forked from boostorg/unordered
		
	Was breaking for allocators that don't have good enough support for void_pointer. Which I suspect is pretty common. [SVN r74800]
		
			
				
	
	
		
			668 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			668 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
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| // Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
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| // Copyright (C) 2005-2011 Daniel James
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| // Distributed under the Boost Software License, Version 1.0. (See accompanying
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| // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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| 
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| #ifndef BOOST_UNORDERED_DETAIL_MANAGER_HPP_INCLUDED
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| #define BOOST_UNORDERED_DETAIL_MANAGER_HPP_INCLUDED
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| 
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| #if defined(_MSC_VER) && (_MSC_VER >= 1020)
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| # pragma once
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| #endif
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| 
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| #include <boost/unordered/detail/util.hpp>
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| #include <boost/unordered/detail/allocator_helpers.hpp>
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| #include <boost/unordered/detail/emplace_args.hpp>
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| #include <boost/type_traits/aligned_storage.hpp>
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| #include <boost/type_traits/alignment_of.hpp>
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| #include <boost/swap.hpp>
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| #include <boost/assert.hpp>
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| 
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| #if defined(BOOST_MSVC)
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| #pragma warning(push)
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| #pragma warning(disable:4127) // conditional expression is constant
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| #endif
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| 
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| namespace boost { namespace unordered { namespace detail {
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| 
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|     template <typename Types> struct table;
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|     template <typename NodePointer> struct bucket;
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|     struct ptr_bucket;
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|     template <typename A, typename Bucket, typename Node> struct buckets;
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| 
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|     ///////////////////////////////////////////////////////////////////
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|     //
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|     // Node construction
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| 
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|     template <typename NodeAlloc>
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|     struct node_constructor
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|     {
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|     private:
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| 
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|         typedef NodeAlloc node_allocator;
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|         typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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|             node_allocator_traits;
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|         typedef typename node_allocator_traits::value_type node;
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|         typedef typename node_allocator_traits::pointer node_pointer;
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|         typedef typename node::value_type value_type;
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| 
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|         node_allocator& alloc_;
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|         node_pointer node_;
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|         bool node_constructed_;
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|         bool value_constructed_;
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| 
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|     public:
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| 
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|         node_constructor(node_allocator& n) :
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|             alloc_(n),
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|             node_(),
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|             node_constructed_(false),
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|             value_constructed_(false)
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|         {
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|         }
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| 
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|         ~node_constructor();
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| 
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|         void construct_node();
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| 
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|         template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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|         void construct_value(BOOST_UNORDERED_EMPLACE_ARGS)
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|         {
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|             BOOST_ASSERT(node_ && node_constructed_ && !value_constructed_);
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|             boost::unordered::detail::construct_impl(
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|                 node_->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
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|             value_constructed_ = true;
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|         }
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| 
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|         template <typename A0>
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|         void construct_value2(BOOST_FWD_REF(A0) a0)
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|         {
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|             BOOST_ASSERT(node_ && node_constructed_ && !value_constructed_);
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|             boost::unordered::detail::construct_impl2(
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|                 node_->value_ptr(), boost::forward<A0>(a0));
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|             value_constructed_ = true;
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|         }
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| 
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|         value_type const& value() const {
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|             BOOST_ASSERT(node_ && node_constructed_ && value_constructed_);
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|             return node_->value();
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|         }
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| 
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|         // no throw
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|         node_pointer release()
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|         {
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|             node_pointer p = node_;
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|             node_ = node_pointer();
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|             return p;
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|         }
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| 
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|     private:
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|         node_constructor(node_constructor const&);
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|         node_constructor& operator=(node_constructor const&);
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|     };
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|     
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|     template <typename Alloc>
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|     node_constructor<Alloc>::~node_constructor()
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|     {
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|         if (node_) {
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|             if (value_constructed_) {
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|                 boost::unordered::detail::destroy(node_->value_ptr());
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|             }
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| 
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|             if (node_constructed_) {
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|                 node_allocator_traits::destroy(alloc_,
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|                     boost::addressof(*node_));
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|             }
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| 
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|             node_allocator_traits::deallocate(alloc_, node_, 1);
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|         }
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|     }
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| 
