forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright 2015 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <QKeyEvent>
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								#include "DolphinQt2/Host.h"
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								#include "DolphinQt2/RenderWidget.h"
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								RenderWidget::RenderWidget(QWidget* parent)
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									: QWidget(parent)
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								{
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									setAttribute(Qt::WA_OpaquePaintEvent, true);
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									setAttribute(Qt::WA_NoSystemBackground, true);
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									connect(Host::GetInstance(), &Host::RequestTitle, this, &RenderWidget::setWindowTitle);
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									connect(this, &RenderWidget::FocusChanged, Host::GetInstance(), &Host::SetRenderFocus);
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									connect(this, &RenderWidget::StateChanged, Host::GetInstance(), &Host::SetRenderFullscreen);
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									connect(this, &RenderWidget::HandleChanged, Host::GetInstance(), &Host::SetRenderHandle);
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									emit HandleChanged((void*) winId());
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								}
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								bool RenderWidget::event(QEvent* event)
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								{
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									switch (event->type())
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									{
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									case QEvent::KeyPress:
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									{
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										QKeyEvent* ke = static_cast<QKeyEvent*>(event);
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										if (ke->key() == Qt::Key_Escape)
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											emit EscapePressed();
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										break;
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									}
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									case QEvent::WinIdChange:
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										emit HandleChanged((void*) winId());
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										break;
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									case QEvent::FocusIn:
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									case QEvent::FocusOut:
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										emit FocusChanged(hasFocus());
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										break;
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									case QEvent::WindowStateChange:
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										emit StateChanged(isFullScreen());
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										break;
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									case QEvent::Close:
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										emit Closed();
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										break;
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									default:
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										break;
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									}
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									return QWidget::event(event);
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								}
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