forked from boostorg/unordered
		
	
		
			
				
	
	
		
			860 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			860 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
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// Copyright (C) 2005-2011 Daniel James
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED
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#define BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED
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#include <boost/unordered/detail/buckets.hpp>
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namespace boost { namespace unordered { namespace detail {
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    // This implements almost all of the required functionality, apart
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    // from some things that are specific to containers with unique and
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    // equivalent keys which is implemented in unique_table and
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    // equivalent_table. See unique.hpp and equivalent.hpp for
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    // their declaration and implementation.
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    template <class T>
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    class table : public T::buckets, public T::functions
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    {
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        table(table const&);
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    public:
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        typedef BOOST_DEDUCED_TYPENAME T::hasher hasher;
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        typedef BOOST_DEDUCED_TYPENAME T::key_equal key_equal;
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        typedef BOOST_DEDUCED_TYPENAME T::value_allocator value_allocator;
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        typedef BOOST_DEDUCED_TYPENAME T::key_type key_type;
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        typedef BOOST_DEDUCED_TYPENAME T::value_type value_type;
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        typedef BOOST_DEDUCED_TYPENAME T::functions functions;
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        typedef BOOST_DEDUCED_TYPENAME T::buckets buckets;
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        typedef BOOST_DEDUCED_TYPENAME T::extractor extractor;
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        typedef BOOST_DEDUCED_TYPENAME T::node_constructor node_constructor;
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        typedef BOOST_DEDUCED_TYPENAME T::node node;
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        typedef BOOST_DEDUCED_TYPENAME T::bucket bucket;
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        typedef BOOST_DEDUCED_TYPENAME T::node_ptr node_ptr;
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        typedef BOOST_DEDUCED_TYPENAME T::bucket_ptr bucket_ptr;
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        typedef BOOST_DEDUCED_TYPENAME T::node_allocator node_allocator;
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        typedef BOOST_DEDUCED_TYPENAME T::iterator_pair iterator_pair;
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        // Members
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        std::size_t size_;
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        float mlf_;
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        std::size_t max_load_;
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        // Helper methods
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        key_type const& get_key(value_type const& v) const {
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            return extractor::extract(v);
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        }
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    private:
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        // pre: this->buckets_ != null
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        template <class Key, class Pred>
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        node_ptr find_node_impl(
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                std::size_t bucket_index,
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                std::size_t hash,
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                Key const& k,
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                Pred const& eq) const
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        {
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            node_ptr n = this->buckets_[bucket_index].next_;
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            if (!n) return n;
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            n = n->next_;
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            for (;;)
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            {
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                if (!n) return n;
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                std::size_t node_hash = node::get_hash(n);
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                if (hash == node_hash)
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                {
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                    if (eq(k, get_key(node::get_value(n))))
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                        return n;
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                }
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                else
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                {
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                    if (node_hash % this->bucket_count_ != bucket_index)
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                        return node_ptr();
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                }
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                n = node::next_group(n);
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            }
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        }
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    public:
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        template <class Key, class Hash, class Pred>
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        node_ptr generic_find_node(
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                Key const& k,
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                Hash const& hash_function,
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                Pred const& eq) const
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        {
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            if (!this->size_) return node_ptr();
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            std::size_t hash = hash_function(k);
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            return find_node_impl(hash % this->bucket_count_, hash, k, eq);
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        }
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        node_ptr find_node(
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                std::size_t bucket_index,
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                std::size_t hash,
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                key_type const& k) const
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        {
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            if (!this->size_) return node_ptr();
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            return find_node_impl(bucket_index, hash, k, this->key_eq());
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        }
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        node_ptr find_node(key_type const& k) const
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        {
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            if (!this->size_) return node_ptr();
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            std::size_t hash = this->hash_function()(k);
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            return find_node_impl(hash % this->bucket_count_, hash, k,
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                this->key_eq());
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        }
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        node_ptr find_matching_node(node_ptr n) const
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        {
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            // For some stupid reason, I decided to support equality comparison
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            // when different hash functions are used. So I can't use the hash
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            // value from the node here.
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            return find_node(get_key(node::get_value(n)));
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Load methods
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        std::size_t max_size() const
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        {
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            using namespace std;
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            // size < mlf_ * count
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            return double_to_size_t(ceil(
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                    (double) this->mlf_ * this->max_bucket_count())) - 1;
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        }
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        std::size_t calculate_max_load()
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        {
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            BOOST_ASSERT(this->buckets_);
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            using namespace std;
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            // From 6.3.1/13:
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            // Only resize when size >= mlf_ * count
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            return double_to_size_t(ceil((double) mlf_ * this->bucket_count_));
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        }
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        void max_load_factor(float z)
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        {
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            BOOST_ASSERT(z > 0);
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            mlf_ = (std::max)(z, minimum_max_load_factor);
