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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <algorithm>
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								#include <functional>
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								#include "Common/CommonPaths.h"
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								#include "Common/FileSearch.h"
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								#ifdef _MSC_VER
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								#include <Windows.h>
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								#include <experimental/filesystem>
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								namespace fs = std::experimental::filesystem;
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								#define HAS_STD_FILESYSTEM
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								#else
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								#include <cstring>
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								#include "Common/CommonFuncs.h"
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								#include "Common/FileUtil.h"
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								#endif
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								namespace Common
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								{
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								#ifndef HAS_STD_FILESYSTEM
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								static std::vector<std::string>
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								FileSearchWithTest(const std::vector<std::string>& directories, bool recursive,
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								                   std::function<bool(const File::FSTEntry&)> callback)
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								{
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								  std::vector<std::string> result;
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								  for (const std::string& directory : directories)
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								  {
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								    File::FSTEntry top = File::ScanDirectoryTree(directory, recursive);
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								    std::function<void(File::FSTEntry&)> DoEntry;
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								    DoEntry = [&](File::FSTEntry& entry) {
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								      if (callback(entry))
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								        result.push_back(entry.physicalName);
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								      for (auto& child : entry.children)
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								        DoEntry(child);
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								    };
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								    for (auto& child : top.children)
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								      DoEntry(child);
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								  }
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								  // remove duplicates
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								  std::sort(result.begin(), result.end());
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								  result.erase(std::unique(result.begin(), result.end()), result.end());
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								  return result;
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								}
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								std::vector<std::string> DoFileSearch(const std::vector<std::string>& directories,
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								                                      const std::vector<std::string>& exts, bool recursive)
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								{
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								  bool accept_all = exts.empty();
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								  return FileSearchWithTest(directories, recursive, [&](const File::FSTEntry& entry) {
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								    if (accept_all)
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								      return true;
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								    if (entry.isDirectory)
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								      return false;
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								    return std::any_of(exts.begin(), exts.end(), [&](const std::string& ext) {
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								      const std::string& name = entry.virtualName;
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								      return name.length() >= ext.length() &&
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								             strcasecmp(name.c_str() + name.length() - ext.length(), ext.c_str()) == 0;
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								    });
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								  });
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								}
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								#else
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								std::vector<std::string> DoFileSearch(const std::vector<std::string>& directories,
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								                                      const std::vector<std::string>& exts, bool recursive)
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								{
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								  bool accept_all = exts.empty();
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								  std::vector<fs::path> native_exts;
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								  for (const auto& ext : exts)
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								    native_exts.push_back(fs::u8path(ext));
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								  // N.B. This avoids doing any copies
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								  auto ext_matches = [&native_exts](const fs::path& path) {
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								    const auto& native_path = path.native();
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								    return std::any_of(native_exts.cbegin(), native_exts.cend(), [&native_path](const auto& ext) {
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								      // TODO provide cross-platform compat for the comparison function, once more platforms
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								      // support std::filesystem
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								      int compare_len = static_cast<int>(ext.native().length());
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								      return native_path.length() >= compare_len &&
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								             CompareStringOrdinal(&native_path.c_str()[native_path.length() - compare_len],
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								                                  compare_len, ext.c_str(), compare_len, TRUE) == CSTR_EQUAL;
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								    });
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								  };
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								  std::vector<std::string> result;
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								  auto add_filtered = [&](const fs::directory_entry& entry) {
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								    auto& path = entry.path();
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								    if (accept_all || (ext_matches(path) && !fs::is_directory(path)))
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								      result.emplace_back(path.u8string());
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								  };
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								  for (const auto& directory : directories)
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								  {
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								    if (recursive)
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								    {
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								      // TODO use fs::directory_options::follow_directory_symlink ?
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								      for (auto& entry : fs::recursive_directory_iterator(fs::u8path(directory)))
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								        add_filtered(entry);
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								    }
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								    else
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								    {
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								      for (auto& entry : fs::directory_iterator(fs::u8path(directory)))
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								        add_filtered(entry);
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								    }
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								  }
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								  // Remove duplicates (occurring because caller gave e.g. duplicate or overlapping directories -
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								  // not because std::filesystem returns duplicates). Also note that this pathname-based uniqueness
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								  // isn't as thorough as std::filesystem::equivalent.
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								  std::sort(result.begin(), result.end());
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								  result.erase(std::unique(result.begin(), result.end()), result.end());
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								  // Dolphin expects to be able to use "/" (DIR_SEP) everywhere.
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								  // std::filesystem uses the OS separator.
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								  constexpr fs::path::value_type os_separator = fs::path::preferred_separator;
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								  static_assert(os_separator == DIR_SEP_CHR || os_separator == '\\', "Unsupported path separator");
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								  if (os_separator != DIR_SEP_CHR)
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								    for (auto& path : result)
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								      std::replace(path.begin(), path.end(), '\\', DIR_SEP_CHR);
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								  return result;
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								}
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								#endif
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								}  // namespace Common
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