forked from boostorg/unordered
305 lines
10 KiB
C++
305 lines
10 KiB
C++
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// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
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// Copyright (C) 2005-2009 Daniel James
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_UNORDERED_DETAIL_EQUIVALENT_HPP_INCLUDED
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#define BOOST_UNORDERED_DETAIL_EQUIVALENT_HPP_INCLUDED
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#include <boost/unordered/detail/extract_key.hpp>
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namespace boost { namespace unordered { namespace detail {
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template <class T>
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class equivalent_table : public T::table_base
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{
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public:
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typedef BOOST_DEDUCED_TYPENAME T::hasher hasher;
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typedef BOOST_DEDUCED_TYPENAME T::key_equal key_equal;
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typedef BOOST_DEDUCED_TYPENAME T::value_allocator value_allocator;
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typedef BOOST_DEDUCED_TYPENAME T::key_type key_type;
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typedef BOOST_DEDUCED_TYPENAME T::value_type value_type;
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typedef BOOST_DEDUCED_TYPENAME T::table_base table_base;
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typedef BOOST_DEDUCED_TYPENAME T::node_constructor node_constructor;
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typedef BOOST_DEDUCED_TYPENAME T::node node;
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typedef BOOST_DEDUCED_TYPENAME T::node_ptr node_ptr;
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typedef BOOST_DEDUCED_TYPENAME T::bucket_ptr bucket_ptr;
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typedef BOOST_DEDUCED_TYPENAME T::extractor extractor;
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// Constructors
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equivalent_table(std::size_t n,
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hasher const& hf, key_equal const& eq, value_allocator const& a)
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: table_base(n, hf, eq, a) {}
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equivalent_table(equivalent_table const& x)
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: table_base(x, x.node_alloc()) {}
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equivalent_table(equivalent_table const& x,
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value_allocator const& a)
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: table_base(x, a) {}
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equivalent_table(equivalent_table& x, move_tag m)
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: table_base(x, m) {}
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equivalent_table(equivalent_table& x,
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value_allocator const& a, move_tag m)
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: table_base(x, a, m) {}
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~equivalent_table() {}
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// Equality
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bool equals(equivalent_table const& other) const
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{
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if(this->size_ != other.size_) return false;
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if(!this->size_) return true;
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for(node_ptr n1 = this->buckets_[this->bucket_count_].next_; n1;)
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{
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node_ptr n2 = other.find_matching_node(n1);
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if (!n2) return false;
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node_ptr end1 = node::next_group(n1);
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node_ptr end2 = node::next_group(n2);
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if (!group_equals(n1, end1, n2, end2)) return false;
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n1 = end1;
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}
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return true;
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}
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static bool group_equals(node_ptr n1, node_ptr end1,
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node_ptr n2, node_ptr end2)
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{
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for(;;)
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{
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if (node::get_value(n1) != node::get_value(n2))
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break;
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n1 = n1->next_;
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n2 = n2->next_;
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if (n1 == end1) return n2 == end2;
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if (n2 == end2) return false;
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}
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for(node_ptr n1a = n1, n2a = n2;;)
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{
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n1a = n1a->next_;
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n2a = n2a->next_;
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if (n1a == end1)
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{
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if (n2a == end2) break;
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else return false;
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}
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if (n2a == end2) return false;
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}
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node_ptr start = n1;
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for(;n1 != end2; n1 = n1->next_)
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{
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value_type const& v = node::get_value(n1);
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if (find(start, n1, v)) continue;
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std::size_t matches = count(n2, end2, v);
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if (!matches or matches != 1 + count(n1->next_, end1, v))
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return false;
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}
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return true;
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}
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static bool find(node_ptr n, node_ptr end, value_type const& v)
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{
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for(;n != end; n = n->next_)
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if (node::get_value(n) == v)
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return true;
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return false;
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}
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static std::size_t count(node_ptr n, node_ptr end, value_type const& v)
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{
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std::size_t count = 0;
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for(;n != end; n = n->next_)
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if (node::get_value(n) == v) ++count;
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return count;
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}
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////////////////////////////////////////////////////////////////////////
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// A convenience method for adding nodes.