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|     template <typename Alloc>
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|     void node_constructor<Alloc>::construct_node()
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|     {
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|         if(!node_) {
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|             node_constructed_ = false;
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|             value_constructed_ = false;
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| 
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|             node_ = node_allocator_traits::allocate(alloc_, 1);
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| 
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|             node_allocator_traits::construct(alloc_,
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|                 boost::addressof(*node_), node());
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|             node_->init(static_cast<typename node::link_pointer>(node_));
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|             node_constructed_ = true;
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|         }
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|         else {
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|             BOOST_ASSERT(node_constructed_);
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| 
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|             if (value_constructed_)
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|             {
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|                 boost::unordered::detail::destroy(node_->value_ptr());
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|                 value_constructed_ = false;
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|             }
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|         }
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|     }
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| 
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|     ///////////////////////////////////////////////////////////////////
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|     //
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|     // Bucket
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| 
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|     template <typename NodePointer>
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|     struct bucket
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|     {
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|         typedef NodePointer previous_pointer;
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|         previous_pointer next_;
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| 
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|         bucket() : next_() {}
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| 
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|         previous_pointer first_from_start()
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|         {
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|             return next_;
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|         }
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| 
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|         enum { extra_node = true };
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|     };
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| 
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|     struct ptr_bucket
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|     {
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|         typedef ptr_bucket* previous_pointer;
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|         previous_pointer next_;
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| 
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|         ptr_bucket() : next_(0) {}
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| 
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|         previous_pointer first_from_start()
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|         {
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|             return this;
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|         }
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| 
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|         enum { extra_node = false };
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|     };
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| 
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|     ///////////////////////////////////////////////////////////////////
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|     //
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|     // Buckets
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| 
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|     template <typename A, typename Bucket, typename Node>
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|     struct buckets
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|     {
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|     private:
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|         buckets(buckets const&);
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|         buckets& operator=(buckets const&);
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|     public:
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|         typedef boost::unordered::detail::allocator_traits<A> traits;
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|         typedef typename traits::value_type value_type;
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| 
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|         typedef Node node;
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|         typedef Bucket bucket;
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|         typedef typename boost::unordered::detail::rebind_wrap<A, node>::type
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|             node_allocator;
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|         typedef typename boost::unordered::detail::rebind_wrap<A, bucket>::type
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|             bucket_allocator;
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|         typedef boost::unordered::detail::allocator_traits<node_allocator>
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|             node_allocator_traits;
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|         typedef boost::unordered::detail::allocator_traits<bucket_allocator>
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|             bucket_allocator_traits;
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|         typedef typename node_allocator_traits::pointer
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|             node_pointer;
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|         typedef typename node_allocator_traits::const_pointer
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|             const_node_pointer;
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|         typedef typename bucket_allocator_traits::pointer
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|             bucket_pointer;
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|         typedef typename bucket::previous_pointer
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|             previous_pointer;
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|         typedef boost::unordered::detail::node_constructor<node_allocator>
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|             node_constructor;
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| 
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|         // Members
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| 
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|         bucket_pointer buckets_;
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|         std::size_t bucket_count_;
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|         std::size_t size_;
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|         boost::unordered::detail::compressed<bucket_allocator, node_allocator>
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|             allocators_;
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| 
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|         // Data access
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| 
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|         bucket_allocator const& bucket_alloc() const
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|         {
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|             return allocators_.first();
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|         }
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| 
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|         node_allocator const& node_alloc() const
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|         {
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|             return allocators_.second();
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|         }
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| 
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|         bucket_allocator& bucket_alloc()
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|         {
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|             return allocators_.first();
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|         }
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| 
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|         node_allocator& node_alloc()
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|         {
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|             return allocators_.second();
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|         }
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| 
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|         std::size_t max_bucket_count() const
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|         {
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|             // -1 to account for the start bucket.
