forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "InputCommon/ControllerEmu/ControlGroup/Slider.h"
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								#include <cmath>
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								#include <memory>
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								#include <string>
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								#include "Common/Common.h"
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								#include "InputCommon/ControlReference/ControlReference.h"
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								#include "InputCommon/ControllerEmu/Control/Control.h"
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								#include "InputCommon/ControllerEmu/Control/Input.h"
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								#include "InputCommon/ControllerEmu/ControllerEmu.h"
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								namespace ControllerEmu
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								{
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								Slider::Slider(const std::string& name_) : ControlGroup(name_, GROUP_TYPE_SLIDER)
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								{
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								  controls.emplace_back(std::make_unique<Input>("Left"));
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								  controls.emplace_back(std::make_unique<Input>("Right"));
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								  numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
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								}
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								void Slider::GetState(ControlState* const slider)
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								{
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								  const ControlState deadzone = numeric_settings[0]->GetValue();
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								  const ControlState state = controls[1]->control_ref->State() - controls[0]->control_ref->State();
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								  if (fabs(state) > deadzone)
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								    *slider = (state - (deadzone * sign(state))) / (1 - deadzone);
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								  else
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								    *slider = 0;
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								}
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								}  // namespace ControllerEmu
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