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dolphin/Source/Core/VideoCommon/TextureConversionShader.h
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
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#include "Common/CommonTypes.h"
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enum class APIType;
namespace TextureConversionShader
{
u16 GetEncodedSampleCount(u32 format);
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const char* GenerateEncodingShader(u32 format, APIType ApiType);
}