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										 |  |  | // Copyright (C) 2003-2008 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | #ifndef _VERTEXLOADER_H
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							|  |  |  | #define _VERTEXLOADER_H
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										 |  |  | // Top vertex loaders
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							|  |  |  | // Metroid Prime: P I16-flt N I16-s16 T0 I16-u16 T1 i16-flt
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										 |  |  | #include <string>
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										 |  |  | #include "Common.h"
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										 |  |  | #include "CPMemory.h"
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							|  |  |  | #include "DataReader.h"
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							|  |  |  | #include "NativeVertexFormat.h"
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										 |  |  | #include "x64Emitter.h"
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										 |  |  | class VertexLoaderUID | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	u32 vid[5]; | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	VertexLoaderUID() {} | 
					
						
							|  |  |  | 	void InitFromCurrentState(int vtx_attr_group) { | 
					
						
							|  |  |  | 		vid[0] = g_VtxDesc.Hex & 0xFFFFFFFF; | 
					
						
							|  |  |  | 		vid[1] = g_VtxDesc.Hex >> 32; | 
					
						
							|  |  |  | 		vid[2] = g_VtxAttr[vtx_attr_group].g0.Hex & ~VAT_0_FRACBITS; | 
					
						
							|  |  |  | 		vid[3] = g_VtxAttr[vtx_attr_group].g1.Hex & ~VAT_1_FRACBITS; | 
					
						
							|  |  |  | 		vid[4] = g_VtxAttr[vtx_attr_group].g2.Hex & ~VAT_2_FRACBITS; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	bool operator < (const VertexLoaderUID &other) const { | 
					
						
							|  |  |  | 		if (vid[0] < other.vid[0]) | 
					
						
							|  |  |  | 			return true; | 
					
						
							|  |  |  | 		else if (vid[0] > other.vid[0]) | 
					
						
							|  |  |  | 			return false; | 
					
						
							|  |  |  | 		for (int i = 1; i < 5; ++i) { | 
					
						
							|  |  |  | 			if (vid[i] < other.vid[i]) | 
					
						
							|  |  |  | 				return true; | 
					
						
							|  |  |  | 			else if (vid[i] > other.vid[i]) | 
					
						
							|  |  |  | 				return false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | class VertexLoader : public Gen::XCodeBlock | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr); | 
					
						
							|  |  |  | 	~VertexLoader(); | 
					
						
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							|  |  |  | 	int GetVertexSize() const {return m_VertexSize;} | 
					
						
							|  |  |  | 	void RunVertices(int vtx_attr_group, int primitive, int count); | 
					
						
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							|  |  |  | 	// For debugging / profiling
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										 |  |  | 	void AppendToString(std::string *dest) const; | 
					
						
							|  |  |  | 	int GetNumLoadedVerts() const { return m_numLoadedVertices; } | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	enum | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		NRM_ZERO = 0, | 
					
						
							|  |  |  | 		NRM_ONE = 1, | 
					
						
							|  |  |  | 		NRM_THREE = 3, | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	int m_VertexSize;      // number of bytes of a raw GC vertex. Computed by CompileVertexTranslator.
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							|  |  |  | 	// GC vertex format
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							|  |  |  | 	TVtxAttr m_VtxAttr;  // VAT decoded into easy format
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							|  |  |  | 	TVtxDesc m_VtxDesc;  // Not really used currently - or well it is, but could be easily avoided.
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							|  |  |  | 	// PC vertex format
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							|  |  |  | 	NativeVertexFormat *m_NativeFmt; | 
					
						
							|  |  |  | 	int native_stride; | 
					
						
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							|  |  |  | 	// Pipeline. To be JIT compiled in the future.
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							|  |  |  | 	TPipelineFunction m_PipelineStages[64];  // TODO - figure out real max. it's lower.
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							|  |  |  | 	int m_numPipelineStages; | 
					
						
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										 |  |  | 	const u8 *m_compiledCode; | 
					
						
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							|  |  |  | 	int m_numLoadedVertices; | 
					
						
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							|  |  |  | 	void SetVAT(u32 _group0, u32 _group1, u32 _group2); | 
					
						
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							|  |  |  | 	void CompileVertexTranslator(); | 
					
						
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							|  |  |  | 	void WriteCall(TPipelineFunction); | 
					
						
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										 |  |  | 	void WriteGetVariable(int bits, Gen::OpArg dest, void *address); | 
					
						
							|  |  |  | 	void WriteSetVariable(int bits, void *address, Gen::OpArg dest); | 
					
						
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							|  |  |  | 	DISALLOW_COPY_AND_ASSIGN(VertexLoader); | 
					
						
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										 |  |  | };									   | 
					
						
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							|  |  |  | #endif
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