// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#pragma once

#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"

namespace DVDThread
{
void Start();
void Stop();
void DoState(PointerWrap& p);

void WaitUntilIdle();
void StartRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt, bool reply_to_ios,
               int ticks_until_completion);
}
