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										 |  |  | // Copyright 2008 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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							|  |  |  | #include <cmath>
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										 |  |  | #include <cstring>
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										 |  |  | #include "Common/ChunkFile.h"
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										 |  |  | #include "Common/CommonTypes.h"
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										 |  |  | #include "VideoCommon/PixelShaderManager.h"
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							|  |  |  | #include "VideoCommon/RenderBase.h"
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							|  |  |  | #include "VideoCommon/VideoCommon.h"
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							|  |  |  | #include "VideoCommon/VideoConfig.h"
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										 |  |  | #include "VideoCommon/XFMemory.h"
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										 |  |  | bool PixelShaderManager::s_bFogRangeAdjustChanged; | 
					
						
							|  |  |  | bool PixelShaderManager::s_bViewPortChanged; | 
					
						
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										 |  |  | PixelShaderConstants PixelShaderManager::constants; | 
					
						
							|  |  |  | bool PixelShaderManager::dirty; | 
					
						
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										 |  |  | void PixelShaderManager::Init() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   memset(&constants, 0, sizeof(constants)); | 
					
						
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							|  |  |  |   // Init any intial constants which aren't zero when bpmem is zero.
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							|  |  |  |   s_bFogRangeAdjustChanged = true; | 
					
						
							|  |  |  |   s_bViewPortChanged = false; | 
					
						
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							|  |  |  |   SetEfbScaleChanged(); | 
					
						
							|  |  |  |   SetIndMatrixChanged(0); | 
					
						
							|  |  |  |   SetIndMatrixChanged(1); | 
					
						
							|  |  |  |   SetIndMatrixChanged(2); | 
					
						
							|  |  |  |   SetZTextureTypeChanged(); | 
					
						
							|  |  |  |   SetTexCoordChanged(0); | 
					
						
							|  |  |  |   SetTexCoordChanged(1); | 
					
						
							|  |  |  |   SetTexCoordChanged(2); | 
					
						
							|  |  |  |   SetTexCoordChanged(3); | 
					
						
							|  |  |  |   SetTexCoordChanged(4); | 
					
						
							|  |  |  |   SetTexCoordChanged(5); | 
					
						
							|  |  |  |   SetTexCoordChanged(6); | 
					
						
							|  |  |  |   SetTexCoordChanged(7); | 
					
						
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							|  |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void PixelShaderManager::Dirty() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   // This function is called after a savestate is loaded.
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							|  |  |  |   // Any constants that can changed based on settings should be re-calculated
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							|  |  |  |   s_bFogRangeAdjustChanged = true; | 
					
						
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										 |  |  |   SetEfbScaleChanged(); | 
					
						
							|  |  |  |   SetFogParamChanged(); | 
					
						
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										 |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void PixelShaderManager::Shutdown() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetConstants() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   if (s_bFogRangeAdjustChanged) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // set by two components, so keep changed flag here
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							|  |  |  |     // TODO: try to split both registers and move this logic to the shader
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							|  |  |  |     if (!g_ActiveConfig.bDisableFog && bpmem.fogRange.Base.Enabled == 1) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // bpmem.fogRange.Base.Center : center of the viewport in x axis. observation:
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							|  |  |  |       // bpmem.fogRange.Base.Center = realcenter + 342;
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							|  |  |  |       int center = ((u32)bpmem.fogRange.Base.Center) - 342; | 
					
						
							|  |  |  |       // normalize center to make calculations easy
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							|  |  |  |       float ScreenSpaceCenter = center / (2.0f * xfmem.viewport.wd); | 
					
						
							|  |  |  |       ScreenSpaceCenter = (ScreenSpaceCenter * 2.0f) - 1.0f; | 
					
						
							|  |  |  |       // bpmem.fogRange.K seems to be  a table of precalculated coefficients for the adjust factor
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							|  |  |  |       // observations: bpmem.fogRange.K[0].LO appears to be the lowest value and
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							|  |  |  |       // bpmem.fogRange.K[4].HI the largest
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							|  |  |  |       // they always seems to be larger than 256 so my theory is :
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							|  |  |  |       // they are the coefficients from the center to the border of the screen
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							|  |  |  |       // so to simplify I use the hi coefficient as K in the shader taking 256 as the scale
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							|  |  |  |       // TODO: Shouldn't this be EFBToScaledXf?
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							|  |  |  |       constants.fogf[0][0] = ScreenSpaceCenter; | 
					
						
							|  |  |  |       constants.fogf[0][1] = (float)Renderer::EFBToScaledX((int)(2.0f * xfmem.viewport.wd)); | 
					
						
							|  |  |  |       constants.fogf[0][2] = bpmem.fogRange.K[4].HI / 256.0f; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       constants.fogf[0][0] = 0; | 
					
						
							|  |  |  |       constants.fogf[0][1] = 1; | 
					
						
							|  |  |  |       constants.fogf[0][2] = 1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     dirty = true; | 
					
