2009-04-03 14:35:49 +00:00
										 
									 
								 
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								// Copyright (C) 2003-2009 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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											2008-12-08 05:25:12 +00:00
										 
									 
								 
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								#include "Globals.h"
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								#include <fstream>
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								#include <vector>
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								#include "Config.h"
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								#include "Statistics.h"
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								#include "MemoryUtil.h"
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								#include "Profiler.h"
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								#include "Render.h"
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								#include "ImageWrite.h"
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								#include "BPMemory.h"
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								#include "TextureMngr.h"
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								#include "PixelShaderCache.h"
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								#include "PixelShaderManager.h"
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								#include "VertexShaderCache.h"
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								#include "VertexShaderManager.h"
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								#include "VertexShaderGen.h"
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								#include "VertexLoader.h"
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								#include "VertexManager.h"
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								#define MAX_BUFFER_SIZE 0x4000
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								// internal state for loading vertices
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								extern NativeVertexFormat *g_nativeVertexFmt;
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								namespace VertexManager
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								{
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								static GLuint s_vboBuffers[0x40] = {0};
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								static int s_nCurVBOIndex = 0; // current free buffer
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								static u8 *s_pBaseBufferPointer = NULL;
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								static std::vector< GLint > s_vertexFirstOffset;
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								static std::vector< GLsizei > s_vertexGroupSize;
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								static std::vector< std::pair< GLenum, int > > s_vertexGroups;
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								u32 s_vertexCount;
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								static const GLenum c_primitiveType[8] =
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								{
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								    GL_QUADS,
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								    GL_ZERO, //nothing
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								    GL_TRIANGLES,
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								    GL_TRIANGLE_STRIP,
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								    GL_TRIANGLE_FAN,
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								    GL_LINES,
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								    GL_LINE_STRIP,
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								    GL_POINTS
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								};
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								bool Init()
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								{
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									s_pBaseBufferPointer = (u8*)AllocateMemoryPages(MAX_BUFFER_SIZE);
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									s_pCurBufferPointer = s_pBaseBufferPointer;
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									s_nCurVBOIndex = 0;
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									glGenBuffers(ARRAYSIZE(s_vboBuffers), s_vboBuffers);
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									for (u32 i = 0; i < ARRAYSIZE(s_vboBuffers); ++i) {
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										glBindBuffer(GL_ARRAY_BUFFER, s_vboBuffers[i]);
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										glBufferData(GL_ARRAY_BUFFER, MAX_BUFFER_SIZE, NULL, GL_STREAM_DRAW);
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									}
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									glEnableClientState(GL_VERTEX_ARRAY);
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									g_nativeVertexFmt = NULL;
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									GL_REPORT_ERRORD();
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									return true;
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								}
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								void Shutdown()
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								{
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									FreeMemoryPages(s_pBaseBufferPointer, MAX_BUFFER_SIZE); s_pBaseBufferPointer = s_pCurBufferPointer = NULL;
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									glDeleteBuffers(ARRAYSIZE(s_vboBuffers), s_vboBuffers);
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									memset(s_vboBuffers, 0, sizeof(s_vboBuffers));
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									s_vertexFirstOffset.resize(0);
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									s_vertexGroupSize.resize(0);
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									s_vertexGroups.resize(0);
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									s_vertexCount = 0;
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									s_nCurVBOIndex = 0;
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									ResetBuffer();
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								}
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								void ResetBuffer()
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								{
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									s_nCurVBOIndex = (s_nCurVBOIndex + 1) % ARRAYSIZE(s_vboBuffers);
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									s_pCurBufferPointer = s_pBaseBufferPointer;
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									s_vertexFirstOffset.resize(0);
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									s_vertexGroupSize.resize(0);
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									s_vertexGroups.resize(0);
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									s_vertexCount = 0;
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								}
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								int GetRemainingSize()
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								{
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									return MAX_BUFFER_SIZE - (int)(s_pCurBufferPointer - s_pBaseBufferPointer);
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								}
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								void AddVertices(int primitive, int numvertices)
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								{
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									_assert_(numvertices > 0);
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									_assert_(g_nativeVertexFmt != NULL);
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									ADDSTAT(stats.thisFrame.numPrims, numvertices);
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									if (!s_vertexGroups.empty() && s_vertexGroups.back().first == c_primitiveType[primitive]) {
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										// We can join primitives for free here. Not likely to help much, though, but whatever...
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										if (c_primitiveType[primitive] == GL_TRIANGLES ||
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											c_primitiveType[primitive] == GL_LINES ||
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											c_primitiveType[primitive] == GL_POINTS ||
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											c_primitiveType[primitive] == GL_QUADS) {