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            if (BOOST_UNORDERED_BORLAND_BOOL(this->buckets_))
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                this->max_load_ = this->calculate_max_load();
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        }
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        std::size_t min_buckets_for_size(std::size_t size) const
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        {
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            BOOST_ASSERT(this->mlf_ != 0);
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            using namespace std;
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            // From 6.3.1/13:
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            // size < mlf_ * count
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            // => count > size / mlf_
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            //
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            // Or from rehash post-condition:
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            // count > size / mlf_
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            return next_prime(double_to_size_t(floor(size / (double) mlf_)) + 1);
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        }
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        float load_factor() const
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        {
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            BOOST_ASSERT(this->bucket_count_ != 0);
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            return static_cast<float>(this->size_)
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                / static_cast<float>(this->bucket_count_);
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Constructors
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        table(
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                std::size_t num_buckets,
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                hasher const& hf,
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                key_equal const& eq,
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                node_allocator const& a)
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          : buckets(a, next_prime(num_buckets)),
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            functions(hf, eq),
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            size_(),
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            mlf_(1.0f),
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            max_load_(0)
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        {
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        }
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        table(table const& x, node_allocator const& a)
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          : buckets(a, x.min_buckets_for_size(x.size_)),
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            functions(x),
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            size_(x.size_),
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            mlf_(x.mlf_),
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            max_load_(0)
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        {
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            if(x.size_) {
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                x.copy_buckets_to(*this);
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                this->max_load_ = calculate_max_load();
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            }
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        }
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        table(table& x, move_tag)
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          : buckets(x.node_alloc(), x.bucket_count_),
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            functions(x),
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            size_(0),
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            mlf_(1.0f),
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            max_load_(0)
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        {
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            this->partial_swap(x);
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        }
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        table(table& x, node_allocator const& a, move_tag m)
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          : buckets(a, x.bucket_count_),
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            functions(x),
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            size_(0),
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            mlf_(x.mlf_),
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            max_load_(0)
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        {
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            if(a == x.node_alloc()) {
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                this->partial_swap(x);
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            }
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            else if(x.size_) {
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                // Use a temporary table because move_buckets_to leaves the
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                // source container in a complete mess.
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                table tmp(x, m);
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                tmp.move_buckets_to(*this);
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                this->size_ = tmp.size_;
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                this->max_load_ = calculate_max_load();
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            }
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        }
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        ~table()
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        {}
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        table& operator=(table const& x)
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        {
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            table tmp(x, this->node_alloc());
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            this->fast_swap(tmp);
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            return *this;
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        }
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        // Iterators
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        node_ptr begin() const {
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            return !this->buckets_ ?
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                node_ptr() : this->buckets_[this->bucket_count_].next_;
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Swap & Move
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        void swap(table& x)
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        {
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            if(this->node_alloc() == x.node_alloc()) {
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                if(this != &x) this->fast_swap(x);
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            }
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            else {
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                this->slow_swap(x);
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            }
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        }
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        void fast_swap(table& x)
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        {
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            // These can throw, but they only affect the function objects
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            // that aren't in use so it is strongly exception safe, via.
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            // double buffering.
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            {
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                set_hash_functions<hasher, key_equal> op1(*this, x);
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                set_hash_functions<hasher, key_equal> op2(x, *this);
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                op1.commit();
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                op2.commit();
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            }
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            this->buckets::swap(x); // No throw
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            std::swap(this->size_, x.size_);
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            std::swap(this->mlf_, x.mlf_);
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            std::swap(this->max_load_, x.max_load_);
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        }
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        void slow_swap(table& x)
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        {
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            if(this == &x) return;
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            {
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                // These can throw, but they only affect the function objects
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                // that aren't in use so it is strongly exception safe, via.
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                // double buffering.
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                set_hash_functions<hasher, key_equal> op1(*this, x);
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                set_hash_functions<hasher, key_equal> op2(x, *this);
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                // Create new buckets in separate buckets objects
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                // which will clean up if anything throws an exception.
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                // (all can throw, but with no effect as these are new objects).
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                buckets b1(this->node_alloc(), x.min_buckets_for_size(x.size_));
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                if (x.size_) x.copy_buckets_to(b1);
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                buckets b2(x.node_alloc(), this->min_buckets_for_size(this->size_));
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                if (this->size_) this->copy_buckets_to(b2);
