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											2010-06-09 01:37:08 +00:00
										 |  |  | // Copyright (C) 2003-2009 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | #ifndef _EFB_INTERFACE_H_
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							|  |  |  | #define _EFB_INTERFACE_H_
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							|  |  |  | #include "VideoCommon.h"
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							|  |  |  | namespace EfbInterface | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     const int DEPTH_BUFFER_START = EFB_WIDTH * EFB_HEIGHT * 3; | 
					
						
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							|  |  |  |     // color order is RGBA
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							|  |  |  |     // does full blending of an incoming pixel
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							|  |  |  |     void BlendTev(u16 x, u16 y, u8 *color); | 
					
						
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							|  |  |  |     // compare z at location x,y
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							|  |  |  |     // writes it if it passes
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							|  |  |  |     // returns result of compare.
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							|  |  |  |     bool ZCompare(u16 x, u16 y, u32 z); | 
					
						
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							|  |  |  |     // sets the color and alpha
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							|  |  |  |     void SetColor(u16 x, u16 y, u8 *color); | 
					
						
							|  |  |  |     void SetDepth(u16 x, u16 y, u32 depth); | 
					
						
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							|  |  |  |     void GetColor(u16 x, u16 y, u8 *color); | 
					
						
							|  |  |  |     u32 GetDepth(u16 x, u16 y); | 
					
						
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							|  |  |  |     u8* GetPixelPointer(u16 x, u16 y, bool depth); | 
					
						
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							|  |  |  |     void UpdateColorTexture(); | 
					
						
							|  |  |  |     extern u8 efbColorTexture[EFB_WIDTH*EFB_HEIGHT*4]; // rgba format
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							|  |  |  | } | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  | #endif
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