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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include "Common/CommonTypes.h"
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								class PointerWrap;
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								namespace MMIO
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								{
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								class Mapping;
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								}
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								// internal hardware addresses
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								{
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								  PE_ZCONF = 0x00,          // Z Config
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								  PE_ALPHACONF = 0x02,      // Alpha Config
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								  PE_DSTALPHACONF = 0x04,   // Destination Alpha Config
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								  PE_ALPHAMODE = 0x06,      // Alpha Mode Config
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								  PE_ALPHAREAD = 0x08,      // Alpha Read
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								  PE_CTRL_REGISTER = 0x0a,  // Control
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								  PE_TOKEN_REG = 0x0e,      // Token
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								  PE_BBOX_LEFT = 0x10,      // Bounding Box Left Pixel
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								  PE_BBOX_RIGHT = 0x12,     // Bounding Box Right Pixel
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								  PE_BBOX_TOP = 0x14,       // Bounding Box Top Pixel
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								  PE_BBOX_BOTTOM = 0x16,    // Bounding Box Bottom Pixel
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								  // NOTE: Order not verified
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								  // These indicate the number of quads that are being used as input/output for each particular
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								  // stage
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								  PE_PERF_ZCOMP_INPUT_ZCOMPLOC_L = 0x18,
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								  PE_PERF_ZCOMP_INPUT_ZCOMPLOC_H = 0x1a,
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								  PE_PERF_ZCOMP_OUTPUT_ZCOMPLOC_L = 0x1c,
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								  PE_PERF_ZCOMP_OUTPUT_ZCOMPLOC_H = 0x1e,
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								  PE_PERF_ZCOMP_INPUT_L = 0x20,
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								  PE_PERF_ZCOMP_INPUT_H = 0x22,
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								  PE_PERF_ZCOMP_OUTPUT_L = 0x24,
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								  PE_PERF_ZCOMP_OUTPUT_H = 0x26,
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								  PE_PERF_BLEND_INPUT_L = 0x28,
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								  PE_PERF_BLEND_INPUT_H = 0x2a,
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								  PE_PERF_EFB_COPY_CLOCKS_L = 0x2c,
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								  PE_PERF_EFB_COPY_CLOCKS_H = 0x2e,
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								};
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								namespace PixelEngine
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								{
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								// ReadMode specifies the returned alpha channel for EFB peeks
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								union UPEAlphaReadReg {
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								  u16 Hex;
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								  struct
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								  {
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								    u16 ReadMode : 2;
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								    u16 : 14;
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								  };
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								};
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								void Init();
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								void DoState(PointerWrap& p);
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								void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
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								// gfx backend support
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								void SetToken(const u16 token, const bool interrupt);
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								void SetFinish();
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								UPEAlphaReadReg GetAlphaReadMode();
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								}  // end of namespace PixelEngine
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