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|             return boost::unordered::detail::prev_prime(
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|                 bucket_allocator_traits::max_size(bucket_alloc()) - 1);
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|         }
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| 
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|         bucket_pointer get_bucket(std::size_t bucket_index) const
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|         {
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|             return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
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|         }
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| 
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|         previous_pointer get_previous_start() const
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|         {
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|             return this->get_bucket(this->bucket_count_)->first_from_start();
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|         }
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| 
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|         previous_pointer get_previous_start(std::size_t bucket_index) const
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|         {
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|             return this->get_bucket(bucket_index)->next_;
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|         }
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| 
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|         node_pointer get_start() const
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|         {
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|             return static_cast<node_pointer>(this->get_previous_start()->next_);
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|         }
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| 
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|         node_pointer get_start(std::size_t bucket_index) const
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|         {
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|             previous_pointer prev = this->get_previous_start(bucket_index);
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|             return prev ? static_cast<node_pointer>(prev->next_) :
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|                 node_pointer();
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|         }
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| 
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|         float load_factor() const
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|         {
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|             BOOST_ASSERT(this->bucket_count_ != 0);
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|             return static_cast<float>(this->size_)
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|                 / static_cast<float>(this->bucket_count_);
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|         }
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| 
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|         std::size_t bucket_size(std::size_t index) const
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|         {
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|             if (!this->size_) return 0;
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|             node_pointer ptr = this->get_start(index);
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|             if (!ptr) return 0;
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| 
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|             std::size_t count = 0;
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|             while(ptr && ptr->hash_ % this->bucket_count_ == index)
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|             {
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|                 ++count;
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|                 ptr = static_cast<node_pointer>(ptr->next_);
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|             }
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| 
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|             return count;
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|         }
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| 
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|         ////////////////////////////////////////////////////////////////////////
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|         // Constructors
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| 
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|         buckets(node_allocator const& a, std::size_t bucket_count) :
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|             buckets_(),
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|             bucket_count_(bucket_count),
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|             size_(),
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|             allocators_(a,a)
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|         {
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|         }
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| 
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|         buckets(buckets& b, boost::unordered::detail::move_tag m) :
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|             buckets_(),
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|             bucket_count_(b.bucket_count_),
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|             size_(),
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|             allocators_(b.allocators_, m)
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|         {
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|             swap(b);
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|         }
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| 
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|         template <typename Types>
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|         buckets(boost::unordered::detail::table<Types>& x,
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|                 boost::unordered::detail::move_tag m) :
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|             buckets_(),
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|             bucket_count_(x.bucket_count_),
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|             size_(),
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|             allocators_(x.allocators_, m)
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|         {
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|             swap(x);
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|         }
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| 
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|         ////////////////////////////////////////////////////////////////////////
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|         // Create buckets
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|         // (never called in constructor to avoid exception issues)
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| 
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|         void create_buckets()
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|         {
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|             boost::unordered::detail::array_constructor<bucket_allocator>
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|                 constructor(bucket_alloc());
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|     
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|             // Creates an extra bucket to act as the start node.
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|             constructor.construct(bucket(), this->bucket_count_ + 1);
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|     
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|             if (bucket::extra_node)
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|             {
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|                 node_constructor a(this->node_alloc());
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|                 a.construct_node();
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| 
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|                 (constructor.get() +
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|                     static_cast<std::ptrdiff_t>(this->bucket_count_))->next_ =
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|                         a.release();
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|             }
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| 
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|             this->buckets_ = constructor.release();
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|         }
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| 
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|         ////////////////////////////////////////////////////////////////////////
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|         // Swap and Move
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| 
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|         void swap(buckets& other, false_type = false_type())
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|         {
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|             BOOST_ASSERT(node_alloc() == other.node_alloc());
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|             boost::swap(buckets_, other.buckets_);
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|             boost::swap(bucket_count_, other.bucket_count_);
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|             boost::swap(size_, other.size_);
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|         }
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| 
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|         void swap(buckets& other, true_type)
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|         {
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|             allocators_.swap(other.allocators_);
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|             boost::swap(buckets_, other.buckets_);
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|             boost::swap(bucket_count_, other.bucket_count_);
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|             boost::swap(size_, other.size_);
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|         }
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| 
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|         void move_buckets_from(buckets& other)
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|         {
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|             BOOST_ASSERT(node_alloc() == other.node_alloc());
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|             BOOST_ASSERT(!this->buckets_);
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|             this->buckets_ = other.buckets_;
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|             this->bucket_count_ = other.bucket_count_;
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|             this->size_ = other.size_;
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|             other.buckets_ = bucket_pointer();
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|             other.bucket_count_ = 0;
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|             other.size_ = 0;
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|         }
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| 
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|         ////////////////////////////////////////////////////////////////////////
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|         // Delete/destruct
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| 
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|         inline void delete_node(node_pointer n)
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|         {
