);
iterator n = this->get_start(bucket_index);
for (;;)
{
if (!n.node_) return n;
std::size_t node_hash = n.node_->hash_;
if (key_hash == node_hash)
{
if (eq(k, this->get_key(*n)))
return n;
}
else
{
if (policy::to_bucket(this->bucket_count_, node_hash)
!= bucket_index)
return iterator();
}
++n;
}
}
std::size_t count(key_type const& k) const
{
return this->find_node(k).node_ ? 1 : 0;
}
value_type& at(key_type const& k) const
{
if (this->size_) {
iterator it = this->find_node(k);
if (it.node_) return *it;
}
boost::throw_exception(
std::out_of_range("Unable to find key in unordered_map."));
}
std::pair<iterator, iterator>
equal_range(key_type const& k) const
{
iterator n = this->find_node(k);
iterator n2 = n;
if (n2.node_) ++n2;
return std::make_pair(n, n2);
}
// equals
bool equals(table_impl const& other) const
{
if(this->size_ != other.size_) return false;
if(!this->size_) return true;
for(iterator n1 = this->get_start(); n1.node_; ++n1)
{
iterator n2 = other.find_matching_node(n1);
#if !defined(BOOST_UNORDERED_DEPRECATED_EQUALITY)
if (!n2.node_ || *n1 != *n2)
return false;
#else
if (!n2.node_ || !extractor::compare_mapped(*n1, *n2))
return false;
#endif
}
return true;
}
// Emplace/Insert
inline iterator add_node(
node_constructor& a,
std::size_t key_hash)
{
node_pointer n = a.release();
n->hash_ = key_hash;
bucket_pointer b = this->get_bucket(
policy::to_bucket(this->bucket_count_, key_hash));
if (!b->next_)
{
previous_pointer start_node = this->get_previous_start();
if (start_node->next_) {
this->get_bucket(policy::to_bucket(this->bucket_count_,
static_cast<node_pointer>(start_node->next_)->hash_)
)->next_ = n;
}
b->next_ = start_node;
n->next_ = start_node->next_;
start_node->next_ = static_cast<link_pointer>(n);
}
else
{
n->next_ = b->next_->next_;
b->next_->next_ = static_cast<link_pointer>(n);
}
++this->size_;
return iterator(n);
}
value_type& operator[](key_type const& k)
{
typedef typename value_type::second_type mapped_type;
std::size_t key_hash = this->hash(k);
iterator pos = this->find_node(key_hash, k);
if (pos.node_) return *pos;
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
node_constructor a(this->node_alloc());
a.construct_node();
#if defined(BOOST_UNORDERED_VARIADIC_MOVE)
a.construct_value(boost::unordered::piecewise_construct,
boost::make_tuple(k), boost::make_tuple());
#else
a.construct_value(
boost::unordered::detail::create_emplace_args(
boost::unordered::piecewise_construct,
boost::make_tuple(k),
boost::make_tuple()));
#endif
this->reserve_for_insert(this->size_ + 1);
return *add_node(a, key_hash);
}
#if defined(BOOST_NO_RVALUE_REFERENCES)
emplace_return emplace(boost::unordered::detail::emplace_args1<
boost::unordered::detail::please_ignore_this_overload> const&)
{
BOOST_ASSERT(false);
return emplace_return(this->begin(), false);
}
#endif
template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
emplace_return emplace(BOOST_UNORDERED_EMPLACE_ARGS)
{
#if defined(BOOST_UNORDERED_VARIADIC_MOVE)
return emplace_impl(
extractor::extract(BOOST_UNORDERED_EMPLACE_FORWARD),
BOOST_UNORDERED_EMPLACE_FORWARD);
#else
return emplace_impl(
extractor::extract(args.a0, args.a1),
BOOST_UNORDERED_EMPLACE_FORWARD);
#endif
}
#if !defined(BOOST_UNORDERED_VARIADIC_MOVE)
template <typename A0>
emplace_return emplace(
boost::unordered::detail::emplace_args1<A0> const& args)
{
return emplace_impl(extractor::extract(args.a0), args);
}
#endif
template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
emplace_return emplace_impl(key_type const& k,
BOOST_UNORDERED_EMPLACE_ARGS)
{
std::size_t key_hash = this->hash(k);
iterator pos = this->find_node(key_hash, k);
if (pos.node_) return emplace_return(pos, false);
// Create the node before rehashing in case it throws an
// exception (need strong safety in such a case).
