2014-08-09 10:31:27 -04:00
										 
									 
								 
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								// Copyright 2014 Dolphin Emulator Project
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											2015-05-18 01:08:10 +02:00
										 
									 
								 
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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											2014-11-01 10:33:02 -04:00
										 
									 
								 
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								#include "VideoBackends/OGL/GLInterface/EGLX11.h"
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								EGLDisplay cInterfaceEGLX11::OpenDisplay()
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								{
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									dpy = XOpenDisplay(nullptr);
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									XWindow.Initialize(dpy);
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									return eglGetDisplay(dpy);
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								}
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								EGLNativeWindowType cInterfaceEGLX11::InitializePlatform(EGLNativeWindowType host_window, EGLConfig config)
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								{
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									EGLint vid;
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									eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid);
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									XVisualInfo visTemplate;
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									visTemplate.visualid = vid;
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									XVisualInfo *vi;
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									int nVisuals;
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									vi = XGetVisualInfo(dpy, VisualIDMask, &visTemplate, &nVisuals);
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									XWindowAttributes attribs;
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									if (!XGetWindowAttributes(dpy, (Window)host_window, &attribs))
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									{
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										ERROR_LOG(VIDEO, "Window attribute retrieval failed");
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										return 0;
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									}
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									s_backbuffer_width  = attribs.width;
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									s_backbuffer_height = attribs.height;
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									return (EGLNativeWindowType) XWindow.CreateXWindow((Window) host_window, vi);
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								}
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								void cInterfaceEGLX11::ShutdownPlatform()
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								{
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									XWindow.DestroyXWindow();
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									XCloseDisplay(dpy);
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								}
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