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|             boost::unordered::detail::destroy(n->value_ptr());
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|             node_allocator_traits::destroy(node_alloc(), boost::addressof(*n));
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|             node_allocator_traits::deallocate(node_alloc(), n, 1);
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|             --size_;
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|         }
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| 
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|         std::size_t delete_nodes(node_pointer begin, node_pointer end)
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|         {
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|             std::size_t count = 0;
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| 
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|             while(begin != end) {
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|                 node_pointer n = begin;
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|                 begin = static_cast<node_pointer>(begin->next_);
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|                 delete_node(n);
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|                 ++count;
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|             }
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| 
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|             return count;
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|         }
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| 
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|         inline void delete_extra_node(bucket_pointer) {}
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| 
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|         inline void delete_extra_node(node_pointer n) {
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|             node_allocator_traits::destroy(node_alloc(), boost::addressof(*n));
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|             node_allocator_traits::deallocate(node_alloc(), n, 1);
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|         }
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| 
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|         inline ~buckets()
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|         {
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|             this->delete_buckets();
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|         }
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| 
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|         void delete_buckets()
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|         {
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|             if(this->buckets_) {
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|                 previous_pointer prev = this->get_previous_start();
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| 
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|                 while(prev->next_) {
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|                     node_pointer n = static_cast<node_pointer>(prev->next_);
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|                     prev->next_ = n->next_;
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|                     delete_node(n);
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|                 }
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| 
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|                 delete_extra_node(prev);
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| 
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|                 bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
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|                 for(bucket_pointer it = this->buckets_; it != end; ++it)
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|                 {
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|                     bucket_allocator_traits::destroy(bucket_alloc(),
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|                         boost::addressof(*it));
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|                 }
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| 
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|                 bucket_allocator_traits::deallocate(bucket_alloc(),
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|                     this->buckets_, this->bucket_count_ + 1);
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|     
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|                 this->buckets_ = bucket_pointer();
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|             }
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| 
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|             BOOST_ASSERT(!this->size_);
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|         }
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| 
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|         void clear()
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|         {
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|             if(!this->size_) return;
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| 
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|             previous_pointer prev = this->get_previous_start();
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| 
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|             while(prev->next_) {
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|                 node_pointer n = static_cast<node_pointer>(prev->next_);
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|                 prev->next_ = n->next_;
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|                 delete_node(n);
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|             }
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| 
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|             bucket_pointer end = this->get_bucket(this->bucket_count_);
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|             for(bucket_pointer it = this->buckets_; it != end; ++it)
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|             {
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|                 it->next_ = node_pointer();
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|             }
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| 
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|             BOOST_ASSERT(!this->size_);
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|         }
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| 
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|         // This is called after erasing a node or group of nodes to fix up
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|         // the bucket pointers.
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|         void fix_buckets(bucket_pointer bucket,
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|                 previous_pointer prev, node_pointer next)
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|         {
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|             if (!next)
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|             {
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|                 if (bucket->next_ == prev) bucket->next_ = node_pointer();
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|             }
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|             else
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|             {
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|                 bucket_pointer next_bucket = this->get_bucket(
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|                     next->hash_ % this->bucket_count_);
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| 
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|                 if (next_bucket != bucket)
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|                 {
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|                     next_bucket->next_ = prev;
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|                     if (bucket->next_ == prev) bucket->next_ = node_pointer();
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|                 }
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|             }
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|         }
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| 
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|         // This is called after erasing a range of nodes to fix any bucket
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|         // pointers into that range.
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|         void fix_buckets_range(std::size_t bucket_index,
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|                 previous_pointer prev, node_pointer begin, node_pointer end)
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|         {
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|             node_pointer n = begin;
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|     
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|             // If we're not at the start of the current bucket, then
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|             // go to the start of the next bucket.
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|             if (this->get_bucket(bucket_index)->next_ != prev)
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|             {
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|                 for(;;) {
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|                     n = static_cast<node_pointer>(n->next_);
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|                     if (n == end) return;
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|     
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|                     std::size_t new_bucket_index =
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|                         n->hash_ % this->bucket_count_;
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|                     if (bucket_index != new_bucket_index) {
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|                         bucket_index = new_bucket_index;
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|                         break;
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|                     }
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|                 }
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|             }
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|     
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|             // Iterate through the remaining nodes, clearing out the bucket
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|             // pointers.
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|             this->get_bucket(bucket_index)->next_ = previous_pointer();
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|             for(;;) {
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|                 n = static_cast<node_pointer>(n->next_);
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|                 if (n == end) break;
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|     
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|                 std::size_t new_bucket_index =
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|                     n->hash_ % this->bucket_count_;
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|                 if (bucket_index != new_bucket_index) {
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|                     bucket_index = new_bucket_index;
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|                     this->get_bucket(bucket_index)->next_ = previous_pointer();
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|                 }
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|             };
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|     
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|             // Finally fix the bucket containing the trailing node.
