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								// Copyright 2014 Dolphin Emulator Project
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											2015-05-18 01:08:10 +02:00
										 
									 
								 
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "VideoBackends/OGL/GLInterfaceBase.h"
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								#ifdef ANDROID
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								#include "VideoBackends/OGL/GLInterface/EGLAndroid.h"
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								#elif defined(__APPLE__)
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								#include "VideoBackends/OGL/GLInterface/AGL.h"
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								#elif defined(_WIN32)
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								#include "VideoBackends/OGL/GLInterface/WGL.h"
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								#elif HAVE_X11
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								#if defined(USE_EGL) && USE_EGL
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								#include "VideoBackends/OGL/GLInterface/EGLX11.h"
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								#else
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								#include "VideoBackends/OGL/GLInterface/GLX.h"
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								#endif
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								#else
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								#error Platform doesnt have a GLInterface
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								#endif
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								cInterfaceBase* HostGL_CreateGLInterface()
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								{
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									#ifdef ANDROID
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										return new cInterfaceEGLAndroid;
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									#elif defined(__APPLE__)
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										return new cInterfaceAGL;
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									#elif defined(_WIN32)
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										return new cInterfaceWGL;
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									#elif defined(HAVE_X11) && HAVE_X11
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									#if defined(USE_EGL) && USE_EGL
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										return new cInterfaceEGLX11;
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									#else
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										return new cInterfaceGLX;
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									#endif
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									#else
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										return nullptr;
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									#endif
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								}
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