// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include "Common/GL/GLInterface/EGLAndroid.h"

EGLDisplay cInterfaceEGLAndroid::OpenDisplay()
{
  return eglGetDisplay(EGL_DEFAULT_DISPLAY);
}

EGLNativeWindowType cInterfaceEGLAndroid::InitializePlatform(EGLNativeWindowType host_window,
                                                             EGLConfig config)
{
  EGLint format;
  eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
  ANativeWindow_setBuffersGeometry(host_window, 0, 0, format);

  const int width = ANativeWindow_getWidth(host_window);
  const int height = ANativeWindow_getHeight(host_window);
  GLInterface->SetBackBufferDimensions(width, height);

  return host_window;
}

void cInterfaceEGLAndroid::ShutdownPlatform()
{
}
