2009-07-28 21:32:10 +00:00
// Copyright (C) 2003 Dolphin Project.
2008-12-08 05:25:12 +00:00
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <tchar.h>
2009-01-16 02:58:34 +00:00
#include <windows.h>
2008-12-08 05:25:12 +00:00
#include <d3dx9.h>
#include "Common.h"
2009-09-04 17:29:16 +00:00
#include "Atomic.h"
2009-07-12 21:58:32 +00:00
#include "Thread.h"
#include "LogManager.h"
2009-09-20 03:29:43 +00:00
#include "debugger/debugger.h"
2008-12-08 05:25:12 +00:00
2009-09-02 06:33:41 +00:00
#if defined(HAVE_WX) && HAVE_WX
#include "Debugger/Debugger.h"
GFXDebuggerDX9 * m_DebuggerFrame = NULL ;
#endif // HAVE_WX
2008-12-08 05:25:12 +00:00
#include "svnrev.h"
#include "resource.h"
#include "main.h"
2009-09-13 09:23:30 +00:00
#include "VideoConfig.h"
2008-12-08 05:25:12 +00:00
#include "Fifo.h"
#include "OpcodeDecoding.h"
#include "TextureCache.h"
2009-06-22 09:31:30 +00:00
#include "BPStructs.h"
2008-12-08 05:25:12 +00:00
#include "VertexManager.h"
2008-12-25 20:07:13 +00:00
#include "VertexLoaderManager.h"
2009-03-07 23:20:14 +00:00
#include "VertexShaderManager.h"
#include "PixelShaderManager.h"
#include "VertexShaderCache.h"
#include "PixelShaderCache.h"
2009-10-10 21:19:39 +00:00
#include "CommandProcessor.h"
#include "PixelEngine.h"
2009-09-03 20:37:35 +00:00
#include "OnScreenDisplay.h"
2008-12-08 05:25:12 +00:00
#include "DlgSettings.h"
#include "D3DTexture.h"
#include "D3DUtil.h"
#include "W32Util/Misc.h"
#include "EmuWindow.h"
#include "VideoState.h"
#include "XFBConvert.h"
2009-09-20 03:29:43 +00:00
#include "render.h"
2008-12-08 05:25:12 +00:00
2009-09-13 08:21:35 +00:00
// Having to include this is TERRIBLY ugly. FIXME x100
#include "../../../Core/Core/Src/ConfigManager.h" // FIXME
2008-12-08 05:25:12 +00:00
#include "Utils.h"
HINSTANCE g_hInstance = NULL ;
SVideoInitialize g_VideoInitialize ;
2009-03-18 17:17:58 +00:00
PLUGIN_GLOBALS * globals = NULL ;
2009-09-13 17:46:33 +00:00
bool s_initialized ;
2008-12-08 05:25:12 +00:00
2009-09-04 17:29:16 +00:00
static u32 s_efbAccessRequested = FALSE ;
2010-01-03 22:18:50 +00:00
static volatile u32 s_FifoShuttingDown = FALSE ;
2009-09-20 03:29:43 +00:00
static bool s_swapRequested = false ;
2010-01-01 03:55:39 +00:00
2009-09-20 03:29:43 +00:00
static volatile struct
{
u32 xfbAddr ;
FieldType field ;
u32 fbWidth ;
u32 fbHeight ;
} s_beginFieldArgs ;
2009-09-04 17:29:16 +00:00
2009-07-02 17:45:09 +00:00
static volatile EFBAccessType s_AccessEFBType ;
2009-08-09 12:12:29 +00:00
bool HandleDisplayList ( u32 address , u32 size )
{
return false ;
}
2009-09-02 06:33:41 +00:00
2009-09-13 21:18:04 +00:00
bool IsD3D ()
{
return true ;
}
2009-09-02 06:33:41 +00:00
// This is used for the functions right below here which use wxwidgets
#if defined(HAVE_WX) && HAVE_WX
#ifdef _WIN32
WXDLLIMPEXP_BASE void wxSetInstance ( HINSTANCE hInst );
#endif
wxWindow * GetParentedWxWindow ( HWND Parent )
{
#ifdef _WIN32
wxSetInstance (( HINSTANCE ) g_hInstance );
#endif
wxWindow * win = new wxWindow ();
#ifdef _WIN32
win -> SetHWND (( WXHWND ) Parent );
win -> AdoptAttributesFromHWND ();
#endif
return win ;
}
#endif
#if defined(HAVE_WX) && HAVE_WX
2008-12-08 05:25:12 +00:00
void DllDebugger ( HWND _hParent , bool Show )