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                // Modifying the data, so no throw from now on.
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                b1.swap(*this);
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                b2.swap(x);
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                op1.commit();
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                op2.commit();
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            }
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            std::swap(this->size_, x.size_);
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            this->max_load_ = !this->buckets_ ? 0 : this->calculate_max_load();
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            x.max_load_ = !x.buckets_ ? 0 : x.calculate_max_load();
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        }
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        void partial_swap(table& x)
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        {
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            this->buckets::swap(x); // No throw
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            std::swap(this->size_, x.size_);
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            std::swap(this->mlf_, x.mlf_);
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            std::swap(this->max_load_, x.max_load_);
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        }
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        void move(table& x)
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        {
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            // This can throw, but it only affects the function objects
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            // that aren't in use so it is strongly exception safe, via.
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            // double buffering.
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            set_hash_functions<hasher, key_equal> new_func_this(*this, x);
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            if(this->node_alloc() == x.node_alloc()) {
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                this->buckets::move(x); // no throw
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                this->size_ = x.size_;
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                this->max_load_ = x.max_load_;
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                x.size_ = 0;
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            }
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            else {
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                // Create new buckets in separate buckets
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                // which will clean up if anything throws an exception.
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                buckets b(this->node_alloc(), x.min_buckets_for_size(x.size_));
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                if (x.size_) {
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                    // Use a temporary table because move_buckets_to leaves the
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                    // source container in a complete mess.
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                    table tmp(x, move_tag());
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                    tmp.move_buckets_to(b);
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                }
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                // Start updating the data here, no throw from now on.
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                this->size_ = x.size_;
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                b.swap(*this);
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                this->max_load_ = x.size_ ? calculate_max_load() : 0;
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            }
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            // We've made it, the rest is no throw.
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            this->mlf_ = x.mlf_;
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            new_func_this.commit();
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        }
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        ////////////////////////////////////////////////////////////////////////
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        // Key methods
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        std::size_t count(key_type const& k) const
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        {
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            if(!this->size_) return 0;
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            return node::group_count(find_node(k));
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        }
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        value_type& at(key_type const& k) const
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        {
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            if (this->size_) {
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                node_ptr it = find_node(k);
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                if (BOOST_UNORDERED_BORLAND_BOOL(it))
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                    return node::get_value(it);
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            }
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            ::boost::throw_exception(
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                std::out_of_range("Unable to find key in unordered_map."));
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        }
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        iterator_pair equal_range(key_type const& k) const
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        {
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            if(!this->size_)
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                return iterator_pair(node_ptr(), node_ptr());
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            node_ptr ptr = find_node(k);
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            return iterator_pair(ptr, !ptr ? ptr : node::next_group(ptr));
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        }
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        // Erase
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        //
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        // no throw
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        void clear()
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        {
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            if(!this->size_) return;
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            bucket_ptr end = this->get_bucket(this->bucket_count_);
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            node_ptr n = (end)->next_;
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            while(BOOST_UNORDERED_BORLAND_BOOL(n))
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            {
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                node_ptr node_to_delete = n;
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                n = n->next_;
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                this->delete_node(node_to_delete);
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            }
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            ++end;
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            for(bucket_ptr begin = this->buckets_; begin != end; ++begin) {
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                begin->next_ = bucket_ptr();
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            }
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            this->size_ = 0;
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        }
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        std::size_t erase_key(key_type const& k)
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        {
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            if(!this->size_) return 0;
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            std::size_t hash = this->hash_function()(k);
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            std::size_t bucket_index = hash % this->bucket_count_;
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            bucket_ptr bucket = this->get_bucket(bucket_index);
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            node_ptr prev = bucket->next_;
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            if (!prev) return 0;
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            for (;;)
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            {
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                if (!prev->next_) return 0;
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                std::size_t node_hash = node::get_hash(prev->next_);
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                if (node_hash % this->bucket_count_ != bucket_index)
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                    return 0;
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                if (node_hash == hash &&
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                    this->key_eq()(k, get_key(node::get_value(prev->next_))))
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                    break;
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                prev = node::next_group2(prev);
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            }
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            node_ptr pos = prev->next_;
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            node_ptr end = node::next_group(pos);
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            prev->next_ = end;
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            this->fix_buckets(bucket, prev, end);
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            std::size_t count = this->delete_nodes(pos, end);
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            this->size_ -= count;
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            return count;
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        }
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 | 
						|
        node_ptr erase(node_ptr r)
 | 
						|
        {
 | 
						|
            BOOST_ASSERT(r);
 | 
						|
            node_ptr next = r->next_;
 | 
						|
    
