// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#pragma once

#include <vector>
#include <wx/dialog.h>

#include "Core/PatchEngine.h"

class wxButton;
class wxRadioBox;
class wxSpinButton;
class wxSpinEvent;
class wxStaticBoxSizer;
class wxTextCtrl;

class CPatchAddEdit : public wxDialog
{
public:
  CPatchAddEdit(int _selection, std::vector<PatchEngine::Patch>* _onFrame, wxWindow* parent,
                wxWindowID id = wxID_ANY, const wxString& title = _("Edit Patch"),
                const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
                long style = wxDEFAULT_DIALOG_STYLE);
  virtual ~CPatchAddEdit();

private:
  wxTextCtrl* EditPatchName;
  wxTextCtrl* EditPatchOffset;
  wxRadioBox* EditPatchType;
  wxTextCtrl* EditPatchValue;
  wxSpinButton* EntrySelection;
  wxButton* EntryAdd;
  wxButton* EntryRemove;
  wxStaticBoxSizer* sbEntry;
  std::vector<PatchEngine::Patch>* onFrame;

  void CreateGUIControls(int selection);
  void ChangeEntry(wxSpinEvent& event);
  void SavePatchData(wxCommandEvent& event);
  void AddEntry(wxCommandEvent& event);
  void RemoveEntry(wxCommandEvent& event);
  void UpdateEntryCtrls(PatchEngine::PatchEntry pE);
  bool UpdateTempEntryData(std::vector<PatchEngine::PatchEntry>::iterator iterEntry);

  int selection, currentItem;
  std::vector<PatchEngine::PatchEntry> tempEntries;
  std::vector<PatchEngine::PatchEntry>::iterator itCurEntry;
};