node_constructor a(this->node_alloc());
a.construct_node();
a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
this->reserve_for_insert(this->size_ + 1);
return emplace_return(this->add_node(a, key_hash), true);
}
emplace_return emplace_impl_with_node(node_constructor& a)
{
key_type const& k = this->get_key(a.value());
std::size_t key_hash = this->hash(k);
iterator pos = this->find_node(key_hash, k);
if (pos.node_) return emplace_return(pos, false);
// reserve has basic exception safety if the hash function
// throws, strong otherwise.
this->reserve_for_insert(this->size_ + 1);
return emplace_return(this->add_node(a, key_hash), true);
}
template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
emplace_return emplace_impl(no_key, BOOST_UNORDERED_EMPLACE_ARGS)
{
// Don't have a key, so construct the node first in order
// to be able to lookup the position.
node_constructor a(this->node_alloc());
a.construct_node();
a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD);
return emplace_impl_with_node(a);
}
////////////////////////////////////////////////////////////////////////
// Insert range methods
//
// if hash function throws, or inserting > 1 element, basic exception
// safety strong otherwise
template <class InputIt>
void insert_range(InputIt i, InputIt j)
{
if(i != j)
return insert_range_impl(extractor::extract(*i), i, j);
}
template <class InputIt>
void insert_range_impl(key_type const& k, InputIt i, InputIt j)
{
node_constructor a(this->node_alloc());
// Special case for empty buckets so that we can use
// max_load_ (which isn't valid when buckets_ is null).
if (!this->buckets_) {
insert_range_empty(a, k, i, j);
if (++i == j) return;
}
do {
// Note: can't use get_key as '*i' might not be value_type - it
// could be a pair with first_types as key_type without const or
// a different second_type.
//
// TODO: Might be worth storing the value_type instead of the
// key here. Could be more efficient if '*i' is expensive. Could
// be less efficient if copying the full value_type is
// expensive.
insert_range_impl2(a, extractor::extract(*i), i, j);
} while(++i != j);
}
template <class InputIt>
void insert_range_empty(node_constructor& a, key_type const& k,
InputIt i, InputIt j)
{
std::size_t key_hash = this->hash(k);
a.construct_node();
a.construct_value2(*i);
this->reserve_for_insert(this->size_ +
boost::unordered::detail::insert_size(i, j));
this->add_node(a, key_hash);
}
template <class InputIt>
void insert_range_impl2(node_constructor& a, key_type const& k,
InputIt i, InputIt j)
{
// No side effects in this initial code
std::size_t key_hash = this->hash(k);
iterator pos = this->find_node(key_hash, k);
if (!pos.node_) {
a.construct_node();
a.construct_value2(*i);
if(this->size_ + 1 > this->max_load_)
this->reserve_for_insert(this->size_ +
boost::unordered::detail::insert_size(i, j));
// Nothing after this point can throw.
this->add_node(a, key_hash);
}
}
template <class InputIt>
void insert_range_impl(no_key, InputIt i, InputIt j)
{
node_constructor a(this->node_alloc());
do {
a.construct_node();
a.construct_value2(*i);
emplace_impl_with_node(a);
} while(++i != j);
}
////////////////////////////////////////////////////////////////////////
// Erase
//
// no throw
std::size_t erase_key(key_type const& k)
{
if(!this->size_) return 0;
std::size_t key_hash = this->hash(k);
std::size_t bucket_index =
policy::to_bucket(this->bucket_count_, key_hash);
bucket_pointer this_bucket = this->get_bucket(bucket_index);
previous_pointer prev = this_bucket->next_;
if (!prev) return 0;
for (;;)
{
if (!prev->next_) return 0;
std::size_t node_hash =
static_cast<node_pointer>(prev->next_)->hash_;
if (policy::to_bucket(this->bucket_count_, node_hash)
!= bucket_index)
return 0;
if (node_hash == key_hash &&
this->key_eq()(k, this->get_key(
static_cast<node_pointer>(prev->next_)->value())))
break;
prev = static_cast<previous_pointer>(prev->next_);
}