{
2009-09-02 06:33:41 +00:00
if ( ! m_DebuggerFrame )
m_DebuggerFrame = new GFXDebuggerDX9 ( GetParentedWxWindow ( _hParent ));
if ( Show )
m_DebuggerFrame -> Show ();
else
m_DebuggerFrame -> Hide ();
2008-12-08 05:25:12 +00:00
}
2009-09-02 06:33:41 +00:00
#else
void DllDebugger ( HWND _hParent , bool Show ) { }
#endif
#if defined(HAVE_WX) && HAVE_WX
class wxDLLApp : public wxApp
{
bool OnInit ()
{
return true ;
}
};
IMPLEMENT_APP_NO_MAIN ( wxDLLApp )
WXDLLIMPEXP_BASE void wxSetInstance ( HINSTANCE hInst );
#endif
2009-09-12 15:00:08 +00:00
BOOL APIENTRY DllMain ( HINSTANCE hinstDLL , DWORD dwReason , LPVOID lpvReserved )
2008-12-08 05:25:12 +00:00
{
switch ( dwReason )
{
case DLL_PROCESS_ATTACH :
2009-09-02 06:33:41 +00:00
{
#if defined(HAVE_WX) && HAVE_WX
// Use wxInitialize() if you don't want GUI instead of the following 12 lines
wxSetInstance (( HINSTANCE ) hinstDLL );
int argc = 0 ;
char ** argv = NULL ;
wxEntryStart ( argc , argv );
if ( ! wxTheApp || ! wxTheApp -> CallOnInit ())
return FALSE ;
#endif
}
2008-12-08 05:25:12 +00:00
break ;
case DLL_PROCESS_DETACH :
2009-09-02 06:33:41 +00:00
#if defined(HAVE_WX) && HAVE_WX
// This causes a "stop hang", if the gfx config dialog has been opened.
// Old comment: "Use wxUninitialize() if you don't want GUI"
wxEntryCleanup ();
#endif
2008-12-08 05:25:12 +00:00
break ;
default :
break ;
}
g_hInstance = hinstDLL ;
return TRUE ;
}
2008-12-11 15:12:17 +00:00
unsigned int Callback_PeekMessages ()
2008-12-08 05:25:12 +00:00
{
//TODO: peek message
MSG msg ;
while ( PeekMessage ( & msg , 0 , 0 , 0 , PM_REMOVE ))
{
if ( msg . message == WM_QUIT )
return FALSE ;
TranslateMessage ( & msg );
DispatchMessage ( & msg );
}
return TRUE ;
}
void UpdateFPSDisplay ( const char * text )
{
char temp [ 512 ];
sprintf_s ( temp , 512 , "SVN R%i: DX9: %s" , SVN_REV , text );
2009-09-02 06:33:41 +00:00
SetWindowTextA ( EmuWindow :: GetWnd (), temp );
2008-12-08 05:25:12 +00:00
}
2009-01-15 06:48:15 +00:00
void GetDllInfo ( PLUGIN_INFO * _PluginInfo )
2008-12-08 05:25:12 +00:00
{
_PluginInfo -> Version = 0x0100 ;
_PluginInfo -> Type = PLUGIN_TYPE_VIDEO ;
2009-01-15 06:48:15 +00:00
#ifdef DEBUGFAST
2008-12-25 20:07:13 +00:00
sprintf_s ( _PluginInfo -> Name , 100 , "Dolphin Direct3D9 (DebugFast)" );
2008-12-08 05:25:12 +00:00
#else
#ifndef _DEBUG
2008-12-25 20:07:13 +00:00
sprintf_s ( _PluginInfo -> Name , 100 , "Dolphin Direct3D9" );
2008-12-08 05:25:12 +00:00
#else
2008-12-25 20:07:13 +00:00
sprintf_s ( _PluginInfo -> Name , 100 , "Dolphin Direct3D9 (Debug)" );
2008-12-08 05:25:12 +00:00
#endif
#endif
}
2009-01-08 12:12:15 +00:00
void SetDllGlobals ( PLUGIN_GLOBALS * _pPluginGlobals ) {
2009-03-18 17:17:58 +00:00
globals = _pPluginGlobals ;
LogManager :: SetInstance (( LogManager * ) globals -> logManager );
2009-01-08 12:12:15 +00:00
}
2009-01-15 06:48:15 +00:00
void DllAbout ( HWND _hParent )
2008-12-08 05:25:12 +00:00
{
2009-09-02 06:33:41 +00:00
DialogBoxA ( g_hInstance ,( LPCSTR ) IDD_ABOUT , _hParent ,( DLGPROC ) AboutProc );
2008-12-08 05:25:12 +00:00
}
void DllConfig ( HWND _hParent )
{
2009-09-12 15:00:08 +00:00
// If not initialized, only init D3D so we can enumerate resolutions.
