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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								#pragma once
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								#define GCC_VER(x,y,z)  ((x) * 10000 + (y) * 100 + (z))
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								#define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)
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								#ifndef __has_include
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								#define __has_include(s) 0
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								#endif
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											2013-10-29 01:23:17 -04:00
										 
									 
								 
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								#if GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__
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								// GCC 4.4 provides <condition_variable>
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								#include <condition_variable> // IWYU pragma: export
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								#elif __has_include(<condition_variable>) && !ANDROID
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								// clang and libc++ provide <condition_variable> on OSX. However, the version
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								// of libc++ bundled with OSX 10.7 and 10.8 is buggy: it uses _ as a variable.
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								//
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								// We work around this issue by undefining and redefining _.
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								#include <condition_variable> // IWYU pragma: export
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								#elif _MSC_VER >= 1700
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								// The standard implementation is included since VS2012
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								#include <condition_variable> // IWYU pragma: export
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								#else
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								// partial std::condition_variable implementation for win32/pthread
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								#include "Common/StdMutex.h"
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								#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
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								#define USE_RVALUE_REFERENCES
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								#endif
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								namespace std
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								{
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								class condition_variable
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								{
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								#if defined(_WIN32)
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									typedef CONDITION_VARIABLE native_type;
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								#else
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									typedef pthread_cond_t native_type;
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								#endif
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								public:
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									typedef native_type* native_handle_type;
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									condition_variable()
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									{
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								#if defined(_WIN32)
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										InitializeConditionVariable(&m_handle);
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								#else
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										pthread_cond_init(&m_handle, nullptr);
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								#endif
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									}
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									~condition_variable()
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									{
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								#ifndef _WIN32
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										pthread_cond_destroy(&m_handle);
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								#endif
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									}
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									condition_variable(const condition_variable&) /*= delete*/;
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									condition_variable& operator=(const condition_variable&) /*= delete*/;
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									void notify_one()
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									{
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								#if defined(_WIN32)
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										WakeConditionVariable(&m_handle);
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								#else
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										pthread_cond_signal(&m_handle);
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								#endif
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									}
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									void notify_all()
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									{
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								#if defined(_WIN32)
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										WakeAllConditionVariable(&m_handle);
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								#else
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										pthread_cond_broadcast(&m_handle);
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								#endif
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									}
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									void wait(unique_lock<mutex>& lock)
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									{
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								#ifdef _WIN32
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										SleepConditionVariableSRW(&m_handle, lock.mutex()->native_handle(), INFINITE, 0);
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								#else
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										pthread_cond_wait(&m_handle, lock.mutex()->native_handle());
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								#endif
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									}
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									template <class Predicate>
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									void wait(unique_lock<mutex>& lock, Predicate pred)
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									{
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										while (!pred())
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											wait(lock);
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									}
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									//template <class Clock, class Duration>
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									//cv_status wait_until(unique_lock<mutex>& lock,
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									//	const chrono::time_point<Clock, Duration>& abs_time);
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									//template <class Clock, class Duration, class Predicate>
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									//	bool wait_until(unique_lock<mutex>& lock,
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									//	const chrono::time_point<Clock, Duration>& abs_time,
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									//	Predicate pred);
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									//template <class Rep, class Period>
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									//cv_status wait_for(unique_lock<mutex>& lock,
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									//	const chrono::duration<Rep, Period>& rel_time);
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									//template <class Rep, class Period, class Predicate>
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									//	bool wait_for(unique_lock<mutex>& lock,
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									//	const chrono::duration<Rep, Period>& rel_time,
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									//	Predicate pred);
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									native_handle_type native_handle()
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									{
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										return &m_handle;
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									}
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								private:
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									native_type m_handle;
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								};
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								}
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								#endif
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