forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			29 lines
		
	
	
		
			730 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			29 lines
		
	
	
		
			730 B
		
	
	
	
		
			C
		
	
	
	
	
	
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								// Copyright 2015 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <functional>
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								#include "VideoCommon/PixelShaderGen.h"
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								namespace UberShader
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								{
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								#pragma pack(1)
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								struct vertex_ubershader_uid_data
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								{
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								  u32 num_texgens : 4;
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								  u32 NumValues() const { return sizeof(vertex_ubershader_uid_data); }
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								};
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								#pragma pack()
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								typedef ShaderUid<vertex_ubershader_uid_data> VertexShaderUid;
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								VertexShaderUid GetVertexShaderUid();
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								ShaderCode GenVertexShader(APIType api_type, const ShaderHostConfig& host_config,
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								                           const vertex_ubershader_uid_data* uid_data);
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								void EnumerateVertexShaderUids(const std::function<void(const VertexShaderUid&)>& callback);
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								}
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