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											INCSTAT(stats.thisFrame.numPrimitiveJoins);
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											// Easy join
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											s_vertexGroupSize.back() += numvertices;
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											s_vertexCount += numvertices;
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											return;
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										}
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									}
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									s_vertexFirstOffset.push_back(s_vertexCount);
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									s_vertexGroupSize.push_back(numvertices);
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									s_vertexCount += numvertices;
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									if (!s_vertexGroups.empty() && s_vertexGroups.back().first == c_primitiveType[primitive])
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										s_vertexGroups.back().second++;
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									else
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										s_vertexGroups.push_back(std::make_pair(c_primitiveType[primitive], 1));
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if defined(_DEBUG) || defined(DEBUGFAST) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									static const char *sprims[8] = {"quads", "nothing", "tris", "tstrip", "tfan", "lines", "lstrip", "points"};
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-21 20:07:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									PRIM_LOG("prim: %s, c=%d", sprims[primitive], numvertices);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void Flush()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-06 03:41:33 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (s_vertexCount == 0)
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									_assert_(s_pCurBufferPointer != s_pBaseBufferPointer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if defined(_DEBUG) || defined(DEBUGFAST) 
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-21 20:07:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									PRIM_LOG("frame%d:\n texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d", g_Config.iSaveTargetId, xfregs.numTexGens,
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										xfregs.nNumChans, (int)xfregs.bEnableDualTexTransform, bpmem.ztex2.op,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.zmode.updateenable);
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (int i = 0; i < xfregs.nNumChans; ++i) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										LitChannel* ch = &xfregs.colChans[i].color;
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-21 20:07:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										PRIM_LOG("colchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										ch = &xfregs.colChans[i].alpha;
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-21 20:07:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										PRIM_LOG("alpchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (int i = 0; i < xfregs.numTexGens; ++i) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										TexMtxInfo tinfo = xfregs.texcoords[i].texmtxinfo;
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-26 17:02:46 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (tinfo.texgentype != XF_TEXGEN_EMBOSS_MAP) tinfo.hex &= 0x7ff;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (tinfo.texgentype != XF_TEXGEN_REGULAR) tinfo.projection = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-21 20:07:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										PRIM_LOG("txgen%d: proj=%d, input=%d, gentype=%d, srcrow=%d, embsrc=%d, emblght=%d, postmtx=%d, postnorm=%d",
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											i, tinfo.projection, tinfo.inputform, tinfo.texgentype, tinfo.sourcerow, tinfo.embosssourceshift, tinfo.embosslightshift,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											xfregs.texcoords[i].postmtxinfo.index, xfregs.texcoords[i].postmtxinfo.normalize);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-21 20:07:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									PRIM_LOG("pixel: tev=%d, ind=%d, texgen=%d, dstalpha=%d, alphafunc=0x%x", bpmem.genMode.numtevstages+1, bpmem.genMode.numindstages,
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										bpmem.genMode.numtexgens, (u32)bpmem.dstalpha.enable, (bpmem.alphaFunc.hex>>16)&0xff);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									DVSTARTPROFILE();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									GL_REPORT_ERRORD(); 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									glBindBuffer(GL_ARRAY_BUFFER, s_vboBuffers[s_nCurVBOIndex]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									glBufferData(GL_ARRAY_BUFFER, s_pCurBufferPointer - s_pBaseBufferPointer, s_pBaseBufferPointer, GL_STREAM_DRAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									GL_REPORT_ERRORD();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// setup the pointers
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-30 17:45:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if(g_nativeVertexFmt)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										g_nativeVertexFmt->SetupVertexPointers();
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									GL_REPORT_ERRORD();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// set the textures
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									DVSTARTSUBPROFILE("VertexManager::Flush:textures");
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									u32 usedtextures = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i)
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (bpmem.tevorders[i / 2].getEnable(i & 1))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											usedtextures |= 1 << bpmem.tevorders[i/2].getTexMap(i & 1);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (bpmem.genMode.numindstages > 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages) 
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												usedtextures |= 1 << bpmem.tevindref.getTexMap(bpmem.tevind[i].bt);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									u32 nonpow2tex = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (int i = 0; i < 8; i++) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (usedtextures & (1 << i)) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											glActiveTexture(GL_TEXTURE0 + i);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											FourTexUnits &tex = bpmem.tex[i >> 2];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											TextureMngr::TCacheEntry* tentry = TextureMngr::Load(i, (tex.texImage3[i&3].image_base/* & 0x1FFFFF*/) << 5,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												tex.texImage0[i&3].width + 1, tex.texImage0[i&3].height + 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												tex.texImage0[i&3].format, tex.texTlut[i&3].tmem_offset<<9, tex.texTlut[i&3].tlut_format);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											if (tentry != NULL) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											{
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												// texture loaded fine, set dims for pixel shader
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												if (tentry->isNonPow2) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													PixelShaderManager::SetTexDims(i, tentry->w, tentry->h, tentry->mode.wrap_s, tentry->mode.wrap_t);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													nonpow2tex |= 1 << i;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													if (tentry->mode.wrap_s > 0) nonpow2tex |= 1 << (8 + i);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													if (tentry->mode.wrap_t > 0) nonpow2tex |= 1 << (16 + i);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												// if texture is power of two, set to ones (since don't need scaling)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												// (the above seems to have changed - we set the width and height here too.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												else 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													// 0s are probably for no manual wrapping needed.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													PixelShaderManager::SetTexDims(i, tentry->w, tentry->h, 0, 0);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							
								