node_pointer pos = static_cast<node_pointer>(prev->next_);
node_pointer end = static_cast<node_pointer>(pos->next_);
prev->next_ = pos->next_;
this->fix_buckets(this_bucket, prev, end);
return this->delete_nodes(c_iterator(pos), c_iterator(end));
}
iterator erase(c_iterator r)
{
BOOST_ASSERT(r.node_);
iterator next(r.node_);
++next;
bucket_pointer this_bucket = this->get_bucket(
policy::to_bucket(this->bucket_count_, r.node_->hash_));
previous_pointer prev = unlink_node(*this_bucket, r.node_);
this->fix_buckets(this_bucket, prev, next.node_);
this->delete_node(r);
return next;
}
iterator erase_range(c_iterator r1, c_iterator r2)
{
if (r1 == r2) return iterator(r2.node_);
std::size_t bucket_index =
policy::to_bucket(this->bucket_count_, r1.node_->hash_);
previous_pointer prev = unlink_nodes(
*this->get_bucket(bucket_index), r1.node_, r2.node_);
this->fix_buckets_range(bucket_index, prev, r1.node_, r2.node_);
this->delete_nodes(r1, r2);
return iterator(r2.node_);
}
static previous_pointer unlink_node(bucket& b, node_pointer n)
{
return unlink_nodes(b, n, static_cast<node_pointer>(n->next_));
}
static previous_pointer unlink_nodes(bucket& b,
node_pointer begin, node_pointer end)
{
previous_pointer prev = b.next_;
link_pointer begin_void = static_cast<link_pointer>(begin);
while(prev->next_ != begin_void)
prev = static_cast<previous_pointer>(prev->next_);
prev->next_ = static_cast<link_pointer>(end);
return prev;
}
////////////////////////////////////////////////////////////////////////
// copy_buckets_to
//
// Basic exception safety. If an exception is thrown this will
// leave dst partially filled and the buckets unset.
static void copy_buckets_to(buckets const& src, buckets& dst)
{
BOOST_ASSERT(!dst.buckets_);
dst.create_buckets();
node_constructor a(dst.node_alloc());
iterator n = src.get_start();
previous_pointer prev = dst.get_previous_start();
while(n.node_) {
a.construct_node();
a.construct_value2(*n);
node_pointer node = a.release();
node->hash_ = n.node_->hash_;
prev->next_ = static_cast<link_pointer>(node);
++dst.size_;
++n;
prev = place_in_bucket(dst, prev);
}
}
////////////////////////////////////////////////////////////////////////
// move_buckets_to
//
// Basic exception safety. The source nodes are left in an unusable
// state if an exception throws.
static void move_buckets_to(buckets& src, buckets& dst)
{
BOOST_ASSERT(!dst.buckets_);
dst.create_buckets();
node_constructor a(dst.node_alloc());
iterator n = src.get_start();
previous_pointer prev = dst.get_previous_start();
while (n.node_) {
a.construct_node();
a.construct_value2(boost::move(*n));
node_pointer node = a.release();
node->hash_ = n.node_->hash_;
prev->next_ = static_cast<link_pointer>(node);
++dst.size_;
++n;
prev = place_in_bucket(dst, prev);
}
}
// strong otherwise exception safety
void rehash_impl(std::size_t num_buckets)
{
BOOST_ASSERT(this->size_);
buckets dst(this->node_alloc(), num_buckets);
dst.create_buckets();
previous_pointer src_start = this->get_previous_start();
previous_pointer dst_start = dst.get_previous_start();
dst_start->next_ = src_start->next_;
src_start->next_ = link_pointer();
dst.size_ = this->size_;
this->size_ = 0;
previous_pointer prev = dst.get_previous_start();
while (prev->next_)
prev = place_in_bucket(dst, prev);
// Swap the new nodes back into the container and setup the
// variables.
dst.swap(*this); // no throw
}
// Iterate through the nodes placing them in the correct buckets.
// pre: prev->next_ is not null.
static previous_pointer place_in_bucket(buckets& dst,
previous_pointer prev)
{
node_pointer n = static_cast<node_pointer>(prev->next_);
bucket_pointer b = dst.get_bucket(
buckets::to_bucket(dst.bucket_count_, n->hash_));
if (!b->next_) {
b->next_ = prev;
return static_cast<previous_pointer>(n);
}
else {
prev->next_ = n->next_;
n->next_ = b->next_->next_;
b->next_->next_ = static_cast<link_pointer>(n);
return prev;
}
}
};
}}}
#endif