2009-09-13 17:46:33 +00:00
if ( ! s_initialized ) D3D :: Init ();
2009-09-12 15:00:08 +00:00
DlgSettings_Show ( g_hInstance , _hParent );
2009-09-13 17:46:33 +00:00
if ( ! s_initialized ) D3D :: Shutdown ();
2008-12-08 05:25:12 +00:00
}
2009-01-15 06:48:15 +00:00
void Initialize ( void * init )
2008-12-08 05:25:12 +00:00
{
2009-01-15 06:48:15 +00:00
SVideoInitialize * _pVideoInitialize = ( SVideoInitialize * ) init ;
2008-12-08 05:25:12 +00:00
frameCount = 0 ;
g_VideoInitialize = * _pVideoInitialize ;
2009-09-13 17:46:33 +00:00
g_Config . Load ( FULL_CONFIG_DIR "gfx_dx9.ini" );
g_Config . GameIniLoad ( globals -> game_ini );
UpdateProjectionHack ( g_Config . iPhackvalue ); // DX9 projection hack could be disabled by commenting out this line
// create the window
2009-10-28 22:40:18 +00:00
/*if (!g_Config.RenderToMainframe || g_VideoInitialize.pWindowHandle == NULL) // ignore parent for this plugin
2009-09-13 17:46:33 +00:00
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create(NULL, g_hInstance, _T("Loading - Please wait."));
2009-10-28 22:40:18 +00:00
else*/
2009-09-13 17:46:33 +00:00
g_VideoInitialize . pWindowHandle = ( void * ) EmuWindow :: Create (( HWND ) g_VideoInitialize . pWindowHandle , g_hInstance , _T ( "Loading - Please wait." ));
if ( g_VideoInitialize . pWindowHandle == NULL )
{
ERROR_LOG ( VIDEO , "An error has occurred while trying to create the window." );
return ;
}
EmuWindow :: Show ();
g_VideoInitialize . pPeekMessages = Callback_PeekMessages ;
g_VideoInitialize . pUpdateFPSDisplay = UpdateFPSDisplay ;
if ( FAILED ( D3D :: Init ()))
{
MessageBox ( GetActiveWindow (), _T ( "Unable to initialize Direct3D. Please make sure that you have the latest version of DirectX 9.0c correctly installed." ), _T ( "Fatal Error" ), MB_OK );
return ;
}
InitXFBConvTables ();
OSD :: AddMessage ( "Dolphin Direct3D9 Video Plugin." , 5000 );
2008-12-08 05:25:12 +00:00
_pVideoInitialize -> pPeekMessages = g_VideoInitialize . pPeekMessages ;
_pVideoInitialize -> pUpdateFPSDisplay = g_VideoInitialize . pUpdateFPSDisplay ;
_pVideoInitialize -> pWindowHandle = g_VideoInitialize . pWindowHandle ;
2009-09-13 17:46:33 +00:00
s_initialized = true ;
2009-08-08 01:39:56 +00:00
}
2009-02-20 22:04:52 +00:00
2009-09-13 17:46:33 +00:00
void Video_Prepare ()
2008-12-08 05:25:12 +00:00
{
2010-01-01 03:55:39 +00:00
// Better be safe...
