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[#intro]
= Introduction
:idprefix: intro_
:cpp: C++
For accessing data based on key lookup, the {cpp} standard library offers `std::set`,
`std::map`, `std::multiset` and `std::multimap`. These are generally
implemented using balanced binary trees so that lookup time has
logarithmic complexity. That is generally okay, but in many cases a
link:https://en.wikipedia.org/wiki/Hash_table[hash table^] can perform better, as accessing data has constant complexity,
on average. The worst case complexity is linear, but that occurs rarely and
with some care, can be avoided.
Also, the existing containers require a 'less than' comparison object
to order their elements. For some data types this is impossible to implement
or isn't practical. In contrast, a hash table only needs an equality function
and a hash function for the key.
With this in mind, unordered associative containers were added to the {cpp}
standard. Boost.Unordered provides an implementation of the containers described in {cpp}11,
with some <<compliance,deviations from the standard>> in
order to work with non-{cpp}11 compilers and libraries.
`unordered_set` and `unordered_multiset` are defined in the header
`<boost/unordered/unordered_set.hpp>`
[source,c++]
----
namespace boost {
template <
class Key,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class unordered_set;
template<
class Key,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class unordered_multiset;
}
----
`unordered_map` and `unordered_multimap` are defined in the header
`<boost/unordered/unordered_map.hpp>`
[source,c++]
----
namespace boost {
template <
class Key, class Mapped,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<std::pair<Key const, Mapped> > >
class unordered_map;
template<
class Key, class Mapped,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<std::pair<Key const, Mapped> > >
class unordered_multimap;
}
----
These containers, and all other implementations of standard unordered associative
containers, use an approach to its internal data structure design called
*closed addressing*. Starting in Boost 1.81, Boost.Unordered also provides containers
`boost::unordered_flat_set` and `boost::unordered_flat_map`, which use a
different data structure strategy commonly known as *open addressing* and depart in
a small number of ways from the standard so as to offer much better performance
in exchange (more than 2 times faster in typical scenarios):
[source,c++]
----
// #include <boost/unordered/unordered_flat_set.hpp>
//
// Note: no multiset version
namespace boost {
template <
class Key,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class unordered_flat_set;
}
----
[source,c++]
----
// #include <boost/unordered/unordered_flat_map.hpp>
//
// Note: no multimap version
namespace boost {
template <
class Key, class Mapped,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<std::pair<Key const, Mapped> > >
class unordered_flat_map;
}
----
Starting in Boost 1.82, the containers `boost::unordered_node_set` and `boost::unordered_node_map`
are introduced: they use open addressing like `boost::unordered_flat_set` and `boost::unordered_flat_map`,
but internally store element _nodes_, like `boost::unordered_set` and `boost::unordered_map`,
which provide stability of pointers and references to the elements:
[source,c++]
----
// #include <boost/unordered/unordered_node_set.hpp>
//
// Note: no multiset version
namespace boost {
template <
class Key,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class unordered_node_set;
}
----
[source,c++]
----
// #include <boost/unordered/unordered_node_map.hpp>
//
// Note: no multimap version
namespace boost {
template <
class Key, class Mapped,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<std::pair<Key const, Mapped> > >
class unordered_node_map;
}
----
These are all the containers provided by Boost.Unordered:
[caption=, title='Table {counter:table-counter}. Boost.Unordered containers']
[cols="1,1,.^1", frame=all, grid=rows]
|===
^h|
^h|*Node-based*
^h|*Flat*
^.^h|*Closed addressing*
^| `boost::unordered_set` +
`boost::unordered_map` +
`boost::unordered_multiset` +
`boost::unordered_multimap`
^|
^.^h|*Open addressing*
^| `boost::unordered_node_set` +
`boost::unordered_node_map`
^| `boost::unordered_flat_set` +
`boost::unordered_flat_map`
|===
Closed-addressing containers are pass:[C++]98-compatible. Open-addressing containers require a
reasonably compliant pass:[C++]11 compiler.
Boost.Unordered containers are used in a similar manner to the normal associative
containers:
[source,cpp]
----
typedef boost::unordered_map<std::string, int> map;
map x;
x["one"] = 1;
x["two"] = 2;
x["three"] = 3;
assert(x.at("one") == 1);
assert(x.find("missing") == x.end());
----
But since the elements aren't ordered, the output of:
[source,c++]
----
for(const map::value_type& i: x) {
std::cout<<i.first<<","<<i.second<<"\n";
}
----
can be in any order. For example, it might be:
[source]
----
two,2
one,1
three,3
----
To store an object in an unordered associative container requires both a
key equality function and a hash function. The default function objects in
the standard containers support a few basic types including integer types,
floating point types, pointer types, and the standard strings. Since
Boost.Unordered uses link:../../../container_hash/index.html[boost::hash^] it also supports some other types,
including standard containers. To use any types not supported by these methods
you have to extend Boost.Hash to support the type or use
your own custom equality predicates and hash functions. See the
<<hash_equality,Equality Predicates and Hash Functions>> section
for more details.
There are other differences, which are listed in the
<<comparison,Comparison with Associative Containers>> section.