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|             if (n) {
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|                 this->get_bucket(n->hash_ % this->bucket_count_)->next_
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|                     = prev;
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|             }
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|         }
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|     };
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| 
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|     ////////////////////////////////////////////////////////////////////////////
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|     // Functions
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| 
 | |
|     // Assigning and swapping the equality and hash function objects
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|     // needs strong exception safety. To implement that normally we'd
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|     // require one of them to be known to not throw and the other to
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|     // guarantee strong exception safety. Unfortunately they both only
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|     // have basic exception safety. So to acheive strong exception
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|     // safety we have storage space for two copies, and assign the new
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|     // copies to the unused space. Then switch to using that to use
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|     // them. This is implemented in 'set_hash_functions' which
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|     // atomically assigns the new function objects in a strongly
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|     // exception safe manner.
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| 
 | |
|     template <class H, class P> class set_hash_functions;
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| 
 | |
|     template <class H, class P>
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|     class functions
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|     {
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|         friend class boost::unordered::detail::set_hash_functions<H, P>;
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|         functions& operator=(functions const&);
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| 
 | |
|         typedef compressed<H, P> function_pair;
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| 
 | |
|         typedef typename boost::aligned_storage<
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|             sizeof(function_pair),
 | |
|             boost::alignment_of<function_pair>::value>::type aligned_function;
 | |
| 
 | |
|         bool current_; // The currently active functions.
 | |
|         aligned_function funcs_[2];
 | |
| 
 | |
|         function_pair const& current() const {
 | |
|             return *static_cast<function_pair const*>(
 | |
|                 static_cast<void const*>(&funcs_[current_]));
 | |
|         }
 | |
| 
 | |
|         void construct(bool which, H const& hf, P const& eq)
 | |
|         {
 | |
|             new((void*) &funcs_[which]) function_pair(hf, eq);
 | |
|         }
 | |
| 
 | |
|         void construct(bool which, function_pair const& f)
 | |
|         {
 | |
|             new((void*) &funcs_[which]) function_pair(f);
 | |
|         }
 | |
|         
 | |
|         void destroy(bool which)
 | |
|         {
 | |
|             boost::unordered::detail::destroy((function_pair*)(&funcs_[which]));
 | |
|         }
 | |
|         
 | |
|     public:
 | |
| 
 | |
|         functions(H const& hf, P const& eq)
 | |
|             : current_(false)
 | |
|         {
 | |
|             construct(current_, hf, eq);
 | |
|         }
 | |
| 
 | |
|         functions(functions const& bf)
 | |
|             : current_(false)
 | |
|         {
 | |
|             construct(current_, bf.current());
 | |
|         }
 | |
| 
 | |
|         ~functions() {
 | |
|             this->destroy(current_);
 | |
|         }
 | |
| 
 | |
|         H const& hash_function() const {
 | |
|             return current().first();
 | |
|         }
 | |
| 
 | |
|         P const& key_eq() const {
 | |
|             return current().second();
 | |
|         }
 | |
|     };
 | |
|     
 | |
|     template <class H, class P>
 | |
|     class set_hash_functions
 | |
|     {
 | |
|         set_hash_functions(set_hash_functions const&);
 | |
|         set_hash_functions& operator=(set_hash_functions const&);
 | |
|     
 | |
|         functions<H,P>& functions_;
 | |
|         bool tmp_functions_;
 | |
| 
 | |
|     public:
 | |
| 
 | |
|         set_hash_functions(functions<H,P>& f, H const& h, P const& p)
 | |
|           : functions_(f),
 | |
|             tmp_functions_(!f.current_)
 | |
|         {
 | |
|             f.construct(tmp_functions_, h, p);
 | |
|         }
 | |
| 
 | |
|         set_hash_functions(functions<H,P>& f, functions<H,P> const& other)
 | |
|           : functions_(f),
 | |
|             tmp_functions_(!f.current_)
 | |
|         {
 | |
|             f.construct(tmp_functions_, other.current());
 | |
|         }
 | |
| 
 | |
|         ~set_hash_functions()
 | |
|         {
 | |
|             functions_.destroy(tmp_functions_);
 | |
|         }
 | |
| 
 | |
|         void commit()
 | |
|         {
 | |
|             functions_.current_ = tmp_functions_;
 | |
|             tmp_functions_ = !tmp_functions_;
 | |
|         }
 | |
|     };
 | |
| }}}
 | |
| 
 | |
| #if defined(BOOST_MSVC)
 | |
| #pragma warning(pop)
 | |
| #endif
 | |
| 
 | |
| #endif
 |