s_efbAccessRequested = FALSE ;
s_FifoShuttingDown = FALSE ;
2009-09-03 20:37:35 +00:00
Renderer :: Init ();
2008-12-08 05:25:12 +00:00
TextureCache :: Init ();
2009-06-22 09:31:30 +00:00
BPInit ();
2008-12-08 05:25:12 +00:00
VertexManager :: Init ();
Fifo_Init ();
2008-12-25 20:07:13 +00:00
VertexLoaderManager :: Init ();
2008-12-08 05:25:12 +00:00
OpcodeDecoder_Init ();
2009-03-07 23:20:14 +00:00
VertexShaderCache :: Init ();
VertexShaderManager :: Init ();
PixelShaderCache :: Init ();
PixelShaderManager :: Init ();
2009-10-10 21:19:39 +00:00
CommandProcessor :: Init ();
PixelEngine :: Init ();
2008-12-08 05:25:12 +00:00
}
2009-09-13 17:46:33 +00:00
void Shutdown ()
2008-12-08 05:25:12 +00:00
{
2009-09-13 17:46:33 +00:00
s_efbAccessRequested = FALSE ;
2010-01-01 03:55:39 +00:00
s_FifoShuttingDown = FALSE ;
2009-09-13 17:46:33 +00:00
2008-12-08 05:25:12 +00:00
Fifo_Shutdown ();
VertexManager :: Shutdown ();
2009-03-07 23:20:14 +00:00
VertexLoaderManager :: Shutdown ();
VertexShaderCache :: Shutdown ();
2009-09-13 17:46:33 +00:00
VertexShaderManager :: Shutdown ();
2009-03-07 23:20:14 +00:00
PixelShaderCache :: Shutdown ();
PixelShaderManager :: Shutdown ();
2008-12-08 05:25:12 +00:00
TextureCache :: Shutdown ();
2009-09-13 17:46:33 +00:00
OpcodeDecoder_Shutdown ();
2008-12-08 05:25:12 +00:00
Renderer :: Shutdown ();
2009-09-13 17:46:33 +00:00
D3D :: Shutdown ();
EmuWindow :: Close ();
s_initialized = false ;
2008-12-08 05:25:12 +00:00
}
2009-09-12 15:00:08 +00:00
void DoState ( unsigned char ** ptr , int mode ) {
// Clear texture cache because it might have written to RAM
TextureCache :: Invalidate ( false );
2009-09-15 19:53:22 +00:00
// No need to clear shader caches.
2009-09-12 15:00:08 +00:00
PointerWrap p ( ptr , mode );
VideoCommon_DoState ( p );
}
2010-01-06 19:26:52 +00:00
void EmuStateChange ( PLUGIN_EMUSTATE newState )
{
2010-01-07 20:01:41 +00:00
Fifo_RunLoop (( newState == PLUGIN_EMUSTATE_PLAY ) ? true : false );
2010-01-06 19:26:52 +00:00
}
2009-09-12 15:00:08 +00:00
void Video_EnterLoop ()
{
Fifo_EnterLoop ( g_VideoInitialize );
}
void Video_ExitLoop ()
{
Fifo_ExitLoop ();
2010-01-01 03:55:39 +00:00
s_FifoShuttingDown = TRUE ;
2009-09-12 15:00:08 +00:00
}
void Video_SetRendering ( bool bEnabled ) {
Fifo_SetRendering ( bEnabled );
}
2009-09-20 03:29:43 +00:00
// Run from the graphics thread
2009-07-11 02:34:16 +00:00
void VideoFifo_CheckSwapRequest ()
{
2010-01-07 20:01:41 +00:00
// swap unimplemented
2009-09-20 13:00:25 +00:00
return ;
2009-09-20 03:29:43 +00:00
if ( s_swapRequested )
{
// Flip the backbuffer to front buffer now
s_swapRequested = false ;
2009-09-20 13:00:25 +00:00
//if (s_beginFieldArgs.field == FIELD_PROGRESSIVE || s_beginFieldArgs.field == FIELD_LOWER)