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inline node_ptr add_node(
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node_constructor& a,
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std::size_t bucket_index,
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std::size_t hash,
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node_ptr pos)
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{
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node_ptr n = a.release();
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node::set_hash(n, hash);
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if(BOOST_UNORDERED_BORLAND_BOOL(pos)) {
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node::add_after_node(n, pos);
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if (n->next_) {
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std::size_t next_bucket =
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node::get_hash(n->next_) % this->bucket_count_;
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if (next_bucket != bucket_index) {
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this->buckets_[next_bucket].next_ = n;
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}
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}
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}
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else {
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bucket_ptr b = this->get_bucket(bucket_index);
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if (!b->next_)
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{
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bucket_ptr start_node =
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this->get_bucket(this->bucket_count_);
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if (BOOST_UNORDERED_BORLAND_BOOL(start_node->next_)) {
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this->buckets_[
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node::get_hash(start_node->next_) %
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this->bucket_count_].next_ = n;
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}
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b->next_ = start_node;
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n->next_ = start_node->next_;
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start_node->next_ = n;
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}
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else
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{
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n->next_ = b->next_->next_;
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b->next_->next_ = n;
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}
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}
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++this->size_;
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return n;
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}
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////////////////////////////////////////////////////////////////////////
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// Insert methods
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node_ptr emplace_impl(node_constructor& a)
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{
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key_type const& k = this->get_key(a.value());
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std::size_t hash = this->hash_function()(k);
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std::size_t bucket_index = hash % this->bucket_count_;
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node_ptr position = this->find_node(bucket_index, hash, k);
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// reserve has basic exception safety if the hash function
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// throws, strong otherwise.
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if(this->reserve_for_insert(this->size_ + 1)) {
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bucket_index = hash % this->bucket_count_;
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}
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return add_node(a, bucket_index, hash, position);
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}
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void emplace_impl_no_rehash(node_constructor& a)
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{
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key_type const& k = this->get_key(a.value());
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std::size_t hash = this->hash_function()(k);
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std::size_t bucket_index = hash % this->bucket_count_;
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add_node(a, bucket_index, hash,
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this->find_node(bucket_index, hash, k));
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}
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#if defined(BOOST_UNORDERED_STD_FORWARD)
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template <class... Args>
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node_ptr emplace(Args&&... args)
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{
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// Create the node before rehashing in case it throws an
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// exception (need strong safety in such a case).
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node_constructor a(*this);
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a.construct(std::forward<Args>(args)...);
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return emplace_impl(a);
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}
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#else
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#define BOOST_UNORDERED_INSERT_IMPL(z, num_params, _) \
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template <BOOST_UNORDERED_TEMPLATE_ARGS(z, num_params)> \
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node_ptr emplace(BOOST_UNORDERED_FUNCTION_PARAMS(z, num_params)) \
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{ \
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node_constructor a(*this); \
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a.construct(BOOST_UNORDERED_CALL_PARAMS(z, num_params)); \
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return emplace_impl(a); \
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}
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BOOST_PP_REPEAT_FROM_TO(1, BOOST_UNORDERED_EMPLACE_LIMIT,
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BOOST_UNORDERED_INSERT_IMPL, _)
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#undef BOOST_UNORDERED_INSERT_IMPL
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#endif
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////////////////////////////////////////////////////////////////////////
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// Insert range methods
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// if hash function throws, or inserting > 1 element, basic exception
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// safety. Strong otherwise
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template <class I>
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void insert_for_range(I i, I j, forward_traversal_tag)
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{
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if(i == j) return;
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std::size_t distance = ::boost::unordered::detail::distance(i, j);
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if(distance == 1) {
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emplace(*i);
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}
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else {
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// Only require basic exception safety here
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this->reserve_for_insert(this->size_ + distance);
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node_constructor a(*this);
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for (; i != j; ++i) {
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a.construct(*i);
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emplace_impl_no_rehash(a);
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}
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}
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}
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template <class I>
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void insert_for_range(I i, I j, ::boost::incrementable_traversal_tag)
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{
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node_constructor a(*this);
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for (; i != j; ++i) {
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a.construct(*i);
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emplace_impl(a);
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}
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}
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// If hash function throws, or inserting > 1 element, basic exception
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// safety. Strong otherwise
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template <class I>
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void insert_range(I i, I j)
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{
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BOOST_DEDUCED_TYPENAME ::boost::iterator_traversal<I>::type
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iterator_traversal_tag;
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insert_for_range(i, j, iterator_traversal_tag);
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}
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};
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template <class H, class P, class A>
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struct multiset : public types<
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BOOST_DEDUCED_TYPENAME A::value_type,
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BOOST_DEDUCED_TYPENAME A::value_type,
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H, P, A,
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set_extractor<BOOST_DEDUCED_TYPENAME A::value_type>,
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false>
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{
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typedef equivalent_table<multiset<H, P, A> > impl;
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typedef table<multiset<H, P, A> > table_base;
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};
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template <class K, class H, class P, class A>
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struct multimap : public types<
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K, BOOST_DEDUCED_TYPENAME A::value_type,
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H, P, A,
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map_extractor<K, BOOST_DEDUCED_TYPENAME A::value_type>,
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false>
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{
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typedef equivalent_table<multimap<K, H, P, A> > impl;
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typedef table<multimap<K, H, P, A> > table_base;
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};
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}}}
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#endif
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