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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "AudioCommon.h"
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								#include "Mixer.h"
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								#include "DSoundStream.h"
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								#include "AOSoundStream.h"
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								#include "AlsaSoundStream.h"
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								#ifdef __APPLE__
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								#include "CoreAudioSoundStream.h"
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								#endif
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								#include "OpenALStream.h"
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								#include "PulseAudioStream.h"
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								namespace AudioCommon 
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								{	
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									SoundStream *InitSoundStream(CMixer *mixer) 
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									{
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										// This looks evil.
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										if (!mixer)
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											mixer = new CMixer();
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										std::string backend = ac_Config.sBackend;
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										if (backend == BACKEND_OPENAL           && OpenALStream::isValid()) 
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											soundStream = new OpenALStream(mixer);
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										else if (backend == BACKEND_DIRECTSOUND && DSound::isValid()) 
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											soundStream = new DSound(mixer, g_dspInitialize.hWnd);
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										else if (backend == BACKEND_AOSOUND     && AOSound::isValid()) 
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											soundStream = new AOSound(mixer);
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										else if (backend == BACKEND_ALSA        && AlsaSound::isValid())
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											soundStream = new AlsaSound(mixer);
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								#ifdef __APPLE__
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										else if (backend == BACKEND_COREAUDIO   && CoreAudioSound::isValid()) 
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											soundStream = new CoreAudioSound(mixer);
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								#endif
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										else if (backend == BACKEND_PULSEAUDIO  && PulseAudio::isValid())
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											soundStream = new PulseAudio(mixer);
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										if (soundStream != NULL)
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										{
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											ac_Config.Update();
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											if (soundStream->Start())
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											{
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												// Start the sound recording
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												/*
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												  if (ac_Config.record) {
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												  soundStream->StartLogAudio(FULL_DUMP_DIR g_Config.recordFile);
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												  }
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												*/
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												return soundStream;
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											}
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											PanicAlert("Could not initialize backend %s.", backend.c_str());
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										}
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										PanicAlert("Sound backend %s is not valid.", backend.c_str());
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										delete soundStream;
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										soundStream = NULL;
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										return NULL;
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									}
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									void ShutdownSoundStream() 
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									{
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										INFO_LOG(DSPHLE, "Shutting down sound stream");
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										if (soundStream) 
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										{
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											soundStream->Stop();
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											soundStream->StopLogAudio();
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											delete soundStream;
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											soundStream = NULL;
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										}
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										INFO_LOG(DSPHLE, "Done shutting down sound stream");	
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									}
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									std::vector<std::string> GetSoundBackends() 
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									{
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										std::vector<std::string> backends;
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										if (DSound::isValid())  
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											backends.push_back(BACKEND_DIRECTSOUND);
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										if (OpenALStream::isValid())
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											backends.push_back(BACKEND_OPENAL);
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										if (AOSound::isValid())   
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											backends.push_back(BACKEND_AOSOUND);
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										if (AlsaSound::isValid()) 
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											backends.push_back(BACKEND_ALSA);
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								#ifdef __APPLE__
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										if (CoreAudioSound::isValid())       
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											backends.push_back(BACKEND_COREAUDIO);
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								#endif
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										if (PulseAudio::isValid()) 
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											backends.push_back(BACKEND_PULSEAUDIO);
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										return backends;
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									}
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									bool UseJIT() {
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										return ac_Config.m_EnableJIT;
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									}
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								}
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