 | 
						|
            bucket_ptr bucket = this->get_bucket(
 | 
						|
                node::get_hash(r) % this->bucket_count_);
 | 
						|
            node_ptr prev = node::unlink_node(*bucket, r);
 | 
						|
    
 | 
						|
            this->fix_buckets(bucket, prev, next);
 | 
						|
    
 | 
						|
            this->delete_node(r);
 | 
						|
            --this->size_;
 | 
						|
    
 | 
						|
            return next;
 | 
						|
        }
 | 
						|
 | 
						|
        node_ptr erase_range(node_ptr r1, node_ptr r2)
 | 
						|
        {
 | 
						|
            if (r1 == r2) return r2;
 | 
						|
    
 | 
						|
            std::size_t bucket_index = node::get_hash(r1) % this->bucket_count_;
 | 
						|
            node_ptr prev = node::unlink_nodes(
 | 
						|
                this->buckets_[bucket_index], r1, r2);
 | 
						|
            this->fix_buckets_range(bucket_index, prev, r1, r2);
 | 
						|
            this->size_ -= this->delete_nodes(r1, r2);
 | 
						|
    
 | 
						|
            return r2;
 | 
						|
        }
 | 
						|
 | 
						|
        // Reserve and rehash
 | 
						|
 | 
						|
        bool reserve_for_insert(std::size_t);
 | 
						|
        void rehash(std::size_t);
 | 
						|
        void rehash_impl(std::size_t);
 | 
						|
    };
 | 
						|
    
 | 
						|
    ////////////////////////////////////////////////////////////////////////////
 | 
						|
    // Reserve & Rehash
 | 
						|
 | 
						|
    // basic exception safety
 | 
						|
    template <class T>
 | 
						|
    inline bool table<T>::reserve_for_insert(std::size_t size)
 | 
						|
    {
 | 
						|
        if(size >= max_load_) {
 | 
						|
            if (!this->buckets_) {
 | 
						|
                std::size_t old_bucket_count = this->bucket_count_;
 | 
						|
                this->bucket_count_ = (std::max)(this->bucket_count_,
 | 
						|
                    this->min_buckets_for_size(size));
 | 
						|
                this->create_buckets();
 | 
						|
                this->max_load_ = calculate_max_load();
 | 
						|
                return old_bucket_count != this->bucket_count_;
 | 
						|
            }
 | 
						|
            else {
 | 
						|
                std::size_t num_buckets
 | 
						|
                    = this->min_buckets_for_size((std::max)(size,
 | 
						|
                        this->size_ + (this->size_ >> 1)));
 | 
						|
                if (num_buckets != this->bucket_count_) {
 | 
						|
                    rehash_impl(num_buckets);
 | 
						|
                    return true;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // if hash function throws, basic exception safety
 | 
						|
    // strong otherwise.
 | 
						|
 | 
						|
    template <class T>
 | 
						|
    void table<T>::rehash(std::size_t min_buckets)
 | 
						|
    {
 | 
						|
        using namespace std;
 | 
						|
 | 
						|
        if(!this->size_) {
 | 
						|
            if(this->buckets_) this->delete_buckets();
 | 
						|
            this->bucket_count_ = next_prime(min_buckets);
 | 
						|
            this->max_load_ = 0;
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            // no throw:
 | 
						|
            min_buckets = next_prime((std::max)(min_buckets,
 | 
						|
                    double_to_size_t(floor(this->size_ / (double) mlf_)) + 1));
 | 
						|
            if(min_buckets != this->bucket_count_) rehash_impl(min_buckets);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // strong otherwise exception safety
 | 
						|
    template <class T>
 | 
						|
    void table<T>::rehash_impl(std::size_t num_buckets)
 | 
						|
    {
 | 
						|
        std::size_t size = this->size_;
 | 
						|
        BOOST_ASSERT(size);
 | 
						|
 | 
						|
        buckets dst(this->node_alloc(), num_buckets);
 | 
						|
        dst.create_buckets();
 | 
						|
        
