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										 |  |  | // Copyright 2008 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | #pragma once
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										 |  |  | #include <cstddef>
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										 |  |  | #ifdef _WIN32
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							|  |  |  | #include <windows.h>
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							|  |  |  | #endif
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										 |  |  | #include "Common/CommonTypes.h"
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							|  |  |  | // This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
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										 |  |  | // Multiple views can mirror the same section of the block, which makes it very convenient for
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							|  |  |  | // emulating
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										 |  |  | // memory mirrors.
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							|  |  |  | class MemArena | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
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										 |  |  |   void GrabSHMSegment(size_t size); | 
					
						
							|  |  |  |   void ReleaseSHMSegment(); | 
					
						
							|  |  |  |   void* CreateView(s64 offset, size_t size, void* base = nullptr); | 
					
						
							|  |  |  |   void ReleaseView(void* view, size_t size); | 
					
						
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										 |  |  |   // This finds 1 GB in 32-bit, 16 GB in 64-bit.
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							|  |  |  |   static u8* FindMemoryBase(); | 
					
						
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										 |  |  | private: | 
					
						
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										 |  |  | #ifdef _WIN32
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										 |  |  |   HANDLE hMemoryMapping; | 
					
						
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										 |  |  | #else
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										 |  |  |   int fd; | 
					
						
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										 |  |  | #endif
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							|  |  |  | }; |