2009-09-20 03:29:43 +00:00
{
Renderer :: Swap ( 0 , FIELD_PROGRESSIVE , 0 , 0 ); // The swap function is not finished
// so it is ok to pass dummy parameters for now
}
}
2009-07-11 02:34:16 +00:00
}
2009-09-20 03:29:43 +00:00
// Run from the graphics thread
2009-07-11 02:34:16 +00:00
void VideoFifo_CheckSwapRequestAt ( u32 xfbAddr , u32 fbWidth , u32 fbHeight )
{
2010-01-07 20:01:41 +00:00
// swap unimplemented
2009-07-11 16:52:34 +00:00
}
2009-09-20 03:29:43 +00:00
// Run from the CPU thread (from VideoInterface.cpp)
2009-07-11 02:34:16 +00:00
void Video_BeginField ( u32 xfbAddr , FieldType field , u32 fbWidth , u32 fbHeight )
2008-12-08 05:25:12 +00:00
{
2010-01-07 20:01:41 +00:00
// swap unimplemented
return ;
2009-09-20 03:29:43 +00:00
s_beginFieldArgs . xfbAddr = xfbAddr ;
s_beginFieldArgs . field = field ;
s_beginFieldArgs . fbWidth = fbWidth ;
s_beginFieldArgs . fbHeight = fbHeight ;
s_swapRequested = true ;
2008-12-08 05:25:12 +00:00
2009-09-20 03:29:43 +00:00
if ( s_initialized )
{
// Make sure previous swap request has made it to the screen
2009-10-23 15:26:35 +00:00
if ( g_VideoInitialize . bOnThread )
2009-09-20 03:29:43 +00:00
{
//while (Common::AtomicLoadAcquire(s_swapRequested))
2010-01-07 20:01:41 +00:00
//Common::YieldCPU();
2009-09-20 03:29:43 +00:00
}
else
VideoFifo_CheckSwapRequest ();
2008-12-08 05:25:12 +00:00
2009-09-20 03:29:43 +00:00
}
DEBUGGER_LOG_AT ( NEXT_XFB_CMD ,{ printf ( "Begin Field: %08x, %d x %d \n " , xfbAddr , fbWidth , fbHeight );});
2008-12-08 05:25:12 +00:00
}
2009-07-15 22:20:59 +00:00
void Video_EndField ()
{
}
2009-02-20 22:04:52 +00:00
void Video_AddMessage ( const char * pstr , u32 milliseconds )
{
2009-09-03 20:37:35 +00:00
OSD :: AddMessage ( pstr , milliseconds );
2009-02-20 22:04:52 +00:00
}
2008-12-08 05:25:12 +00:00
2009-02-27 03:56:34 +00:00
HRESULT ScreenShot ( const char * File )
2008-12-08 05:25:12 +00:00
{
if ( D3D :: dev == NULL )
return S_FALSE ;
D3DDISPLAYMODE DisplayMode ;
if ( FAILED ( D3D :: dev -> GetDisplayMode ( 0 , & DisplayMode )))
return S_FALSE ;
LPDIRECT3DSURFACE9 surf ;
if ( FAILED ( D3D :: dev -> CreateOffscreenPlainSurface ( DisplayMode . Width , DisplayMode . Height , D3DFMT_A8R8G8B8 , D3DPOOL_SYSTEMMEM , & surf , NULL )))
return S_FALSE ;
if ( FAILED ( D3D :: dev -> GetFrontBufferData ( 0 , surf )))
{
2009-01-15 06:48:15 +00:00
surf -> Release ();
2008-12-08 05:25:12 +00:00
return S_FALSE ;
}
RECT rect ;
:: GetWindowRect ( EmuWindow :: GetWnd (), & rect );
2009-09-02 06:33:41 +00:00
if ( FAILED ( D3DXSaveSurfaceToFileA ( File , D3DXIFF_PNG , surf , NULL , & rect )))
2008-12-08 05:25:12 +00:00
{
surf -> Release ();
return S_FALSE ;
}
surf -> Release ();
return S_OK ;
}
2009-02-27 03:56:34 +00:00
void Video_Screenshot ( const char * _szFilename )