 | 
						|
        bucket_ptr src_start = this->get_bucket(this->bucket_count_);
 | 
						|
        bucket_ptr dst_start = dst.get_bucket(dst.bucket_count_);
 | 
						|
 | 
						|
        dst_start->next_ = src_start->next_;
 | 
						|
        src_start->next_ = bucket_ptr();
 | 
						|
        // No need to do this, since the following is 'no throw'.
 | 
						|
        //this->size_ = 0;
 | 
						|
 | 
						|
        node_ptr prev = dst_start;
 | 
						|
        while (BOOST_UNORDERED_BORLAND_BOOL(prev->next_))
 | 
						|
            prev = dst.place_in_bucket(prev, node::next_group2(prev));
 | 
						|
 | 
						|
        // Swap the new nodes back into the container and setup the
 | 
						|
        // variables.
 | 
						|
        dst.swap(*this); // no throw
 | 
						|
        this->size_ = size;
 | 
						|
        this->max_load_ = calculate_max_load();
 | 
						|
    }
 | 
						|
 | 
						|
    ////////////////////////////////////////////////////////////////////////////
 | 
						|
    //
 | 
						|
    // types
 | 
						|
    //
 | 
						|
    // This is used to convieniently pass around a container's typedefs
 | 
						|
    // without having 7 template parameters.
 | 
						|
 | 
						|
    template <class K, class V, class H, class P, class A, class E, bool Unique>
 | 
						|
    struct types
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef K key_type;
 | 
						|
        typedef V value_type;
 | 
						|
        typedef H hasher;
 | 
						|
        typedef P key_equal;
 | 
						|
        typedef A value_allocator;
 | 
						|
        typedef E extractor;
 | 
						|
        
 | 
						|
        typedef ::boost::unordered::detail::node_constructor<value_allocator, Unique> node_constructor;
 | 
						|
        typedef ::boost::unordered::detail::buckets<value_allocator, Unique> buckets;
 | 
						|
        typedef ::boost::unordered::detail::functions<hasher, key_equal> functions;
 | 
						|
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::bucket bucket;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::bucket_ptr bucket_ptr;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_allocator node_allocator;
 | 
						|
 | 
						|
        typedef std::pair<node_ptr, node_ptr> iterator_pair;
 | 
						|
    };
 | 
						|
}}}
 | 
						|
 | 
						|
namespace boost { namespace unordered { namespace iterator_detail {
 | 
						|
 | 
						|
    // Iterators
 | 
						|
    //
 | 
						|
    // all no throw
 | 
						|
 | 
						|
    template <class A, bool Unique> class iterator;
 | 
						|
    template <class A, bool Unique> class c_iterator;
 | 
						|
    template <class A, bool Unique> class l_iterator;
 | 
						|
    template <class A, bool Unique> class cl_iterator;
 | 
						|
 | 
						|
    // Local Iterators
 | 
						|
    //
 | 
						|
    // all no throw
 | 
						|
 | 
						|
    template <class A, bool Unique>
 | 
						|
    class l_iterator
 | 
						|
        : public ::boost::iterator <
 | 
						|
            std::forward_iterator_tag,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::value_type,
 | 
						|
            std::ptrdiff_t,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::pointer,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::reference>
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
 | 
						|
 | 
						|
    private:
 | 
						|
        typedef ::boost::unordered::detail::buckets<A, Unique> buckets;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef cl_iterator<A, Unique> const_local_iterator;
 | 
						|
 | 
						|
        friend class cl_iterator<A, Unique>;
 | 
						|
        