						
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							|  |  |  |     s_bFogRangeAdjustChanged = false; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   if (s_bViewPortChanged) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     constants.zbias[1][0] = (u32)xfmem.viewport.farZ; | 
					
						
							|  |  |  |     constants.zbias[1][1] = (u32)xfmem.viewport.zRange; | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |     s_bViewPortChanged = false; | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetTevColor(int index, int component, s32 value) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   auto& c = constants.colors[index]; | 
					
						
							|  |  |  |   c[component] = value; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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										 |  |  |   PRIM_LOG("tev color%d: %d %d %d %d\n", index, c[0], c[1], c[2], c[3]); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void PixelShaderManager::SetTevKonstColor(int index, int component, s32 value) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   auto& c = constants.kcolors[index]; | 
					
						
							|  |  |  |   c[component] = value; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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										 |  |  |   PRIM_LOG("tev konst color%d: %d %d %d %d\n", index, c[0], c[1], c[2], c[3]); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetAlpha() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   constants.alpha[0] = bpmem.alpha_test.ref0; | 
					
						
							|  |  |  |   constants.alpha[1] = bpmem.alpha_test.ref1; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetDestAlpha() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   constants.alpha[3] = bpmem.dstalpha.alpha; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetTexDims(int texmapid, u32 width, u32 height) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   float rwidth = 1.0f / (width * 128.0f); | 
					
						
							|  |  |  |   float rheight = 1.0f / (height * 128.0f); | 
					
						
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										 |  |  |   // TODO: move this check out to callee. There we could just call this function on texture changes
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							|  |  |  |   // or better, use textureSize() in glsl
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							|  |  |  |   if (constants.texdims[texmapid][0] != rwidth || constants.texdims[texmapid][1] != rheight) | 
					
						
							|  |  |  |     dirty = true; | 
					
						
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										 |  |  |   constants.texdims[texmapid][0] = rwidth; | 
					
						
							|  |  |  |   constants.texdims[texmapid][1] = rheight; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetZTextureBias() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   constants.zbias[1][3] = bpmem.ztex1.bias; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetViewportChanged() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   s_bViewPortChanged = true; | 
					
						
							|  |  |  |   s_bFogRangeAdjustChanged = | 
					
						
							|  |  |  |       true;  // TODO: Shouldn't be necessary with an accurate fog range adjust implementation
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetEfbScaleChanged() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   constants.efbscale[0] = 1.0f / Renderer::EFBToScaledXf(1); | 
					
						
							|  |  |  |   constants.efbscale[1] = 1.0f / Renderer::EFBToScaledYf(1); | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetZSlope(float dfdx, float dfdy, float f0) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   constants.zslope[0] = dfdx; | 
					
						
							|  |  |  |   constants.zslope[1] = dfdy; | 
					
						
							|  |  |  |   constants.zslope[2] = f0; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetIndTexScaleChanged(bool high) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   constants.indtexscale[high][0] = bpmem.texscale[high].ss0; | 
					
						
							|  |  |  |   constants.indtexscale[high][1] = bpmem.texscale[high].ts0; | 
					
						
							|  |  |  |   constants.indtexscale[high][2] = bpmem.texscale[high].ss1; | 
					
						
							|  |  |  |   constants.indtexscale[high][3] = bpmem.texscale[high].ts1; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetIndMatrixChanged(int matrixidx) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   int scale = ((u32)bpmem.indmtx[matrixidx].col0.s0 << 0) | | 
					
						
							|  |  |  |               ((u32)bpmem.indmtx[matrixidx].col1.s1 << 2) | | 
					
						
							|  |  |  |               ((u32)bpmem.indmtx[matrixidx].col2.s2 << 4); | 
					
						
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							|  |  |  |   // xyz - static matrix
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							|  |  |  |   // w - dynamic matrix scale / 128
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							|  |  |  |   constants.indtexmtx[2 * matrixidx][0] = bpmem.indmtx[matrixidx].col0.ma; | 
					
						
							|  |  |  |   constants.indtexmtx[2 * matrixidx][1] = bpmem.indmtx[matrixidx].col1.mc; | 
					
						
							|  |  |  |   constants.indtexmtx[2 * matrixidx][2] = bpmem.indmtx[matrixidx].col2.me; | 
					
						
							|  |  |  |   constants.indtexmtx[2 * matrixidx][3] = 17 - scale; | 
					
						
							|  |  |  |   constants.indtexmtx[2 * matrixidx + 1][0] = bpmem.indmtx[matrixidx].col0.mb; | 
					
						
							|  |  |  |   constants.indtexmtx[2 * matrixidx + 1][1] = bpmem.indmtx[matrixidx].col1.md; | 
					
						
							|  |  |  |   constants.indtexmtx[2 * matrixidx + 1][2] = bpmem.indmtx[matrixidx].col2.mf; | 
					
						
							|  |  |  |   constants.indtexmtx[2 * matrixidx + 1][3] = 17 - scale; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
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							|  |  |  |   PRIM_LOG("indmtx%d: scale=%d, mat=(%d %d %d; %d %d %d)\n", matrixidx, scale, | 
					