2008-12-08 05:25:12 +00:00
{
2009-03-01 10:53:23 +00:00
if ( ScreenShot ( _szFilename ) != S_OK )
2009-02-27 03:56:34 +00:00
PanicAlert ( "Error while capturing screen" );
2009-02-27 11:45:07 +00:00
else {
std :: string message = "Saved " ;
message += _szFilename ;
2009-09-03 20:37:35 +00:00
OSD :: AddMessage ( message . c_str (), 2000 );
2009-02-27 11:45:07 +00:00
}
2008-12-08 05:25:12 +00:00
}
2009-07-02 17:45:09 +00:00
2009-09-04 17:29:16 +00:00
static struct
{
EFBAccessType type ;
u32 x ;
u32 y ;
} s_accessEFBArgs ;
static u32 s_AccessEFBResult = 0 ;
2009-08-31 16:10:36 +00:00
void VideoFifo_CheckEFBAccess ()
2009-07-02 17:45:09 +00:00
{
2009-09-04 17:29:16 +00:00
if ( Common :: AtomicLoadAcquire ( s_efbAccessRequested ))
2009-07-02 17:45:09 +00:00
{
2009-09-04 17:29:16 +00:00
s_AccessEFBResult = Renderer :: AccessEFB ( s_accessEFBArgs . type , s_accessEFBArgs . x , s_accessEFBArgs . y );
2009-07-02 17:45:09 +00:00
2009-09-04 17:29:16 +00:00
Common :: AtomicStoreRelease ( s_efbAccessRequested , FALSE );
2009-07-02 17:45:09 +00:00
}
}
u32 Video_AccessEFB ( EFBAccessType type , u32 x , u32 y )
{
2009-10-07 19:54:56 +00:00
if ( ! g_ActiveConfig . bEFBAccessEnable )
return 0 ;
2009-09-04 17:29:16 +00:00
s_accessEFBArgs . type = type ;
s_accessEFBArgs . x = x ;
s_accessEFBArgs . y = y ;
2009-07-02 17:45:09 +00:00
2009-09-04 17:29:16 +00:00
Common :: AtomicStoreRelease ( s_efbAccessRequested , TRUE );
2009-07-02 17:45:09 +00:00
2009-10-23 15:26:35 +00:00
if ( g_VideoInitialize . bOnThread )
2009-09-04 17:29:16 +00:00
{
2010-01-01 03:55:39 +00:00
while ( Common :: AtomicLoadAcquire ( s_efbAccessRequested ) && ! s_FifoShuttingDown )
2009-09-04 17:29:16 +00:00
Common :: YieldCPU ();
}
2009-07-02 17:45:09 +00:00
else
2009-08-31 16:10:36 +00:00
VideoFifo_CheckEFBAccess ();
2009-09-04 17:29:16 +00:00
return s_AccessEFBResult ;
2009-07-02 17:45:09 +00:00
}
2009-10-10 21:19:39 +00:00
void Video_CommandProcessorRead16 ( u16 & _rReturnValue , const u32 _Address )
{
CommandProcessor :: Read16 ( _rReturnValue , _Address );
}
void Video_CommandProcessorWrite16 ( const u16 _Data , const u32 _Address )
{
CommandProcessor :: Write16 ( _Data , _Address );
}
void Video_PixelEngineRead16 ( u16 & _rReturnValue , const u32 _Address )
{
PixelEngine :: Read16 ( _rReturnValue , _Address );
}
void Video_PixelEngineWrite16 ( const u16 _Data , const u32 _Address )
{
PixelEngine :: Write16 ( _Data , _Address );
}
void Video_PixelEngineWrite32 ( const u32 _Data , const u32 _Address )
{
PixelEngine :: Write32 ( _Data , _Address );
}
inline void Video_GatherPipeBursted ( void )
{
CommandProcessor :: GatherPipeBursted ();
}
void Video_WaitForFrameFinish ( void )
{
CommandProcessor :: WaitForFrameFinish ();
}