 | 
						|
        node_ptr ptr_;
 | 
						|
        std::size_t bucket_;
 | 
						|
        std::size_t bucket_count_;
 | 
						|
 | 
						|
    public:
 | 
						|
        l_iterator() : ptr_() {}
 | 
						|
        l_iterator(node_ptr x, std::size_t b, std::size_t c)
 | 
						|
            : ptr_(x), bucket_(b), bucket_count_(c) {}
 | 
						|
        BOOST_DEDUCED_TYPENAME A::reference operator*() const {
 | 
						|
            return node::get_value(ptr_);
 | 
						|
        }
 | 
						|
        value_type* operator->() const {
 | 
						|
            return node::get_value_ptr(ptr_);
 | 
						|
        }
 | 
						|
        l_iterator& operator++() {
 | 
						|
            ptr_ = ptr_->next_;
 | 
						|
            if (ptr_ && node::get_hash(ptr_) % bucket_count_ != bucket_)
 | 
						|
                ptr_ = node_ptr();
 | 
						|
            return *this;
 | 
						|
        }
 | 
						|
        l_iterator operator++(int) {
 | 
						|
            l_iterator tmp(*this);
 | 
						|
            ptr_ = ptr_->next_;
 | 
						|
            if (ptr_ && node::get_hash(ptr_) % bucket_count_ != bucket_)
 | 
						|
                ptr_ = node_ptr();
 | 
						|
            return tmp;
 | 
						|
        }
 | 
						|
        bool operator==(l_iterator x) const {
 | 
						|
            return ptr_ == x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator==(const_local_iterator x) const {
 | 
						|
            return ptr_ == x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator!=(l_iterator x) const {
 | 
						|
            return ptr_ != x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator!=(const_local_iterator x) const {
 | 
						|
            return ptr_ != x.ptr_;
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    template <class A, bool Unique>
 | 
						|
    class cl_iterator
 | 
						|
        : public ::boost::iterator <
 | 
						|
            std::forward_iterator_tag,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::value_type,
 | 
						|
            std::ptrdiff_t,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::const_pointer,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::const_reference >
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
 | 
						|
 | 
						|
    private:
 | 
						|
        typedef ::boost::unordered::detail::buckets<A, Unique> buckets;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef l_iterator<A, Unique> local_iterator;
 | 
						|
 | 
						|
        friend class l_iterator<A, Unique>;
 | 
						|
 | 
						|
        node_ptr ptr_;
 | 
						|
        std::size_t bucket_;
 | 
						|
        std::size_t bucket_count_;
 | 
						|
 | 
						|
    public:
 | 
						|
        cl_iterator() : ptr_() {}
 | 
						|
        cl_iterator(node_ptr x, std::size_t b, std::size_t c)
 | 
						|
            : ptr_(x), bucket_(b), bucket_count_(c) {}
 | 
						|
        cl_iterator(local_iterator x)
 | 
						|
            : ptr_(x.ptr_), bucket_(x.bucket_), bucket_count_(x.bucket_count_)
 | 
						|
        {}
 | 
						|
        BOOST_DEDUCED_TYPENAME A::const_reference
 | 
						|
            operator*() const {
 | 
						|
            return node::get_value(ptr_);
 | 
						|
        }
 | 
						|
        value_type const* operator->() const {
 | 
						|
            return node::get_value_ptr(ptr_);
 | 
						|
        }
 | 
						|
        cl_iterator& operator++() {
 | 
						|
            ptr_ = ptr_->next_;
 | 
						|
            if (ptr_ && node::get_hash(ptr_) % bucket_count_ != bucket_)
 | 
						|
                ptr_ = node_ptr();
 | 
						|
            return *this;
 | 
						|
        }
 | 
						|
        cl_iterator operator++(int) {
 | 
						|
            cl_iterator tmp(*this);
 | 
						|
            ptr_ = ptr_->next_;
 | 
						|
            if (ptr_ && node::get_hash(ptr_) % bucket_count_ != bucket_)
 | 
						|
                ptr_ = node_ptr();
 | 
						|
            return tmp;
 | 
						|
        }
 | 
						|
        bool operator==(local_iterator x) const {
 | 
						|
            return ptr_ == x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator==(cl_iterator x) const {
 | 
						|
            return ptr_ == x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator!=(local_iterator x) const {
 | 
						|
            return ptr_ != x.ptr_;
 | 
						|
        }
 | 
						|
        bool operator!=(cl_iterator x) const {
 | 
						|
            return ptr_ != x.ptr_;
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    template <class A, bool Unique>
 | 
						|
    class iterator
 | 
						|
        : public ::boost::iterator <
 | 
						|
            std::forward_iterator_tag,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::value_type,
 | 
						|