									
										
										
										
											2009-05-07 07:43:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												// texture is hires - pass the scaling size
							 | 
						
					
						
							
								
									
										
										
										
											2009-05-09 07:55:30 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												if (tentry->scaleX != 1.0f || tentry->scaleY != 1.0f)
							 | 
						
					
						
							
								
									
										
										
										
											2009-05-07 07:43:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													PixelShaderManager::SetCustomTexScale(i, tentry->scaleX, tentry->scaleY);
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												if (g_Config.iLog & CONF_SAVETEXTURES) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													// save the textures
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													char strfile[255];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													sprintf(strfile, "%sframes/tex%.3d_%d.tga", FULL_DUMP_DIR, g_Config.iSaveTargetId, i);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													SaveTexture(strfile, tentry->isNonPow2?GL_TEXTURE_RECTANGLE_ARB:GL_TEXTURE_2D, tentry->texture, tentry->w, tentry->h);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											else
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												ERROR_LOG(VIDEO, "error loading tex\n");
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-22 11:21:44 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									PixelShaderManager::SetTexturesUsed(nonpow2tex);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-16 02:47:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									FRAGMENTSHADER* ps = PixelShaderCache::GetShader(false);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-26 17:02:46 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									VERTEXSHADER* vs = VertexShaderCache::GetShader(g_nativeVertexFmt->m_components);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// set global constants
							 | 
						
					
						
							
								
									
										
										
										
											2009-05-14 06:28:10 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    VertexShaderManager::SetConstants(g_Config.bProjHack1,g_Config.bPhackvalue1, g_Config.fhackvalue1, g_Config.bPhackvalue2, g_Config.fhackvalue2, g_Config.bFreeLook);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-26 10:43:18 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									PixelShaderManager::SetConstants();
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// finally bind
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// TODO - cache progid, check if same as before. Maybe GL does this internally, though.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// This is the really annoying problem with GL - you never know whether it's worth caching stuff yourself.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (vs) glBindProgramARB(GL_VERTEX_PROGRAM_ARB, vs->glprogid);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (ps) glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, ps->glprogid); // Lego Star Wars crashes here.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if defined(_DEBUG) || defined(DEBUGFAST) 
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-21 20:07:56 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									PRIM_LOG("");
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-06 03:41:33 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									int groupStart = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (unsigned i = 0; i < s_vertexGroups.size(); i++)
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										INCSTAT(stats.thisFrame.numDrawCalls);
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-06 03:41:33 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										glMultiDrawArrays(s_vertexGroups[i].first,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										                  &s_vertexFirstOffset[groupStart],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										                  &s_vertexGroupSize[groupStart], 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										                  s_vertexGroups[i].second);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										groupStart += s_vertexGroups[i].second;
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-16 02:47:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    // run through vertex groups again to set alpha
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    if (!g_Config.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-16 02:47:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        ps = PixelShaderCache::GetShader(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (ps) glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, ps->glprogid);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // only update alpha
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-16 05:24:51 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        glDisable(GL_BLEND);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-16 02:47:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        groupStart = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									    for (unsigned i = 0; i < s_vertexGroups.size(); i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										    INCSTAT(stats.thisFrame.numDrawCalls);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										    glMultiDrawArrays(s_vertexGroups[i].first,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										                      &s_vertexFirstOffset[groupStart],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										                      &s_vertexGroupSize[groupStart], 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										                      s_vertexGroups[i].second);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										    groupStart += s_vertexGroups[i].second;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // restore color mask
							 | 
						
					
						
							
								
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        Renderer::SetColorMask();
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-16 05:24:51 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (bpmem.blendmode.blendenable || bpmem.blendmode.subtract) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            glEnable(GL_BLEND);
							 | 
						
					
						
							
								
									
										
										
										
											2009-03-16 02:47:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#if defined(_DEBUG) || defined(DEBUGFAST) 
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (g_Config.iLog & CONF_SAVESHADERS) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// save the shaders
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										char strfile[255];
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-04 17:33:59 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										sprintf(strfile, "%sframes/ps%.3d.txt", FULL_DUMP_DIR, g_Config.iSaveTargetId);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										std::ofstream fps(strfile);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										fps << ps->strprog.c_str();
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-04 17:33:59 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										sprintf(strfile, "%sframes/vs%.3d.txt", FULL_DUMP_DIR, g_Config.iSaveTargetId);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										std::ofstream fvs(strfile);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										fvs << vs->strprog.c_str();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (g_Config.iLog & CONF_SAVETARGETS) 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										char str[128];
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-04 17:33:59 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										sprintf(str, "%sframes/targ%.3d.tga", FULL_DUMP_DIR, g_Config.iSaveTargetId);
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-28 16:33:59 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Renderer::SaveRenderTarget(str, Renderer::GetTargetWidth(), Renderer::GetTargetHeight());
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									g_Config.iSaveTargetId++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									GL_REPORT_ERRORD();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ResetBuffer();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}  // namespace
							 |