						
							|  |  |  |            bpmem.indmtx[matrixidx].col0.ma, bpmem.indmtx[matrixidx].col1.mc, | 
					
						
							|  |  |  |            bpmem.indmtx[matrixidx].col2.me, bpmem.indmtx[matrixidx].col0.mb, | 
					
						
							|  |  |  |            bpmem.indmtx[matrixidx].col1.md, bpmem.indmtx[matrixidx].col2.mf); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void PixelShaderManager::SetZTextureTypeChanged() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   switch (bpmem.ztex2.type) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |   case TEV_ZTEX_TYPE_U8: | 
					
						
							|  |  |  |     constants.zbias[0][0] = 0; | 
					
						
							|  |  |  |     constants.zbias[0][1] = 0; | 
					
						
							|  |  |  |     constants.zbias[0][2] = 0; | 
					
						
							|  |  |  |     constants.zbias[0][3] = 1; | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  |   case TEV_ZTEX_TYPE_U16: | 
					
						
							|  |  |  |     constants.zbias[0][0] = 1; | 
					
						
							|  |  |  |     constants.zbias[0][1] = 0; | 
					
						
							|  |  |  |     constants.zbias[0][2] = 0; | 
					
						
							|  |  |  |     constants.zbias[0][3] = 256; | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  |   case TEV_ZTEX_TYPE_U24: | 
					
						
							|  |  |  |     constants.zbias[0][0] = 65536; | 
					
						
							|  |  |  |     constants.zbias[0][1] = 256; | 
					
						
							|  |  |  |     constants.zbias[0][2] = 1; | 
					
						
							|  |  |  |     constants.zbias[0][3] = 0; | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  |   default: | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   dirty = true; | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-04-15 03:55:38 +00:00
										 |  |  | void PixelShaderManager::SetTexCoordChanged(u8 texmapid) | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   TCoordInfo& tc = bpmem.texcoords[texmapid]; | 
					
						
							|  |  |  |   constants.texdims[texmapid][2] = (float)(tc.s.scale_minus_1 + 1) * 128.0f; | 
					
						
							|  |  |  |   constants.texdims[texmapid][3] = (float)(tc.t.scale_minus_1 + 1) * 128.0f; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-02-19 04:41:58 +00:00
										 |  |  | void PixelShaderManager::SetFogColorChanged() | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (g_ActiveConfig.bDisableFog) | 
					
						
							|  |  |  |     return; | 
					
						
							| 
									
										
										
										
											2014-05-03 15:08:11 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   constants.fogcolor[0] = bpmem.fog.color.r; | 
					
						
							|  |  |  |   constants.fogcolor[1] = bpmem.fog.color.g; | 
					
						
							|  |  |  |   constants.fogcolor[2] = bpmem.fog.color.b; | 
					
						
							|  |  |  |   dirty = true; | 
					
						
							| 
									
										
										
										
											2009-02-19 04:41:58 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PixelShaderManager::SetFogParamChanged() | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (!g_ActiveConfig.bDisableFog) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     constants.fogf[1][0] = bpmem.fog.a.GetA(); | 
					
						
							|  |  |  |     constants.fogi[1] = bpmem.fog.b_magnitude; | 
					
						
							|  |  |  |     constants.fogf[1][2] = bpmem.fog.c_proj_fsel.GetC(); | 
					
						
							|  |  |  |     constants.fogi[3] = bpmem.fog.b_shift; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     constants.fogf[1][0] = 0.f; | 
					
						
							|  |  |  |     constants.fogi[1] = 1; | 
					
						
							|  |  |  |     constants.fogf[1][2] = 0.f; | 
					
						
							|  |  |  |     constants.fogi[3] = 1; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   dirty = true; | 
					
						
							| 
									
										
										
										
											2009-02-19 04:41:58 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-01-29 04:31:56 +00:00
										 |  |  | void PixelShaderManager::SetFogRangeAdjustChanged() | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (g_ActiveConfig.bDisableFog) | 
					
						
							|  |  |  |     return; | 
					
						
							| 
									
										
										
										
											2014-05-03 15:08:11 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   s_bFogRangeAdjustChanged = true; | 
					
						
							| 
									
										
										
										
											2011-01-29 04:31:56 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | void PixelShaderManager::DoState(PointerWrap& p) | 
					
						
							| 
									
										
										
										
											2012-01-01 12:46:02 -08:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   p.Do(s_bFogRangeAdjustChanged); | 
					
						
							|  |  |  |   p.Do(s_bViewPortChanged); | 
					
						
							| 
									
										
										
										
											2015-01-16 05:29:39 +13:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   p.Do(constants); | 
					
						
							| 
									
										
										
										
											2013-10-29 01:23:17 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (p.GetMode() == PointerWrap::MODE_READ) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // Fixup the current state from global GPU state
 | 
					
						
							|  |  |  |     // NOTE: This requires that all GPU memory has been loaded already.
 | 
					
						
							|  |  |  |     Dirty(); | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2012-01-01 12:46:02 -08:00
										 |  |  | } |