            std::ptrdiff_t,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::pointer,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::reference >
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
 | 
						|
 | 
						|
    private:
 | 
						|
        typedef ::boost::unordered::detail::buckets<A, Unique> buckets;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef c_iterator<A, Unique> const_iterator;
 | 
						|
        friend class c_iterator<A, Unique>;
 | 
						|
        node_ptr node_;
 | 
						|
 | 
						|
    public:
 | 
						|
 | 
						|
        iterator() : node_() {}
 | 
						|
        explicit iterator(node_ptr const& x) : node_(x) {}
 | 
						|
        BOOST_DEDUCED_TYPENAME A::reference operator*() const {
 | 
						|
            return node::get_value(node_);
 | 
						|
        }
 | 
						|
        value_type* operator->() const {
 | 
						|
            return &node::get_value(node_);
 | 
						|
        }
 | 
						|
        iterator& operator++() {
 | 
						|
            node_ = node_->next_; return *this;
 | 
						|
        }
 | 
						|
        iterator operator++(int) {
 | 
						|
            iterator tmp(node_); node_ = node_->next_; return tmp;
 | 
						|
        }
 | 
						|
        bool operator==(iterator const& x) const {
 | 
						|
            return node_ == x.node_;
 | 
						|
        }
 | 
						|
        bool operator==(const_iterator const& x) const {
 | 
						|
            return node_ == x.node_;
 | 
						|
        }
 | 
						|
        bool operator!=(iterator const& x) const {
 | 
						|
            return node_ != x.node_;
 | 
						|
        }
 | 
						|
        bool operator!=(const_iterator const& x) const {
 | 
						|
            return node_ != x.node_;
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    template <class A, bool Unique>
 | 
						|
    class c_iterator
 | 
						|
        : public ::boost::iterator <
 | 
						|
            std::forward_iterator_tag,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::value_type,
 | 
						|
            std::ptrdiff_t,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::const_pointer,
 | 
						|
            BOOST_DEDUCED_TYPENAME A::const_reference >
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
 | 
						|
 | 
						|
    private:
 | 
						|
        typedef ::boost::unordered::detail::buckets<A, Unique> buckets;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node node;
 | 
						|
        typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
 | 
						|
        typedef ::boost::unordered::iterator_detail::iterator<A, Unique>
 | 
						|
            iterator;
 | 
						|
        friend class ::boost::unordered::iterator_detail::iterator<A, Unique>;
 | 
						|
 | 
						|
#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
 | 
						|
        template <class K, class T, class H, class P, class A2>
 | 
						|
        friend class ::boost::unordered::unordered_map;
 | 
						|
        template <class K, class T, class H, class P, class A2>
 | 
						|
        friend class ::boost::unordered::unordered_multimap;
 | 
						|
        template <class T, class H, class P, class A2>
 | 
						|
        friend class ::boost::unordered::unordered_set;
 | 
						|
        template <class T, class H, class P, class A2>
 | 
						|
        friend class ::boost::unordered::unordered_multiset;
 | 
						|
#else
 | 
						|
    public:
 | 
						|
#endif
 | 
						|
 | 
						|
        node_ptr node_;
 | 
						|
 | 
						|
    public:
 | 
						|
 | 
						|
        c_iterator() : node_() {}
 | 
						|
        explicit c_iterator(node_ptr const& x) : node_(x) {}
 | 
						|
        c_iterator(iterator const& x) : node_(x.node_) {}
 | 
						|
        BOOST_DEDUCED_TYPENAME A::const_reference operator*() const {
 | 
						|
            return node::get_value(node_);
 | 
						|
        }
 | 
						|
        value_type const* operator->() const {
 | 
						|
            return &node::get_value(node_);
 | 
						|
        }
 | 
						|
        c_iterator& operator++() {
 | 
						|
            node_ = node_->next_; return *this;
 | 
						|
        }
 | 
						|
        c_iterator operator++(int) {
 | 
						|
            c_iterator tmp(node_); node_ = node_->next_; return tmp;
 | 
						|
        }
 | 
						|
        bool operator==(iterator const& x) const {
 | 
						|
            return node_ == x.node_;
 | 
						|
        }
 | 
						|
        bool operator==(c_iterator const& x) const {
 | 
						|
            return node_ == x.node_;
 | 
						|
        }
 | 
						|
        bool operator!=(iterator const& x) const {
 | 
						|
            return node_ != x.node_;
 | 
						|
        }
 | 
						|
        bool operator!=(c_iterator const& x) const {
 | 
						|
            return node_ != x.node_;
 | 
						|
        }
 | 
						|
    };
 | 
						|
}}}
 | 
						|
 | 
						|
#endif
 |